mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-20 02:45:52 +01:00
Fix player fields not being set
line seps r weird
This commit is contained in:
@@ -1,246 +1,246 @@
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package emu.grasscutter.game.ability;
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import com.google.protobuf.InvalidProtocolBufferException;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
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import emu.grasscutter.data.binout.AbilityModifierEntry;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.quest.enums.QuestContent;
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import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
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import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
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import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
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import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
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import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
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import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
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import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
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import lombok.Getter;
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public final class AbilityManager extends BasePlayerManager {
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HealAbilityManager healAbilityManager;
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@Getter private boolean abilityInvulnerable = false;
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public AbilityManager(Player player) {
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super(player);
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this.healAbilityManager = new HealAbilityManager(player);
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}
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public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
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this.healAbilityManager.healHandler(invoke);
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// Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue()
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// + "): " + Utils.bytesToHex(invoke.toByteArray()));
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switch (invoke.getArgumentType()) {
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case ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM -> this.handleOverrideParam(invoke);
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case ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP -> this.handleReinitOverrideMap(invoke);
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case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_CHANGE -> this.handleModifierChange(invoke);
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case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
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case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
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case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
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default -> {}
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}
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}
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/**
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* Invoked when a player starts a skill.
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*
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* @param player The player who started the skill.
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* @param skillId The skill ID.
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* @param casterId The caster ID.
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*/
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public void onSkillStart(Player player, int skillId, int casterId) {
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// Check if the player matches this player.
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if (player.getUid() != this.player.getUid()) {
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return;
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}
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// Check if the caster matches the player.
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if (player.getTeamManager().getCurrentAvatarEntity().getId() != casterId) {
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return;
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}
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var skillData = GameData.getAvatarSkillDataMap().get(skillId);
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if (skillData == null) {
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return;
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}
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// Check if the skill is an elemental burst.
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if (skillData.getCostElemVal() <= 0) {
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return;
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}
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// Set the player as invulnerable.
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this.abilityInvulnerable = true;
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}
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/**
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* Invoked when a player ends a skill.
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*
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* @param player The player who started the skill.
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*/
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public void onSkillEnd(Player player) {
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// Check if the player matches this player.
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if (player.getUid() != this.player.getUid()) {
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return;
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}
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// Check if the player is invulnerable.
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if (!this.abilityInvulnerable) {
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return;
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}
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// Set the player as not invulnerable.
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this.abilityInvulnerable = false;
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}
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private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
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GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
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if (entity == null) {
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return;
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}
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AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
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entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
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}
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private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
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GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
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if (entity == null) {
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return;
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}
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AbilityMetaReInitOverrideMap map =
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AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
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for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
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entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
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}
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}
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private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
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// Sanity checks
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GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
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if (target == null) {
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return;
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}
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AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
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if (data == null) {
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return;
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}
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// Destroying rocks
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if (target instanceof EntityGadget targetGadget
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&& targetGadget.getContent() instanceof GadgetGatherObject gatherObject) {
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if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
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gatherObject.dropItems(this.getPlayer());
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return;
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}
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}
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// Sanity checks
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AbilityInvokeEntryHead head = invoke.getHead();
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if (head == null) {
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return;
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}
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GameEntity sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
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if (sourceEntity == null) {
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return;
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}
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// This is not how it works but we will keep it for now since healing abilities dont work
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// properly anyways
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if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED
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&& data.getParentAbilityName() != null) {
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// Handle add modifier here
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String modifierString = data.getParentAbilityName().getStr();
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AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
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if (modifier != null && modifier.getOnAdded().size() > 0) {
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for (AbilityModifierAction action : modifier.getOnAdded()) {
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this.invokeAction(action, target, sourceEntity);
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}
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}
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// Add to meta modifier list
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target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
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} else if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
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// Handle remove modifier
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String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
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if (modifierString != null) {
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// Get modifier and call on remove event
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AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
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if (modifier != null && modifier.getOnRemoved().size() > 0) {
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for (AbilityModifierAction action : modifier.getOnRemoved()) {
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this.invokeAction(action, target, sourceEntity);
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}
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}
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// Remove from meta modifiers
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target.getMetaModifiers().remove(head.getInstancedModifierId());
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}
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}
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}
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private void handleMixinCostStamina(AbilityInvokeEntry invoke)
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throws InvalidProtocolBufferException {
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AbilityMixinCostStamina costStamina =
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AbilityMixinCostStamina.parseFrom((invoke.getAbilityData()));
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this.getPlayer().getStaminaManager().handleMixinCostStamina(costStamina.getIsSwim());
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}
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private void handleGenerateElemBall(AbilityInvokeEntry invoke)
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throws InvalidProtocolBufferException {
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this.player.getEnergyManager().handleGenerateElemBall(invoke);
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}
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/**
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* Handles a float value ability entry.
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*
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* @param invoke The ability invoke entry.
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*/
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private void handleGlobalFloatValue(AbilityInvokeEntry invoke)
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throws InvalidProtocolBufferException {
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var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
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if (entry.getKey().hasStr()
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&& entry.hasFloatValue()
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&& entry.getFloatValue() == 2.0f
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&& entry.getKey().getStr().equals("_ABILITY_UziExplode_Count")) {
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player.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_SKILL, 10006);
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}
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}
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private void invokeAction(
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AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
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switch (action.type) {
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case HealHP -> {}
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case LoseHP -> {
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if (action.amountByTargetCurrentHPRatio == null) {
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return;
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}
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float damageAmount = action.amount.get();
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// if (action.amount.isDynamic && action.amount.dynamicKey != null) {
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// damageAmount =
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// sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
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// }
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if (damageAmount > 0) {
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target.damage(damageAmount);
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}
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}
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default -> {}
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}
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}
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}
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package emu.grasscutter.game.ability;
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import com.google.protobuf.InvalidProtocolBufferException;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
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import emu.grasscutter.data.binout.AbilityModifierEntry;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.quest.enums.QuestContent;
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import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
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import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
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import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
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import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
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import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
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import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
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import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
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import lombok.Getter;
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public final class AbilityManager extends BasePlayerManager {
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HealAbilityManager healAbilityManager;
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@Getter private boolean abilityInvulnerable = false;
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public AbilityManager(Player player) {
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super(player);
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this.healAbilityManager = new HealAbilityManager(player);
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}
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public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
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this.healAbilityManager.healHandler(invoke);
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// Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue()
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// + "): " + Utils.bytesToHex(invoke.toByteArray()));
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switch (invoke.getArgumentType()) {
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case ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM -> this.handleOverrideParam(invoke);
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case ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP -> this.handleReinitOverrideMap(invoke);
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case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_CHANGE -> this.handleModifierChange(invoke);
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case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
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case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
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case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
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default -> {}
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}
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}
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/**
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* Invoked when a player starts a skill.
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*
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* @param player The player who started the skill.
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* @param skillId The skill ID.
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* @param casterId The caster ID.
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*/
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public void onSkillStart(Player player, int skillId, int casterId) {
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// Check if the player matches this player.
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if (player.getUid() != this.player.getUid()) {
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return;
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}
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// Check if the caster matches the player.
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if (player.getTeamManager().getCurrentAvatarEntity().getId() != casterId) {
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return;
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}
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var skillData = GameData.getAvatarSkillDataMap().get(skillId);
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if (skillData == null) {
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return;
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}
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// Check if the skill is an elemental burst.
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if (skillData.getCostElemVal() <= 0) {
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return;
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}
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// Set the player as invulnerable.
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this.abilityInvulnerable = true;
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}
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/**
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* Invoked when a player ends a skill.
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*
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* @param player The player who started the skill.
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*/
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public void onSkillEnd(Player player) {
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// Check if the player matches this player.
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if (player.getUid() != this.player.getUid()) {
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return;
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}
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// Check if the player is invulnerable.
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if (!this.abilityInvulnerable) {
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return;
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}
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// Set the player as not invulnerable.
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this.abilityInvulnerable = false;
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}
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private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
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GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
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if (entity == null) {
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return;
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}
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AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
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entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
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}
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private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
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GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
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if (entity == null) {
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return;
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}
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AbilityMetaReInitOverrideMap map =
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AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
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for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
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entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
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}
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}
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private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
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// Sanity checks
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GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
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if (target == null) {
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return;
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}
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AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
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if (data == null) {
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return;
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}
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// Destroying rocks
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if (target instanceof EntityGadget targetGadget
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&& targetGadget.getContent() instanceof GadgetGatherObject gatherObject) {
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if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
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gatherObject.dropItems(this.getPlayer());
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return;
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}
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}
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// Sanity checks
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AbilityInvokeEntryHead head = invoke.getHead();
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if (head == null) {
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return;
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}
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GameEntity sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
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if (sourceEntity == null) {
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return;
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}
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// This is not how it works but we will keep it for now since healing abilities dont work
|
||||
// properly anyways
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if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED
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&& data.getParentAbilityName() != null) {
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// Handle add modifier here
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String modifierString = data.getParentAbilityName().getStr();
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AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
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if (modifier != null && modifier.getOnAdded().size() > 0) {
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for (AbilityModifierAction action : modifier.getOnAdded()) {
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this.invokeAction(action, target, sourceEntity);
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}
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}
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// Add to meta modifier list
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target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
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} else if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
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// Handle remove modifier
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String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
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if (modifierString != null) {
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// Get modifier and call on remove event
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AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
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if (modifier != null && modifier.getOnRemoved().size() > 0) {
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for (AbilityModifierAction action : modifier.getOnRemoved()) {
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this.invokeAction(action, target, sourceEntity);
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}
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}
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// Remove from meta modifiers
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target.getMetaModifiers().remove(head.getInstancedModifierId());
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}
|
||||
}
|
||||
}
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||||
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private void handleMixinCostStamina(AbilityInvokeEntry invoke)
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throws InvalidProtocolBufferException {
|
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AbilityMixinCostStamina costStamina =
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||||
AbilityMixinCostStamina.parseFrom((invoke.getAbilityData()));
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this.getPlayer().getStaminaManager().handleMixinCostStamina(costStamina.getIsSwim());
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}
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||||
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||||
private void handleGenerateElemBall(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
this.player.getEnergyManager().handleGenerateElemBall(invoke);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a float value ability entry.
|
||||
*
|
||||
* @param invoke The ability invoke entry.
|
||||
*/
|
||||
private void handleGlobalFloatValue(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
|
||||
if (entry.getKey().hasStr()
|
||||
&& entry.hasFloatValue()
|
||||
&& entry.getFloatValue() == 2.0f
|
||||
&& entry.getKey().getStr().equals("_ABILITY_UziExplode_Count")) {
|
||||
player.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_SKILL, 10006);
|
||||
}
|
||||
}
|
||||
|
||||
private void invokeAction(
|
||||
AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
|
||||
switch (action.type) {
|
||||
case HealHP -> {}
|
||||
case LoseHP -> {
|
||||
if (action.amountByTargetCurrentHPRatio == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
float damageAmount = action.amount.get();
|
||||
|
||||
// if (action.amount.isDynamic && action.amount.dynamicKey != null) {
|
||||
// damageAmount =
|
||||
// sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
|
||||
// }
|
||||
|
||||
if (damageAmount > 0) {
|
||||
target.damage(damageAmount);
|
||||
}
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,323 +1,323 @@
|
||||
package emu.grasscutter.game.achievement;
|
||||
|
||||
import com.github.davidmoten.guavamini.Lists;
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.achievement.AchievementData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.StatusOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketAchievementAllDataNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAchievementUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketTakeAchievementGoalRewardRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketTakeAchievementRewardRsp;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.IntSupplier;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.Getter;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity("achievements")
|
||||
@Data
|
||||
@Builder(builderMethodName = "of")
|
||||
public class Achievements {
|
||||
private static final IntSupplier currentTimeSecs =
|
||||
() -> (int) (System.currentTimeMillis() / 1000L);
|
||||
private static final Achievement INVALID =
|
||||
new Achievement(StatusOuterClass.Status.STATUS_INVALID, -1, 0, 0, 0);
|
||||
@Id private ObjectId id;
|
||||
private int uid;
|
||||
@Transient private Player player;
|
||||
private Map<Integer, Achievement> achievementList;
|
||||
@Getter private int finishedAchievementNum;
|
||||
private List<Integer> takenGoalRewardIdList;
|
||||
|
||||
public static Achievements getByPlayer(Player player) {
|
||||
var achievements =
|
||||
player.getAchievements() == null
|
||||
? DatabaseHelper.getAchievementData(player.getUid())
|
||||
: player.getAchievements();
|
||||
if (achievements == null) {
|
||||
achievements = create(player.getUid());
|
||||
}
|
||||
return achievements;
|
||||
}
|
||||
|
||||
public static Achievements create(int uid) {
|
||||
var newAchievement =
|
||||
Achievements.of()
|
||||
.uid(uid)
|
||||
.achievementList(init())
|
||||
.finishedAchievementNum(0)
|
||||
.takenGoalRewardIdList(Lists.newArrayList())
|
||||
.build();
|
||||
newAchievement.save();
|
||||
return newAchievement;
|
||||
}
|
||||
|
||||
private static Map<Integer, Achievement> init() {
|
||||
Map<Integer, Achievement> map = new HashMap<>();
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.forEach(
|
||||
a -> {
|
||||
map.put(
|
||||
a.getId(),
|
||||
new Achievement(
|
||||
StatusOuterClass.Status.STATUS_UNFINISHED, a.getId(), a.getProgress(), 0, 0));
|
||||
});
|
||||
return map;
|
||||
}
|
||||
|
||||
public AchievementControlReturns grant(int achievementId) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
|
||||
if (a == null || this.isFinished(achievementId)) {
|
||||
return a == null
|
||||
? AchievementControlReturns.achievementNotFound()
|
||||
: AchievementControlReturns.alreadyAchieved();
|
||||
}
|
||||
|
||||
return this.progress(achievementId, a.getTotalProgress());
|
||||
}
|
||||
|
||||
public AchievementControlReturns revoke(int achievementId) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
|
||||
if (a == null || !this.isFinished(achievementId)) {
|
||||
return a == null
|
||||
? AchievementControlReturns.achievementNotFound()
|
||||
: AchievementControlReturns.notYetAchieved();
|
||||
}
|
||||
|
||||
return this.progress(achievementId, 0);
|
||||
}
|
||||
|
||||
public AchievementControlReturns progress(int achievementId, int progress) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
if (a == null) {
|
||||
return AchievementControlReturns.achievementNotFound();
|
||||
}
|
||||
|
||||
a.setCurProgress(progress);
|
||||
return AchievementControlReturns.success(this.notifyOtherAchievements(a));
|
||||
}
|
||||
|
||||
private int notifyOtherAchievements(Achievement a) {
|
||||
var changedNum = new AtomicInteger();
|
||||
|
||||
changedNum.addAndGet(this.update(a) ? 1 : 0);
|
||||
|
||||
GameData.getAchievementDataMap().get(a.getId()).getExcludedGroupAchievementIdList().stream()
|
||||
.map(this::getAchievement)
|
||||
.filter(Objects::nonNull)
|
||||
.forEach(
|
||||
other -> {
|
||||
other.setCurProgress(a.getCurProgress());
|
||||
changedNum.addAndGet(this.update(other) ? 1 : 0);
|
||||
});
|
||||
|
||||
this.computeFinishedAchievementNum();
|
||||
this.save();
|
||||
this.sendUpdatePacket(a);
|
||||
return changedNum.intValue();
|
||||
}
|
||||
|
||||
private boolean update(Achievement a) {
|
||||
if (a.getStatus() == StatusOuterClass.Status.STATUS_UNFINISHED
|
||||
&& a.getCurProgress() >= a.getTotalProgress()) {
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_FINISHED);
|
||||
a.setFinishTimestampSec(currentTimeSecs.getAsInt());
|
||||
return true;
|
||||
} else if (this.isFinished(a.getId()) && a.getCurProgress() < a.getTotalProgress()) {
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_UNFINISHED);
|
||||
a.setFinishTimestampSec(0);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void computeFinishedAchievementNum() {
|
||||
this.finishedAchievementNum =
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(a -> this.isFinished(a.getId()))
|
||||
.mapToInt(value -> 1)
|
||||
.sum();
|
||||
}
|
||||
|
||||
private void sendUpdatePacket(Achievement achievement) {
|
||||
List<Achievement> achievements = Lists.newArrayList(achievement);
|
||||
achievements.addAll(
|
||||
GameData.getAchievementDataMap()
|
||||
.get(achievement.getId())
|
||||
.getExcludedGroupAchievementIdList()
|
||||
.stream()
|
||||
.map(this::getAchievement)
|
||||
.filter(Objects::nonNull)
|
||||
.toList());
|
||||
|
||||
this.sendUpdatePacket(achievements);
|
||||
}
|
||||
|
||||
private void sendUpdatePacket(List<Achievement> achievement) {
|
||||
if (this.isPacketSendable()) {
|
||||
this.player.sendPacket(new PacketAchievementUpdateNotify(achievement));
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable public Achievement getAchievement(int achievementId) {
|
||||
if (this.isInvalid(achievementId)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return this.getAchievementList()
|
||||
.computeIfAbsent(
|
||||
achievementId,
|
||||
id -> {
|
||||
return new Achievement(
|
||||
StatusOuterClass.Status.STATUS_UNFINISHED,
|
||||
id,
|
||||
GameData.getAchievementDataMap().get(id.intValue()).getProgress(),
|
||||
0,
|
||||
0);
|
||||
});
|
||||
}
|
||||
|
||||
public boolean isInvalid(int achievementId) {
|
||||
var data = GameData.getAchievementDataMap().get(achievementId);
|
||||
return data == null || data.isDisuse();
|
||||
}
|
||||
|
||||
public StatusOuterClass.Status getStatus(int achievementId) {
|
||||
return this.getAchievementList().getOrDefault(achievementId, INVALID).getStatus();
|
||||
}
|
||||
|
||||
public boolean isFinished(int achievementId) {
|
||||
var status = this.getStatus(achievementId);
|
||||
return status == StatusOuterClass.Status.STATUS_FINISHED
|
||||
|| status == StatusOuterClass.Status.STATUS_REWARD_TAKEN;
|
||||
}
|
||||
|
||||
public void takeReward(List<Integer> ids) {
|
||||
List<GameItem> rewards = Lists.newArrayList();
|
||||
|
||||
for (int i : ids) {
|
||||
var target = GameData.getAchievementDataMap().get(i);
|
||||
if (target == null) {
|
||||
Grasscutter.getLogger().warn("null returned while taking reward!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.isRewardTaken(i)) {
|
||||
this.player.sendPacket(new PacketTakeAchievementRewardRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
var data = GameData.getRewardDataMap().get(target.getFinishRewardId());
|
||||
if (data == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
data.getRewardItemList()
|
||||
.forEach(
|
||||
itemParamData -> {
|
||||
var itemData = GameData.getItemDataMap().get(itemParamData.getId());
|
||||
if (itemData == null) {
|
||||
Grasscutter.getLogger().warn("itemData == null!");
|
||||
return;
|
||||
}
|
||||
|
||||
rewards.add(new GameItem(itemData, itemParamData.getCount()));
|
||||
});
|
||||
|
||||
var a = this.getAchievement(i);
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_REWARD_TAKEN);
|
||||
this.save();
|
||||
this.sendUpdatePacket(a);
|
||||
}
|
||||
|
||||
this.player.getInventory().addItems(rewards, ActionReason.AchievementReward);
|
||||
this.player.sendPacket(
|
||||
new PacketTakeAchievementRewardRsp(
|
||||
ids, rewards.stream().map(GameItem::toItemParam).toList()));
|
||||
}
|
||||
|
||||
public void takeGoalReward(List<Integer> ids) {
|
||||
List<GameItem> rewards = Lists.newArrayList();
|
||||
|
||||
for (int i : ids) {
|
||||
if (this.takenGoalRewardIdList.contains(i)) {
|
||||
this.player.sendPacket(new PacketTakeAchievementGoalRewardRsp());
|
||||
}
|
||||
|
||||
var goalData = GameData.getAchievementGoalDataMap().get(i);
|
||||
if (goalData == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting goal reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
var data = GameData.getRewardDataMap().get(goalData.getFinishRewardId());
|
||||
if (data == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
data.getRewardItemList()
|
||||
.forEach(
|
||||
itemParamData -> {
|
||||
var itemData = GameData.getItemDataMap().get(itemParamData.getId());
|
||||
if (itemData == null) {
|
||||
Grasscutter.getLogger().warn("itemData == null!");
|
||||
return;
|
||||
}
|
||||
|
||||
rewards.add(new GameItem(itemData, itemParamData.getCount()));
|
||||
});
|
||||
|
||||
this.takenGoalRewardIdList.add(i);
|
||||
this.save();
|
||||
}
|
||||
|
||||
this.player.getInventory().addItems(rewards, ActionReason.AchievementGoalReward);
|
||||
this.player.sendPacket(
|
||||
new PacketTakeAchievementGoalRewardRsp(
|
||||
ids, rewards.stream().map(GameItem::toItemParam).toList()));
|
||||
}
|
||||
|
||||
public boolean isRewardTaken(int achievementId) {
|
||||
return this.getStatus(achievementId) == StatusOuterClass.Status.STATUS_REWARD_TAKEN;
|
||||
}
|
||||
|
||||
public boolean isRewardLeft(int achievementId) {
|
||||
return this.getStatus(achievementId) == StatusOuterClass.Status.STATUS_FINISHED;
|
||||
}
|
||||
|
||||
private boolean isPacketSendable() {
|
||||
return this.player != null;
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.saveAchievementData(this);
|
||||
}
|
||||
|
||||
public void onLogin(Player player) {
|
||||
if (this.player == null) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
this.player.sendPacket(new PacketAchievementAllDataNotify(this.player));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.achievement;
|
||||
|
||||
import com.github.davidmoten.guavamini.Lists;
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.achievement.AchievementData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.StatusOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketAchievementAllDataNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAchievementUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketTakeAchievementGoalRewardRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketTakeAchievementRewardRsp;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.IntSupplier;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.Getter;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity("achievements")
|
||||
@Data
|
||||
@Builder(builderMethodName = "of")
|
||||
public class Achievements {
|
||||
private static final IntSupplier currentTimeSecs =
|
||||
() -> (int) (System.currentTimeMillis() / 1000L);
|
||||
private static final Achievement INVALID =
|
||||
new Achievement(StatusOuterClass.Status.STATUS_INVALID, -1, 0, 0, 0);
|
||||
@Id private ObjectId id;
|
||||
private int uid;
|
||||
@Transient private Player player;
|
||||
private Map<Integer, Achievement> achievementList;
|
||||
@Getter private int finishedAchievementNum;
|
||||
private List<Integer> takenGoalRewardIdList;
|
||||
|
||||
public static Achievements getByPlayer(Player player) {
|
||||
var achievements =
|
||||
player.getAchievements() == null
|
||||
? DatabaseHelper.getAchievementData(player.getUid())
|
||||
: player.getAchievements();
|
||||
if (achievements == null) {
|
||||
achievements = create(player.getUid());
|
||||
}
|
||||
return achievements;
|
||||
}
|
||||
|
||||
public static Achievements create(int uid) {
|
||||
var newAchievement =
|
||||
Achievements.of()
|
||||
.uid(uid)
|
||||
.achievementList(init())
|
||||
.finishedAchievementNum(0)
|
||||
.takenGoalRewardIdList(Lists.newArrayList())
|
||||
.build();
|
||||
newAchievement.save();
|
||||
return newAchievement;
|
||||
}
|
||||
|
||||
private static Map<Integer, Achievement> init() {
|
||||
Map<Integer, Achievement> map = new HashMap<>();
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.forEach(
|
||||
a -> {
|
||||
map.put(
|
||||
a.getId(),
|
||||
new Achievement(
|
||||
StatusOuterClass.Status.STATUS_UNFINISHED, a.getId(), a.getProgress(), 0, 0));
|
||||
});
|
||||
return map;
|
||||
}
|
||||
|
||||
public AchievementControlReturns grant(int achievementId) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
|
||||
if (a == null || this.isFinished(achievementId)) {
|
||||
return a == null
|
||||
? AchievementControlReturns.achievementNotFound()
|
||||
: AchievementControlReturns.alreadyAchieved();
|
||||
}
|
||||
|
||||
return this.progress(achievementId, a.getTotalProgress());
|
||||
}
|
||||
|
||||
public AchievementControlReturns revoke(int achievementId) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
|
||||
if (a == null || !this.isFinished(achievementId)) {
|
||||
return a == null
|
||||
? AchievementControlReturns.achievementNotFound()
|
||||
: AchievementControlReturns.notYetAchieved();
|
||||
}
|
||||
|
||||
return this.progress(achievementId, 0);
|
||||
}
|
||||
|
||||
public AchievementControlReturns progress(int achievementId, int progress) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
if (a == null) {
|
||||
return AchievementControlReturns.achievementNotFound();
|
||||
}
|
||||
|
||||
a.setCurProgress(progress);
|
||||
return AchievementControlReturns.success(this.notifyOtherAchievements(a));
|
||||
}
|
||||
|
||||
private int notifyOtherAchievements(Achievement a) {
|
||||
var changedNum = new AtomicInteger();
|
||||
|
||||
changedNum.addAndGet(this.update(a) ? 1 : 0);
|
||||
|
||||
GameData.getAchievementDataMap().get(a.getId()).getExcludedGroupAchievementIdList().stream()
|
||||
.map(this::getAchievement)
|
||||
.filter(Objects::nonNull)
|
||||
.forEach(
|
||||
other -> {
|
||||
other.setCurProgress(a.getCurProgress());
|
||||
changedNum.addAndGet(this.update(other) ? 1 : 0);
|
||||
});
|
||||
|
||||
this.computeFinishedAchievementNum();
|
||||
this.save();
|
||||
this.sendUpdatePacket(a);
|
||||
return changedNum.intValue();
|
||||
}
|
||||
|
||||
private boolean update(Achievement a) {
|
||||
if (a.getStatus() == StatusOuterClass.Status.STATUS_UNFINISHED
|
||||
&& a.getCurProgress() >= a.getTotalProgress()) {
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_FINISHED);
|
||||
a.setFinishTimestampSec(currentTimeSecs.getAsInt());
|
||||
return true;
|
||||
} else if (this.isFinished(a.getId()) && a.getCurProgress() < a.getTotalProgress()) {
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_UNFINISHED);
|
||||
a.setFinishTimestampSec(0);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void computeFinishedAchievementNum() {
|
||||
this.finishedAchievementNum =
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(a -> this.isFinished(a.getId()))
|
||||
.mapToInt(value -> 1)
|
||||
.sum();
|
||||
}
|
||||
|
||||
private void sendUpdatePacket(Achievement achievement) {
|
||||
List<Achievement> achievements = Lists.newArrayList(achievement);
|
||||
achievements.addAll(
|
||||
GameData.getAchievementDataMap()
|
||||
.get(achievement.getId())
|
||||
.getExcludedGroupAchievementIdList()
|
||||
.stream()
|
||||
.map(this::getAchievement)
|
||||
.filter(Objects::nonNull)
|
||||
.toList());
|
||||
|
||||
this.sendUpdatePacket(achievements);
|
||||
}
|
||||
|
||||
private void sendUpdatePacket(List<Achievement> achievement) {
|
||||
if (this.isPacketSendable()) {
|
||||
this.player.sendPacket(new PacketAchievementUpdateNotify(achievement));
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable public Achievement getAchievement(int achievementId) {
|
||||
if (this.isInvalid(achievementId)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return this.getAchievementList()
|
||||
.computeIfAbsent(
|
||||
achievementId,
|
||||
id -> {
|
||||
return new Achievement(
|
||||
StatusOuterClass.Status.STATUS_UNFINISHED,
|
||||
id,
|
||||
GameData.getAchievementDataMap().get(id.intValue()).getProgress(),
|
||||
0,
|
||||
0);
|
||||
});
|
||||
}
|
||||
|
||||
public boolean isInvalid(int achievementId) {
|
||||
var data = GameData.getAchievementDataMap().get(achievementId);
|
||||
return data == null || data.isDisuse();
|
||||
}
|
||||
|
||||
public StatusOuterClass.Status getStatus(int achievementId) {
|
||||
return this.getAchievementList().getOrDefault(achievementId, INVALID).getStatus();
|
||||
}
|
||||
|
||||
public boolean isFinished(int achievementId) {
|
||||
var status = this.getStatus(achievementId);
|
||||
return status == StatusOuterClass.Status.STATUS_FINISHED
|
||||
|| status == StatusOuterClass.Status.STATUS_REWARD_TAKEN;
|
||||
}
|
||||
|
||||
public void takeReward(List<Integer> ids) {
|
||||
List<GameItem> rewards = Lists.newArrayList();
|
||||
|
||||
for (int i : ids) {
|
||||
var target = GameData.getAchievementDataMap().get(i);
|
||||
if (target == null) {
|
||||
Grasscutter.getLogger().warn("null returned while taking reward!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.isRewardTaken(i)) {
|
||||
this.player.sendPacket(new PacketTakeAchievementRewardRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
var data = GameData.getRewardDataMap().get(target.getFinishRewardId());
|
||||
if (data == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
data.getRewardItemList()
|
||||
.forEach(
|
||||
itemParamData -> {
|
||||
var itemData = GameData.getItemDataMap().get(itemParamData.getId());
|
||||
if (itemData == null) {
|
||||
Grasscutter.getLogger().warn("itemData == null!");
|
||||
return;
|
||||
}
|
||||
|
||||
rewards.add(new GameItem(itemData, itemParamData.getCount()));
|
||||
});
|
||||
|
||||
var a = this.getAchievement(i);
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_REWARD_TAKEN);
|
||||
this.save();
|
||||
this.sendUpdatePacket(a);
|
||||
}
|
||||
|
||||
this.player.getInventory().addItems(rewards, ActionReason.AchievementReward);
|
||||
this.player.sendPacket(
|
||||
new PacketTakeAchievementRewardRsp(
|
||||
ids, rewards.stream().map(GameItem::toItemParam).toList()));
|
||||
}
|
||||
|
||||
public void takeGoalReward(List<Integer> ids) {
|
||||
List<GameItem> rewards = Lists.newArrayList();
|
||||
|
||||
for (int i : ids) {
|
||||
if (this.takenGoalRewardIdList.contains(i)) {
|
||||
this.player.sendPacket(new PacketTakeAchievementGoalRewardRsp());
|
||||
}
|
||||
|
||||
var goalData = GameData.getAchievementGoalDataMap().get(i);
|
||||
if (goalData == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting goal reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
var data = GameData.getRewardDataMap().get(goalData.getFinishRewardId());
|
||||
if (data == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
data.getRewardItemList()
|
||||
.forEach(
|
||||
itemParamData -> {
|
||||
var itemData = GameData.getItemDataMap().get(itemParamData.getId());
|
||||
if (itemData == null) {
|
||||
Grasscutter.getLogger().warn("itemData == null!");
|
||||
return;
|
||||
}
|
||||
|
||||
rewards.add(new GameItem(itemData, itemParamData.getCount()));
|
||||
});
|
||||
|
||||
this.takenGoalRewardIdList.add(i);
|
||||
this.save();
|
||||
}
|
||||
|
||||
this.player.getInventory().addItems(rewards, ActionReason.AchievementGoalReward);
|
||||
this.player.sendPacket(
|
||||
new PacketTakeAchievementGoalRewardRsp(
|
||||
ids, rewards.stream().map(GameItem::toItemParam).toList()));
|
||||
}
|
||||
|
||||
public boolean isRewardTaken(int achievementId) {
|
||||
return this.getStatus(achievementId) == StatusOuterClass.Status.STATUS_REWARD_TAKEN;
|
||||
}
|
||||
|
||||
public boolean isRewardLeft(int achievementId) {
|
||||
return this.getStatus(achievementId) == StatusOuterClass.Status.STATUS_FINISHED;
|
||||
}
|
||||
|
||||
private boolean isPacketSendable() {
|
||||
return this.player != null;
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.saveAchievementData(this);
|
||||
}
|
||||
|
||||
public void onLogin(Player player) {
|
||||
if (this.player == null) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
this.player.sendPacket(new PacketAchievementAllDataNotify(this.player));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import java.util.Date;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityConfigItem {
|
||||
int activityId;
|
||||
int activityType;
|
||||
int scheduleId;
|
||||
List<Integer> meetCondList;
|
||||
Date beginTime;
|
||||
Date openTime;
|
||||
Date closeTime;
|
||||
Date endTime;
|
||||
|
||||
transient ActivityHandler activityHandler;
|
||||
|
||||
void onLoad() {
|
||||
if (openTime == null) {
|
||||
this.openTime = beginTime;
|
||||
}
|
||||
|
||||
if (closeTime == null) {
|
||||
this.closeTime = endTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import java.util.Date;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityConfigItem {
|
||||
int activityId;
|
||||
int activityType;
|
||||
int scheduleId;
|
||||
List<Integer> meetCondList;
|
||||
Date beginTime;
|
||||
Date openTime;
|
||||
Date closeTime;
|
||||
Date endTime;
|
||||
|
||||
transient ActivityHandler activityHandler;
|
||||
|
||||
void onLoad() {
|
||||
if (openTime == null) {
|
||||
this.openTime = beginTime;
|
||||
}
|
||||
|
||||
if (closeTime == null) {
|
||||
this.closeTime = endTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,139 +1,139 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityData;
|
||||
import emu.grasscutter.data.server.ActivityCondGroup;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionExecutor;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass;
|
||||
import emu.grasscutter.utils.DateHelper;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public abstract class ActivityHandler {
|
||||
/** Must set before initWatchers */
|
||||
@Getter ActivityConfigItem activityConfigItem;
|
||||
|
||||
@Getter ActivityData activityData;
|
||||
Map<WatcherTriggerType, List<ActivityWatcher>> watchersMap = new HashMap<>();
|
||||
|
||||
public abstract void onProtoBuild(
|
||||
PlayerActivityData playerActivityData,
|
||||
ActivityInfoOuterClass.ActivityInfo.Builder activityInfo);
|
||||
|
||||
public abstract void onInitPlayerActivityData(PlayerActivityData playerActivityData);
|
||||
|
||||
public void initWatchers(Map<WatcherTriggerType, ConstructorAccess<?>> activityWatcherTypeMap) {
|
||||
activityData = GameData.getActivityDataMap().get(activityConfigItem.getActivityId());
|
||||
|
||||
// add watcher to map by id
|
||||
activityData
|
||||
.getWatcherDataList()
|
||||
.forEach(
|
||||
watcherData -> {
|
||||
var watcherType =
|
||||
activityWatcherTypeMap.get(
|
||||
watcherData.getTriggerConfig().getWatcherTriggerType());
|
||||
ActivityWatcher watcher;
|
||||
if (watcherType != null) {
|
||||
watcher = (ActivityWatcher) watcherType.newInstance();
|
||||
} else {
|
||||
watcher = new DefaultWatcher();
|
||||
}
|
||||
|
||||
watcher.setWatcherId(watcherData.getId());
|
||||
watcher.setActivityHandler(this);
|
||||
watcher.setActivityWatcherData(watcherData);
|
||||
watchersMap.computeIfAbsent(
|
||||
watcherData.getTriggerConfig().getWatcherTriggerType(), k -> new ArrayList<>());
|
||||
watchersMap.get(watcherData.getTriggerConfig().getWatcherTriggerType()).add(watcher);
|
||||
});
|
||||
}
|
||||
|
||||
protected void triggerCondEvents(Player player) {
|
||||
if (activityData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
var questManager = player.getQuestManager();
|
||||
activityData
|
||||
.getCondGroupId()
|
||||
.forEach(
|
||||
condGroupId -> {
|
||||
var condGroup = GameData.getActivityCondGroupMap().get((int) condGroupId);
|
||||
condGroup
|
||||
.getCondIds()
|
||||
.forEach(
|
||||
condition ->
|
||||
questManager.queueEvent(QuestCond.QUEST_COND_ACTIVITY_COND, condition));
|
||||
});
|
||||
}
|
||||
|
||||
private List<Integer> getActivityConditions() {
|
||||
if (activityData == null) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
|
||||
return activityData.getCondGroupId().stream()
|
||||
.map(condGroupId -> GameData.getActivityCondGroupMap().get((int) condGroupId))
|
||||
.filter(Objects::nonNull)
|
||||
.map(ActivityCondGroup::getCondIds)
|
||||
.flatMap(Collection::stream)
|
||||
.toList();
|
||||
}
|
||||
|
||||
// TODO handle possible overwrites
|
||||
private List<Integer> getMeetConditions(ActivityConditionExecutor conditionExecutor) {
|
||||
return conditionExecutor.getMeetActivitiesConditions(getActivityConditions());
|
||||
}
|
||||
|
||||
private Map<Integer, PlayerActivityData.WatcherInfo> initWatchersDataForPlayer() {
|
||||
return watchersMap.values().stream()
|
||||
.flatMap(Collection::stream)
|
||||
.map(PlayerActivityData.WatcherInfo::init)
|
||||
.collect(Collectors.toMap(PlayerActivityData.WatcherInfo::getWatcherId, y -> y));
|
||||
}
|
||||
|
||||
public PlayerActivityData initPlayerActivityData(Player player) {
|
||||
PlayerActivityData playerActivityData =
|
||||
PlayerActivityData.of()
|
||||
.activityId(activityConfigItem.getActivityId())
|
||||
.uid(player.getUid())
|
||||
.watcherInfoMap(initWatchersDataForPlayer())
|
||||
.build();
|
||||
|
||||
onInitPlayerActivityData(playerActivityData);
|
||||
return playerActivityData;
|
||||
}
|
||||
|
||||
public ActivityInfoOuterClass.ActivityInfo toProto(
|
||||
PlayerActivityData playerActivityData, ActivityConditionExecutor conditionExecutor) {
|
||||
var proto = ActivityInfoOuterClass.ActivityInfo.newBuilder();
|
||||
proto
|
||||
.setActivityId(activityConfigItem.getActivityId())
|
||||
.setActivityType(activityConfigItem.getActivityType())
|
||||
.setScheduleId(activityConfigItem.getScheduleId())
|
||||
.setBeginTime(DateHelper.getUnixTime(activityConfigItem.getBeginTime()))
|
||||
.setFirstDayStartTime(DateHelper.getUnixTime(activityConfigItem.getBeginTime()))
|
||||
.setEndTime(DateHelper.getUnixTime(activityConfigItem.getEndTime()))
|
||||
.addAllMeetCondList(getMeetConditions(conditionExecutor));
|
||||
|
||||
if (playerActivityData != null) {
|
||||
proto.addAllWatcherInfoList(playerActivityData.getAllWatcherInfoList());
|
||||
}
|
||||
|
||||
onProtoBuild(playerActivityData, proto);
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityData;
|
||||
import emu.grasscutter.data.server.ActivityCondGroup;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionExecutor;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass;
|
||||
import emu.grasscutter.utils.DateHelper;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public abstract class ActivityHandler {
|
||||
/** Must set before initWatchers */
|
||||
@Getter ActivityConfigItem activityConfigItem;
|
||||
|
||||
@Getter ActivityData activityData;
|
||||
Map<WatcherTriggerType, List<ActivityWatcher>> watchersMap = new HashMap<>();
|
||||
|
||||
public abstract void onProtoBuild(
|
||||
PlayerActivityData playerActivityData,
|
||||
ActivityInfoOuterClass.ActivityInfo.Builder activityInfo);
|
||||
|
||||
public abstract void onInitPlayerActivityData(PlayerActivityData playerActivityData);
|
||||
|
||||
public void initWatchers(Map<WatcherTriggerType, ConstructorAccess<?>> activityWatcherTypeMap) {
|
||||
activityData = GameData.getActivityDataMap().get(activityConfigItem.getActivityId());
|
||||
|
||||
// add watcher to map by id
|
||||
activityData
|
||||
.getWatcherDataList()
|
||||
.forEach(
|
||||
watcherData -> {
|
||||
var watcherType =
|
||||
activityWatcherTypeMap.get(
|
||||
watcherData.getTriggerConfig().getWatcherTriggerType());
|
||||
ActivityWatcher watcher;
|
||||
if (watcherType != null) {
|
||||
watcher = (ActivityWatcher) watcherType.newInstance();
|
||||
} else {
|
||||
watcher = new DefaultWatcher();
|
||||
}
|
||||
|
||||
watcher.setWatcherId(watcherData.getId());
|
||||
watcher.setActivityHandler(this);
|
||||
watcher.setActivityWatcherData(watcherData);
|
||||
watchersMap.computeIfAbsent(
|
||||
watcherData.getTriggerConfig().getWatcherTriggerType(), k -> new ArrayList<>());
|
||||
watchersMap.get(watcherData.getTriggerConfig().getWatcherTriggerType()).add(watcher);
|
||||
});
|
||||
}
|
||||
|
||||
protected void triggerCondEvents(Player player) {
|
||||
if (activityData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
var questManager = player.getQuestManager();
|
||||
activityData
|
||||
.getCondGroupId()
|
||||
.forEach(
|
||||
condGroupId -> {
|
||||
var condGroup = GameData.getActivityCondGroupMap().get((int) condGroupId);
|
||||
condGroup
|
||||
.getCondIds()
|
||||
.forEach(
|
||||
condition ->
|
||||
questManager.queueEvent(QuestCond.QUEST_COND_ACTIVITY_COND, condition));
|
||||
});
|
||||
}
|
||||
|
||||
private List<Integer> getActivityConditions() {
|
||||
if (activityData == null) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
|
||||
return activityData.getCondGroupId().stream()
|
||||
.map(condGroupId -> GameData.getActivityCondGroupMap().get((int) condGroupId))
|
||||
.filter(Objects::nonNull)
|
||||
.map(ActivityCondGroup::getCondIds)
|
||||
.flatMap(Collection::stream)
|
||||
.toList();
|
||||
}
|
||||
|
||||
// TODO handle possible overwrites
|
||||
private List<Integer> getMeetConditions(ActivityConditionExecutor conditionExecutor) {
|
||||
return conditionExecutor.getMeetActivitiesConditions(getActivityConditions());
|
||||
}
|
||||
|
||||
private Map<Integer, PlayerActivityData.WatcherInfo> initWatchersDataForPlayer() {
|
||||
return watchersMap.values().stream()
|
||||
.flatMap(Collection::stream)
|
||||
.map(PlayerActivityData.WatcherInfo::init)
|
||||
.collect(Collectors.toMap(PlayerActivityData.WatcherInfo::getWatcherId, y -> y));
|
||||
}
|
||||
|
||||
public PlayerActivityData initPlayerActivityData(Player player) {
|
||||
PlayerActivityData playerActivityData =
|
||||
PlayerActivityData.of()
|
||||
.activityId(activityConfigItem.getActivityId())
|
||||
.uid(player.getUid())
|
||||
.watcherInfoMap(initWatchersDataForPlayer())
|
||||
.build();
|
||||
|
||||
onInitPlayerActivityData(playerActivityData);
|
||||
return playerActivityData;
|
||||
}
|
||||
|
||||
public ActivityInfoOuterClass.ActivityInfo toProto(
|
||||
PlayerActivityData playerActivityData, ActivityConditionExecutor conditionExecutor) {
|
||||
var proto = ActivityInfoOuterClass.ActivityInfo.newBuilder();
|
||||
proto
|
||||
.setActivityId(activityConfigItem.getActivityId())
|
||||
.setActivityType(activityConfigItem.getActivityType())
|
||||
.setScheduleId(activityConfigItem.getScheduleId())
|
||||
.setBeginTime(DateHelper.getUnixTime(activityConfigItem.getBeginTime()))
|
||||
.setFirstDayStartTime(DateHelper.getUnixTime(activityConfigItem.getBeginTime()))
|
||||
.setEndTime(DateHelper.getUnixTime(activityConfigItem.getEndTime()))
|
||||
.addAllMeetCondList(getMeetConditions(conditionExecutor));
|
||||
|
||||
if (playerActivityData != null) {
|
||||
proto.addAllWatcherInfoList(playerActivityData.getAllWatcherInfoList());
|
||||
}
|
||||
|
||||
onProtoBuild(playerActivityData, proto);
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,231 +1,231 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.activity.condition.*;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityScheduleInfoNotify;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import lombok.Getter;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
@Getter
|
||||
public class ActivityManager extends BasePlayerManager {
|
||||
private static final Map<Integer, ActivityConfigItem> activityConfigItemMap;
|
||||
@Getter private static final Map<Integer, ActivityConfigItem> scheduleActivityConfigMap;
|
||||
private final Map<Integer, PlayerActivityData> playerActivityDataMap;
|
||||
private final ActivityConditionExecutor conditionExecutor;
|
||||
|
||||
static {
|
||||
activityConfigItemMap = new HashMap<>();
|
||||
scheduleActivityConfigMap = new HashMap<>();
|
||||
loadActivityConfigData();
|
||||
}
|
||||
|
||||
private static void loadActivityConfigData() {
|
||||
// scan activity type handler & watcher type
|
||||
var activityHandlerTypeMap = new HashMap<ActivityType, ConstructorAccess<?>>();
|
||||
var activityWatcherTypeMap = new HashMap<WatcherTriggerType, ConstructorAccess<?>>();
|
||||
var reflections = new Reflections(ActivityManager.class.getPackage().getName());
|
||||
|
||||
reflections
|
||||
.getSubTypesOf(ActivityHandler.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
var typeName = item.getAnnotation(GameActivity.class);
|
||||
activityHandlerTypeMap.put(typeName.value(), ConstructorAccess.get(item));
|
||||
});
|
||||
reflections
|
||||
.getSubTypesOf(ActivityWatcher.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
var typeName = item.getAnnotation(ActivityWatcherType.class);
|
||||
activityWatcherTypeMap.put(typeName.value(), ConstructorAccess.get(item));
|
||||
});
|
||||
|
||||
try {
|
||||
DataLoader.loadList("ActivityConfig.json", ActivityConfigItem.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
item.onLoad();
|
||||
var activityData = GameData.getActivityDataMap().get(item.getActivityId());
|
||||
if (activityData == null) {
|
||||
Grasscutter.getLogger().warn("activity {} not exist.", item.getActivityId());
|
||||
return;
|
||||
}
|
||||
var activityHandlerType =
|
||||
activityHandlerTypeMap.get(
|
||||
ActivityType.getTypeByName(activityData.getActivityType()));
|
||||
ActivityHandler activityHandler;
|
||||
|
||||
if (activityHandlerType != null) {
|
||||
activityHandler = (ActivityHandler) activityHandlerType.newInstance();
|
||||
} else {
|
||||
activityHandler = new DefaultActivityHandler();
|
||||
}
|
||||
activityHandler.setActivityConfigItem(item);
|
||||
activityHandler.initWatchers(activityWatcherTypeMap);
|
||||
item.setActivityHandler(activityHandler);
|
||||
|
||||
activityConfigItemMap.putIfAbsent(item.getActivityId(), item);
|
||||
scheduleActivityConfigMap.putIfAbsent(item.getScheduleId(), item);
|
||||
});
|
||||
|
||||
Grasscutter.getLogger().info("Enable {} activities.", activityConfigItemMap.size());
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load activities config.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public ActivityManager(Player player) {
|
||||
super(player);
|
||||
|
||||
playerActivityDataMap = new ConcurrentHashMap<>();
|
||||
// load data for player
|
||||
activityConfigItemMap
|
||||
.values()
|
||||
.forEach(
|
||||
item -> {
|
||||
var data = PlayerActivityData.getByPlayer(player, item.getActivityId());
|
||||
if (data == null) {
|
||||
data = item.getActivityHandler().initPlayerActivityData(player);
|
||||
data.save();
|
||||
}
|
||||
data.setPlayer(player);
|
||||
data.setActivityHandler(item.getActivityHandler());
|
||||
playerActivityDataMap.put(item.getActivityId(), data);
|
||||
});
|
||||
|
||||
player.sendPacket(new PacketActivityScheduleInfoNotify(activityConfigItemMap.values()));
|
||||
|
||||
conditionExecutor =
|
||||
new BasicActivityConditionExecutor(
|
||||
activityConfigItemMap,
|
||||
GameData.getActivityCondExcelConfigDataMap(),
|
||||
PlayerActivityDataMappingBuilder.buildPlayerActivityDataByActivityCondId(
|
||||
playerActivityDataMap),
|
||||
AllActivityConditionBuilder.buildActivityConditions());
|
||||
}
|
||||
|
||||
/** trigger activity watcher */
|
||||
public void triggerWatcher(WatcherTriggerType watcherTriggerType, String... params) {
|
||||
var watchers =
|
||||
activityConfigItemMap.values().stream()
|
||||
.map(ActivityConfigItem::getActivityHandler)
|
||||
.filter(Objects::nonNull)
|
||||
.map(ActivityHandler::getWatchersMap)
|
||||
.map(map -> map.get(watcherTriggerType))
|
||||
.filter(Objects::nonNull)
|
||||
.flatMap(Collection::stream)
|
||||
.toList();
|
||||
|
||||
watchers.forEach(
|
||||
watcher ->
|
||||
watcher.trigger(
|
||||
playerActivityDataMap.get(
|
||||
watcher.getActivityHandler().getActivityConfigItem().getActivityId()),
|
||||
params));
|
||||
}
|
||||
|
||||
public boolean isActivityActive(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getBeginTime()) && now.before(activityConfig.getEndTime());
|
||||
}
|
||||
|
||||
public boolean hasActivityEnded(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return new Date().after(activityConfig.getEndTime());
|
||||
}
|
||||
|
||||
public boolean isActivityOpen(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getOpenTime()) && now.before(activityConfig.getCloseTime());
|
||||
}
|
||||
|
||||
public int getOpenDay(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return (int)
|
||||
TimeUnit.DAYS.convert(
|
||||
now.getTime() - activityConfig.getOpenTime().getTime(), TimeUnit.MILLISECONDS)
|
||||
+ 1;
|
||||
}
|
||||
|
||||
public boolean isActivityClosed(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getCloseTime());
|
||||
}
|
||||
|
||||
public boolean meetsCondition(int activityCondId) {
|
||||
return conditionExecutor.meetsCondition(activityCondId);
|
||||
}
|
||||
|
||||
public void triggerActivityConditions() {
|
||||
activityConfigItemMap.forEach((k, v) -> v.getActivityHandler().triggerCondEvents(player));
|
||||
}
|
||||
|
||||
public ActivityInfoOuterClass.ActivityInfo getInfoProtoByActivityId(int activityId) {
|
||||
var activityHandler = activityConfigItemMap.get(activityId).getActivityHandler();
|
||||
var activityData = playerActivityDataMap.get(activityId);
|
||||
|
||||
return activityHandler.toProto(activityData, conditionExecutor);
|
||||
}
|
||||
|
||||
public Optional<ActivityHandler> getActivityHandler(ActivityType type) {
|
||||
return activityConfigItemMap.values().stream()
|
||||
.map(ActivityConfigItem::getActivityHandler)
|
||||
.filter(x -> type == x.getClass().getAnnotation(GameActivity.class).value())
|
||||
.findFirst();
|
||||
}
|
||||
|
||||
public <T extends ActivityHandler> Optional<T> getActivityHandlerAs(
|
||||
ActivityType type, Class<T> clazz) {
|
||||
return getActivityHandler(type).map(x -> (T) x);
|
||||
}
|
||||
|
||||
public Optional<Integer> getActivityIdByActivityType(ActivityType type) {
|
||||
return getActivityHandler(type)
|
||||
.map(ActivityHandler::getActivityConfigItem)
|
||||
.map(ActivityConfigItem::getActivityId);
|
||||
}
|
||||
|
||||
public Optional<PlayerActivityData> getPlayerActivityDataByActivityType(ActivityType type) {
|
||||
return getActivityIdByActivityType(type).map(playerActivityDataMap::get);
|
||||
}
|
||||
|
||||
public Optional<ActivityInfoOuterClass.ActivityInfo> getInfoProtoByActivityType(
|
||||
ActivityType type) {
|
||||
return getActivityIdByActivityType(type).map(this::getInfoProtoByActivityId);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.activity.condition.*;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityScheduleInfoNotify;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import lombok.Getter;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
@Getter
|
||||
public class ActivityManager extends BasePlayerManager {
|
||||
private static final Map<Integer, ActivityConfigItem> activityConfigItemMap;
|
||||
@Getter private static final Map<Integer, ActivityConfigItem> scheduleActivityConfigMap;
|
||||
private final Map<Integer, PlayerActivityData> playerActivityDataMap;
|
||||
private final ActivityConditionExecutor conditionExecutor;
|
||||
|
||||
static {
|
||||
activityConfigItemMap = new HashMap<>();
|
||||
scheduleActivityConfigMap = new HashMap<>();
|
||||
loadActivityConfigData();
|
||||
}
|
||||
|
||||
private static void loadActivityConfigData() {
|
||||
// scan activity type handler & watcher type
|
||||
var activityHandlerTypeMap = new HashMap<ActivityType, ConstructorAccess<?>>();
|
||||
var activityWatcherTypeMap = new HashMap<WatcherTriggerType, ConstructorAccess<?>>();
|
||||
var reflections = new Reflections(ActivityManager.class.getPackage().getName());
|
||||
|
||||
reflections
|
||||
.getSubTypesOf(ActivityHandler.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
var typeName = item.getAnnotation(GameActivity.class);
|
||||
activityHandlerTypeMap.put(typeName.value(), ConstructorAccess.get(item));
|
||||
});
|
||||
reflections
|
||||
.getSubTypesOf(ActivityWatcher.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
var typeName = item.getAnnotation(ActivityWatcherType.class);
|
||||
activityWatcherTypeMap.put(typeName.value(), ConstructorAccess.get(item));
|
||||
});
|
||||
|
||||
try {
|
||||
DataLoader.loadList("ActivityConfig.json", ActivityConfigItem.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
item.onLoad();
|
||||
var activityData = GameData.getActivityDataMap().get(item.getActivityId());
|
||||
if (activityData == null) {
|
||||
Grasscutter.getLogger().warn("activity {} not exist.", item.getActivityId());
|
||||
return;
|
||||
}
|
||||
var activityHandlerType =
|
||||
activityHandlerTypeMap.get(
|
||||
ActivityType.getTypeByName(activityData.getActivityType()));
|
||||
ActivityHandler activityHandler;
|
||||
|
||||
if (activityHandlerType != null) {
|
||||
activityHandler = (ActivityHandler) activityHandlerType.newInstance();
|
||||
} else {
|
||||
activityHandler = new DefaultActivityHandler();
|
||||
}
|
||||
activityHandler.setActivityConfigItem(item);
|
||||
activityHandler.initWatchers(activityWatcherTypeMap);
|
||||
item.setActivityHandler(activityHandler);
|
||||
|
||||
activityConfigItemMap.putIfAbsent(item.getActivityId(), item);
|
||||
scheduleActivityConfigMap.putIfAbsent(item.getScheduleId(), item);
|
||||
});
|
||||
|
||||
Grasscutter.getLogger().info("Enable {} activities.", activityConfigItemMap.size());
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load activities config.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public ActivityManager(Player player) {
|
||||
super(player);
|
||||
|
||||
playerActivityDataMap = new ConcurrentHashMap<>();
|
||||
// load data for player
|
||||
activityConfigItemMap
|
||||
.values()
|
||||
.forEach(
|
||||
item -> {
|
||||
var data = PlayerActivityData.getByPlayer(player, item.getActivityId());
|
||||
if (data == null) {
|
||||
data = item.getActivityHandler().initPlayerActivityData(player);
|
||||
data.save();
|
||||
}
|
||||
data.setPlayer(player);
|
||||
data.setActivityHandler(item.getActivityHandler());
|
||||
playerActivityDataMap.put(item.getActivityId(), data);
|
||||
});
|
||||
|
||||
player.sendPacket(new PacketActivityScheduleInfoNotify(activityConfigItemMap.values()));
|
||||
|
||||
conditionExecutor =
|
||||
new BasicActivityConditionExecutor(
|
||||
activityConfigItemMap,
|
||||
GameData.getActivityCondExcelConfigDataMap(),
|
||||
PlayerActivityDataMappingBuilder.buildPlayerActivityDataByActivityCondId(
|
||||
playerActivityDataMap),
|
||||
AllActivityConditionBuilder.buildActivityConditions());
|
||||
}
|
||||
|
||||
/** trigger activity watcher */
|
||||
public void triggerWatcher(WatcherTriggerType watcherTriggerType, String... params) {
|
||||
var watchers =
|
||||
activityConfigItemMap.values().stream()
|
||||
.map(ActivityConfigItem::getActivityHandler)
|
||||
.filter(Objects::nonNull)
|
||||
.map(ActivityHandler::getWatchersMap)
|
||||
.map(map -> map.get(watcherTriggerType))
|
||||
.filter(Objects::nonNull)
|
||||
.flatMap(Collection::stream)
|
||||
.toList();
|
||||
|
||||
watchers.forEach(
|
||||
watcher ->
|
||||
watcher.trigger(
|
||||
playerActivityDataMap.get(
|
||||
watcher.getActivityHandler().getActivityConfigItem().getActivityId()),
|
||||
params));
|
||||
}
|
||||
|
||||
public boolean isActivityActive(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getBeginTime()) && now.before(activityConfig.getEndTime());
|
||||
}
|
||||
|
||||
public boolean hasActivityEnded(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return new Date().after(activityConfig.getEndTime());
|
||||
}
|
||||
|
||||
public boolean isActivityOpen(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getOpenTime()) && now.before(activityConfig.getCloseTime());
|
||||
}
|
||||
|
||||
public int getOpenDay(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return (int)
|
||||
TimeUnit.DAYS.convert(
|
||||
now.getTime() - activityConfig.getOpenTime().getTime(), TimeUnit.MILLISECONDS)
|
||||
+ 1;
|
||||
}
|
||||
|
||||
public boolean isActivityClosed(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getCloseTime());
|
||||
}
|
||||
|
||||
public boolean meetsCondition(int activityCondId) {
|
||||
return conditionExecutor.meetsCondition(activityCondId);
|
||||
}
|
||||
|
||||
public void triggerActivityConditions() {
|
||||
activityConfigItemMap.forEach((k, v) -> v.getActivityHandler().triggerCondEvents(player));
|
||||
}
|
||||
|
||||
public ActivityInfoOuterClass.ActivityInfo getInfoProtoByActivityId(int activityId) {
|
||||
var activityHandler = activityConfigItemMap.get(activityId).getActivityHandler();
|
||||
var activityData = playerActivityDataMap.get(activityId);
|
||||
|
||||
return activityHandler.toProto(activityData, conditionExecutor);
|
||||
}
|
||||
|
||||
public Optional<ActivityHandler> getActivityHandler(ActivityType type) {
|
||||
return activityConfigItemMap.values().stream()
|
||||
.map(ActivityConfigItem::getActivityHandler)
|
||||
.filter(x -> type == x.getClass().getAnnotation(GameActivity.class).value())
|
||||
.findFirst();
|
||||
}
|
||||
|
||||
public <T extends ActivityHandler> Optional<T> getActivityHandlerAs(
|
||||
ActivityType type, Class<T> clazz) {
|
||||
return getActivityHandler(type).map(x -> (T) x);
|
||||
}
|
||||
|
||||
public Optional<Integer> getActivityIdByActivityType(ActivityType type) {
|
||||
return getActivityHandler(type)
|
||||
.map(ActivityHandler::getActivityConfigItem)
|
||||
.map(ActivityConfigItem::getActivityId);
|
||||
}
|
||||
|
||||
public Optional<PlayerActivityData> getPlayerActivityDataByActivityType(ActivityType type) {
|
||||
return getActivityIdByActivityType(type).map(playerActivityDataMap::get);
|
||||
}
|
||||
|
||||
public Optional<ActivityInfoOuterClass.ActivityInfo> getInfoProtoByActivityType(
|
||||
ActivityType type) {
|
||||
return getActivityIdByActivityType(type).map(this::getInfoProtoByActivityId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public abstract class ActivityWatcher {
|
||||
int watcherId;
|
||||
ActivityWatcherData activityWatcherData;
|
||||
ActivityHandler activityHandler;
|
||||
|
||||
protected abstract boolean isMeet(String... param);
|
||||
|
||||
public void trigger(PlayerActivityData playerActivityData, String... param) {
|
||||
if (isMeet(param)) {
|
||||
playerActivityData.addWatcherProgress(watcherId);
|
||||
playerActivityData.save();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public abstract class ActivityWatcher {
|
||||
int watcherId;
|
||||
ActivityWatcherData activityWatcherData;
|
||||
ActivityHandler activityHandler;
|
||||
|
||||
protected abstract boolean isMeet(String... param);
|
||||
|
||||
public void trigger(PlayerActivityData playerActivityData, String... param) {
|
||||
if (isMeet(param)) {
|
||||
playerActivityData.addWatcherProgress(watcherId);
|
||||
playerActivityData.save();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,134 +1,134 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.ActivityWatcherInfoOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityUpdateWatcherNotify;
|
||||
import emu.grasscutter.utils.JsonUtils;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Entity("activities")
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public class PlayerActivityData {
|
||||
@Id String id;
|
||||
int uid;
|
||||
int activityId;
|
||||
Map<Integer, WatcherInfo> watcherInfoMap;
|
||||
/** the detail data of each type of activity (Json format) */
|
||||
String detail;
|
||||
|
||||
@Transient Player player;
|
||||
@Transient ActivityHandler activityHandler;
|
||||
|
||||
public static PlayerActivityData getByPlayer(Player player, int activityId) {
|
||||
return DatabaseHelper.getPlayerActivityData(player.getUid(), activityId);
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.savePlayerActivityData(this);
|
||||
}
|
||||
|
||||
public synchronized void addWatcherProgress(int watcherId) {
|
||||
var watcherInfo = watcherInfoMap.get(watcherId);
|
||||
if (watcherInfo == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (watcherInfo.curProgress >= watcherInfo.totalProgress) {
|
||||
return;
|
||||
}
|
||||
|
||||
watcherInfo.curProgress++;
|
||||
getPlayer().sendPacket(new PacketActivityUpdateWatcherNotify(activityId, watcherInfo));
|
||||
}
|
||||
|
||||
public List<ActivityWatcherInfoOuterClass.ActivityWatcherInfo> getAllWatcherInfoList() {
|
||||
return watcherInfoMap.values().stream().map(WatcherInfo::toProto).toList();
|
||||
}
|
||||
|
||||
public void setDetail(Object detail) {
|
||||
this.detail = JsonUtils.encode(detail);
|
||||
}
|
||||
|
||||
public void takeWatcherReward(int watcherId) {
|
||||
var watcher = watcherInfoMap.get(watcherId);
|
||||
if (watcher == null || watcher.isTakenReward()) {
|
||||
return;
|
||||
}
|
||||
|
||||
var reward =
|
||||
Optional.of(watcher)
|
||||
.map(WatcherInfo::getMetadata)
|
||||
.map(ActivityWatcherData::getRewardID)
|
||||
.map(id -> GameData.getRewardDataMap().get(id.intValue()));
|
||||
|
||||
if (reward.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
for (ItemParamData param : reward.get().getRewardItemList()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
}
|
||||
|
||||
player.getInventory().addItems(rewards, ActionReason.ActivityWatcher);
|
||||
watcher.setTakenReward(true);
|
||||
save();
|
||||
}
|
||||
|
||||
@Entity
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public static class WatcherInfo {
|
||||
int watcherId;
|
||||
int totalProgress;
|
||||
int curProgress;
|
||||
boolean isTakenReward;
|
||||
|
||||
/**
|
||||
* @return True when the progress of this watcher has reached the total progress.
|
||||
*/
|
||||
public boolean isFinished() {
|
||||
return this.curProgress >= this.totalProgress;
|
||||
}
|
||||
|
||||
public static WatcherInfo init(ActivityWatcher watcher) {
|
||||
return WatcherInfo.of()
|
||||
.watcherId(watcher.getWatcherId())
|
||||
.totalProgress(watcher.getActivityWatcherData().getProgress())
|
||||
.isTakenReward(false)
|
||||
.build();
|
||||
}
|
||||
|
||||
public ActivityWatcherData getMetadata() {
|
||||
return GameData.getActivityWatcherDataMap().get(watcherId);
|
||||
}
|
||||
|
||||
public ActivityWatcherInfoOuterClass.ActivityWatcherInfo toProto() {
|
||||
return ActivityWatcherInfoOuterClass.ActivityWatcherInfo.newBuilder()
|
||||
.setWatcherId(watcherId)
|
||||
.setCurProgress(curProgress)
|
||||
.setTotalProgress(totalProgress)
|
||||
.setIsTakenReward(isTakenReward)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.ActivityWatcherInfoOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityUpdateWatcherNotify;
|
||||
import emu.grasscutter.utils.JsonUtils;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Entity("activities")
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public class PlayerActivityData {
|
||||
@Id String id;
|
||||
int uid;
|
||||
int activityId;
|
||||
Map<Integer, WatcherInfo> watcherInfoMap;
|
||||
/** the detail data of each type of activity (Json format) */
|
||||
String detail;
|
||||
|
||||
@Transient Player player;
|
||||
@Transient ActivityHandler activityHandler;
|
||||
|
||||
public static PlayerActivityData getByPlayer(Player player, int activityId) {
|
||||
return DatabaseHelper.getPlayerActivityData(player.getUid(), activityId);
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.savePlayerActivityData(this);
|
||||
}
|
||||
|
||||
public synchronized void addWatcherProgress(int watcherId) {
|
||||
var watcherInfo = watcherInfoMap.get(watcherId);
|
||||
if (watcherInfo == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (watcherInfo.curProgress >= watcherInfo.totalProgress) {
|
||||
return;
|
||||
}
|
||||
|
||||
watcherInfo.curProgress++;
|
||||
getPlayer().sendPacket(new PacketActivityUpdateWatcherNotify(activityId, watcherInfo));
|
||||
}
|
||||
|
||||
public List<ActivityWatcherInfoOuterClass.ActivityWatcherInfo> getAllWatcherInfoList() {
|
||||
return watcherInfoMap.values().stream().map(WatcherInfo::toProto).toList();
|
||||
}
|
||||
|
||||
public void setDetail(Object detail) {
|
||||
this.detail = JsonUtils.encode(detail);
|
||||
}
|
||||
|
||||
public void takeWatcherReward(int watcherId) {
|
||||
var watcher = watcherInfoMap.get(watcherId);
|
||||
if (watcher == null || watcher.isTakenReward()) {
|
||||
return;
|
||||
}
|
||||
|
||||
var reward =
|
||||
Optional.of(watcher)
|
||||
.map(WatcherInfo::getMetadata)
|
||||
.map(ActivityWatcherData::getRewardID)
|
||||
.map(id -> GameData.getRewardDataMap().get(id.intValue()));
|
||||
|
||||
if (reward.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
for (ItemParamData param : reward.get().getRewardItemList()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
}
|
||||
|
||||
player.getInventory().addItems(rewards, ActionReason.ActivityWatcher);
|
||||
watcher.setTakenReward(true);
|
||||
save();
|
||||
}
|
||||
|
||||
@Entity
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public static class WatcherInfo {
|
||||
int watcherId;
|
||||
int totalProgress;
|
||||
int curProgress;
|
||||
boolean isTakenReward;
|
||||
|
||||
/**
|
||||
* @return True when the progress of this watcher has reached the total progress.
|
||||
*/
|
||||
public boolean isFinished() {
|
||||
return this.curProgress >= this.totalProgress;
|
||||
}
|
||||
|
||||
public static WatcherInfo init(ActivityWatcher watcher) {
|
||||
return WatcherInfo.of()
|
||||
.watcherId(watcher.getWatcherId())
|
||||
.totalProgress(watcher.getActivityWatcherData().getProgress())
|
||||
.isTakenReward(false)
|
||||
.build();
|
||||
}
|
||||
|
||||
public ActivityWatcherData getMetadata() {
|
||||
return GameData.getActivityWatcherDataMap().get(watcherId);
|
||||
}
|
||||
|
||||
public ActivityWatcherInfoOuterClass.ActivityWatcherInfo toProto() {
|
||||
return ActivityWatcherInfoOuterClass.ActivityWatcherInfo.newBuilder()
|
||||
.setWatcherId(watcherId)
|
||||
.setCurProgress(curProgress)
|
||||
.setTotalProgress(totalProgress)
|
||||
.setIsTakenReward(isTakenReward)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
/**
|
||||
* This annotation marks condition types for NewActivityCondExcelConfigData.json ({@link
|
||||
* ActivityCondExcelConfigData}). To use it you should mark class that extends
|
||||
* ActivityConditionBaseHandler, and it will be automatically picked during activity manager
|
||||
* initiation.
|
||||
*/
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface ActivityCondition {
|
||||
ActivityConditions value();
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
/**
|
||||
* This annotation marks condition types for NewActivityCondExcelConfigData.json ({@link
|
||||
* ActivityCondExcelConfigData}). To use it you should mark class that extends
|
||||
* ActivityConditionBaseHandler, and it will be automatically picked during activity manager
|
||||
* initiation.
|
||||
*/
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface ActivityCondition {
|
||||
ActivityConditions value();
|
||||
}
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
|
||||
/**
|
||||
* Base handler for all activity conditions that are listed in NewActivityCondExcelConfigData.json
|
||||
* ({@link ActivityCondExcelConfigData})
|
||||
*/
|
||||
public abstract class ActivityConditionBaseHandler {
|
||||
|
||||
/**
|
||||
* Execute activity condition handler and return result of it's calculation
|
||||
*
|
||||
* @param activityData {@link PlayerActivityData} object containing info about activity
|
||||
* @param activityConfig
|
||||
* @param params params for handler
|
||||
* @return result of condition calculation
|
||||
*/
|
||||
public abstract boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params);
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
|
||||
/**
|
||||
* Base handler for all activity conditions that are listed in NewActivityCondExcelConfigData.json
|
||||
* ({@link ActivityCondExcelConfigData})
|
||||
*/
|
||||
public abstract class ActivityConditionBaseHandler {
|
||||
|
||||
/**
|
||||
* Execute activity condition handler and return result of it's calculation
|
||||
*
|
||||
* @param activityData {@link PlayerActivityData} object containing info about activity
|
||||
* @param activityConfig
|
||||
* @param params params for handler
|
||||
* @return result of condition calculation
|
||||
*/
|
||||
public abstract boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params);
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface ActivityConditionExecutor {
|
||||
|
||||
List<Integer> getMeetActivitiesConditions(List<Integer> condIds);
|
||||
|
||||
boolean meetsCondition(int activityCondId);
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface ActivityConditionExecutor {
|
||||
|
||||
List<Integer> getMeetActivitiesConditions(List<Integer> condIds);
|
||||
|
||||
boolean meetsCondition(int activityCondId);
|
||||
}
|
||||
|
||||
@@ -1,51 +1,51 @@
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
public enum ActivityConditions {
|
||||
NEW_ACTIVITY_COND_PLAYER_LEVEL_GREAT_EQUAL,
|
||||
NEW_ACTIVITY_COND_NOT_FINISH_TALK,
|
||||
NEW_ACTIVITY_COND_SALESMAN_CAN_DELIVER,
|
||||
NEW_ACTIVITY_COND_FINISH_PHOTO_POS_ID,
|
||||
NEW_ACTIVITY_COND_HACHI_FINISH_STEALTH_STAGE_EQUAL,
|
||||
NEW_ACTIVITY_COND_UNLOCKED_ALL_LISTED_SCENE_POINTS,
|
||||
NEW_ACTIVITY_COND_DAYS_GREAT_EQUAL,
|
||||
NEW_ACTIVITY_COND_FINISH_BARTENDER_LEVEL,
|
||||
NEW_ACTIVITY_COND_FINISH_HACHI_STAGE,
|
||||
NEW_ACTIVITY_COND_FINISH_ANY_INSTABLE_SPRAY_CHALLENGE_STAGE,
|
||||
NEW_ACTIVITY_COND_HACHI_FINISH_BATTLE_STAGE_EQUAL,
|
||||
NEW_ACTIVITY_COND_FINISH_CHANNELLER_SLAB_APPOINTED_STAGE_ALL_CAMP,
|
||||
NEW_ACTIVITY_COND_FINISH_WATCHER,
|
||||
NEW_ACTIVITY_COND_FINISH_REGION_SEARCH,
|
||||
NEW_ACTIVITY_COND_FINISH_WATER_SPIRIT_PHASE,
|
||||
NEW_ACTIVITY_COND_SEA_LAMP_POPULARIT,
|
||||
NEW_ACTIVITY_COND_FINISH_DIG_ACTIVITY,
|
||||
NEW_ACTIVITY_COND_FINISH_FIND_HILICHURL_LEVEL_EQUAL,
|
||||
NEW_ACTIVITY_COND_GACHA_CAN_CREATE_ROBOT,
|
||||
NEW_ACTIVITY_COND_FINISH_SALVAGE_STAGE,
|
||||
NEW_ACTIVITY_COND_FINISH_MUSIC_GAME_ALL_LEVEL,
|
||||
NEW_ACTIVITY_COND_DAYS_LESS,
|
||||
NEW_ACTIVITY_COND_QUEST_FINISH,
|
||||
NEW_ACTIVITY_COND_QUEST_GLOBAL_VAR_EQUAL,
|
||||
NEW_ACTIVITY_COND_GROUP_BUNDLE_FINISHED,
|
||||
NEW_ACTIVITY_COND_SEA_LAMP_PHASE,
|
||||
NEW_ACTIVITY_COND_FINISH_CHANNELLER_SLAB_ANY_STAGE_ALL_CAMP,
|
||||
NEW_ACTIVITY_COND_LUMINANCE_STONE_CHALLENGE_FINAL_GALLERY_COMPLETE,
|
||||
NEW_ACTIVITY_COND_PLANT_FLOWER_CAN_DELIVER,
|
||||
NEW_ACTIVITY_COND_LUMINANCE_STONE_CHALLENGE_STAGE_GREAT_EQUAL,
|
||||
NEW_ACTIVITY_COND_FINISH_ANY_ARENA_CHALLENGE_LEVEL,
|
||||
NEW_ACTIVITY_COND_FINISH_CUSTOM_DUNGEON_OFFICIAL,
|
||||
NEW_ACTIVITY_COND_SCENE_MP_PLAY_ACTIVATED,
|
||||
NEW_ACTIVITY_COND_FINISH_FIND_HILICHURL_LEVEL_LESS,
|
||||
NEW_ACTIVITY_COND_TIME_GREATER,
|
||||
NEW_ACTIVITY_COND_CREATE_NPC,
|
||||
NEW_ACTIVITY_COND_TREASURE_SEELIE_FINISH_REGION,
|
||||
NEW_ACTIVITY_COND_LUNA_RITE_ATMOSPHERE,
|
||||
NEW_ACTIVITY_COND_OFFERING_LEVEL_GREAT_EQUAL,
|
||||
NEW_ACTIVITY_COND_FINISH_CHANNELLER_SLAB_ANY_ONEOFF_DUNGEON,
|
||||
NEW_ACTIVITY_COND_QUEST_FINISH_ALLOW_QUICK_OPEN,
|
||||
NEW_ACTIVITY_COND_FINISH_POTION_ANY_LEVEL,
|
||||
NEW_ACTIVITY_COND_MECHANICUS_OPEN,
|
||||
NEW_ACTIVITY_COND_PLAYER_LEVEL_GREATER,
|
||||
NEW_ACTIVITY_COND_SALESMAN_CAN_GET_REWARD,
|
||||
NEW_ACTIVITY_COND_FINISH_REGION_SEARCH_LOGIC,
|
||||
NEW_ACTIVITY_COND_FINISH_CHANNELLER_SLAB_ONEOFF_DUNGEON_IN_STAGE
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
public enum ActivityConditions {
|
||||
NEW_ACTIVITY_COND_PLAYER_LEVEL_GREAT_EQUAL,
|
||||
NEW_ACTIVITY_COND_NOT_FINISH_TALK,
|
||||
NEW_ACTIVITY_COND_SALESMAN_CAN_DELIVER,
|
||||
NEW_ACTIVITY_COND_FINISH_PHOTO_POS_ID,
|
||||
NEW_ACTIVITY_COND_HACHI_FINISH_STEALTH_STAGE_EQUAL,
|
||||
NEW_ACTIVITY_COND_UNLOCKED_ALL_LISTED_SCENE_POINTS,
|
||||
NEW_ACTIVITY_COND_DAYS_GREAT_EQUAL,
|
||||
NEW_ACTIVITY_COND_FINISH_BARTENDER_LEVEL,
|
||||
NEW_ACTIVITY_COND_FINISH_HACHI_STAGE,
|
||||
NEW_ACTIVITY_COND_FINISH_ANY_INSTABLE_SPRAY_CHALLENGE_STAGE,
|
||||
NEW_ACTIVITY_COND_HACHI_FINISH_BATTLE_STAGE_EQUAL,
|
||||
NEW_ACTIVITY_COND_FINISH_CHANNELLER_SLAB_APPOINTED_STAGE_ALL_CAMP,
|
||||
NEW_ACTIVITY_COND_FINISH_WATCHER,
|
||||
NEW_ACTIVITY_COND_FINISH_REGION_SEARCH,
|
||||
NEW_ACTIVITY_COND_FINISH_WATER_SPIRIT_PHASE,
|
||||
NEW_ACTIVITY_COND_SEA_LAMP_POPULARIT,
|
||||
NEW_ACTIVITY_COND_FINISH_DIG_ACTIVITY,
|
||||
NEW_ACTIVITY_COND_FINISH_FIND_HILICHURL_LEVEL_EQUAL,
|
||||
NEW_ACTIVITY_COND_GACHA_CAN_CREATE_ROBOT,
|
||||
NEW_ACTIVITY_COND_FINISH_SALVAGE_STAGE,
|
||||
NEW_ACTIVITY_COND_FINISH_MUSIC_GAME_ALL_LEVEL,
|
||||
NEW_ACTIVITY_COND_DAYS_LESS,
|
||||
NEW_ACTIVITY_COND_QUEST_FINISH,
|
||||
NEW_ACTIVITY_COND_QUEST_GLOBAL_VAR_EQUAL,
|
||||
NEW_ACTIVITY_COND_GROUP_BUNDLE_FINISHED,
|
||||
NEW_ACTIVITY_COND_SEA_LAMP_PHASE,
|
||||
NEW_ACTIVITY_COND_FINISH_CHANNELLER_SLAB_ANY_STAGE_ALL_CAMP,
|
||||
NEW_ACTIVITY_COND_LUMINANCE_STONE_CHALLENGE_FINAL_GALLERY_COMPLETE,
|
||||
NEW_ACTIVITY_COND_PLANT_FLOWER_CAN_DELIVER,
|
||||
NEW_ACTIVITY_COND_LUMINANCE_STONE_CHALLENGE_STAGE_GREAT_EQUAL,
|
||||
NEW_ACTIVITY_COND_FINISH_ANY_ARENA_CHALLENGE_LEVEL,
|
||||
NEW_ACTIVITY_COND_FINISH_CUSTOM_DUNGEON_OFFICIAL,
|
||||
NEW_ACTIVITY_COND_SCENE_MP_PLAY_ACTIVATED,
|
||||
NEW_ACTIVITY_COND_FINISH_FIND_HILICHURL_LEVEL_LESS,
|
||||
NEW_ACTIVITY_COND_TIME_GREATER,
|
||||
NEW_ACTIVITY_COND_CREATE_NPC,
|
||||
NEW_ACTIVITY_COND_TREASURE_SEELIE_FINISH_REGION,
|
||||
NEW_ACTIVITY_COND_LUNA_RITE_ATMOSPHERE,
|
||||
NEW_ACTIVITY_COND_OFFERING_LEVEL_GREAT_EQUAL,
|
||||
NEW_ACTIVITY_COND_FINISH_CHANNELLER_SLAB_ANY_ONEOFF_DUNGEON,
|
||||
NEW_ACTIVITY_COND_QUEST_FINISH_ALLOW_QUICK_OPEN,
|
||||
NEW_ACTIVITY_COND_FINISH_POTION_ANY_LEVEL,
|
||||
NEW_ACTIVITY_COND_MECHANICUS_OPEN,
|
||||
NEW_ACTIVITY_COND_PLAYER_LEVEL_GREATER,
|
||||
NEW_ACTIVITY_COND_SALESMAN_CAN_GET_REWARD,
|
||||
NEW_ACTIVITY_COND_FINISH_REGION_SEARCH_LOGIC,
|
||||
NEW_ACTIVITY_COND_FINISH_CHANNELLER_SLAB_ONEOFF_DUNGEON_IN_STAGE
|
||||
}
|
||||
|
||||
@@ -1,63 +1,63 @@
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import java.util.AbstractMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
/**
|
||||
* Class that used for scanning classpath, picking up all activity conditions (for
|
||||
* NewActivityCondExcelConfigData.json {@link ActivityCondExcelConfigData}) and saving them to map.
|
||||
* Check for more info {@link ActivityCondition}
|
||||
*/
|
||||
public class AllActivityConditionBuilder {
|
||||
|
||||
/**
|
||||
* Build activity conditions handlers
|
||||
*
|
||||
* @return map containing all condition handlers for NewActivityCondExcelConfigData.json
|
||||
*/
|
||||
public static Map<ActivityConditions, ActivityConditionBaseHandler> buildActivityConditions() {
|
||||
return new AllActivityConditionBuilder().initActivityConditions();
|
||||
}
|
||||
|
||||
private Map<ActivityConditions, ActivityConditionBaseHandler> initActivityConditions() {
|
||||
Reflections reflector = Grasscutter.reflector;
|
||||
return reflector.getTypesAnnotatedWith(ActivityCondition.class).stream()
|
||||
.map(this::newInstance)
|
||||
.map(h -> new AbstractMap.SimpleEntry<>(extractActionType(h), h))
|
||||
.collect(
|
||||
Collectors.toMap(AbstractMap.SimpleEntry::getKey, AbstractMap.SimpleEntry::getValue));
|
||||
}
|
||||
|
||||
private ActivityConditions extractActionType(ActivityConditionBaseHandler e) {
|
||||
ActivityCondition condition = e.getClass().getAnnotation(ActivityCondition.class);
|
||||
if (condition == null) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Failed to read command type for class {}", e.getClass().getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
return condition.value();
|
||||
}
|
||||
|
||||
private ActivityConditionBaseHandler newInstance(Class<?> clazz) {
|
||||
try {
|
||||
Object result = clazz.getDeclaredConstructor().newInstance();
|
||||
if (result instanceof ActivityConditionBaseHandler) {
|
||||
return (ActivityConditionBaseHandler) result;
|
||||
}
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"Failed to initiate activity condition: {}, object have wrong type", clazz.getName());
|
||||
} catch (Exception e) {
|
||||
String message =
|
||||
String.format(
|
||||
"Failed to initiate activity condition: %s, %s", clazz.getName(), e.getMessage());
|
||||
Grasscutter.getLogger().error(message, e);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import java.util.AbstractMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
/**
|
||||
* Class that used for scanning classpath, picking up all activity conditions (for
|
||||
* NewActivityCondExcelConfigData.json {@link ActivityCondExcelConfigData}) and saving them to map.
|
||||
* Check for more info {@link ActivityCondition}
|
||||
*/
|
||||
public class AllActivityConditionBuilder {
|
||||
|
||||
/**
|
||||
* Build activity conditions handlers
|
||||
*
|
||||
* @return map containing all condition handlers for NewActivityCondExcelConfigData.json
|
||||
*/
|
||||
public static Map<ActivityConditions, ActivityConditionBaseHandler> buildActivityConditions() {
|
||||
return new AllActivityConditionBuilder().initActivityConditions();
|
||||
}
|
||||
|
||||
private Map<ActivityConditions, ActivityConditionBaseHandler> initActivityConditions() {
|
||||
Reflections reflector = Grasscutter.reflector;
|
||||
return reflector.getTypesAnnotatedWith(ActivityCondition.class).stream()
|
||||
.map(this::newInstance)
|
||||
.map(h -> new AbstractMap.SimpleEntry<>(extractActionType(h), h))
|
||||
.collect(
|
||||
Collectors.toMap(AbstractMap.SimpleEntry::getKey, AbstractMap.SimpleEntry::getValue));
|
||||
}
|
||||
|
||||
private ActivityConditions extractActionType(ActivityConditionBaseHandler e) {
|
||||
ActivityCondition condition = e.getClass().getAnnotation(ActivityCondition.class);
|
||||
if (condition == null) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Failed to read command type for class {}", e.getClass().getName());
|
||||
return null;
|
||||
}
|
||||
|
||||
return condition.value();
|
||||
}
|
||||
|
||||
private ActivityConditionBaseHandler newInstance(Class<?> clazz) {
|
||||
try {
|
||||
Object result = clazz.getDeclaredConstructor().newInstance();
|
||||
if (result instanceof ActivityConditionBaseHandler) {
|
||||
return (ActivityConditionBaseHandler) result;
|
||||
}
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"Failed to initiate activity condition: {}, object have wrong type", clazz.getName());
|
||||
} catch (Exception e) {
|
||||
String message =
|
||||
String.format(
|
||||
"Failed to initiate activity condition: %s, %s", clazz.getName(), e.getMessage());
|
||||
Grasscutter.getLogger().error(message, e);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,75 +1,75 @@
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.all.UnknownActivityConditionHandler;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BooleanSupplier;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class BasicActivityConditionExecutor implements ActivityConditionExecutor {
|
||||
|
||||
private final Map<Integer, ActivityConfigItem> activityConfigItemMap;
|
||||
private final Int2ObjectMap<ActivityCondExcelConfigData> activityConditions;
|
||||
|
||||
private final Int2ObjectMap<PlayerActivityData> playerActivityDataByActivityCondId;
|
||||
private final Map<ActivityConditions, ActivityConditionBaseHandler> activityConditionsHandlers;
|
||||
|
||||
private static final UnknownActivityConditionHandler UNKNOWN_CONDITION_HANDLER =
|
||||
new UnknownActivityConditionHandler();
|
||||
|
||||
public BasicActivityConditionExecutor(
|
||||
Map<Integer, ActivityConfigItem> activityConfigItemMap,
|
||||
Int2ObjectMap<ActivityCondExcelConfigData> activityConditions,
|
||||
Int2ObjectMap<PlayerActivityData> playerActivityDataByActivityCondId,
|
||||
Map<ActivityConditions, ActivityConditionBaseHandler> activityConditionsHandlers) {
|
||||
this.activityConfigItemMap = activityConfigItemMap;
|
||||
this.activityConditions = activityConditions;
|
||||
this.playerActivityDataByActivityCondId = playerActivityDataByActivityCondId;
|
||||
this.activityConditionsHandlers = activityConditionsHandlers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Integer> getMeetActivitiesConditions(List<Integer> condIds) {
|
||||
return condIds.stream().filter(this::meetsCondition).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean meetsCondition(int activityCondId) {
|
||||
ActivityCondExcelConfigData condData = activityConditions.get(activityCondId);
|
||||
|
||||
if (condData == null) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Could not find condition for activity with id = {}", activityCondId);
|
||||
return false;
|
||||
}
|
||||
|
||||
LogicType condComb = condData.getCondComb();
|
||||
if (condComb == null) {
|
||||
condComb = LogicType.LOGIC_AND;
|
||||
}
|
||||
|
||||
PlayerActivityData activity = playerActivityDataByActivityCondId.get(activityCondId);
|
||||
if (activity == null) {
|
||||
return false;
|
||||
}
|
||||
ActivityConfigItem activityConfig = activityConfigItemMap.get(activity.getActivityId());
|
||||
List<BooleanSupplier> predicates =
|
||||
condData.getCond().stream()
|
||||
.map(
|
||||
c ->
|
||||
(BooleanSupplier)
|
||||
() ->
|
||||
activityConditionsHandlers
|
||||
.getOrDefault(c.getType(), UNKNOWN_CONDITION_HANDLER)
|
||||
.execute(activity, activityConfig, c.paramArray()))
|
||||
.collect(Collectors.toList());
|
||||
|
||||
return LogicType.calculate(condComb, predicates);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.all.UnknownActivityConditionHandler;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BooleanSupplier;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class BasicActivityConditionExecutor implements ActivityConditionExecutor {
|
||||
|
||||
private final Map<Integer, ActivityConfigItem> activityConfigItemMap;
|
||||
private final Int2ObjectMap<ActivityCondExcelConfigData> activityConditions;
|
||||
|
||||
private final Int2ObjectMap<PlayerActivityData> playerActivityDataByActivityCondId;
|
||||
private final Map<ActivityConditions, ActivityConditionBaseHandler> activityConditionsHandlers;
|
||||
|
||||
private static final UnknownActivityConditionHandler UNKNOWN_CONDITION_HANDLER =
|
||||
new UnknownActivityConditionHandler();
|
||||
|
||||
public BasicActivityConditionExecutor(
|
||||
Map<Integer, ActivityConfigItem> activityConfigItemMap,
|
||||
Int2ObjectMap<ActivityCondExcelConfigData> activityConditions,
|
||||
Int2ObjectMap<PlayerActivityData> playerActivityDataByActivityCondId,
|
||||
Map<ActivityConditions, ActivityConditionBaseHandler> activityConditionsHandlers) {
|
||||
this.activityConfigItemMap = activityConfigItemMap;
|
||||
this.activityConditions = activityConditions;
|
||||
this.playerActivityDataByActivityCondId = playerActivityDataByActivityCondId;
|
||||
this.activityConditionsHandlers = activityConditionsHandlers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Integer> getMeetActivitiesConditions(List<Integer> condIds) {
|
||||
return condIds.stream().filter(this::meetsCondition).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean meetsCondition(int activityCondId) {
|
||||
ActivityCondExcelConfigData condData = activityConditions.get(activityCondId);
|
||||
|
||||
if (condData == null) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Could not find condition for activity with id = {}", activityCondId);
|
||||
return false;
|
||||
}
|
||||
|
||||
LogicType condComb = condData.getCondComb();
|
||||
if (condComb == null) {
|
||||
condComb = LogicType.LOGIC_AND;
|
||||
}
|
||||
|
||||
PlayerActivityData activity = playerActivityDataByActivityCondId.get(activityCondId);
|
||||
if (activity == null) {
|
||||
return false;
|
||||
}
|
||||
ActivityConfigItem activityConfig = activityConfigItemMap.get(activity.getActivityId());
|
||||
List<BooleanSupplier> predicates =
|
||||
condData.getCond().stream()
|
||||
.map(
|
||||
c ->
|
||||
(BooleanSupplier)
|
||||
() ->
|
||||
activityConditionsHandlers
|
||||
.getOrDefault(c.getType(), UNKNOWN_CONDITION_HANDLER)
|
||||
.execute(activity, activityConfig, c.paramArray()))
|
||||
.collect(Collectors.toList());
|
||||
|
||||
return LogicType.calculate(condComb, predicates);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,81 +1,81 @@
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import it.unimi.dsi.fastutil.ints.AbstractInt2ObjectMap.BasicEntry;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectRBTreeMap;
|
||||
import java.util.Map;
|
||||
|
||||
/** This class is used for building mapping for PlayerActivityData */
|
||||
public class PlayerActivityDataMappingBuilder {
|
||||
|
||||
private final Map<Integer, PlayerActivityData> playerActivityDataMap;
|
||||
|
||||
private final Int2ObjectMap<ActivityCondExcelConfigData> activityCondMap;
|
||||
|
||||
/**
|
||||
* Build mapping for PlayerActivityData.
|
||||
*
|
||||
* @return mapping for activity data. Key is condId from NewActivityCondExcelConfigData.json
|
||||
* ({@link ActivityCondExcelConfigData}) resource, value is {@link PlayerActivityData} class
|
||||
* for related activity.
|
||||
*/
|
||||
public static Int2ObjectMap<PlayerActivityData> buildPlayerActivityDataByActivityCondId(
|
||||
Map<Integer, PlayerActivityData> activities) {
|
||||
return new PlayerActivityDataMappingBuilder(activities).buildMappings();
|
||||
}
|
||||
|
||||
public PlayerActivityDataMappingBuilder(Map<Integer, PlayerActivityData> playerActivityDataMap) {
|
||||
this.playerActivityDataMap = playerActivityDataMap;
|
||||
activityCondMap = GameData.getActivityCondExcelConfigDataMap();
|
||||
}
|
||||
|
||||
private Int2ObjectMap<PlayerActivityData> buildMappings() {
|
||||
Int2ObjectMap<PlayerActivityData> result = new Int2ObjectRBTreeMap<>();
|
||||
|
||||
activityCondMap.int2ObjectEntrySet().stream()
|
||||
.map(
|
||||
entry ->
|
||||
new BasicEntry<>(
|
||||
entry.getIntKey(), getPlayerActivityDataByCondId(entry.getIntKey())))
|
||||
.filter(entry -> entry.getValue() != null)
|
||||
.forEach(entry -> result.put(entry.getIntKey(), entry.getValue()));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private PlayerActivityData getPlayerActivityDataByCondId(Integer key) {
|
||||
return playerActivityDataMap.get(detectActivityDataIdByCondId(key));
|
||||
}
|
||||
|
||||
/**
|
||||
* Detect activity data id by cond id. Cond id comes from condId field from
|
||||
* NewActivityCondExcelConfigData.json. See {@link ActivityCondExcelConfigData} for condId.
|
||||
*
|
||||
* <p>Generally, there are 3 cases:
|
||||
*
|
||||
* <ol>
|
||||
* <li>Activity data id >= 5003. Then cond id will be activity data id plus 3 additional digits.
|
||||
* For example: activity data id = 5087, cond id = 5087xxx (x - any digit)
|
||||
* <li>Activity data id = 5001. Then cond id will be activity data id plus 2 additional digits.
|
||||
* For example: activity data id = 5001, cond id = 5001xx (x - any digit)
|
||||
* <li>Activity data id one of [1001]. Then cond id will be activity data id plus 2 additional
|
||||
* digits. This also applied to activity data id = 1002. For example: activity data id =
|
||||
* 1001, cond id = 1001x (x - any digit>
|
||||
* </ol>
|
||||
*
|
||||
* @param key cond id for which activity data id should be defined
|
||||
* @return activity data for given cond id. Returns -1 if activity was not found.
|
||||
*/
|
||||
private Integer detectActivityDataIdByCondId(Integer key) {
|
||||
if (key / 10 == 1001 || key / 10 == 1002) {
|
||||
return 1001;
|
||||
} else if (key / 100 == 5001) {
|
||||
return key / 100;
|
||||
} else {
|
||||
return key / 1000;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import it.unimi.dsi.fastutil.ints.AbstractInt2ObjectMap.BasicEntry;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectRBTreeMap;
|
||||
import java.util.Map;
|
||||
|
||||
/** This class is used for building mapping for PlayerActivityData */
|
||||
public class PlayerActivityDataMappingBuilder {
|
||||
|
||||
private final Map<Integer, PlayerActivityData> playerActivityDataMap;
|
||||
|
||||
private final Int2ObjectMap<ActivityCondExcelConfigData> activityCondMap;
|
||||
|
||||
/**
|
||||
* Build mapping for PlayerActivityData.
|
||||
*
|
||||
* @return mapping for activity data. Key is condId from NewActivityCondExcelConfigData.json
|
||||
* ({@link ActivityCondExcelConfigData}) resource, value is {@link PlayerActivityData} class
|
||||
* for related activity.
|
||||
*/
|
||||
public static Int2ObjectMap<PlayerActivityData> buildPlayerActivityDataByActivityCondId(
|
||||
Map<Integer, PlayerActivityData> activities) {
|
||||
return new PlayerActivityDataMappingBuilder(activities).buildMappings();
|
||||
}
|
||||
|
||||
public PlayerActivityDataMappingBuilder(Map<Integer, PlayerActivityData> playerActivityDataMap) {
|
||||
this.playerActivityDataMap = playerActivityDataMap;
|
||||
activityCondMap = GameData.getActivityCondExcelConfigDataMap();
|
||||
}
|
||||
|
||||
private Int2ObjectMap<PlayerActivityData> buildMappings() {
|
||||
Int2ObjectMap<PlayerActivityData> result = new Int2ObjectRBTreeMap<>();
|
||||
|
||||
activityCondMap.int2ObjectEntrySet().stream()
|
||||
.map(
|
||||
entry ->
|
||||
new BasicEntry<>(
|
||||
entry.getIntKey(), getPlayerActivityDataByCondId(entry.getIntKey())))
|
||||
.filter(entry -> entry.getValue() != null)
|
||||
.forEach(entry -> result.put(entry.getIntKey(), entry.getValue()));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private PlayerActivityData getPlayerActivityDataByCondId(Integer key) {
|
||||
return playerActivityDataMap.get(detectActivityDataIdByCondId(key));
|
||||
}
|
||||
|
||||
/**
|
||||
* Detect activity data id by cond id. Cond id comes from condId field from
|
||||
* NewActivityCondExcelConfigData.json. See {@link ActivityCondExcelConfigData} for condId.
|
||||
*
|
||||
* <p>Generally, there are 3 cases:
|
||||
*
|
||||
* <ol>
|
||||
* <li>Activity data id >= 5003. Then cond id will be activity data id plus 3 additional digits.
|
||||
* For example: activity data id = 5087, cond id = 5087xxx (x - any digit)
|
||||
* <li>Activity data id = 5001. Then cond id will be activity data id plus 2 additional digits.
|
||||
* For example: activity data id = 5001, cond id = 5001xx (x - any digit)
|
||||
* <li>Activity data id one of [1001]. Then cond id will be activity data id plus 2 additional
|
||||
* digits. This also applied to activity data id = 1002. For example: activity data id =
|
||||
* 1001, cond id = 1001x (x - any digit>
|
||||
* </ol>
|
||||
*
|
||||
* @param key cond id for which activity data id should be defined
|
||||
* @return activity data for given cond id. Returns -1 if activity was not found.
|
||||
*/
|
||||
private Integer detectActivityDataIdByCondId(Integer key) {
|
||||
if (key / 10 == 1001 || key / 10 == 1002) {
|
||||
return 1001;
|
||||
} else if (key / 100 == 5001) {
|
||||
return key / 100;
|
||||
} else {
|
||||
return key / 1000;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_DAYS_LESS;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_DAYS_LESS)
|
||||
public class DayLess extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
return true; // TODO implement this and add possibility to always return true
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_DAYS_LESS;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_DAYS_LESS)
|
||||
public class DayLess extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
return true; // TODO implement this and add possibility to always return true
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_DAYS_GREAT_EQUAL;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
import java.util.Date;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_DAYS_GREAT_EQUAL)
|
||||
public class DaysGreatEqual extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
Date activityBeginTime = activityConfig.getBeginTime();
|
||||
long timeDiff = System.currentTimeMillis() - activityBeginTime.getTime();
|
||||
int days = (int) (timeDiff / (1000 * 60 * 60 * 24L));
|
||||
return days + 1 >= params[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_DAYS_GREAT_EQUAL;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
import java.util.Date;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_DAYS_GREAT_EQUAL)
|
||||
public class DaysGreatEqual extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
Date activityBeginTime = activityConfig.getBeginTime();
|
||||
long timeDiff = System.currentTimeMillis() - activityBeginTime.getTime();
|
||||
int days = (int) (timeDiff / (1000 * 60 * 60 * 24L));
|
||||
return days + 1 >= params[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditions;
|
||||
import lombok.val;
|
||||
|
||||
@ActivityCondition(ActivityConditions.NEW_ACTIVITY_COND_FINISH_WATCHER)
|
||||
public class FinishWatcher extends ActivityConditionBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
val watcherMap = activityData.getWatcherInfoMap();
|
||||
for (int param : params) {
|
||||
val watcher = watcherMap.get(param);
|
||||
if (watcher == null || !watcher.isFinished()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditions;
|
||||
import lombok.val;
|
||||
|
||||
@ActivityCondition(ActivityConditions.NEW_ACTIVITY_COND_FINISH_WATCHER)
|
||||
public class FinishWatcher extends ActivityConditionBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
val watcherMap = activityData.getWatcherInfoMap();
|
||||
for (int param : params) {
|
||||
val watcher = watcherMap.get(param);
|
||||
if (watcher == null || !watcher.isFinished()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_NOT_FINISH_TALK;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_NOT_FINISH_TALK)
|
||||
public class NotFinishTalk extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
return activityData.getPlayer().getQuestManager().getMainQuests().int2ObjectEntrySet().stream()
|
||||
.noneMatch(
|
||||
q ->
|
||||
q.getValue().getTalks().get(params[0])
|
||||
!= null); // FIXME taken from ContentCompleteTalk
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_NOT_FINISH_TALK;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_NOT_FINISH_TALK)
|
||||
public class NotFinishTalk extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
return activityData.getPlayer().getQuestManager().getMainQuests().int2ObjectEntrySet().stream()
|
||||
.noneMatch(
|
||||
q ->
|
||||
q.getValue().getTalks().get(params[0])
|
||||
!= null); // FIXME taken from ContentCompleteTalk
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_PLAYER_LEVEL_GREAT_EQUAL;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_PLAYER_LEVEL_GREAT_EQUAL)
|
||||
public class PlayerLevelGreatEqualActivityActivityCondition extends ActivityConditionBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
return activityData.getPlayer().getLevel() >= params[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_PLAYER_LEVEL_GREAT_EQUAL;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_PLAYER_LEVEL_GREAT_EQUAL)
|
||||
public class PlayerLevelGreatEqualActivityActivityCondition extends ActivityConditionBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
return activityData.getPlayer().getLevel() >= params[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_QUEST_FINISH;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.enums.QuestState;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_QUEST_FINISH)
|
||||
public class QuestFinished extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
GameQuest quest = activityData.getPlayer().getQuestManager().getQuestById(params[0]);
|
||||
|
||||
return quest != null && quest.getState() == QuestState.QUEST_STATE_FINISHED;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_QUEST_FINISH;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.enums.QuestState;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_QUEST_FINISH)
|
||||
public class QuestFinished extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
GameQuest quest = activityData.getPlayer().getQuestManager().getQuestById(params[0]);
|
||||
|
||||
return quest != null && quest.getState() == QuestState.QUEST_STATE_FINISHED;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_SALESMAN_CAN_DELIVER;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_SALESMAN_CAN_DELIVER)
|
||||
public class SalesmanCanDeliver extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
// TODO need to reverse engineer this logic.
|
||||
// This condition appears only in one condition "condId": 5003001
|
||||
// and this condition accept no params. I have no idea how to implement it
|
||||
return false;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import static emu.grasscutter.game.activity.condition.ActivityConditions.NEW_ACTIVITY_COND_SALESMAN_CAN_DELIVER;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityCondition;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
@ActivityCondition(NEW_ACTIVITY_COND_SALESMAN_CAN_DELIVER)
|
||||
public class SalesmanCanDeliver extends ActivityConditionBaseHandler {
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
// TODO need to reverse engineer this logic.
|
||||
// This condition appears only in one condition "condId": 5003001
|
||||
// and this condition accept no params. I have no idea how to implement it
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
/** This class is used when condition was not found */
|
||||
public class UnknownActivityConditionHandler extends ActivityConditionBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
Grasscutter.getLogger().error("Called unknown condition handler");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition.all;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.activity.ActivityConfigItem;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionBaseHandler;
|
||||
|
||||
/** This class is used when condition was not found */
|
||||
public class UnknownActivityConditionHandler extends ActivityConditionBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(
|
||||
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
|
||||
Grasscutter.getLogger().error("Called unknown condition handler");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,35 @@
|
||||
package emu.grasscutter.game.activity.trialavatar;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityWatcher;
|
||||
import emu.grasscutter.game.activity.ActivityWatcherType;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.val;
|
||||
|
||||
@ActivityWatcherType(WatcherTriggerType.TRIGGER_FINISH_CHALLENGE)
|
||||
public class TrialAvatarActivityChallengeTrigger extends ActivityWatcher {
|
||||
@Override
|
||||
protected boolean isMeet(String... param) {
|
||||
if (param.length < 3) return false;
|
||||
|
||||
val handler = (TrialAvatarActivityHandler) getActivityHandler();
|
||||
if (handler == null) return false;
|
||||
|
||||
val paramList = handler.getTriggerParamList();
|
||||
if (paramList.isEmpty()) return false;
|
||||
|
||||
val paramCond = Stream.of(paramList.get(0).split(",")).toList();
|
||||
return Stream.of(param).allMatch(x -> paramCond.contains(x));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void trigger(PlayerActivityData playerActivityData, String... param) {
|
||||
if (!isMeet(param)) return;
|
||||
|
||||
val handler = (TrialAvatarActivityHandler) getActivityHandler();
|
||||
if (handler == null) return;
|
||||
|
||||
handler.setPassDungeon(playerActivityData);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.trialavatar;
|
||||
|
||||
import emu.grasscutter.game.activity.ActivityWatcher;
|
||||
import emu.grasscutter.game.activity.ActivityWatcherType;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.val;
|
||||
|
||||
@ActivityWatcherType(WatcherTriggerType.TRIGGER_FINISH_CHALLENGE)
|
||||
public class TrialAvatarActivityChallengeTrigger extends ActivityWatcher {
|
||||
@Override
|
||||
protected boolean isMeet(String... param) {
|
||||
if (param.length < 3) return false;
|
||||
|
||||
val handler = (TrialAvatarActivityHandler) getActivityHandler();
|
||||
if (handler == null) return false;
|
||||
|
||||
val paramList = handler.getTriggerParamList();
|
||||
if (paramList.isEmpty()) return false;
|
||||
|
||||
val paramCond = Stream.of(paramList.get(0).split(",")).toList();
|
||||
return Stream.of(param).allMatch(x -> paramCond.contains(x));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void trigger(PlayerActivityData playerActivityData, String... param) {
|
||||
if (!isMeet(param)) return;
|
||||
|
||||
val handler = (TrialAvatarActivityHandler) getActivityHandler();
|
||||
if (handler == null) return;
|
||||
|
||||
handler.setPassDungeon(playerActivityData);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,164 +1,164 @@
|
||||
package emu.grasscutter.game.activity.trialavatar;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.RewardData;
|
||||
import emu.grasscutter.game.activity.ActivityHandler;
|
||||
import emu.grasscutter.game.activity.ActivityWatcher;
|
||||
import emu.grasscutter.game.activity.DefaultWatcher;
|
||||
import emu.grasscutter.game.activity.GameActivity;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.dungeons.DungeonTrialTeam;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass.ActivityInfo;
|
||||
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord.GrantReason;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityInfoNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
|
||||
import emu.grasscutter.utils.JsonUtils;
|
||||
import java.util.*;
|
||||
import java.util.stream.*;
|
||||
import lombok.*;
|
||||
|
||||
@GameActivity(ActivityType.NEW_ACTIVITY_TRIAL_AVATAR)
|
||||
public class TrialAvatarActivityHandler extends ActivityHandler {
|
||||
@Getter @Setter private int selectedTrialAvatarIndex;
|
||||
|
||||
@Override
|
||||
public void onInitPlayerActivityData(PlayerActivityData playerActivityData) {
|
||||
TrialAvatarPlayerData trialAvatarPlayerData =
|
||||
TrialAvatarPlayerData.create(getActivityConfigItem().getScheduleId());
|
||||
|
||||
playerActivityData.setDetail(trialAvatarPlayerData);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onProtoBuild(
|
||||
PlayerActivityData playerActivityData, ActivityInfo.Builder activityInfo) {
|
||||
TrialAvatarPlayerData trialAvatarPlayerData = getTrialAvatarPlayerData(playerActivityData);
|
||||
|
||||
// TODO: Apply trial avatar info.
|
||||
// activityInfo.setTrialAvatarInfo(trialAvatarPlayerData.toProto());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initWatchers(Map<WatcherTriggerType, ConstructorAccess<?>> activityWatcherTypeMap) {
|
||||
var watcherType = activityWatcherTypeMap.get(WatcherTriggerType.TRIGGER_FINISH_CHALLENGE);
|
||||
ActivityWatcher watcher;
|
||||
if (watcherType != null) {
|
||||
watcher = (ActivityWatcher) watcherType.newInstance();
|
||||
} else {
|
||||
watcher = new DefaultWatcher();
|
||||
}
|
||||
|
||||
watcher.setActivityHandler(this);
|
||||
getWatchersMap()
|
||||
.computeIfAbsent(WatcherTriggerType.TRIGGER_FINISH_CHALLENGE, k -> new ArrayList<>());
|
||||
getWatchersMap().get(WatcherTriggerType.TRIGGER_FINISH_CHALLENGE).add(watcher);
|
||||
}
|
||||
|
||||
public TrialAvatarPlayerData getTrialAvatarPlayerData(PlayerActivityData playerActivityData) {
|
||||
if (playerActivityData.getDetail() == null || playerActivityData.getDetail().isBlank()) {
|
||||
onInitPlayerActivityData(playerActivityData);
|
||||
playerActivityData.save();
|
||||
}
|
||||
|
||||
return JsonUtils.decode(playerActivityData.getDetail(), TrialAvatarPlayerData.class);
|
||||
}
|
||||
|
||||
public int getTrialActivityDungeonId(int trialAvatarIndexId) {
|
||||
val data = GameData.getTrialAvatarActivityDataByAvatarIndex(trialAvatarIndexId);
|
||||
return data != null ? data.getDungeonId() : -1;
|
||||
}
|
||||
|
||||
public List<String> getTriggerParamList() {
|
||||
val data = GameData.getTrialAvatarActivityDataByAvatarIndex(getSelectedTrialAvatarIndex());
|
||||
return data != null ? data.getTriggerConfig().getParamList() : Collections.emptyList();
|
||||
}
|
||||
|
||||
public boolean enterTrialDungeon(Player player, int trialAvatarIndexId, int enterPointId) {
|
||||
// TODO, not sure if this will cause problem in MP, since we are entering trial activity dungeon
|
||||
player.sendPacket(
|
||||
new PacketScenePlayerLocationNotify(player.getScene())); // official does send this
|
||||
|
||||
if (!player
|
||||
.getServer()
|
||||
.getDungeonSystem()
|
||||
.enterDungeon(player, enterPointId, getTrialActivityDungeonId(trialAvatarIndexId)))
|
||||
return false;
|
||||
|
||||
setSelectedTrialAvatarIndex(trialAvatarIndexId);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public List<Integer> getBattleAvatarsList() {
|
||||
val activityData =
|
||||
GameData.getTrialAvatarActivityDataByAvatarIndex(getSelectedTrialAvatarIndex());
|
||||
if (activityData == null || activityData.getBattleAvatarsList().isBlank()) return List.of();
|
||||
return Stream.of(activityData.getBattleAvatarsList().split(","))
|
||||
.map(Integer::parseInt)
|
||||
.toList();
|
||||
}
|
||||
|
||||
public DungeonTrialTeam getTrialAvatarDungeonTeam() {
|
||||
List<Integer> battleAvatarsList = getBattleAvatarsList();
|
||||
if (battleAvatarsList.isEmpty()) return null;
|
||||
|
||||
return new DungeonTrialTeam(
|
||||
battleAvatarsList, GrantReason.GRANT_REASON_BY_TRIAL_AVATAR_ACTIVITY);
|
||||
}
|
||||
|
||||
public void unsetTrialAvatarTeam(Player player) {
|
||||
if (this.getSelectedTrialAvatarIndex() <= 0) return;
|
||||
player.getTeamManager().removeTrialAvatar();
|
||||
this.setSelectedTrialAvatarIndex(0);
|
||||
}
|
||||
|
||||
public boolean getReward(Player player, int trialAvatarIndexId) {
|
||||
val playerActivityData =
|
||||
player
|
||||
.getActivityManager()
|
||||
.getPlayerActivityDataByActivityType(ActivityType.NEW_ACTIVITY_TRIAL_AVATAR);
|
||||
|
||||
if (playerActivityData.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
TrialAvatarPlayerData trialAvatarPlayerData =
|
||||
getTrialAvatarPlayerData(playerActivityData.get());
|
||||
TrialAvatarPlayerData.RewardInfoItem rewardInfo =
|
||||
trialAvatarPlayerData.getRewardInfo(trialAvatarIndexId);
|
||||
if (rewardInfo == null) return false;
|
||||
|
||||
RewardData rewardParam = GameData.getRewardDataMap().get(rewardInfo.getRewardId());
|
||||
if (rewardParam == null) return false;
|
||||
|
||||
player
|
||||
.getInventory()
|
||||
.addItemParamDatas(
|
||||
rewardParam.getRewardItemList(), ActionReason.TrialAvatarActivityFirstPassReward);
|
||||
rewardInfo.setReceivedReward(true);
|
||||
playerActivityData.get().setDetail(trialAvatarPlayerData);
|
||||
playerActivityData.get().save();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void setPassDungeon(PlayerActivityData playerActivityData) {
|
||||
TrialAvatarPlayerData trialAvatarPlayerData = getTrialAvatarPlayerData(playerActivityData);
|
||||
TrialAvatarPlayerData.RewardInfoItem rewardInfo =
|
||||
trialAvatarPlayerData.getRewardInfo(getSelectedTrialAvatarIndex());
|
||||
if (rewardInfo == null) return;
|
||||
|
||||
rewardInfo.setPassedDungeon(true);
|
||||
playerActivityData.setDetail(trialAvatarPlayerData);
|
||||
playerActivityData.save();
|
||||
Player player = Grasscutter.getGameServer().getPlayerByUid(playerActivityData.getUid());
|
||||
player.sendPacket(
|
||||
new PacketActivityInfoNotify(
|
||||
toProto(playerActivityData, player.getActivityManager().getConditionExecutor())));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.trialavatar;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.RewardData;
|
||||
import emu.grasscutter.game.activity.ActivityHandler;
|
||||
import emu.grasscutter.game.activity.ActivityWatcher;
|
||||
import emu.grasscutter.game.activity.DefaultWatcher;
|
||||
import emu.grasscutter.game.activity.GameActivity;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.dungeons.DungeonTrialTeam;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass.ActivityInfo;
|
||||
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord.GrantReason;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityInfoNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
|
||||
import emu.grasscutter.utils.JsonUtils;
|
||||
import java.util.*;
|
||||
import java.util.stream.*;
|
||||
import lombok.*;
|
||||
|
||||
@GameActivity(ActivityType.NEW_ACTIVITY_TRIAL_AVATAR)
|
||||
public class TrialAvatarActivityHandler extends ActivityHandler {
|
||||
@Getter @Setter private int selectedTrialAvatarIndex;
|
||||
|
||||
@Override
|
||||
public void onInitPlayerActivityData(PlayerActivityData playerActivityData) {
|
||||
TrialAvatarPlayerData trialAvatarPlayerData =
|
||||
TrialAvatarPlayerData.create(getActivityConfigItem().getScheduleId());
|
||||
|
||||
playerActivityData.setDetail(trialAvatarPlayerData);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onProtoBuild(
|
||||
PlayerActivityData playerActivityData, ActivityInfo.Builder activityInfo) {
|
||||
TrialAvatarPlayerData trialAvatarPlayerData = getTrialAvatarPlayerData(playerActivityData);
|
||||
|
||||
// TODO: Apply trial avatar info.
|
||||
// activityInfo.setTrialAvatarInfo(trialAvatarPlayerData.toProto());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initWatchers(Map<WatcherTriggerType, ConstructorAccess<?>> activityWatcherTypeMap) {
|
||||
var watcherType = activityWatcherTypeMap.get(WatcherTriggerType.TRIGGER_FINISH_CHALLENGE);
|
||||
ActivityWatcher watcher;
|
||||
if (watcherType != null) {
|
||||
watcher = (ActivityWatcher) watcherType.newInstance();
|
||||
} else {
|
||||
watcher = new DefaultWatcher();
|
||||
}
|
||||
|
||||
watcher.setActivityHandler(this);
|
||||
getWatchersMap()
|
||||
.computeIfAbsent(WatcherTriggerType.TRIGGER_FINISH_CHALLENGE, k -> new ArrayList<>());
|
||||
getWatchersMap().get(WatcherTriggerType.TRIGGER_FINISH_CHALLENGE).add(watcher);
|
||||
}
|
||||
|
||||
public TrialAvatarPlayerData getTrialAvatarPlayerData(PlayerActivityData playerActivityData) {
|
||||
if (playerActivityData.getDetail() == null || playerActivityData.getDetail().isBlank()) {
|
||||
onInitPlayerActivityData(playerActivityData);
|
||||
playerActivityData.save();
|
||||
}
|
||||
|
||||
return JsonUtils.decode(playerActivityData.getDetail(), TrialAvatarPlayerData.class);
|
||||
}
|
||||
|
||||
public int getTrialActivityDungeonId(int trialAvatarIndexId) {
|
||||
val data = GameData.getTrialAvatarActivityDataByAvatarIndex(trialAvatarIndexId);
|
||||
return data != null ? data.getDungeonId() : -1;
|
||||
}
|
||||
|
||||
public List<String> getTriggerParamList() {
|
||||
val data = GameData.getTrialAvatarActivityDataByAvatarIndex(getSelectedTrialAvatarIndex());
|
||||
return data != null ? data.getTriggerConfig().getParamList() : Collections.emptyList();
|
||||
}
|
||||
|
||||
public boolean enterTrialDungeon(Player player, int trialAvatarIndexId, int enterPointId) {
|
||||
// TODO, not sure if this will cause problem in MP, since we are entering trial activity dungeon
|
||||
player.sendPacket(
|
||||
new PacketScenePlayerLocationNotify(player.getScene())); // official does send this
|
||||
|
||||
if (!player
|
||||
.getServer()
|
||||
.getDungeonSystem()
|
||||
.enterDungeon(player, enterPointId, getTrialActivityDungeonId(trialAvatarIndexId)))
|
||||
return false;
|
||||
|
||||
setSelectedTrialAvatarIndex(trialAvatarIndexId);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public List<Integer> getBattleAvatarsList() {
|
||||
val activityData =
|
||||
GameData.getTrialAvatarActivityDataByAvatarIndex(getSelectedTrialAvatarIndex());
|
||||
if (activityData == null || activityData.getBattleAvatarsList().isBlank()) return List.of();
|
||||
return Stream.of(activityData.getBattleAvatarsList().split(","))
|
||||
.map(Integer::parseInt)
|
||||
.toList();
|
||||
}
|
||||
|
||||
public DungeonTrialTeam getTrialAvatarDungeonTeam() {
|
||||
List<Integer> battleAvatarsList = getBattleAvatarsList();
|
||||
if (battleAvatarsList.isEmpty()) return null;
|
||||
|
||||
return new DungeonTrialTeam(
|
||||
battleAvatarsList, GrantReason.GRANT_REASON_BY_TRIAL_AVATAR_ACTIVITY);
|
||||
}
|
||||
|
||||
public void unsetTrialAvatarTeam(Player player) {
|
||||
if (this.getSelectedTrialAvatarIndex() <= 0) return;
|
||||
player.getTeamManager().removeTrialAvatar();
|
||||
this.setSelectedTrialAvatarIndex(0);
|
||||
}
|
||||
|
||||
public boolean getReward(Player player, int trialAvatarIndexId) {
|
||||
val playerActivityData =
|
||||
player
|
||||
.getActivityManager()
|
||||
.getPlayerActivityDataByActivityType(ActivityType.NEW_ACTIVITY_TRIAL_AVATAR);
|
||||
|
||||
if (playerActivityData.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
TrialAvatarPlayerData trialAvatarPlayerData =
|
||||
getTrialAvatarPlayerData(playerActivityData.get());
|
||||
TrialAvatarPlayerData.RewardInfoItem rewardInfo =
|
||||
trialAvatarPlayerData.getRewardInfo(trialAvatarIndexId);
|
||||
if (rewardInfo == null) return false;
|
||||
|
||||
RewardData rewardParam = GameData.getRewardDataMap().get(rewardInfo.getRewardId());
|
||||
if (rewardParam == null) return false;
|
||||
|
||||
player
|
||||
.getInventory()
|
||||
.addItemParamDatas(
|
||||
rewardParam.getRewardItemList(), ActionReason.TrialAvatarActivityFirstPassReward);
|
||||
rewardInfo.setReceivedReward(true);
|
||||
playerActivityData.get().setDetail(trialAvatarPlayerData);
|
||||
playerActivityData.get().save();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void setPassDungeon(PlayerActivityData playerActivityData) {
|
||||
TrialAvatarPlayerData trialAvatarPlayerData = getTrialAvatarPlayerData(playerActivityData);
|
||||
TrialAvatarPlayerData.RewardInfoItem rewardInfo =
|
||||
trialAvatarPlayerData.getRewardInfo(getSelectedTrialAvatarIndex());
|
||||
if (rewardInfo == null) return;
|
||||
|
||||
rewardInfo.setPassedDungeon(true);
|
||||
playerActivityData.setDetail(trialAvatarPlayerData);
|
||||
playerActivityData.save();
|
||||
Player player = Grasscutter.getGameServer().getPlayerByUid(playerActivityData.getUid());
|
||||
player.sendPacket(
|
||||
new PacketActivityInfoNotify(
|
||||
toProto(playerActivityData, player.getActivityManager().getConditionExecutor())));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,90 +1,90 @@
|
||||
package emu.grasscutter.game.activity.trialavatar;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.BaseTrialActivityData;
|
||||
import emu.grasscutter.net.proto.TrialAvatarActivityDetailInfoOuterClass.TrialAvatarActivityDetailInfo;
|
||||
import emu.grasscutter.net.proto.TrialAvatarActivityRewardDetailInfoOuterClass.TrialAvatarActivityRewardDetailInfo;
|
||||
import java.util.List;
|
||||
import java.util.stream.*;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
import lombok.val;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public class TrialAvatarPlayerData {
|
||||
List<RewardInfoItem> rewardInfoList;
|
||||
|
||||
private static BaseTrialActivityData getActivityData(int scheduleId) {
|
||||
// prefer custom data over official data
|
||||
return GameData.getTrialAvatarActivityCustomData().isEmpty()
|
||||
? GameData.getTrialAvatarActivityDataMap().get(scheduleId)
|
||||
: GameData.getTrialAvatarActivityCustomData().get(scheduleId);
|
||||
}
|
||||
|
||||
public static List<Integer> getAvatarIdList(int scheduleId) {
|
||||
val activityData = getActivityData(scheduleId);
|
||||
return activityData != null ? activityData.getAvatarIndexIdList() : List.of();
|
||||
}
|
||||
|
||||
public static List<Integer> getRewardIdList(int scheduleId) {
|
||||
val activityData = getActivityData(scheduleId);
|
||||
return activityData != null ? activityData.getRewardIdList() : List.of();
|
||||
}
|
||||
|
||||
public static TrialAvatarPlayerData create(int scheduleId) {
|
||||
List<Integer> avatarIds = getAvatarIdList(scheduleId);
|
||||
List<Integer> rewardIds = getRewardIdList(scheduleId);
|
||||
return TrialAvatarPlayerData.of()
|
||||
.rewardInfoList(
|
||||
IntStream.range(0, avatarIds.size())
|
||||
.filter(i -> avatarIds.get(i) > 0 && rewardIds.get(i) > 0)
|
||||
.mapToObj(i -> RewardInfoItem.create(avatarIds.get(i), rewardIds.get(i)))
|
||||
.collect(Collectors.toList()))
|
||||
.build();
|
||||
}
|
||||
|
||||
public TrialAvatarActivityDetailInfo toProto() {
|
||||
return TrialAvatarActivityDetailInfo.newBuilder()
|
||||
.addAllRewardInfoList(getRewardInfoList().stream().map(RewardInfoItem::toProto).toList())
|
||||
.build();
|
||||
}
|
||||
|
||||
public RewardInfoItem getRewardInfo(int trialAvatarIndexId) {
|
||||
return getRewardInfoList().stream()
|
||||
.filter(x -> x.getTrialAvatarIndexId() == trialAvatarIndexId)
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
}
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public static class RewardInfoItem {
|
||||
int trialAvatarIndexId;
|
||||
int rewardId;
|
||||
boolean passedDungeon;
|
||||
boolean receivedReward;
|
||||
|
||||
public static RewardInfoItem create(int trialAvatarIndexId, int rewardId) {
|
||||
return RewardInfoItem.of()
|
||||
.trialAvatarIndexId(trialAvatarIndexId)
|
||||
.rewardId(rewardId)
|
||||
.passedDungeon(false)
|
||||
.receivedReward(false)
|
||||
.build();
|
||||
}
|
||||
|
||||
public TrialAvatarActivityRewardDetailInfo toProto() {
|
||||
return TrialAvatarActivityRewardDetailInfo.newBuilder()
|
||||
.setTrialAvatarIndexId(getTrialAvatarIndexId())
|
||||
.setRewardId(getRewardId())
|
||||
.setPassedDungeon(isPassedDungeon())
|
||||
.setReceivedReward(isReceivedReward())
|
||||
.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity.trialavatar;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.BaseTrialActivityData;
|
||||
import emu.grasscutter.net.proto.TrialAvatarActivityDetailInfoOuterClass.TrialAvatarActivityDetailInfo;
|
||||
import emu.grasscutter.net.proto.TrialAvatarActivityRewardDetailInfoOuterClass.TrialAvatarActivityRewardDetailInfo;
|
||||
import java.util.List;
|
||||
import java.util.stream.*;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
import lombok.val;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public class TrialAvatarPlayerData {
|
||||
List<RewardInfoItem> rewardInfoList;
|
||||
|
||||
private static BaseTrialActivityData getActivityData(int scheduleId) {
|
||||
// prefer custom data over official data
|
||||
return GameData.getTrialAvatarActivityCustomData().isEmpty()
|
||||
? GameData.getTrialAvatarActivityDataMap().get(scheduleId)
|
||||
: GameData.getTrialAvatarActivityCustomData().get(scheduleId);
|
||||
}
|
||||
|
||||
public static List<Integer> getAvatarIdList(int scheduleId) {
|
||||
val activityData = getActivityData(scheduleId);
|
||||
return activityData != null ? activityData.getAvatarIndexIdList() : List.of();
|
||||
}
|
||||
|
||||
public static List<Integer> getRewardIdList(int scheduleId) {
|
||||
val activityData = getActivityData(scheduleId);
|
||||
return activityData != null ? activityData.getRewardIdList() : List.of();
|
||||
}
|
||||
|
||||
public static TrialAvatarPlayerData create(int scheduleId) {
|
||||
List<Integer> avatarIds = getAvatarIdList(scheduleId);
|
||||
List<Integer> rewardIds = getRewardIdList(scheduleId);
|
||||
return TrialAvatarPlayerData.of()
|
||||
.rewardInfoList(
|
||||
IntStream.range(0, avatarIds.size())
|
||||
.filter(i -> avatarIds.get(i) > 0 && rewardIds.get(i) > 0)
|
||||
.mapToObj(i -> RewardInfoItem.create(avatarIds.get(i), rewardIds.get(i)))
|
||||
.collect(Collectors.toList()))
|
||||
.build();
|
||||
}
|
||||
|
||||
public TrialAvatarActivityDetailInfo toProto() {
|
||||
return TrialAvatarActivityDetailInfo.newBuilder()
|
||||
.addAllRewardInfoList(getRewardInfoList().stream().map(RewardInfoItem::toProto).toList())
|
||||
.build();
|
||||
}
|
||||
|
||||
public RewardInfoItem getRewardInfo(int trialAvatarIndexId) {
|
||||
return getRewardInfoList().stream()
|
||||
.filter(x -> x.getTrialAvatarIndexId() == trialAvatarIndexId)
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
}
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public static class RewardInfoItem {
|
||||
int trialAvatarIndexId;
|
||||
int rewardId;
|
||||
boolean passedDungeon;
|
||||
boolean receivedReward;
|
||||
|
||||
public static RewardInfoItem create(int trialAvatarIndexId, int rewardId) {
|
||||
return RewardInfoItem.of()
|
||||
.trialAvatarIndexId(trialAvatarIndexId)
|
||||
.rewardId(rewardId)
|
||||
.passedDungeon(false)
|
||||
.receivedReward(false)
|
||||
.build();
|
||||
}
|
||||
|
||||
public TrialAvatarActivityRewardDetailInfo toProto() {
|
||||
return TrialAvatarActivityRewardDetailInfo.newBuilder()
|
||||
.setTrialAvatarIndexId(getTrialAvatarIndexId())
|
||||
.setRewardId(getRewardId())
|
||||
.setPassedDungeon(isPassedDungeon())
|
||||
.setReceivedReward(isReceivedReward())
|
||||
.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,173 +1,173 @@
|
||||
package emu.grasscutter.game.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.avatar.AvatarData;
|
||||
import emu.grasscutter.data.excels.avatar.AvatarSkillDepotData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarChangeCostumeNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarFlycloakChangeNotify;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
public class AvatarStorage extends BasePlayerManager implements Iterable<Avatar> {
|
||||
private final Int2ObjectMap<Avatar> avatars;
|
||||
private final Long2ObjectMap<Avatar> avatarsGuid;
|
||||
|
||||
public AvatarStorage(Player player) {
|
||||
super(player);
|
||||
this.avatars = new Int2ObjectOpenHashMap<>();
|
||||
this.avatarsGuid = new Long2ObjectOpenHashMap<>();
|
||||
}
|
||||
|
||||
public Int2ObjectMap<Avatar> getAvatars() {
|
||||
return avatars;
|
||||
}
|
||||
|
||||
public int getAvatarCount() {
|
||||
return this.avatars.size();
|
||||
}
|
||||
|
||||
public Avatar getAvatarById(int id) {
|
||||
return getAvatars().get(id);
|
||||
}
|
||||
|
||||
public Avatar getAvatarByGuid(long id) {
|
||||
return avatarsGuid.get(id);
|
||||
}
|
||||
|
||||
public boolean hasAvatar(int id) {
|
||||
return getAvatars().containsKey(id);
|
||||
}
|
||||
|
||||
public boolean addAvatar(Avatar avatar) {
|
||||
if (avatar.getAvatarData() == null || this.hasAvatar(avatar.getAvatarId())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set owner first
|
||||
avatar.setOwner(getPlayer());
|
||||
|
||||
// Put into maps
|
||||
this.avatars.put(avatar.getAvatarId(), avatar);
|
||||
this.avatarsGuid.put(avatar.getGuid(), avatar);
|
||||
|
||||
avatar.save();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void addStartingWeapon(Avatar avatar) {
|
||||
// Make sure avatar owner is this player
|
||||
if (avatar.getPlayer() != this.getPlayer()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Create weapon
|
||||
GameItem weapon = new GameItem(avatar.getAvatarData().getInitialWeapon());
|
||||
|
||||
if (weapon.getItemData() != null) {
|
||||
this.getPlayer().getInventory().addItem(weapon);
|
||||
|
||||
avatar.equipItem(weapon, true);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean wearFlycloak(long avatarGuid, int flycloakId) {
|
||||
Avatar avatar = this.getAvatarByGuid(avatarGuid);
|
||||
|
||||
if (avatar == null || !getPlayer().getFlyCloakList().contains(flycloakId)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
avatar.setFlyCloak(flycloakId);
|
||||
avatar.save();
|
||||
|
||||
// Update
|
||||
getPlayer().sendPacket(new PacketAvatarFlycloakChangeNotify(avatar));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean changeCostume(long avatarGuid, int costumeId) {
|
||||
Avatar avatar = this.getAvatarByGuid(avatarGuid);
|
||||
|
||||
if (avatar == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (costumeId != 0 && !getPlayer().getCostumeList().contains(costumeId)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO make sure avatar can wear costume
|
||||
|
||||
avatar.setCostume(costumeId);
|
||||
avatar.save();
|
||||
|
||||
// Update entity
|
||||
EntityAvatar entity = avatar.getAsEntity();
|
||||
if (entity == null) {
|
||||
entity = new EntityAvatar(avatar);
|
||||
getPlayer().sendPacket(new PacketAvatarChangeCostumeNotify(entity));
|
||||
} else {
|
||||
getPlayer().getScene().broadcastPacket(new PacketAvatarChangeCostumeNotify(entity));
|
||||
}
|
||||
|
||||
// Done
|
||||
return true;
|
||||
}
|
||||
|
||||
public void loadFromDatabase() {
|
||||
List<Avatar> avatars = DatabaseHelper.getAvatars(getPlayer());
|
||||
|
||||
for (Avatar avatar : avatars) {
|
||||
// Should never happen
|
||||
if (avatar.getObjectId() == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
AvatarData avatarData = GameData.getAvatarDataMap().get(avatar.getAvatarId());
|
||||
AvatarSkillDepotData skillDepot =
|
||||
GameData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
|
||||
if (avatarData == null || skillDepot == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set ownerships
|
||||
avatar.setAvatarData(avatarData);
|
||||
avatar.setSkillDepot(skillDepot);
|
||||
avatar.setOwner(getPlayer());
|
||||
|
||||
// Force recalc of const boosted skills
|
||||
avatar.recalcConstellations();
|
||||
|
||||
// Add to avatar storage
|
||||
this.avatars.put(avatar.getAvatarId(), avatar);
|
||||
this.avatarsGuid.put(avatar.getGuid(), avatar);
|
||||
}
|
||||
}
|
||||
|
||||
public void postLoad() {
|
||||
for (Avatar avatar : this) {
|
||||
// Weapon check
|
||||
if (avatar.getWeapon() == null) {
|
||||
this.addStartingWeapon(avatar);
|
||||
}
|
||||
// Recalc stats
|
||||
avatar.recalcStats();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<Avatar> iterator() {
|
||||
return getAvatars().values().iterator();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.avatar.AvatarData;
|
||||
import emu.grasscutter.data.excels.avatar.AvatarSkillDepotData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarChangeCostumeNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAvatarFlycloakChangeNotify;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
public class AvatarStorage extends BasePlayerManager implements Iterable<Avatar> {
|
||||
private final Int2ObjectMap<Avatar> avatars;
|
||||
private final Long2ObjectMap<Avatar> avatarsGuid;
|
||||
|
||||
public AvatarStorage(Player player) {
|
||||
super(player);
|
||||
this.avatars = new Int2ObjectOpenHashMap<>();
|
||||
this.avatarsGuid = new Long2ObjectOpenHashMap<>();
|
||||
}
|
||||
|
||||
public Int2ObjectMap<Avatar> getAvatars() {
|
||||
return avatars;
|
||||
}
|
||||
|
||||
public int getAvatarCount() {
|
||||
return this.avatars.size();
|
||||
}
|
||||
|
||||
public Avatar getAvatarById(int id) {
|
||||
return getAvatars().get(id);
|
||||
}
|
||||
|
||||
public Avatar getAvatarByGuid(long id) {
|
||||
return avatarsGuid.get(id);
|
||||
}
|
||||
|
||||
public boolean hasAvatar(int id) {
|
||||
return getAvatars().containsKey(id);
|
||||
}
|
||||
|
||||
public boolean addAvatar(Avatar avatar) {
|
||||
if (avatar.getAvatarData() == null || this.hasAvatar(avatar.getAvatarId())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set owner first
|
||||
avatar.setOwner(getPlayer());
|
||||
|
||||
// Put into maps
|
||||
this.avatars.put(avatar.getAvatarId(), avatar);
|
||||
this.avatarsGuid.put(avatar.getGuid(), avatar);
|
||||
|
||||
avatar.save();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void addStartingWeapon(Avatar avatar) {
|
||||
// Make sure avatar owner is this player
|
||||
if (avatar.getPlayer() != this.getPlayer()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Create weapon
|
||||
GameItem weapon = new GameItem(avatar.getAvatarData().getInitialWeapon());
|
||||
|
||||
if (weapon.getItemData() != null) {
|
||||
this.getPlayer().getInventory().addItem(weapon);
|
||||
|
||||
avatar.equipItem(weapon, true);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean wearFlycloak(long avatarGuid, int flycloakId) {
|
||||
Avatar avatar = this.getAvatarByGuid(avatarGuid);
|
||||
|
||||
if (avatar == null || !getPlayer().getFlyCloakList().contains(flycloakId)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
avatar.setFlyCloak(flycloakId);
|
||||
avatar.save();
|
||||
|
||||
// Update
|
||||
getPlayer().sendPacket(new PacketAvatarFlycloakChangeNotify(avatar));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean changeCostume(long avatarGuid, int costumeId) {
|
||||
Avatar avatar = this.getAvatarByGuid(avatarGuid);
|
||||
|
||||
if (avatar == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (costumeId != 0 && !getPlayer().getCostumeList().contains(costumeId)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO make sure avatar can wear costume
|
||||
|
||||
avatar.setCostume(costumeId);
|
||||
avatar.save();
|
||||
|
||||
// Update entity
|
||||
EntityAvatar entity = avatar.getAsEntity();
|
||||
if (entity == null) {
|
||||
entity = new EntityAvatar(avatar);
|
||||
getPlayer().sendPacket(new PacketAvatarChangeCostumeNotify(entity));
|
||||
} else {
|
||||
getPlayer().getScene().broadcastPacket(new PacketAvatarChangeCostumeNotify(entity));
|
||||
}
|
||||
|
||||
// Done
|
||||
return true;
|
||||
}
|
||||
|
||||
public void loadFromDatabase() {
|
||||
List<Avatar> avatars = DatabaseHelper.getAvatars(getPlayer());
|
||||
|
||||
for (Avatar avatar : avatars) {
|
||||
// Should never happen
|
||||
if (avatar.getObjectId() == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
AvatarData avatarData = GameData.getAvatarDataMap().get(avatar.getAvatarId());
|
||||
AvatarSkillDepotData skillDepot =
|
||||
GameData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
|
||||
if (avatarData == null || skillDepot == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set ownerships
|
||||
avatar.setAvatarData(avatarData);
|
||||
avatar.setSkillDepot(skillDepot);
|
||||
avatar.setOwner(getPlayer());
|
||||
|
||||
// Force recalc of const boosted skills
|
||||
avatar.recalcConstellations();
|
||||
|
||||
// Add to avatar storage
|
||||
this.avatars.put(avatar.getAvatarId(), avatar);
|
||||
this.avatarsGuid.put(avatar.getGuid(), avatar);
|
||||
}
|
||||
}
|
||||
|
||||
public void postLoad() {
|
||||
for (Avatar avatar : this) {
|
||||
// Weapon check
|
||||
if (avatar.getWeapon() == null) {
|
||||
this.addStartingWeapon(avatar);
|
||||
}
|
||||
// Recalc stats
|
||||
avatar.recalcStats();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<Avatar> iterator() {
|
||||
return getAvatars().values().iterator();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
|
||||
|
||||
public class BasicDungeonSettleListener implements DungeonSettleListener {
|
||||
|
||||
@Override
|
||||
public void onDungeonSettle(
|
||||
DungeonManager dungeonManager, BaseDungeonResult.DungeonEndReason endReason) {
|
||||
var scene = dungeonManager.getScene();
|
||||
var dungeonData = dungeonManager.getDungeonData();
|
||||
var time = scene.getSceneTimeSeconds() - dungeonManager.getStartSceneTime();
|
||||
// TODO time taken and chests handling
|
||||
DungeonEndStats stats = new DungeonEndStats(scene.getKilledMonsterCount(), time, 0, endReason);
|
||||
|
||||
scene.broadcastPacket(new PacketDungeonSettleNotify(new BaseDungeonResult(dungeonData, stats)));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
|
||||
|
||||
public class BasicDungeonSettleListener implements DungeonSettleListener {
|
||||
|
||||
@Override
|
||||
public void onDungeonSettle(
|
||||
DungeonManager dungeonManager, BaseDungeonResult.DungeonEndReason endReason) {
|
||||
var scene = dungeonManager.getScene();
|
||||
var dungeonData = dungeonManager.getDungeonData();
|
||||
var time = scene.getSceneTimeSeconds() - dungeonManager.getStartSceneTime();
|
||||
// TODO time taken and chests handling
|
||||
DungeonEndStats stats = new DungeonEndStats(scene.getKilledMonsterCount(), time, 0, endReason);
|
||||
|
||||
scene.broadcastPacket(new PacketDungeonSettleNotify(new BaseDungeonResult(dungeonData, stats)));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
import lombok.Getter;
|
||||
|
||||
public class DungeonEndStats {
|
||||
@Getter private int killedMonsters;
|
||||
@Getter private int timeTaken;
|
||||
@Getter private int openChestCount;
|
||||
@Getter private BaseDungeonResult.DungeonEndReason dungeonResult;
|
||||
|
||||
public DungeonEndStats(
|
||||
int killedMonsters,
|
||||
int timeTaken,
|
||||
int openChestCount,
|
||||
BaseDungeonResult.DungeonEndReason dungeonResult) {
|
||||
this.killedMonsters = killedMonsters;
|
||||
this.timeTaken = timeTaken;
|
||||
this.dungeonResult = dungeonResult;
|
||||
this.openChestCount = openChestCount;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
import lombok.Getter;
|
||||
|
||||
public class DungeonEndStats {
|
||||
@Getter private int killedMonsters;
|
||||
@Getter private int timeTaken;
|
||||
@Getter private int openChestCount;
|
||||
@Getter private BaseDungeonResult.DungeonEndReason dungeonResult;
|
||||
|
||||
public DungeonEndStats(
|
||||
int killedMonsters,
|
||||
int timeTaken,
|
||||
int openChestCount,
|
||||
BaseDungeonResult.DungeonEndReason dungeonResult) {
|
||||
this.killedMonsters = killedMonsters;
|
||||
this.timeTaken = timeTaken;
|
||||
this.dungeonResult = dungeonResult;
|
||||
this.openChestCount = openChestCount;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,331 +1,331 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.activity.trialavatar.TrialAvatarActivityHandler;
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonWayPointNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.IntStream;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Getter;
|
||||
import lombok.NonNull;
|
||||
import lombok.val;
|
||||
|
||||
/**
|
||||
* TODO handle time limits TODO handle respawn points TODO handle team wipes and respawns TODO check
|
||||
* monster level and levelConfigMap
|
||||
*/
|
||||
public final class DungeonManager {
|
||||
@Getter private final Scene scene;
|
||||
@Getter private final DungeonData dungeonData;
|
||||
@Getter private final DungeonPassConfigData passConfigData;
|
||||
|
||||
@Getter private final int[] finishedConditions;
|
||||
private final IntSet rewardedPlayers = new IntOpenHashSet();
|
||||
private final Set<Integer> activeDungeonWayPoints = new HashSet<>();
|
||||
private boolean ended = false;
|
||||
private int newestWayPoint = 0;
|
||||
@Getter private int startSceneTime = 0;
|
||||
|
||||
DungeonTrialTeam trialTeam = null;
|
||||
|
||||
public DungeonManager(@NonNull Scene scene, @NonNull DungeonData dungeonData) {
|
||||
this.scene = scene;
|
||||
this.dungeonData = dungeonData;
|
||||
this.passConfigData = GameData.getDungeonPassConfigDataMap().get(dungeonData.getPassCond());
|
||||
this.finishedConditions = new int[passConfigData.getConds().size()];
|
||||
this.scene.setDungeonManager(this);
|
||||
}
|
||||
|
||||
public void triggerEvent(DungeonPassConditionType conditionType, int... params) {
|
||||
if (ended) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < passConfigData.getConds().size(); i++) {
|
||||
var cond = passConfigData.getConds().get(i);
|
||||
if (conditionType == cond.getCondType()) {
|
||||
if (getScene().getWorld().getServer().getDungeonSystem().triggerCondition(cond, params)) {
|
||||
finishedConditions[i] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isFinishedSuccessfully()) {
|
||||
finishDungeon();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isFinishedSuccessfully() {
|
||||
return LogicType.calculate(passConfigData.getLogicType(), finishedConditions);
|
||||
}
|
||||
|
||||
public int getLevelForMonster(int id) {
|
||||
// TODO should use levelConfigMap? and how?
|
||||
return dungeonData.getShowLevel();
|
||||
}
|
||||
|
||||
public boolean activateRespawnPoint(int pointId) {
|
||||
val respawnPoint = GameData.getScenePointEntryById(scene.getId(), pointId);
|
||||
|
||||
if (respawnPoint == null) {
|
||||
Grasscutter.getLogger().warn("trying to activate unknown respawn point {}", pointId);
|
||||
return false;
|
||||
}
|
||||
|
||||
scene.broadcastPacket(
|
||||
new PacketDungeonWayPointNotify(
|
||||
activeDungeonWayPoints.add(pointId), activeDungeonWayPoints));
|
||||
newestWayPoint = pointId;
|
||||
|
||||
Grasscutter.getLogger().debug("[unimplemented respawn] activated respawn point {}", pointId);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Nullable public Position getRespawnLocation() {
|
||||
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
|
||||
return null;
|
||||
}
|
||||
var pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
|
||||
return pointData.getTranPos() != null ? pointData.getTranPos() : pointData.getPos();
|
||||
}
|
||||
|
||||
public Position getRespawnRotation() {
|
||||
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
|
||||
return null;
|
||||
}
|
||||
val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
|
||||
return pointData.getRot() != null ? pointData.getRot() : null;
|
||||
}
|
||||
|
||||
public boolean getStatueDrops(Player player, boolean useCondensed, int groupId) {
|
||||
if (!isFinishedSuccessfully()
|
||||
|| dungeonData.getRewardPreviewData() == null
|
||||
|| dungeonData.getRewardPreviewData().getPreviewItems().length == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Already rewarded
|
||||
if (rewardedPlayers.contains(player.getUid())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!handleCost(player, useCondensed)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get and roll rewards.
|
||||
List<GameItem> rewards = new ArrayList<>(this.rollRewards(useCondensed));
|
||||
// Add rewards to player and send notification.
|
||||
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
|
||||
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
|
||||
|
||||
rewardedPlayers.add(player.getUid());
|
||||
|
||||
scene.getScriptManager().callEvent(new ScriptArgs(groupId, EventType.EVENT_DUNGEON_REWARD_GET));
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean handleCost(Player player, boolean useCondensed) {
|
||||
int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
|
||||
if (resinCost == 0) {
|
||||
return true;
|
||||
}
|
||||
if (useCondensed) {
|
||||
// Check if condensed resin is usable here.
|
||||
// For this, we use the following logic for now:
|
||||
// The normal resin cost of the dungeon has to be 20.
|
||||
if (resinCost != 20) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Spend the condensed resin and only proceed if the transaction succeeds.
|
||||
return player.getResinManager().useCondensedResin(1);
|
||||
} else if (dungeonData.getStatueCostID() == 106) {
|
||||
// Spend the resin and only proceed if the transaction succeeds.
|
||||
return player.getResinManager().useResin(resinCost);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private List<GameItem> rollRewards(boolean useCondensed) {
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
int dungeonId = this.dungeonData.getId();
|
||||
// If we have specific drop data for this dungeon, we use it.
|
||||
if (GameData.getDungeonDropDataMap().containsKey(dungeonId)) {
|
||||
List<DungeonDropEntry> dropEntries = GameData.getDungeonDropDataMap().get(dungeonId);
|
||||
|
||||
// Roll for each drop group.
|
||||
for (var entry : dropEntries) {
|
||||
// Determine the number of drops we get for this entry.
|
||||
int start = entry.getCounts().get(0);
|
||||
int end = entry.getCounts().get(entry.getCounts().size() - 1);
|
||||
var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
|
||||
|
||||
int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
|
||||
if (useCondensed) {
|
||||
amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
}
|
||||
|
||||
// Double rewards in multiplay mode, if specified.
|
||||
if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
|
||||
amount *= 2;
|
||||
}
|
||||
|
||||
// Roll items for this group.
|
||||
// Here, we have to handle stacking, or the client will not display results correctly.
|
||||
// For now, we use the following logic: If the possible drop item are a list of multiple
|
||||
// items,
|
||||
// we roll them separately. If not, we stack them. This should work out in practice, at
|
||||
// least
|
||||
// for the currently existing set of dungeons.
|
||||
if (entry.getItems().size() == 1) {
|
||||
rewards.add(new GameItem(entry.getItems().get(0), amount));
|
||||
} else {
|
||||
for (int i = 0; i < amount; i++) {
|
||||
// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
|
||||
// int itemId = entry.getItems().get(itemIndex);
|
||||
int itemId =
|
||||
Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
|
||||
rewards.add(new GameItem(itemId, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Otherwise, we fall back to the preview data.
|
||||
else {
|
||||
Grasscutter.getLogger()
|
||||
.info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
|
||||
for (ItemParamData param : dungeonData.getRewardPreviewData().getPreviewItems()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
}
|
||||
}
|
||||
|
||||
return rewards;
|
||||
}
|
||||
|
||||
public void applyTrialTeam(Player player) {
|
||||
if (getDungeonData() == null) return;
|
||||
|
||||
switch (getDungeonData().getType()) {
|
||||
// case DUNGEON_PLOT is handled by quest execs
|
||||
case DUNGEON_ACTIVITY -> {
|
||||
switch (getDungeonData().getPlayType()) {
|
||||
case DUNGEON_PLAY_TYPE_TRIAL_AVATAR -> {
|
||||
val activityHandler =
|
||||
player
|
||||
.getActivityManager()
|
||||
.getActivityHandlerAs(
|
||||
ActivityType.NEW_ACTIVITY_TRIAL_AVATAR, TrialAvatarActivityHandler.class);
|
||||
activityHandler.ifPresent(
|
||||
trialAvatarActivityHandler ->
|
||||
this.trialTeam = trialAvatarActivityHandler.getTrialAvatarDungeonTeam());
|
||||
}
|
||||
}
|
||||
}
|
||||
case DUNGEON_ELEMENT_CHALLENGE -> {} // TODO
|
||||
}
|
||||
|
||||
if (this.trialTeam != null) {
|
||||
player.getTeamManager().addTrialAvatars(trialTeam.trialAvatarIds);
|
||||
}
|
||||
}
|
||||
|
||||
public void unsetTrialTeam(Player player) {
|
||||
if (this.trialTeam == null) return;
|
||||
|
||||
player.getTeamManager().removeTrialAvatar();
|
||||
this.trialTeam = null;
|
||||
}
|
||||
|
||||
public void startDungeon() {
|
||||
this.startSceneTime = scene.getSceneTimeSeconds();
|
||||
scene
|
||||
.getPlayers()
|
||||
.forEach(
|
||||
p -> {
|
||||
p.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_ENTER_DUNGEON, dungeonData.getId());
|
||||
applyTrialTeam(p);
|
||||
});
|
||||
}
|
||||
|
||||
public void finishDungeon() {
|
||||
notifyEndDungeon(true);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.COMPLETED);
|
||||
}
|
||||
|
||||
public void notifyEndDungeon(boolean successfully) {
|
||||
scene
|
||||
.getPlayers()
|
||||
.forEach(
|
||||
p -> {
|
||||
// Quest trigger
|
||||
p.getQuestManager()
|
||||
.queueEvent(
|
||||
successfully
|
||||
? QuestContent.QUEST_CONTENT_FINISH_DUNGEON
|
||||
: QuestContent.QUEST_CONTENT_FAIL_DUNGEON,
|
||||
dungeonData.getId());
|
||||
|
||||
// Battle pass trigger
|
||||
if (dungeonData.getType().isCountsToBattlepass() && successfully) {
|
||||
p.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_FINISH_DUNGEON);
|
||||
}
|
||||
});
|
||||
scene
|
||||
.getScriptManager()
|
||||
.callEvent(new ScriptArgs(0, EventType.EVENT_DUNGEON_SETTLE, successfully ? 1 : 0));
|
||||
}
|
||||
|
||||
public void quitDungeon() {
|
||||
notifyEndDungeon(false);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.QUIT);
|
||||
}
|
||||
|
||||
public void failDungeon() {
|
||||
notifyEndDungeon(false);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.FAILED);
|
||||
}
|
||||
|
||||
public void endDungeon(BaseDungeonResult.DungeonEndReason endReason) {
|
||||
if (scene.getDungeonSettleListeners() != null) {
|
||||
scene.getDungeonSettleListeners().forEach(o -> o.onDungeonSettle(this, endReason));
|
||||
}
|
||||
ended = true;
|
||||
}
|
||||
|
||||
public void restartDungeon() {
|
||||
this.scene.setKilledMonsterCount(0);
|
||||
this.rewardedPlayers.clear();
|
||||
Arrays.fill(finishedConditions, 0);
|
||||
this.ended = false;
|
||||
this.activeDungeonWayPoints.clear();
|
||||
}
|
||||
|
||||
public void cleanUpScene() {
|
||||
this.scene.setDungeonManager(null);
|
||||
this.scene.setKilledMonsterCount(0);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.activity.trialavatar.TrialAvatarActivityHandler;
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonWayPointNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.IntStream;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Getter;
|
||||
import lombok.NonNull;
|
||||
import lombok.val;
|
||||
|
||||
/**
|
||||
* TODO handle time limits TODO handle respawn points TODO handle team wipes and respawns TODO check
|
||||
* monster level and levelConfigMap
|
||||
*/
|
||||
public final class DungeonManager {
|
||||
@Getter private final Scene scene;
|
||||
@Getter private final DungeonData dungeonData;
|
||||
@Getter private final DungeonPassConfigData passConfigData;
|
||||
|
||||
@Getter private final int[] finishedConditions;
|
||||
private final IntSet rewardedPlayers = new IntOpenHashSet();
|
||||
private final Set<Integer> activeDungeonWayPoints = new HashSet<>();
|
||||
private boolean ended = false;
|
||||
private int newestWayPoint = 0;
|
||||
@Getter private int startSceneTime = 0;
|
||||
|
||||
DungeonTrialTeam trialTeam = null;
|
||||
|
||||
public DungeonManager(@NonNull Scene scene, @NonNull DungeonData dungeonData) {
|
||||
this.scene = scene;
|
||||
this.dungeonData = dungeonData;
|
||||
this.passConfigData = GameData.getDungeonPassConfigDataMap().get(dungeonData.getPassCond());
|
||||
this.finishedConditions = new int[passConfigData.getConds().size()];
|
||||
this.scene.setDungeonManager(this);
|
||||
}
|
||||
|
||||
public void triggerEvent(DungeonPassConditionType conditionType, int... params) {
|
||||
if (ended) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < passConfigData.getConds().size(); i++) {
|
||||
var cond = passConfigData.getConds().get(i);
|
||||
if (conditionType == cond.getCondType()) {
|
||||
if (getScene().getWorld().getServer().getDungeonSystem().triggerCondition(cond, params)) {
|
||||
finishedConditions[i] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isFinishedSuccessfully()) {
|
||||
finishDungeon();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isFinishedSuccessfully() {
|
||||
return LogicType.calculate(passConfigData.getLogicType(), finishedConditions);
|
||||
}
|
||||
|
||||
public int getLevelForMonster(int id) {
|
||||
// TODO should use levelConfigMap? and how?
|
||||
return dungeonData.getShowLevel();
|
||||
}
|
||||
|
||||
public boolean activateRespawnPoint(int pointId) {
|
||||
val respawnPoint = GameData.getScenePointEntryById(scene.getId(), pointId);
|
||||
|
||||
if (respawnPoint == null) {
|
||||
Grasscutter.getLogger().warn("trying to activate unknown respawn point {}", pointId);
|
||||
return false;
|
||||
}
|
||||
|
||||
scene.broadcastPacket(
|
||||
new PacketDungeonWayPointNotify(
|
||||
activeDungeonWayPoints.add(pointId), activeDungeonWayPoints));
|
||||
newestWayPoint = pointId;
|
||||
|
||||
Grasscutter.getLogger().debug("[unimplemented respawn] activated respawn point {}", pointId);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Nullable public Position getRespawnLocation() {
|
||||
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
|
||||
return null;
|
||||
}
|
||||
var pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
|
||||
return pointData.getTranPos() != null ? pointData.getTranPos() : pointData.getPos();
|
||||
}
|
||||
|
||||
public Position getRespawnRotation() {
|
||||
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
|
||||
return null;
|
||||
}
|
||||
val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
|
||||
return pointData.getRot() != null ? pointData.getRot() : null;
|
||||
}
|
||||
|
||||
public boolean getStatueDrops(Player player, boolean useCondensed, int groupId) {
|
||||
if (!isFinishedSuccessfully()
|
||||
|| dungeonData.getRewardPreviewData() == null
|
||||
|| dungeonData.getRewardPreviewData().getPreviewItems().length == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Already rewarded
|
||||
if (rewardedPlayers.contains(player.getUid())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!handleCost(player, useCondensed)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get and roll rewards.
|
||||
List<GameItem> rewards = new ArrayList<>(this.rollRewards(useCondensed));
|
||||
// Add rewards to player and send notification.
|
||||
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
|
||||
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
|
||||
|
||||
rewardedPlayers.add(player.getUid());
|
||||
|
||||
scene.getScriptManager().callEvent(new ScriptArgs(groupId, EventType.EVENT_DUNGEON_REWARD_GET));
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean handleCost(Player player, boolean useCondensed) {
|
||||
int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
|
||||
if (resinCost == 0) {
|
||||
return true;
|
||||
}
|
||||
if (useCondensed) {
|
||||
// Check if condensed resin is usable here.
|
||||
// For this, we use the following logic for now:
|
||||
// The normal resin cost of the dungeon has to be 20.
|
||||
if (resinCost != 20) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Spend the condensed resin and only proceed if the transaction succeeds.
|
||||
return player.getResinManager().useCondensedResin(1);
|
||||
} else if (dungeonData.getStatueCostID() == 106) {
|
||||
// Spend the resin and only proceed if the transaction succeeds.
|
||||
return player.getResinManager().useResin(resinCost);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private List<GameItem> rollRewards(boolean useCondensed) {
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
int dungeonId = this.dungeonData.getId();
|
||||
// If we have specific drop data for this dungeon, we use it.
|
||||
if (GameData.getDungeonDropDataMap().containsKey(dungeonId)) {
|
||||
List<DungeonDropEntry> dropEntries = GameData.getDungeonDropDataMap().get(dungeonId);
|
||||
|
||||
// Roll for each drop group.
|
||||
for (var entry : dropEntries) {
|
||||
// Determine the number of drops we get for this entry.
|
||||
int start = entry.getCounts().get(0);
|
||||
int end = entry.getCounts().get(entry.getCounts().size() - 1);
|
||||
var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
|
||||
|
||||
int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
|
||||
if (useCondensed) {
|
||||
amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
}
|
||||
|
||||
// Double rewards in multiplay mode, if specified.
|
||||
if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
|
||||
amount *= 2;
|
||||
}
|
||||
|
||||
// Roll items for this group.
|
||||
// Here, we have to handle stacking, or the client will not display results correctly.
|
||||
// For now, we use the following logic: If the possible drop item are a list of multiple
|
||||
// items,
|
||||
// we roll them separately. If not, we stack them. This should work out in practice, at
|
||||
// least
|
||||
// for the currently existing set of dungeons.
|
||||
if (entry.getItems().size() == 1) {
|
||||
rewards.add(new GameItem(entry.getItems().get(0), amount));
|
||||
} else {
|
||||
for (int i = 0; i < amount; i++) {
|
||||
// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
|
||||
// int itemId = entry.getItems().get(itemIndex);
|
||||
int itemId =
|
||||
Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
|
||||
rewards.add(new GameItem(itemId, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Otherwise, we fall back to the preview data.
|
||||
else {
|
||||
Grasscutter.getLogger()
|
||||
.info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
|
||||
for (ItemParamData param : dungeonData.getRewardPreviewData().getPreviewItems()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
}
|
||||
}
|
||||
|
||||
return rewards;
|
||||
}
|
||||
|
||||
public void applyTrialTeam(Player player) {
|
||||
if (getDungeonData() == null) return;
|
||||
|
||||
switch (getDungeonData().getType()) {
|
||||
// case DUNGEON_PLOT is handled by quest execs
|
||||
case DUNGEON_ACTIVITY -> {
|
||||
switch (getDungeonData().getPlayType()) {
|
||||
case DUNGEON_PLAY_TYPE_TRIAL_AVATAR -> {
|
||||
val activityHandler =
|
||||
player
|
||||
.getActivityManager()
|
||||
.getActivityHandlerAs(
|
||||
ActivityType.NEW_ACTIVITY_TRIAL_AVATAR, TrialAvatarActivityHandler.class);
|
||||
activityHandler.ifPresent(
|
||||
trialAvatarActivityHandler ->
|
||||
this.trialTeam = trialAvatarActivityHandler.getTrialAvatarDungeonTeam());
|
||||
}
|
||||
}
|
||||
}
|
||||
case DUNGEON_ELEMENT_CHALLENGE -> {} // TODO
|
||||
}
|
||||
|
||||
if (this.trialTeam != null) {
|
||||
player.getTeamManager().addTrialAvatars(trialTeam.trialAvatarIds);
|
||||
}
|
||||
}
|
||||
|
||||
public void unsetTrialTeam(Player player) {
|
||||
if (this.trialTeam == null) return;
|
||||
|
||||
player.getTeamManager().removeTrialAvatar();
|
||||
this.trialTeam = null;
|
||||
}
|
||||
|
||||
public void startDungeon() {
|
||||
this.startSceneTime = scene.getSceneTimeSeconds();
|
||||
scene
|
||||
.getPlayers()
|
||||
.forEach(
|
||||
p -> {
|
||||
p.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_ENTER_DUNGEON, dungeonData.getId());
|
||||
applyTrialTeam(p);
|
||||
});
|
||||
}
|
||||
|
||||
public void finishDungeon() {
|
||||
notifyEndDungeon(true);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.COMPLETED);
|
||||
}
|
||||
|
||||
public void notifyEndDungeon(boolean successfully) {
|
||||
scene
|
||||
.getPlayers()
|
||||
.forEach(
|
||||
p -> {
|
||||
// Quest trigger
|
||||
p.getQuestManager()
|
||||
.queueEvent(
|
||||
successfully
|
||||
? QuestContent.QUEST_CONTENT_FINISH_DUNGEON
|
||||
: QuestContent.QUEST_CONTENT_FAIL_DUNGEON,
|
||||
dungeonData.getId());
|
||||
|
||||
// Battle pass trigger
|
||||
if (dungeonData.getType().isCountsToBattlepass() && successfully) {
|
||||
p.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_FINISH_DUNGEON);
|
||||
}
|
||||
});
|
||||
scene
|
||||
.getScriptManager()
|
||||
.callEvent(new ScriptArgs(0, EventType.EVENT_DUNGEON_SETTLE, successfully ? 1 : 0));
|
||||
}
|
||||
|
||||
public void quitDungeon() {
|
||||
notifyEndDungeon(false);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.QUIT);
|
||||
}
|
||||
|
||||
public void failDungeon() {
|
||||
notifyEndDungeon(false);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.FAILED);
|
||||
}
|
||||
|
||||
public void endDungeon(BaseDungeonResult.DungeonEndReason endReason) {
|
||||
if (scene.getDungeonSettleListeners() != null) {
|
||||
scene.getDungeonSettleListeners().forEach(o -> o.onDungeonSettle(this, endReason));
|
||||
}
|
||||
ended = true;
|
||||
}
|
||||
|
||||
public void restartDungeon() {
|
||||
this.scene.setKilledMonsterCount(0);
|
||||
this.rewardedPlayers.clear();
|
||||
Arrays.fill(finishedConditions, 0);
|
||||
this.ended = false;
|
||||
this.activeDungeonWayPoints.clear();
|
||||
}
|
||||
|
||||
public void cleanUpScene() {
|
||||
this.scene.setDungeonManager(null);
|
||||
this.scene.setKilledMonsterCount(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
|
||||
public interface DungeonSettleListener {
|
||||
void onDungeonSettle(DungeonManager dungeonManager, BaseDungeonResult.DungeonEndReason endReason);
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
|
||||
public interface DungeonSettleListener {
|
||||
void onDungeonSettle(DungeonManager dungeonManager, BaseDungeonResult.DungeonEndReason endReason);
|
||||
}
|
||||
|
||||
@@ -1,170 +1,170 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.ScenePointEntry;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
public class DungeonSystem extends BaseGameSystem {
|
||||
private static final BasicDungeonSettleListener basicDungeonSettleObserver =
|
||||
new BasicDungeonSettleListener();
|
||||
private final Int2ObjectMap<DungeonBaseHandler> passCondHandlers;
|
||||
|
||||
public DungeonSystem(GameServer server) {
|
||||
super(server);
|
||||
this.passCondHandlers = new Int2ObjectOpenHashMap<>();
|
||||
registerHandlers();
|
||||
}
|
||||
|
||||
public void registerHandlers() {
|
||||
this.registerHandlers(
|
||||
this.passCondHandlers,
|
||||
"emu.grasscutter.game.dungeons.pass_condition",
|
||||
DungeonBaseHandler.class);
|
||||
}
|
||||
|
||||
public <T> void registerHandlers(Int2ObjectMap<T> map, String packageName, Class<T> clazz) {
|
||||
Reflections reflections = new Reflections(packageName);
|
||||
var handlerClasses = reflections.getSubTypesOf(clazz);
|
||||
|
||||
for (var obj : handlerClasses) {
|
||||
this.registerPacketHandler(map, obj);
|
||||
}
|
||||
}
|
||||
|
||||
public <T> void registerPacketHandler(Int2ObjectMap<T> map, Class<? extends T> handlerClass) {
|
||||
try {
|
||||
DungeonValue opcode = handlerClass.getAnnotation(DungeonValue.class);
|
||||
|
||||
if (opcode == null || opcode.value() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
map.put(opcode.value().ordinal(), handlerClass.getDeclaredConstructor().newInstance());
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public void getEntryInfo(Player player, int pointId) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
|
||||
|
||||
if (entry == null) {
|
||||
// Error
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
|
||||
}
|
||||
|
||||
public boolean triggerCondition(
|
||||
DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
var handler = passCondHandlers.get(condition.getCondType().ordinal());
|
||||
|
||||
if (handler == null) {
|
||||
Grasscutter.getLogger()
|
||||
.debug("Could not trigger condition {} at {}", condition.getCondType(), params);
|
||||
return false;
|
||||
}
|
||||
|
||||
return handler.execute(condition, params);
|
||||
}
|
||||
|
||||
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger()
|
||||
.info(
|
||||
"{}({}) is trying to enter dungeon {}",
|
||||
player.getNickname(),
|
||||
player.getUid(),
|
||||
dungeonId);
|
||||
|
||||
int sceneId = data.getSceneId();
|
||||
var scene = player.getScene();
|
||||
scene.setPrevScene(sceneId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
|
||||
scene = player.getScene();
|
||||
scene.addDungeonSettleObserver(basicDungeonSettleObserver);
|
||||
}
|
||||
|
||||
scene.setPrevScenePoint(pointId);
|
||||
return true;
|
||||
}
|
||||
|
||||
/** used in tower dungeons handoff */
|
||||
public boolean handoffDungeon(
|
||||
Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger()
|
||||
.info(
|
||||
"{}({}) is trying to enter tower dungeon {}",
|
||||
player.getNickname(),
|
||||
player.getUid(),
|
||||
dungeonId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)) {
|
||||
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void exitDungeon(Player player) {
|
||||
Scene scene = player.getScene();
|
||||
|
||||
if (scene == null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get previous scene
|
||||
int prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
|
||||
|
||||
// Get previous position
|
||||
val dungeonManager = scene.getDungeonManager();
|
||||
DungeonData dungeonData = dungeonManager != null ? dungeonManager.getDungeonData() : null;
|
||||
Position prevPos = new Position(GameConstants.START_POSITION);
|
||||
|
||||
if (dungeonData != null) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
|
||||
|
||||
if (entry != null) {
|
||||
prevPos.set(entry.getPointData().getTranPos());
|
||||
}
|
||||
if (!dungeonManager.isFinishedSuccessfully()) {
|
||||
dungeonManager.quitDungeon();
|
||||
}
|
||||
|
||||
dungeonManager.unsetTrialTeam(player);
|
||||
}
|
||||
// clean temp team if it has
|
||||
player.getTeamManager().cleanTemporaryTeam();
|
||||
player.getTowerManager().clearEntry();
|
||||
|
||||
// Transfer player back to world
|
||||
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.ScenePointEntry;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
public class DungeonSystem extends BaseGameSystem {
|
||||
private static final BasicDungeonSettleListener basicDungeonSettleObserver =
|
||||
new BasicDungeonSettleListener();
|
||||
private final Int2ObjectMap<DungeonBaseHandler> passCondHandlers;
|
||||
|
||||
public DungeonSystem(GameServer server) {
|
||||
super(server);
|
||||
this.passCondHandlers = new Int2ObjectOpenHashMap<>();
|
||||
registerHandlers();
|
||||
}
|
||||
|
||||
public void registerHandlers() {
|
||||
this.registerHandlers(
|
||||
this.passCondHandlers,
|
||||
"emu.grasscutter.game.dungeons.pass_condition",
|
||||
DungeonBaseHandler.class);
|
||||
}
|
||||
|
||||
public <T> void registerHandlers(Int2ObjectMap<T> map, String packageName, Class<T> clazz) {
|
||||
Reflections reflections = new Reflections(packageName);
|
||||
var handlerClasses = reflections.getSubTypesOf(clazz);
|
||||
|
||||
for (var obj : handlerClasses) {
|
||||
this.registerPacketHandler(map, obj);
|
||||
}
|
||||
}
|
||||
|
||||
public <T> void registerPacketHandler(Int2ObjectMap<T> map, Class<? extends T> handlerClass) {
|
||||
try {
|
||||
DungeonValue opcode = handlerClass.getAnnotation(DungeonValue.class);
|
||||
|
||||
if (opcode == null || opcode.value() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
map.put(opcode.value().ordinal(), handlerClass.getDeclaredConstructor().newInstance());
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public void getEntryInfo(Player player, int pointId) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
|
||||
|
||||
if (entry == null) {
|
||||
// Error
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData()));
|
||||
}
|
||||
|
||||
public boolean triggerCondition(
|
||||
DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
var handler = passCondHandlers.get(condition.getCondType().ordinal());
|
||||
|
||||
if (handler == null) {
|
||||
Grasscutter.getLogger()
|
||||
.debug("Could not trigger condition {} at {}", condition.getCondType(), params);
|
||||
return false;
|
||||
}
|
||||
|
||||
return handler.execute(condition, params);
|
||||
}
|
||||
|
||||
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger()
|
||||
.info(
|
||||
"{}({}) is trying to enter dungeon {}",
|
||||
player.getNickname(),
|
||||
player.getUid(),
|
||||
dungeonId);
|
||||
|
||||
int sceneId = data.getSceneId();
|
||||
var scene = player.getScene();
|
||||
scene.setPrevScene(sceneId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
|
||||
scene = player.getScene();
|
||||
scene.addDungeonSettleObserver(basicDungeonSettleObserver);
|
||||
}
|
||||
|
||||
scene.setPrevScenePoint(pointId);
|
||||
return true;
|
||||
}
|
||||
|
||||
/** used in tower dungeons handoff */
|
||||
public boolean handoffDungeon(
|
||||
Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
Grasscutter.getLogger()
|
||||
.info(
|
||||
"{}({}) is trying to enter tower dungeon {}",
|
||||
player.getNickname(),
|
||||
player.getUid(),
|
||||
dungeonId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)) {
|
||||
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void exitDungeon(Player player) {
|
||||
Scene scene = player.getScene();
|
||||
|
||||
if (scene == null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get previous scene
|
||||
int prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
|
||||
|
||||
// Get previous position
|
||||
val dungeonManager = scene.getDungeonManager();
|
||||
DungeonData dungeonData = dungeonManager != null ? dungeonManager.getDungeonData() : null;
|
||||
Position prevPos = new Position(GameConstants.START_POSITION);
|
||||
|
||||
if (dungeonData != null) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
|
||||
|
||||
if (entry != null) {
|
||||
prevPos.set(entry.getPointData().getTranPos());
|
||||
}
|
||||
if (!dungeonManager.isFinishedSuccessfully()) {
|
||||
dungeonManager.quitDungeon();
|
||||
}
|
||||
|
||||
dungeonManager.unsetTrialTeam(player);
|
||||
}
|
||||
// clean temp team if it has
|
||||
player.getTeamManager().cleanTemporaryTeam();
|
||||
player.getTowerManager().clearEntry();
|
||||
|
||||
// Transfer player back to world
|
||||
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord;
|
||||
import java.util.List;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
public class DungeonTrialTeam {
|
||||
List<Integer> trialAvatarIds;
|
||||
TrialAvatarGrantRecord.GrantReason grantReason;
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord;
|
||||
import java.util.List;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
public class DungeonTrialTeam {
|
||||
List<Integer> trialAvatarIds;
|
||||
TrialAvatarGrantRecord.GrantReason grantReason;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface DungeonValue {
|
||||
DungeonPassConditionType value();
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface DungeonValue {
|
||||
DungeonPassConditionType value();
|
||||
}
|
||||
|
||||
@@ -1,40 +1,40 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult.DungeonEndReason;
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.TowerResult;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketTowerFloorRecordChangeNotify;
|
||||
|
||||
public class TowerDungeonSettleListener implements DungeonSettleListener {
|
||||
|
||||
@Override
|
||||
public void onDungeonSettle(DungeonManager dungeonManager, DungeonEndReason endReason) {
|
||||
var scene = dungeonManager.getScene();
|
||||
var dungeonData = dungeonManager.getDungeonData();
|
||||
if (scene.getLoadedGroups().stream()
|
||||
.anyMatch(
|
||||
g -> {
|
||||
var variables = scene.getScriptManager().getVariables(g.id);
|
||||
return variables != null
|
||||
&& variables.containsKey("stage")
|
||||
&& variables.get("stage") == 1;
|
||||
})) {
|
||||
return;
|
||||
}
|
||||
|
||||
var towerManager = scene.getPlayers().get(0).getTowerManager();
|
||||
|
||||
towerManager.notifyCurLevelRecordChangeWhenDone(3);
|
||||
scene.broadcastPacket(
|
||||
new PacketTowerFloorRecordChangeNotify(
|
||||
towerManager.getCurrentFloorId(), 3, towerManager.canEnterScheduleFloor()));
|
||||
|
||||
var challenge = scene.getChallenge();
|
||||
var dungeonStats =
|
||||
new DungeonEndStats(
|
||||
scene.getKilledMonsterCount(), challenge.getFinishedTime(), 0, endReason);
|
||||
var result = new TowerResult(dungeonData, dungeonStats, towerManager, challenge);
|
||||
|
||||
scene.broadcastPacket(new PacketDungeonSettleNotify(result));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult.DungeonEndReason;
|
||||
import emu.grasscutter.game.dungeons.dungeon_results.TowerResult;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketTowerFloorRecordChangeNotify;
|
||||
|
||||
public class TowerDungeonSettleListener implements DungeonSettleListener {
|
||||
|
||||
@Override
|
||||
public void onDungeonSettle(DungeonManager dungeonManager, DungeonEndReason endReason) {
|
||||
var scene = dungeonManager.getScene();
|
||||
var dungeonData = dungeonManager.getDungeonData();
|
||||
if (scene.getLoadedGroups().stream()
|
||||
.anyMatch(
|
||||
g -> {
|
||||
var variables = scene.getScriptManager().getVariables(g.id);
|
||||
return variables != null
|
||||
&& variables.containsKey("stage")
|
||||
&& variables.get("stage") == 1;
|
||||
})) {
|
||||
return;
|
||||
}
|
||||
|
||||
var towerManager = scene.getPlayers().get(0).getTowerManager();
|
||||
|
||||
towerManager.notifyCurLevelRecordChangeWhenDone(3);
|
||||
scene.broadcastPacket(
|
||||
new PacketTowerFloorRecordChangeNotify(
|
||||
towerManager.getCurrentFloorId(), 3, towerManager.canEnterScheduleFloor()));
|
||||
|
||||
var challenge = scene.getChallenge();
|
||||
var dungeonStats =
|
||||
new DungeonEndStats(
|
||||
scene.getKilledMonsterCount(), challenge.getFinishedTime(), 0, endReason);
|
||||
var result = new TowerResult(dungeonData, dungeonStats, towerManager, challenge);
|
||||
|
||||
scene.broadcastPacket(new PacketDungeonSettleNotify(result));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeCondType {
|
||||
CHALLENGE_COND_NONE, // 00
|
||||
CHALLENGE_COND_IN_TIME, // 01
|
||||
CHALLENGE_COND_ALL_TIME, // 02
|
||||
CHALLENGE_COND_KILL_COUNT, // 03
|
||||
CHALLENGE_COND_SURVIVE, // 04
|
||||
CHALLENGE_COND_TIME_INC, // 05
|
||||
CHALLENGE_COND_KILL_FAST, // 06
|
||||
CHALLENGE_COND_DOWN_LESS, // 07
|
||||
CHALLENGE_COND_BEATEN_LESS, // 08
|
||||
CHALLENGE_COND_UNNATURAL_COUNT, // 09
|
||||
CHALLENGE_COND_FROZEN_LESS, // 10
|
||||
CHALLENGE_COND_KILL_MONSTER, // 11
|
||||
CHALLENGE_COND_TRIGGER, // 12
|
||||
CHALLENGE_COND_GUARD_HP, // 13
|
||||
CHALLENGE_COND_TIME_DEC, // 14
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeCondType {
|
||||
CHALLENGE_COND_NONE, // 00
|
||||
CHALLENGE_COND_IN_TIME, // 01
|
||||
CHALLENGE_COND_ALL_TIME, // 02
|
||||
CHALLENGE_COND_KILL_COUNT, // 03
|
||||
CHALLENGE_COND_SURVIVE, // 04
|
||||
CHALLENGE_COND_TIME_INC, // 05
|
||||
CHALLENGE_COND_KILL_FAST, // 06
|
||||
CHALLENGE_COND_DOWN_LESS, // 07
|
||||
CHALLENGE_COND_BEATEN_LESS, // 08
|
||||
CHALLENGE_COND_UNNATURAL_COUNT, // 09
|
||||
CHALLENGE_COND_FROZEN_LESS, // 10
|
||||
CHALLENGE_COND_KILL_MONSTER, // 11
|
||||
CHALLENGE_COND_TRIGGER, // 12
|
||||
CHALLENGE_COND_GUARD_HP, // 13
|
||||
CHALLENGE_COND_TIME_DEC, // 14
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeEventMarkType {
|
||||
CHALLENGE_EVENT_NONE,
|
||||
FLIGHT_TIME,
|
||||
FLIGHT_GATHER_POINT,
|
||||
SUMMER_TIME_SPRINT_BOAT_TIME,
|
||||
SUMMER_TIME_SPRINT_BOAT_GATHER_POINT,
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeEventMarkType {
|
||||
CHALLENGE_EVENT_NONE,
|
||||
FLIGHT_TIME,
|
||||
FLIGHT_GATHER_POINT,
|
||||
SUMMER_TIME_SPRINT_BOAT_TIME,
|
||||
SUMMER_TIME_SPRINT_BOAT_GATHER_POINT,
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeRecordType {
|
||||
CHALLENGE_RECORD_TYPE_NONE,
|
||||
CHALLENGE_RECORD_TYPE_IN_TIME
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeRecordType {
|
||||
CHALLENGE_RECORD_TYPE_NONE,
|
||||
CHALLENGE_RECORD_TYPE_IN_TIME
|
||||
}
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeType {
|
||||
CHALLENGE_NONE, // 00
|
||||
CHALLENGE_KILL_COUNT, // 01
|
||||
CHALLENGE_KILL_COUNT_IN_TIME, // 02
|
||||
CHALLENGE_SURVIVE, // 03
|
||||
CHALLENGE_TIME_FLY, // 04
|
||||
CHALLENGE_KILL_COUNT_FAST, // 05
|
||||
CHALLENGE_KILL_COUNT_FROZEN_LESS, // 06
|
||||
CHALLENGE_KILL_MONSTER_IN_TIME, // 07
|
||||
CHALLENGE_TRIGGER_IN_TIME, // 08
|
||||
CHALLENGE_GUARD_HP, // 09
|
||||
CHALLENGE_KILL_COUNT_GUARD_HP, // 10
|
||||
CHALLENGE_TRIGGER_IN_TIME_FLY, // 11
|
||||
// unknown if position and time match from here on
|
||||
CHALLENGE_TRIGGER2_AVOID_TRIGGER1,
|
||||
CHALLENGE_FATHER_SUCC_IN_TIME,
|
||||
CHALLENGE_MONSTER_DAMAGE_COUNT,
|
||||
CHALLENGE_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_FREEZE_ENEMY_IN_TIME,
|
||||
CHALLENGE_CRYSTAL_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_SHEILD_ABSORB_DAMAGE_COUNT,
|
||||
CHALLENGE_SWIRL_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_DIE_LESS_IN_TIME,
|
||||
CHALLENGE_TRIGGER_COUNT,
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeType {
|
||||
CHALLENGE_NONE, // 00
|
||||
CHALLENGE_KILL_COUNT, // 01
|
||||
CHALLENGE_KILL_COUNT_IN_TIME, // 02
|
||||
CHALLENGE_SURVIVE, // 03
|
||||
CHALLENGE_TIME_FLY, // 04
|
||||
CHALLENGE_KILL_COUNT_FAST, // 05
|
||||
CHALLENGE_KILL_COUNT_FROZEN_LESS, // 06
|
||||
CHALLENGE_KILL_MONSTER_IN_TIME, // 07
|
||||
CHALLENGE_TRIGGER_IN_TIME, // 08
|
||||
CHALLENGE_GUARD_HP, // 09
|
||||
CHALLENGE_KILL_COUNT_GUARD_HP, // 10
|
||||
CHALLENGE_TRIGGER_IN_TIME_FLY, // 11
|
||||
// unknown if position and time match from here on
|
||||
CHALLENGE_TRIGGER2_AVOID_TRIGGER1,
|
||||
CHALLENGE_FATHER_SUCC_IN_TIME,
|
||||
CHALLENGE_MONSTER_DAMAGE_COUNT,
|
||||
CHALLENGE_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_FREEZE_ENEMY_IN_TIME,
|
||||
CHALLENGE_CRYSTAL_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_SHEILD_ABSORB_DAMAGE_COUNT,
|
||||
CHALLENGE_SWIRL_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_DIE_LESS_IN_TIME,
|
||||
CHALLENGE_TRIGGER_COUNT,
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum FatherChallengeProperty {
|
||||
DURATION,
|
||||
CUR_SUCC,
|
||||
CUR_FAIL,
|
||||
SUM_SUCC,
|
||||
SUM_FAIL
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum FatherChallengeProperty {
|
||||
DURATION,
|
||||
CUR_SUCC,
|
||||
CUR_FAIL,
|
||||
SUM_SUCC,
|
||||
SUM_FAIL
|
||||
}
|
||||
|
||||
@@ -1,44 +1,44 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public abstract class ChallengeFactory {
|
||||
private static final List<ChallengeFactoryHandler> challengeFactoryHandlers = new ArrayList<>();
|
||||
|
||||
static {
|
||||
challengeFactoryHandlers.add(new KillAndGuardChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterCountChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterInTimeChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterTimeChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new SurviveChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new TriggerInTimeChallengeFactoryHandler());
|
||||
}
|
||||
|
||||
public static WorldChallenge getChallenge(
|
||||
int localChallengeId,
|
||||
int challengeDataId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val challengeData = GameData.getDungeonChallengeConfigDataMap().get(challengeDataId);
|
||||
val challengeType = challengeData.getChallengeType();
|
||||
|
||||
for (var handler : challengeFactoryHandlers) {
|
||||
if (!handler.isThisType(challengeType)) {
|
||||
continue;
|
||||
}
|
||||
return handler.build(
|
||||
localChallengeId, challengeDataId, param3, param4, param5, param6, scene, group);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public abstract class ChallengeFactory {
|
||||
private static final List<ChallengeFactoryHandler> challengeFactoryHandlers = new ArrayList<>();
|
||||
|
||||
static {
|
||||
challengeFactoryHandlers.add(new KillAndGuardChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterCountChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterInTimeChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterTimeChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new SurviveChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new TriggerInTimeChallengeFactoryHandler());
|
||||
}
|
||||
|
||||
public static WorldChallenge getChallenge(
|
||||
int localChallengeId,
|
||||
int challengeDataId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val challengeData = GameData.getDungeonChallengeConfigDataMap().get(challengeDataId);
|
||||
val challengeType = challengeData.getChallengeType();
|
||||
|
||||
for (var handler : challengeFactoryHandlers) {
|
||||
if (!handler.isThisType(challengeType)) {
|
||||
continue;
|
||||
}
|
||||
return handler.build(
|
||||
localChallengeId, challengeDataId, param3, param4, param5, param6, scene, group);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
public interface ChallengeFactoryHandler {
|
||||
boolean isThisType(ChallengeType challengeType);
|
||||
|
||||
WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group);
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
public interface ChallengeFactoryHandler {
|
||||
boolean isThisType(ChallengeType challengeType);
|
||||
|
||||
WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int param3,
|
||||
int param4,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group);
|
||||
}
|
||||
|
||||
@@ -1,42 +1,42 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillAndGuardChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1,188,234101003,12,3030,0
|
||||
return challengeType == CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
}
|
||||
|
||||
@Override /*TODO check param4 == monstesToKill*/
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int groupId,
|
||||
int monstersToKill,
|
||||
int gadgetCFGId,
|
||||
int unused,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(monstersToKill, 0),
|
||||
0, // Limit
|
||||
monstersToKill, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new GuardTrigger(gadgetCFGId)));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillAndGuardChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1,188,234101003,12,3030,0
|
||||
return challengeType == CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
}
|
||||
|
||||
@Override /*TODO check param4 == monstesToKill*/
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int groupId,
|
||||
int monstersToKill,
|
||||
int gadgetCFGId,
|
||||
int unused,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(monstersToKill, 0),
|
||||
0, // Limit
|
||||
monstersToKill, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new GuardTrigger(gadgetCFGId)));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterCountChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1, 1, 241033003, 15, 0, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int groupId,
|
||||
int goal,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(goal, groupId),
|
||||
0, // Limit
|
||||
goal, // Goal
|
||||
List.of(new KillMonsterCountTrigger()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterCountChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1, 1, 241033003, 15, 0, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int groupId,
|
||||
int goal,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(goal, groupId),
|
||||
0, // Limit
|
||||
goal, // Goal
|
||||
List.of(new KillMonsterCountTrigger()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,40 +1,40 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180, 72, 240, 133220161, 133220161, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_MONSTER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int groupId,
|
||||
int targetCfgId,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit),
|
||||
timeLimit, // Limit
|
||||
0, // Goal
|
||||
List.of(new KillMonsterTrigger(targetCfgId), new InTimeTrigger()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180, 72, 240, 133220161, 133220161, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_MONSTER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int groupId,
|
||||
int targetCfgId,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit),
|
||||
timeLimit, // Limit
|
||||
0, // Goal
|
||||
List.of(new KillMonsterTrigger(targetCfgId), new InTimeTrigger()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,42 +1,42 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180,180,45,133108061,1,0
|
||||
// ActiveChallenge Fast with 1001, 5, 15, 240004005, 10, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT_IN_TIME
|
||||
|| challengeType == ChallengeType.CHALLENGE_KILL_COUNT_FAST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int groupId,
|
||||
int targetCount,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(targetCount, timeLimit),
|
||||
timeLimit, // Limit
|
||||
targetCount, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180,180,45,133108061,1,0
|
||||
// ActiveChallenge Fast with 1001, 5, 15, 240004005, 10, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT_IN_TIME
|
||||
|| challengeType == ChallengeType.CHALLENGE_KILL_COUNT_FAST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int groupId,
|
||||
int targetCount,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(targetCount, timeLimit),
|
||||
timeLimit, // Limit
|
||||
targetCount, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,40 +1,40 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_SURVIVE;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ForTimeTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class SurviveChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// grp 201055005
|
||||
// ActiveChallenge with 100, 56, 60, 0, 0, 0
|
||||
return challengeType == CHALLENGE_SURVIVE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeToSurvive,
|
||||
int unused4,
|
||||
int unused5,
|
||||
int unused6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeToSurvive),
|
||||
timeToSurvive, // Limit
|
||||
0, // Goal
|
||||
List.of(new ForTimeTrigger()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_SURVIVE;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ForTimeTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class SurviveChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// grp 201055005
|
||||
// ActiveChallenge with 100, 56, 60, 0, 0, 0
|
||||
return challengeType == CHALLENGE_SURVIVE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeToSurvive,
|
||||
int unused4,
|
||||
int unused5,
|
||||
int unused6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeToSurvive),
|
||||
timeToSurvive, // Limit
|
||||
0, // Goal
|
||||
List.of(new ForTimeTrigger()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,43 +1,43 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_TRIGGER_IN_TIME;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.TriggerGroupTriggerTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class TriggerInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// kill gadgets(explosive barrel) in time
|
||||
// ActiveChallenge with 56,201,20,2,201,4
|
||||
// open chest in time
|
||||
// ActiveChallenge with 666,202,30,7,202,1
|
||||
return challengeType == CHALLENGE_TRIGGER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int param4,
|
||||
int triggerTag,
|
||||
int triggerCount,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit, triggerCount),
|
||||
timeLimit, // Limit
|
||||
triggerCount, // Goal
|
||||
List.of(new InTimeTrigger(), new TriggerGroupTriggerTrigger(Integer.toString(triggerTag))));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_TRIGGER_IN_TIME;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.TriggerGroupTriggerTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class TriggerInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// kill gadgets(explosive barrel) in time
|
||||
// ActiveChallenge with 56,201,20,2,201,4
|
||||
// open chest in time
|
||||
// ActiveChallenge with 666,202,30,7,202,1
|
||||
return challengeType == CHALLENGE_TRIGGER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int param4,
|
||||
int triggerTag,
|
||||
int triggerCount,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit, triggerCount),
|
||||
timeLimit, // Limit
|
||||
triggerCount, // Goal
|
||||
List.of(new InTimeTrigger(), new TriggerGroupTriggerTrigger(Integer.toString(triggerTag))));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.scripts.data.SceneTrigger;
|
||||
|
||||
public abstract class ChallengeTrigger {
|
||||
public void onBegin(WorldChallenge challenge) {}
|
||||
|
||||
public void onFinish(WorldChallenge challenge) {}
|
||||
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {}
|
||||
|
||||
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget) {}
|
||||
|
||||
public void onCheckTimeout(WorldChallenge challenge) {}
|
||||
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {}
|
||||
|
||||
public void onGroupTrigger(WorldChallenge challenge, SceneTrigger trigger) {}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.scripts.data.SceneTrigger;
|
||||
|
||||
public abstract class ChallengeTrigger {
|
||||
public void onBegin(WorldChallenge challenge) {}
|
||||
|
||||
public void onFinish(WorldChallenge challenge) {}
|
||||
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {}
|
||||
|
||||
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget) {}
|
||||
|
||||
public void onCheckTimeout(WorldChallenge challenge) {}
|
||||
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {}
|
||||
|
||||
public void onGroupTrigger(WorldChallenge challenge, SceneTrigger trigger) {}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
|
||||
public class ForTimeTrigger extends ChallengeTrigger {
|
||||
@Override
|
||||
public void onCheckTimeout(WorldChallenge challenge) {
|
||||
var current = challenge.getScene().getSceneTimeSeconds();
|
||||
if (current - challenge.getStartedAt() > challenge.getTimeLimit()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
|
||||
public class ForTimeTrigger extends ChallengeTrigger {
|
||||
@Override
|
||||
public void onCheckTimeout(WorldChallenge challenge) {
|
||||
var current = challenge.getScene().getSceneTimeSeconds();
|
||||
if (current - challenge.getStartedAt() > challenge.getTimeLimit()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class GuardTrigger extends ChallengeTrigger {
|
||||
private final int entityToProtectCFGId;
|
||||
private int lastSendPercent = 100;
|
||||
|
||||
public GuardTrigger(int entityToProtectCFGId) {
|
||||
this.entityToProtectCFGId = entityToProtectCFGId;
|
||||
}
|
||||
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, 100));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {
|
||||
if (gadget.getConfigId() != entityToProtectCFGId) {
|
||||
return;
|
||||
}
|
||||
var curHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
|
||||
var maxHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
|
||||
int percent = (int) (curHp / maxHp);
|
||||
|
||||
if (percent != lastSendPercent) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));
|
||||
lastSendPercent = percent;
|
||||
}
|
||||
|
||||
if (percent <= 0) {
|
||||
challenge.fail();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class GuardTrigger extends ChallengeTrigger {
|
||||
private final int entityToProtectCFGId;
|
||||
private int lastSendPercent = 100;
|
||||
|
||||
public GuardTrigger(int entityToProtectCFGId) {
|
||||
this.entityToProtectCFGId = entityToProtectCFGId;
|
||||
}
|
||||
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, 100));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {
|
||||
if (gadget.getConfigId() != entityToProtectCFGId) {
|
||||
return;
|
||||
}
|
||||
var curHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
|
||||
var maxHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
|
||||
int percent = (int) (curHp / maxHp);
|
||||
|
||||
if (percent != lastSendPercent) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));
|
||||
lastSendPercent = percent;
|
||||
}
|
||||
|
||||
if (percent <= 0) {
|
||||
challenge.fail();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class KillMonsterCountTrigger extends ChallengeTrigger {
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
|
||||
|
||||
if (newScore >= challenge.getGoal()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class KillMonsterCountTrigger extends ChallengeTrigger {
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
|
||||
|
||||
if (newScore >= challenge.getGoal()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class KillMonsterTrigger extends ChallengeTrigger {
|
||||
private int monsterCfgId;
|
||||
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
if (monster.getConfigId() == monsterCfgId) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class KillMonsterTrigger extends ChallengeTrigger {
|
||||
private int monsterCfgId;
|
||||
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
if (monster.getConfigId() == monsterCfgId) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.scripts.data.SceneTrigger;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class TriggerGroupTriggerTrigger extends ChallengeTrigger {
|
||||
String triggerTag;
|
||||
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGroupTrigger(WorldChallenge challenge, SceneTrigger trigger) {
|
||||
if (!triggerTag.equals(trigger.getTag())) {
|
||||
return;
|
||||
}
|
||||
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, newScore));
|
||||
if (newScore >= challenge.getGoal()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.scripts.data.SceneTrigger;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class TriggerGroupTriggerTrigger extends ChallengeTrigger {
|
||||
String triggerTag;
|
||||
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGroupTrigger(WorldChallenge challenge, SceneTrigger trigger) {
|
||||
if (!triggerTag.equals(trigger.getTag())) {
|
||||
return;
|
||||
}
|
||||
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, newScore));
|
||||
if (newScore >= challenge.getGoal()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,77 +1,77 @@
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass.DungeonSettleNotify;
|
||||
import emu.grasscutter.net.proto.ParamListOuterClass;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
public class BaseDungeonResult {
|
||||
@Getter DungeonData dungeonData;
|
||||
@Getter DungeonEndStats dungeonStats;
|
||||
|
||||
public BaseDungeonResult(DungeonData dungeonData, DungeonEndStats dungeonStats) {
|
||||
this.dungeonData = dungeonData;
|
||||
this.dungeonStats = dungeonStats;
|
||||
}
|
||||
|
||||
protected void onProto(DungeonSettleNotify.Builder builder) {}
|
||||
|
||||
public final DungeonSettleNotify.Builder getProto() {
|
||||
var success = dungeonStats.getDungeonResult().isSuccess();
|
||||
var builder =
|
||||
DungeonSettleNotify.newBuilder()
|
||||
.setDungeonId(dungeonData.getId())
|
||||
.setIsSuccess(success)
|
||||
.setCloseTime(getCloseTime())
|
||||
.setResult(success ? 1 : 0);
|
||||
|
||||
// TODO check
|
||||
if (dungeonData.getSettleShows() != null) {
|
||||
for (int i = 0; i < dungeonData.getSettleShows().size(); i++) {
|
||||
var settle = dungeonData.getSettleShows().get(i);
|
||||
builder.putSettleShow(
|
||||
i + 1,
|
||||
switch (settle) {
|
||||
case SETTLE_SHOW_TIME_COST -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.addParamList(dungeonStats.getTimeTaken())
|
||||
.build();
|
||||
case SETTLE_SHOW_KILL_MONSTER_COUNT -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.addParamList(dungeonStats.getKilledMonsters())
|
||||
.build();
|
||||
default -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.build();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// TODO handle settle show
|
||||
|
||||
onProto(builder);
|
||||
|
||||
return builder;
|
||||
}
|
||||
|
||||
public int getCloseTime() {
|
||||
return Utils.getCurrentSeconds()
|
||||
+ switch (dungeonStats.getDungeonResult()) {
|
||||
case COMPLETED -> dungeonData.getSettleCountdownTime();
|
||||
case FAILED -> dungeonData.getFailSettleCountdownTime();
|
||||
case QUIT -> dungeonData.getQuitSettleCountdownTime();
|
||||
};
|
||||
}
|
||||
|
||||
public enum DungeonEndReason {
|
||||
COMPLETED,
|
||||
FAILED,
|
||||
QUIT;
|
||||
|
||||
public boolean isSuccess() {
|
||||
return this == COMPLETED;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass.DungeonSettleNotify;
|
||||
import emu.grasscutter.net.proto.ParamListOuterClass;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
public class BaseDungeonResult {
|
||||
@Getter DungeonData dungeonData;
|
||||
@Getter DungeonEndStats dungeonStats;
|
||||
|
||||
public BaseDungeonResult(DungeonData dungeonData, DungeonEndStats dungeonStats) {
|
||||
this.dungeonData = dungeonData;
|
||||
this.dungeonStats = dungeonStats;
|
||||
}
|
||||
|
||||
protected void onProto(DungeonSettleNotify.Builder builder) {}
|
||||
|
||||
public final DungeonSettleNotify.Builder getProto() {
|
||||
var success = dungeonStats.getDungeonResult().isSuccess();
|
||||
var builder =
|
||||
DungeonSettleNotify.newBuilder()
|
||||
.setDungeonId(dungeonData.getId())
|
||||
.setIsSuccess(success)
|
||||
.setCloseTime(getCloseTime())
|
||||
.setResult(success ? 1 : 0);
|
||||
|
||||
// TODO check
|
||||
if (dungeonData.getSettleShows() != null) {
|
||||
for (int i = 0; i < dungeonData.getSettleShows().size(); i++) {
|
||||
var settle = dungeonData.getSettleShows().get(i);
|
||||
builder.putSettleShow(
|
||||
i + 1,
|
||||
switch (settle) {
|
||||
case SETTLE_SHOW_TIME_COST -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.addParamList(dungeonStats.getTimeTaken())
|
||||
.build();
|
||||
case SETTLE_SHOW_KILL_MONSTER_COUNT -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.addParamList(dungeonStats.getKilledMonsters())
|
||||
.build();
|
||||
default -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.build();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// TODO handle settle show
|
||||
|
||||
onProto(builder);
|
||||
|
||||
return builder;
|
||||
}
|
||||
|
||||
public int getCloseTime() {
|
||||
return Utils.getCurrentSeconds()
|
||||
+ switch (dungeonStats.getDungeonResult()) {
|
||||
case COMPLETED -> dungeonData.getSettleCountdownTime();
|
||||
case FAILED -> dungeonData.getFailSettleCountdownTime();
|
||||
case QUIT -> dungeonData.getQuitSettleCountdownTime();
|
||||
};
|
||||
}
|
||||
|
||||
public enum DungeonEndReason {
|
||||
COMPLETED,
|
||||
FAILED,
|
||||
QUIT;
|
||||
|
||||
public boolean isSuccess() {
|
||||
return this == COMPLETED;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,54 +1,54 @@
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.tower.TowerManager;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass;
|
||||
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify;
|
||||
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify.ContinueStateType;
|
||||
|
||||
public class TowerResult extends BaseDungeonResult {
|
||||
WorldChallenge challenge;
|
||||
boolean canJump;
|
||||
boolean hasNextLevel;
|
||||
int nextFloorId;
|
||||
|
||||
public TowerResult(
|
||||
DungeonData dungeonData,
|
||||
DungeonEndStats dungeonStats,
|
||||
TowerManager towerManager,
|
||||
WorldChallenge challenge) {
|
||||
super(dungeonData, dungeonStats);
|
||||
this.challenge = challenge;
|
||||
this.canJump = towerManager.hasNextFloor();
|
||||
this.hasNextLevel = towerManager.hasNextLevel();
|
||||
this.nextFloorId = hasNextLevel ? 0 : towerManager.getNextFloorId();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
|
||||
var continueStatus = ContinueStateType.CONTINUE_STATE_TYPE_CAN_NOT_CONTINUE_VALUE;
|
||||
if (challenge.isSuccess() && canJump) {
|
||||
continueStatus =
|
||||
hasNextLevel
|
||||
? ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_LEVEL_VALUE
|
||||
: ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_FLOOR_VALUE;
|
||||
}
|
||||
|
||||
var towerLevelEndNotify =
|
||||
TowerLevelEndNotify.newBuilder()
|
||||
.setIsSuccess(challenge.isSuccess())
|
||||
.setContinueState(continueStatus)
|
||||
.addFinishedStarCondList(1)
|
||||
.addFinishedStarCondList(2)
|
||||
.addFinishedStarCondList(3)
|
||||
.addRewardItemList(
|
||||
ItemParamOuterClass.ItemParam.newBuilder().setItemId(201).setCount(1000).build());
|
||||
if (nextFloorId > 0 && canJump) {
|
||||
towerLevelEndNotify.setNextFloorId(nextFloorId);
|
||||
}
|
||||
builder.setTowerLevelEndNotify(towerLevelEndNotify);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.tower.TowerManager;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass;
|
||||
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify;
|
||||
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify.ContinueStateType;
|
||||
|
||||
public class TowerResult extends BaseDungeonResult {
|
||||
WorldChallenge challenge;
|
||||
boolean canJump;
|
||||
boolean hasNextLevel;
|
||||
int nextFloorId;
|
||||
|
||||
public TowerResult(
|
||||
DungeonData dungeonData,
|
||||
DungeonEndStats dungeonStats,
|
||||
TowerManager towerManager,
|
||||
WorldChallenge challenge) {
|
||||
super(dungeonData, dungeonStats);
|
||||
this.challenge = challenge;
|
||||
this.canJump = towerManager.hasNextFloor();
|
||||
this.hasNextLevel = towerManager.hasNextLevel();
|
||||
this.nextFloorId = hasNextLevel ? 0 : towerManager.getNextFloorId();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
|
||||
var continueStatus = ContinueStateType.CONTINUE_STATE_TYPE_CAN_NOT_CONTINUE_VALUE;
|
||||
if (challenge.isSuccess() && canJump) {
|
||||
continueStatus =
|
||||
hasNextLevel
|
||||
? ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_LEVEL_VALUE
|
||||
: ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_FLOOR_VALUE;
|
||||
}
|
||||
|
||||
var towerLevelEndNotify =
|
||||
TowerLevelEndNotify.newBuilder()
|
||||
.setIsSuccess(challenge.isSuccess())
|
||||
.setContinueState(continueStatus)
|
||||
.addFinishedStarCondList(1)
|
||||
.addFinishedStarCondList(2)
|
||||
.addFinishedStarCondList(3)
|
||||
.addRewardItemList(
|
||||
ItemParamOuterClass.ItemParam.newBuilder().setItemId(201).setCount(1000).build());
|
||||
if (nextFloorId > 0 && canJump) {
|
||||
towerLevelEndNotify.setNextFloorId(nextFloorId);
|
||||
}
|
||||
builder.setTowerLevelEndNotify(towerLevelEndNotify);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.TrialAvatarFirstPassDungeonNotifyOuterClass.TrialAvatarFirstPassDungeonNotify;
|
||||
|
||||
public class TrialAvatarDungeonResult extends BaseDungeonResult {
|
||||
int trialCharacterIndexId;
|
||||
|
||||
public TrialAvatarDungeonResult(
|
||||
DungeonData dungeonData, DungeonEndStats dungeonStats, int trialCharacterIndexId) {
|
||||
super(dungeonData, dungeonStats);
|
||||
this.trialCharacterIndexId = trialCharacterIndexId;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
|
||||
if (dungeonStats.getDungeonResult()
|
||||
== DungeonEndReason.COMPLETED) { // TODO check if its the first pass(?)
|
||||
builder.setTrialAvatarFirstPassDungeonNotify(
|
||||
TrialAvatarFirstPassDungeonNotify.newBuilder()
|
||||
.setTrialAvatarIndexId(trialCharacterIndexId));
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.TrialAvatarFirstPassDungeonNotifyOuterClass.TrialAvatarFirstPassDungeonNotify;
|
||||
|
||||
public class TrialAvatarDungeonResult extends BaseDungeonResult {
|
||||
int trialCharacterIndexId;
|
||||
|
||||
public TrialAvatarDungeonResult(
|
||||
DungeonData dungeonData, DungeonEndStats dungeonStats, int trialCharacterIndexId) {
|
||||
super(dungeonData, dungeonStats);
|
||||
this.trialCharacterIndexId = trialCharacterIndexId;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
|
||||
if (dungeonStats.getDungeonResult()
|
||||
== DungeonEndReason.COMPLETED) { // TODO check if its the first pass(?)
|
||||
builder.setTrialAvatarFirstPassDungeonNotify(
|
||||
TrialAvatarFirstPassDungeonNotify.newBuilder()
|
||||
.setTrialAvatarIndexId(trialCharacterIndexId));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonEntrySatisfiedConditionType {
|
||||
DUNGEON_ENTRY_CONDITION_NONE,
|
||||
DUNGEON_ENTRY_CONDITION_LEVEL,
|
||||
DUNGEON_ENTRY_CONDITION_QUEST
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonEntrySatisfiedConditionType {
|
||||
DUNGEON_ENTRY_CONDITION_NONE,
|
||||
DUNGEON_ENTRY_CONDITION_LEVEL,
|
||||
DUNGEON_ENTRY_CONDITION_QUEST
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonInvolveType {
|
||||
INVOLVE_NONE,
|
||||
INVOLVE_ONLY_SINGLE,
|
||||
INVOLVE_SINGLE_MULTIPLE
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonInvolveType {
|
||||
INVOLVE_NONE,
|
||||
INVOLVE_ONLY_SINGLE,
|
||||
INVOLVE_SINGLE_MULTIPLE
|
||||
}
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum DungeonPassConditionType implements IntValueEnum {
|
||||
DUNGEON_COND_NONE(0),
|
||||
DUNGEON_COND_KILL_MONSTER(3),
|
||||
DUNGEON_COND_KILL_GROUP_MONSTER(5),
|
||||
DUNGEON_COND_KILL_TYPE_MONSTER(7),
|
||||
DUNGEON_COND_FINISH_QUEST(9),
|
||||
DUNGEON_COND_KILL_MONSTER_COUNT(11), // TODO handle count
|
||||
DUNGEON_COND_IN_TIME(13), // Missing triggers and tracking
|
||||
DUNGEON_COND_FINISH_CHALLENGE(14),
|
||||
DUNGEON_COND_END_MULTISTAGE_PLAY(15) // Missing
|
||||
;
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
DungeonPassConditionType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getValue() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum DungeonPassConditionType implements IntValueEnum {
|
||||
DUNGEON_COND_NONE(0),
|
||||
DUNGEON_COND_KILL_MONSTER(3),
|
||||
DUNGEON_COND_KILL_GROUP_MONSTER(5),
|
||||
DUNGEON_COND_KILL_TYPE_MONSTER(7),
|
||||
DUNGEON_COND_FINISH_QUEST(9),
|
||||
DUNGEON_COND_KILL_MONSTER_COUNT(11), // TODO handle count
|
||||
DUNGEON_COND_IN_TIME(13), // Missing triggers and tracking
|
||||
DUNGEON_COND_FINISH_CHALLENGE(14),
|
||||
DUNGEON_COND_END_MULTISTAGE_PLAY(15) // Missing
|
||||
;
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
DungeonPassConditionType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getValue() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonPlayType {
|
||||
DUNGEON_PLAY_TYPE_NONE,
|
||||
DUNGEON_PLAY_TYPE_FOGGY_MAZE,
|
||||
DUNGEON_PLAY_TYPE_MIST_TRIAL,
|
||||
DUNGEON_PLAY_TYPE_TRIAL_AVATAR
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonPlayType {
|
||||
DUNGEON_PLAY_TYPE_NONE,
|
||||
DUNGEON_PLAY_TYPE_FOGGY_MAZE,
|
||||
DUNGEON_PLAY_TYPE_MIST_TRIAL,
|
||||
DUNGEON_PLAY_TYPE_TRIAL_AVATAR
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonSubType {
|
||||
DUNGEON_SUB_NONE,
|
||||
DUNGEON_SUB_BOSS,
|
||||
DUNGEON_SUB_TALENT,
|
||||
DUNGEON_SUB_WEAPON,
|
||||
DUNGEON_SUB_RELIQUARY
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonSubType {
|
||||
DUNGEON_SUB_NONE,
|
||||
DUNGEON_SUB_BOSS,
|
||||
DUNGEON_SUB_TALENT,
|
||||
DUNGEON_SUB_WEAPON,
|
||||
DUNGEON_SUB_RELIQUARY
|
||||
}
|
||||
|
||||
@@ -1,49 +1,49 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
public enum DungeonType {
|
||||
DUNGEON_NONE(false),
|
||||
DUNGEON_PLOT(true),
|
||||
DUNGEON_FIGHT(true),
|
||||
DUNGEON_DAILY_FIGHT(false),
|
||||
DUNGEON_WEEKLY_FIGHT(true),
|
||||
DUNGEON_DISCARDED(false),
|
||||
DUNGEON_TOWER(false),
|
||||
DUNGEON_BOSS(true),
|
||||
DUNGEON_ACTIVITY(false),
|
||||
DUNGEON_EFFIGY(false),
|
||||
DUNGEON_ELEMENT_CHALLENGE(true),
|
||||
DUNGEON_THEATRE_MECHANICUS(false),
|
||||
DUNGEON_FLEUR_FAIR(false),
|
||||
DUNGEON_CHANNELLER_SLAB_LOOP(false),
|
||||
DUNGEON_CHANNELLER_SLAB_ONE_OFF(false),
|
||||
DUNGEON_BLITZ_RUSH(true),
|
||||
DUNGEON_CHESS(false),
|
||||
DUNGEON_SUMO_COMBAT(false),
|
||||
DUNGEON_ROGUELIKE(false),
|
||||
DUNGEON_HACHI(false),
|
||||
DUNGEON_POTION(false),
|
||||
DUNGEON_MINI_ELDRITCH(false),
|
||||
DUNGEON_UGC(false),
|
||||
DUNGEON_GCG(false),
|
||||
DUNGEON_CRYSTAL_LINK(false),
|
||||
DUNGEON_IRODORI_CHESS(false),
|
||||
DUNGEON_ROGUE_DIARY(false),
|
||||
DUNGEON_DREAMLAND(false),
|
||||
DUNGEON_SUMMER_V2(true),
|
||||
DUNGEON_MUQADAS_POTION(false),
|
||||
DUNGEON_INSTABLE_SPRAY(false),
|
||||
DUNGEON_WIND_FIELD(false),
|
||||
DUNGEON_BIGWORLD_MIRROR(false),
|
||||
DUNGEON_FUNGUS_FIGHTER_TRAINING(false),
|
||||
DUNGEON_FUNGUS_FIGHTER_PLOT(false),
|
||||
DUNGEON_EFFIGY_CHALLENGE_V2(false),
|
||||
DUNGEON_CHAR_AMUSEMENT(false);
|
||||
|
||||
@Getter private final boolean countsToBattlepass;
|
||||
|
||||
DungeonType(boolean countsToBattlepass) {
|
||||
this.countsToBattlepass = countsToBattlepass;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
public enum DungeonType {
|
||||
DUNGEON_NONE(false),
|
||||
DUNGEON_PLOT(true),
|
||||
DUNGEON_FIGHT(true),
|
||||
DUNGEON_DAILY_FIGHT(false),
|
||||
DUNGEON_WEEKLY_FIGHT(true),
|
||||
DUNGEON_DISCARDED(false),
|
||||
DUNGEON_TOWER(false),
|
||||
DUNGEON_BOSS(true),
|
||||
DUNGEON_ACTIVITY(false),
|
||||
DUNGEON_EFFIGY(false),
|
||||
DUNGEON_ELEMENT_CHALLENGE(true),
|
||||
DUNGEON_THEATRE_MECHANICUS(false),
|
||||
DUNGEON_FLEUR_FAIR(false),
|
||||
DUNGEON_CHANNELLER_SLAB_LOOP(false),
|
||||
DUNGEON_CHANNELLER_SLAB_ONE_OFF(false),
|
||||
DUNGEON_BLITZ_RUSH(true),
|
||||
DUNGEON_CHESS(false),
|
||||
DUNGEON_SUMO_COMBAT(false),
|
||||
DUNGEON_ROGUELIKE(false),
|
||||
DUNGEON_HACHI(false),
|
||||
DUNGEON_POTION(false),
|
||||
DUNGEON_MINI_ELDRITCH(false),
|
||||
DUNGEON_UGC(false),
|
||||
DUNGEON_GCG(false),
|
||||
DUNGEON_CRYSTAL_LINK(false),
|
||||
DUNGEON_IRODORI_CHESS(false),
|
||||
DUNGEON_ROGUE_DIARY(false),
|
||||
DUNGEON_DREAMLAND(false),
|
||||
DUNGEON_SUMMER_V2(true),
|
||||
DUNGEON_MUQADAS_POTION(false),
|
||||
DUNGEON_INSTABLE_SPRAY(false),
|
||||
DUNGEON_WIND_FIELD(false),
|
||||
DUNGEON_BIGWORLD_MIRROR(false),
|
||||
DUNGEON_FUNGUS_FIGHTER_TRAINING(false),
|
||||
DUNGEON_FUNGUS_FIGHTER_PLOT(false),
|
||||
DUNGEON_EFFIGY_CHALLENGE_V2(false),
|
||||
DUNGEON_CHAR_AMUSEMENT(false);
|
||||
|
||||
@Getter private final boolean countsToBattlepass;
|
||||
|
||||
DungeonType(boolean countsToBattlepass) {
|
||||
this.countsToBattlepass = countsToBattlepass;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungunEntryType {
|
||||
DUNGEN_ENTRY_TYPE_NONE,
|
||||
DUNGEN_ENTRY_TYPE_AVATAR_EXP,
|
||||
DUNGEN_ENTRY_TYPE_WEAPON_PROMOTE,
|
||||
DUNGEN_ENTRY_TYPE_AVATAR_TALENT,
|
||||
DUNGEN_ENTRY_TYPE_RELIQUARY,
|
||||
DUNGEN_ENTRY_TYPE_SCOIN,
|
||||
DUNGEON_ENTRY_TYPE_OBSCURAE,
|
||||
DUNGEON_ENTRY_TYPE_NORMAL
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungunEntryType {
|
||||
DUNGEN_ENTRY_TYPE_NONE,
|
||||
DUNGEN_ENTRY_TYPE_AVATAR_EXP,
|
||||
DUNGEN_ENTRY_TYPE_WEAPON_PROMOTE,
|
||||
DUNGEN_ENTRY_TYPE_AVATAR_TALENT,
|
||||
DUNGEN_ENTRY_TYPE_RELIQUARY,
|
||||
DUNGEN_ENTRY_TYPE_SCOIN,
|
||||
DUNGEON_ENTRY_TYPE_OBSCURAE,
|
||||
DUNGEON_ENTRY_TYPE_NORMAL
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
public enum SettleShowType {
|
||||
SETTLE_SHOW_NONE(0),
|
||||
SETTLE_SHOW_TIME_COST(1),
|
||||
SETTLE_SHOW_OPEN_CHEST_COUNT(2),
|
||||
SETTLE_SHOW_KILL_MONSTER_COUNT(3),
|
||||
SETTLE_SHOW_BLACKSCREEN(4);
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
SettleShowType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
public enum SettleShowType {
|
||||
SETTLE_SHOW_NONE(0),
|
||||
SETTLE_SHOW_TIME_COST(1),
|
||||
SETTLE_SHOW_OPEN_CHEST_COUNT(2),
|
||||
SETTLE_SHOW_KILL_MONSTER_COUNT(3),
|
||||
SETTLE_SHOW_BLACKSCREEN(4);
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
SettleShowType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.game.dungeons.handlers;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
|
||||
public abstract class DungeonBaseHandler {
|
||||
|
||||
public abstract boolean execute(
|
||||
DungeonPassConfigData.DungeonPassCondition condition, int... params);
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.handlers;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
|
||||
public abstract class DungeonBaseHandler {
|
||||
|
||||
public abstract boolean execute(
|
||||
DungeonPassConfigData.DungeonPassCondition condition, int... params);
|
||||
}
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_NONE)
|
||||
public class BaseCondition extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_NONE)
|
||||
public class BaseCondition extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE)
|
||||
public class ConditionFinishChallenge extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0] || params[1] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE)
|
||||
public class ConditionFinishChallenge extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0] || params[1] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST)
|
||||
public class ConditionFinishQuest extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST)
|
||||
public class ConditionFinishQuest extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_IN_TIME)
|
||||
public class ConditionInTime extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] <= condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_IN_TIME)
|
||||
public class ConditionInTime extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] <= condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_GROUP_MONSTER)
|
||||
public class ConditionKillGroupMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_GROUP_MONSTER)
|
||||
public class ConditionKillGroupMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER)
|
||||
public class ConditionKillMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER)
|
||||
public class ConditionKillMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER_COUNT)
|
||||
public class ConditionKillMonsterCount extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] >= condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER_COUNT)
|
||||
public class ConditionKillMonsterCount extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] >= condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_TYPE_MONSTER)
|
||||
public class ConditionKillTypeMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_TYPE_MONSTER)
|
||||
public class ConditionKillTypeMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,308 +1,308 @@
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.config.ConfigEntityGadget;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.game.entity.gadget.*;
|
||||
import emu.grasscutter.game.entity.gadget.platform.BaseRoute;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.game.world.SceneGroupInstance;
|
||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
|
||||
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass;
|
||||
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
import emu.grasscutter.net.proto.VisionTypeOuterClass;
|
||||
import emu.grasscutter.scripts.EntityControllerScriptManager;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlatformStartRouteNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlatformStopRouteNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneTimeNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.ProtoHelper;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.ToString;
|
||||
|
||||
@ToString(callSuper = true)
|
||||
public class EntityGadget extends EntityBaseGadget {
|
||||
@Getter private final GadgetData gadgetData;
|
||||
|
||||
@Getter(onMethod = @__(@Override))
|
||||
@Setter
|
||||
private int gadgetId;
|
||||
|
||||
@Getter private final Position bornPos;
|
||||
@Getter private final Position bornRot;
|
||||
@Getter @Setter private GameEntity owner = null;
|
||||
@Getter @Setter private List<GameEntity> children = new ArrayList<>();
|
||||
|
||||
@Getter private int state;
|
||||
@Getter @Setter private int pointType;
|
||||
@Getter private GadgetContent content;
|
||||
|
||||
@Getter(onMethod = @__(@Override), lazy = true)
|
||||
private final Int2FloatMap fightProperties = new Int2FloatOpenHashMap();
|
||||
|
||||
@Getter @Setter private SceneGadget metaGadget;
|
||||
@Nullable @Getter private ConfigEntityGadget configGadget;
|
||||
@Getter @Setter private BaseRoute routeConfig;
|
||||
|
||||
@Getter @Setter private int stopValue = 0; // Controller related, inited to zero
|
||||
@Getter @Setter private int startValue = 0; // Controller related, inited to zero
|
||||
@Getter @Setter private int ticksSinceChange;
|
||||
|
||||
public EntityGadget(Scene scene, int gadgetId, Position pos) {
|
||||
this(scene, gadgetId, pos, null, null);
|
||||
}
|
||||
|
||||
public EntityGadget(Scene scene, int gadgetId, Position pos, Position rot) {
|
||||
this(scene, gadgetId, pos, rot, null);
|
||||
}
|
||||
|
||||
public EntityGadget(
|
||||
Scene scene, int gadgetId, Position pos, Position rot, GadgetContent content) {
|
||||
super(scene, pos, rot);
|
||||
|
||||
this.gadgetData = GameData.getGadgetDataMap().get(gadgetId);
|
||||
if (gadgetData != null && gadgetData.getJsonName() != null) {
|
||||
this.configGadget = GameData.getGadgetConfigData().get(gadgetData.getJsonName());
|
||||
}
|
||||
|
||||
this.id = this.getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
||||
this.gadgetId = gadgetId;
|
||||
this.content = content;
|
||||
this.bornPos = this.getPosition().clone();
|
||||
this.bornRot = this.getRotation().clone();
|
||||
this.fillFightProps(configGadget);
|
||||
|
||||
if (GameData.getGadgetMappingMap().containsKey(gadgetId)) {
|
||||
String controllerName = GameData.getGadgetMappingMap().get(gadgetId).getServerController();
|
||||
this.setEntityController(EntityControllerScriptManager.getGadgetController(controllerName));
|
||||
}
|
||||
}
|
||||
|
||||
public void setState(int state) {
|
||||
this.state = state;
|
||||
// Cache the gadget state
|
||||
if (metaGadget != null && metaGadget.group != null) {
|
||||
var instance = getScene().getScriptManager().getCachedGroupInstanceById(metaGadget.group.id);
|
||||
if (instance != null) instance.cacheGadgetState(metaGadget, state);
|
||||
}
|
||||
}
|
||||
|
||||
public void updateState(int state) {
|
||||
if (state == this.getState()) return; // Don't triggers events
|
||||
|
||||
this.setState(state);
|
||||
ticksSinceChange = getScene().getSceneTimeSeconds();
|
||||
this.getScene().broadcastPacket(new PacketGadgetStateNotify(this, state));
|
||||
getScene()
|
||||
.getScriptManager()
|
||||
.callEvent(
|
||||
new ScriptArgs(
|
||||
this.getGroupId(), EventType.EVENT_GADGET_STATE_CHANGE, state, this.getConfigId()));
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true) // Dont use!
|
||||
public void setContent(GadgetContent content) {
|
||||
this.content = this.content == null ? content : this.content;
|
||||
}
|
||||
|
||||
// TODO refactor
|
||||
public void buildContent() {
|
||||
if (this.getContent() != null
|
||||
|| this.getGadgetData() == null
|
||||
|| this.getGadgetData().getType() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.content =
|
||||
switch (this.getGadgetData().getType()) {
|
||||
case GatherPoint -> new GadgetGatherPoint(this);
|
||||
case GatherObject -> new GadgetGatherObject(this);
|
||||
case Worktop, SealGadget -> new GadgetWorktop(this);
|
||||
case RewardStatue -> new GadgetRewardStatue(this);
|
||||
case Chest -> new GadgetChest(this);
|
||||
case Gadget -> new GadgetObject(this);
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInteract(Player player, GadgetInteractReq interactReq) {
|
||||
if (this.getContent() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
boolean shouldDelete = this.getContent().onInteract(player, interactReq);
|
||||
|
||||
if (shouldDelete) {
|
||||
this.getScene().killEntity(this);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCreate() {
|
||||
// Lua event
|
||||
getScene()
|
||||
.getScriptManager()
|
||||
.callEvent(
|
||||
new ScriptArgs(this.getGroupId(), EventType.EVENT_GADGET_CREATE, this.getConfigId()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRemoved() {
|
||||
super.onRemoved();
|
||||
if (!children.isEmpty()) {
|
||||
getScene().removeEntities(children, VisionTypeOuterClass.VisionType.VISION_TYPE_REMOVE);
|
||||
children.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDeath(int killerId) {
|
||||
super.onDeath(killerId); // Invoke super class's onDeath() method.
|
||||
|
||||
if (this.getSpawnEntry() != null) {
|
||||
this.getScene().getDeadSpawnedEntities().add(getSpawnEntry());
|
||||
}
|
||||
if (getScene().getChallenge() != null) {
|
||||
getScene().getChallenge().onGadgetDeath(this);
|
||||
}
|
||||
getScene()
|
||||
.getScriptManager()
|
||||
.callEvent(
|
||||
new ScriptArgs(this.getGroupId(), EventType.EVENT_ANY_GADGET_DIE, this.getConfigId()));
|
||||
|
||||
SceneGroupInstance groupInstance =
|
||||
getScene().getScriptManager().getCachedGroupInstanceById(this.getGroupId());
|
||||
if (groupInstance != null && metaGadget != null)
|
||||
groupInstance.getDeadEntities().add(metaGadget.config_id);
|
||||
}
|
||||
|
||||
public boolean startPlatform() {
|
||||
if (routeConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (routeConfig.isStarted()) {
|
||||
return true;
|
||||
}
|
||||
getScene().broadcastPacket(new PacketSceneTimeNotify(getScene()));
|
||||
routeConfig.startRoute(getScene());
|
||||
getScene().broadcastPacket(new PacketPlatformStartRouteNotify(this));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean stopPlatform() {
|
||||
if (routeConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!routeConfig.isStarted()) {
|
||||
return true;
|
||||
}
|
||||
routeConfig.stopRoute(getScene());
|
||||
getScene().broadcastPacket(new PacketPlatformStopRouteNotify(this));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SceneEntityInfo toProto() {
|
||||
EntityAuthorityInfo authority =
|
||||
EntityAuthorityInfo.newBuilder()
|
||||
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
|
||||
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
|
||||
.setAiInfo(
|
||||
SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(bornPos.toProto()))
|
||||
.setBornPos(bornPos.toProto())
|
||||
.build();
|
||||
|
||||
SceneEntityInfo.Builder entityInfo =
|
||||
SceneEntityInfo.newBuilder()
|
||||
.setEntityId(getId())
|
||||
.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_GADGET)
|
||||
.setMotionInfo(
|
||||
MotionInfo.newBuilder()
|
||||
.setPos(getPosition().toProto())
|
||||
.setRot(getRotation().toProto())
|
||||
.setSpeed(Vector.newBuilder()))
|
||||
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
|
||||
.setEntityClientData(EntityClientData.newBuilder())
|
||||
.setEntityAuthorityInfo(authority)
|
||||
.setLifeState(1);
|
||||
|
||||
PropPair pair =
|
||||
PropPair.newBuilder()
|
||||
.setType(PlayerProperty.PROP_LEVEL.getId())
|
||||
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 1))
|
||||
.build();
|
||||
entityInfo.addPropList(pair);
|
||||
|
||||
// We do not use the getter to null check because the getter will create a fight prop map if it
|
||||
// is null
|
||||
if (this.fightProperties != null) {
|
||||
addAllFightPropsToEntityInfo(entityInfo);
|
||||
}
|
||||
|
||||
SceneGadgetInfo.Builder gadgetInfo =
|
||||
SceneGadgetInfo.newBuilder()
|
||||
.setGadgetId(this.getGadgetId())
|
||||
.setGroupId(this.getGroupId())
|
||||
.setConfigId(this.getConfigId())
|
||||
.setGadgetState(this.getState())
|
||||
.setIsEnableInteract(true)
|
||||
.setAuthorityPeerId(this.getScene().getWorld().getHostPeerId());
|
||||
|
||||
if (this.metaGadget != null) {
|
||||
gadgetInfo.setDraftId(this.metaGadget.draft_id);
|
||||
}
|
||||
|
||||
if (owner != null) {
|
||||
gadgetInfo.setOwnerEntityId(owner.getId());
|
||||
}
|
||||
|
||||
if (this.getContent() != null) {
|
||||
this.getContent().onBuildProto(gadgetInfo);
|
||||
}
|
||||
|
||||
if (routeConfig != null) {
|
||||
gadgetInfo.setPlatform(getPlatformInfo());
|
||||
}
|
||||
|
||||
entityInfo.setGadget(gadgetInfo);
|
||||
|
||||
return entityInfo.build();
|
||||
}
|
||||
|
||||
public PlatformInfoOuterClass.PlatformInfo.Builder getPlatformInfo() {
|
||||
if (routeConfig != null) {
|
||||
return routeConfig.toProto();
|
||||
}
|
||||
|
||||
return PlatformInfoOuterClass.PlatformInfo.newBuilder();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.config.ConfigEntityGadget;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.game.entity.gadget.*;
|
||||
import emu.grasscutter.game.entity.gadget.platform.BaseRoute;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.game.world.SceneGroupInstance;
|
||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
|
||||
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass;
|
||||
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
import emu.grasscutter.net.proto.VisionTypeOuterClass;
|
||||
import emu.grasscutter.scripts.EntityControllerScriptManager;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlatformStartRouteNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketPlatformStopRouteNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneTimeNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.ProtoHelper;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.ToString;
|
||||
|
||||
@ToString(callSuper = true)
|
||||
public class EntityGadget extends EntityBaseGadget {
|
||||
@Getter private final GadgetData gadgetData;
|
||||
|
||||
@Getter(onMethod = @__(@Override))
|
||||
@Setter
|
||||
private int gadgetId;
|
||||
|
||||
@Getter private final Position bornPos;
|
||||
@Getter private final Position bornRot;
|
||||
@Getter @Setter private GameEntity owner = null;
|
||||
@Getter @Setter private List<GameEntity> children = new ArrayList<>();
|
||||
|
||||
@Getter private int state;
|
||||
@Getter @Setter private int pointType;
|
||||
@Getter private GadgetContent content;
|
||||
|
||||
@Getter(onMethod = @__(@Override), lazy = true)
|
||||
private final Int2FloatMap fightProperties = new Int2FloatOpenHashMap();
|
||||
|
||||
@Getter @Setter private SceneGadget metaGadget;
|
||||
@Nullable @Getter private ConfigEntityGadget configGadget;
|
||||
@Getter @Setter private BaseRoute routeConfig;
|
||||
|
||||
@Getter @Setter private int stopValue = 0; // Controller related, inited to zero
|
||||
@Getter @Setter private int startValue = 0; // Controller related, inited to zero
|
||||
@Getter @Setter private int ticksSinceChange;
|
||||
|
||||
public EntityGadget(Scene scene, int gadgetId, Position pos) {
|
||||
this(scene, gadgetId, pos, null, null);
|
||||
}
|
||||
|
||||
public EntityGadget(Scene scene, int gadgetId, Position pos, Position rot) {
|
||||
this(scene, gadgetId, pos, rot, null);
|
||||
}
|
||||
|
||||
public EntityGadget(
|
||||
Scene scene, int gadgetId, Position pos, Position rot, GadgetContent content) {
|
||||
super(scene, pos, rot);
|
||||
|
||||
this.gadgetData = GameData.getGadgetDataMap().get(gadgetId);
|
||||
if (gadgetData != null && gadgetData.getJsonName() != null) {
|
||||
this.configGadget = GameData.getGadgetConfigData().get(gadgetData.getJsonName());
|
||||
}
|
||||
|
||||
this.id = this.getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
||||
this.gadgetId = gadgetId;
|
||||
this.content = content;
|
||||
this.bornPos = this.getPosition().clone();
|
||||
this.bornRot = this.getRotation().clone();
|
||||
this.fillFightProps(configGadget);
|
||||
|
||||
if (GameData.getGadgetMappingMap().containsKey(gadgetId)) {
|
||||
String controllerName = GameData.getGadgetMappingMap().get(gadgetId).getServerController();
|
||||
this.setEntityController(EntityControllerScriptManager.getGadgetController(controllerName));
|
||||
}
|
||||
}
|
||||
|
||||
public void setState(int state) {
|
||||
this.state = state;
|
||||
// Cache the gadget state
|
||||
if (metaGadget != null && metaGadget.group != null) {
|
||||
var instance = getScene().getScriptManager().getCachedGroupInstanceById(metaGadget.group.id);
|
||||
if (instance != null) instance.cacheGadgetState(metaGadget, state);
|
||||
}
|
||||
}
|
||||
|
||||
public void updateState(int state) {
|
||||
if (state == this.getState()) return; // Don't triggers events
|
||||
|
||||
this.setState(state);
|
||||
ticksSinceChange = getScene().getSceneTimeSeconds();
|
||||
this.getScene().broadcastPacket(new PacketGadgetStateNotify(this, state));
|
||||
getScene()
|
||||
.getScriptManager()
|
||||
.callEvent(
|
||||
new ScriptArgs(
|
||||
this.getGroupId(), EventType.EVENT_GADGET_STATE_CHANGE, state, this.getConfigId()));
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true) // Dont use!
|
||||
public void setContent(GadgetContent content) {
|
||||
this.content = this.content == null ? content : this.content;
|
||||
}
|
||||
|
||||
// TODO refactor
|
||||
public void buildContent() {
|
||||
if (this.getContent() != null
|
||||
|| this.getGadgetData() == null
|
||||
|| this.getGadgetData().getType() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.content =
|
||||
switch (this.getGadgetData().getType()) {
|
||||
case GatherPoint -> new GadgetGatherPoint(this);
|
||||
case GatherObject -> new GadgetGatherObject(this);
|
||||
case Worktop, SealGadget -> new GadgetWorktop(this);
|
||||
case RewardStatue -> new GadgetRewardStatue(this);
|
||||
case Chest -> new GadgetChest(this);
|
||||
case Gadget -> new GadgetObject(this);
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInteract(Player player, GadgetInteractReq interactReq) {
|
||||
if (this.getContent() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
boolean shouldDelete = this.getContent().onInteract(player, interactReq);
|
||||
|
||||
if (shouldDelete) {
|
||||
this.getScene().killEntity(this);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCreate() {
|
||||
// Lua event
|
||||
getScene()
|
||||
.getScriptManager()
|
||||
.callEvent(
|
||||
new ScriptArgs(this.getGroupId(), EventType.EVENT_GADGET_CREATE, this.getConfigId()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRemoved() {
|
||||
super.onRemoved();
|
||||
if (!children.isEmpty()) {
|
||||
getScene().removeEntities(children, VisionTypeOuterClass.VisionType.VISION_TYPE_REMOVE);
|
||||
children.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDeath(int killerId) {
|
||||
super.onDeath(killerId); // Invoke super class's onDeath() method.
|
||||
|
||||
if (this.getSpawnEntry() != null) {
|
||||
this.getScene().getDeadSpawnedEntities().add(getSpawnEntry());
|
||||
}
|
||||
if (getScene().getChallenge() != null) {
|
||||
getScene().getChallenge().onGadgetDeath(this);
|
||||
}
|
||||
getScene()
|
||||
.getScriptManager()
|
||||
.callEvent(
|
||||
new ScriptArgs(this.getGroupId(), EventType.EVENT_ANY_GADGET_DIE, this.getConfigId()));
|
||||
|
||||
SceneGroupInstance groupInstance =
|
||||
getScene().getScriptManager().getCachedGroupInstanceById(this.getGroupId());
|
||||
if (groupInstance != null && metaGadget != null)
|
||||
groupInstance.getDeadEntities().add(metaGadget.config_id);
|
||||
}
|
||||
|
||||
public boolean startPlatform() {
|
||||
if (routeConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (routeConfig.isStarted()) {
|
||||
return true;
|
||||
}
|
||||
getScene().broadcastPacket(new PacketSceneTimeNotify(getScene()));
|
||||
routeConfig.startRoute(getScene());
|
||||
getScene().broadcastPacket(new PacketPlatformStartRouteNotify(this));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean stopPlatform() {
|
||||
if (routeConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!routeConfig.isStarted()) {
|
||||
return true;
|
||||
}
|
||||
routeConfig.stopRoute(getScene());
|
||||
getScene().broadcastPacket(new PacketPlatformStopRouteNotify(this));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SceneEntityInfo toProto() {
|
||||
EntityAuthorityInfo authority =
|
||||
EntityAuthorityInfo.newBuilder()
|
||||
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
|
||||
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
|
||||
.setAiInfo(
|
||||
SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(bornPos.toProto()))
|
||||
.setBornPos(bornPos.toProto())
|
||||
.build();
|
||||
|
||||
SceneEntityInfo.Builder entityInfo =
|
||||
SceneEntityInfo.newBuilder()
|
||||
.setEntityId(getId())
|
||||
.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_GADGET)
|
||||
.setMotionInfo(
|
||||
MotionInfo.newBuilder()
|
||||
.setPos(getPosition().toProto())
|
||||
.setRot(getRotation().toProto())
|
||||
.setSpeed(Vector.newBuilder()))
|
||||
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
|
||||
.setEntityClientData(EntityClientData.newBuilder())
|
||||
.setEntityAuthorityInfo(authority)
|
||||
.setLifeState(1);
|
||||
|
||||
PropPair pair =
|
||||
PropPair.newBuilder()
|
||||
.setType(PlayerProperty.PROP_LEVEL.getId())
|
||||
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 1))
|
||||
.build();
|
||||
entityInfo.addPropList(pair);
|
||||
|
||||
// We do not use the getter to null check because the getter will create a fight prop map if it
|
||||
// is null
|
||||
if (this.fightProperties != null) {
|
||||
addAllFightPropsToEntityInfo(entityInfo);
|
||||
}
|
||||
|
||||
SceneGadgetInfo.Builder gadgetInfo =
|
||||
SceneGadgetInfo.newBuilder()
|
||||
.setGadgetId(this.getGadgetId())
|
||||
.setGroupId(this.getGroupId())
|
||||
.setConfigId(this.getConfigId())
|
||||
.setGadgetState(this.getState())
|
||||
.setIsEnableInteract(true)
|
||||
.setAuthorityPeerId(this.getScene().getWorld().getHostPeerId());
|
||||
|
||||
if (this.metaGadget != null) {
|
||||
gadgetInfo.setDraftId(this.metaGadget.draft_id);
|
||||
}
|
||||
|
||||
if (owner != null) {
|
||||
gadgetInfo.setOwnerEntityId(owner.getId());
|
||||
}
|
||||
|
||||
if (this.getContent() != null) {
|
||||
this.getContent().onBuildProto(gadgetInfo);
|
||||
}
|
||||
|
||||
if (routeConfig != null) {
|
||||
gadgetInfo.setPlatform(getPlatformInfo());
|
||||
}
|
||||
|
||||
entityInfo.setGadget(gadgetInfo);
|
||||
|
||||
return entityInfo.build();
|
||||
}
|
||||
|
||||
public PlatformInfoOuterClass.PlatformInfo.Builder getPlatformInfo() {
|
||||
if (routeConfig != null) {
|
||||
return routeConfig.toProto();
|
||||
}
|
||||
|
||||
return PlatformInfoOuterClass.PlatformInfo.newBuilder();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,82 +1,82 @@
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.*;
|
||||
import emu.grasscutter.scripts.data.SceneNPC;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import lombok.Getter;
|
||||
|
||||
public class EntityNPC extends GameEntity {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private final Position position;
|
||||
|
||||
@Getter(onMethod_ = @Override)
|
||||
private final Position rotation;
|
||||
|
||||
private final SceneNPC metaNpc;
|
||||
@Getter private final int suiteId;
|
||||
|
||||
public EntityNPC(Scene scene, SceneNPC metaNPC, int blockId, int suiteId) {
|
||||
super(scene);
|
||||
this.id = getScene().getWorld().getNextEntityId(EntityIdType.NPC);
|
||||
setConfigId(metaNPC.config_id);
|
||||
setGroupId(metaNPC.group.id);
|
||||
setBlockId(blockId);
|
||||
this.suiteId = suiteId;
|
||||
this.position = metaNPC.pos.clone();
|
||||
this.rotation = metaNPC.rot.clone();
|
||||
this.metaNpc = metaNPC;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEntityTypeId() {
|
||||
return this.metaNpc.npc_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Int2FloatMap getFightProperties() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SceneEntityInfoOuterClass.SceneEntityInfo toProto() {
|
||||
|
||||
EntityAuthorityInfoOuterClass.EntityAuthorityInfo authority =
|
||||
EntityAuthorityInfoOuterClass.EntityAuthorityInfo.newBuilder()
|
||||
.setAbilityInfo(AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo.newBuilder())
|
||||
.setRendererChangedInfo(
|
||||
EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo.newBuilder())
|
||||
.setAiInfo(
|
||||
SceneEntityAiInfoOuterClass.SceneEntityAiInfo.newBuilder()
|
||||
.setIsAiOpen(true)
|
||||
.setBornPos(getPosition().toProto()))
|
||||
.setBornPos(getPosition().toProto())
|
||||
.build();
|
||||
|
||||
SceneEntityInfoOuterClass.SceneEntityInfo.Builder entityInfo =
|
||||
SceneEntityInfoOuterClass.SceneEntityInfo.newBuilder()
|
||||
.setEntityId(getId())
|
||||
.setEntityType(ProtEntityTypeOuterClass.ProtEntityType.PROT_ENTITY_TYPE_NPC)
|
||||
.setMotionInfo(
|
||||
MotionInfoOuterClass.MotionInfo.newBuilder()
|
||||
.setPos(getPosition().toProto())
|
||||
.setRot(getRotation().toProto())
|
||||
.setSpeed(VectorOuterClass.Vector.newBuilder()))
|
||||
.addAnimatorParaList(
|
||||
AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair
|
||||
.newBuilder())
|
||||
.setEntityClientData(EntityClientDataOuterClass.EntityClientData.newBuilder())
|
||||
.setEntityAuthorityInfo(authority)
|
||||
.setLifeState(1);
|
||||
|
||||
entityInfo.setNpc(
|
||||
SceneNpcInfoOuterClass.SceneNpcInfo.newBuilder()
|
||||
.setNpcId(metaNpc.npc_id)
|
||||
.setBlockId(getBlockId())
|
||||
.build());
|
||||
|
||||
return entityInfo.build();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.*;
|
||||
import emu.grasscutter.scripts.data.SceneNPC;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import lombok.Getter;
|
||||
|
||||
public class EntityNPC extends GameEntity {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private final Position position;
|
||||
|
||||
@Getter(onMethod_ = @Override)
|
||||
private final Position rotation;
|
||||
|
||||
private final SceneNPC metaNpc;
|
||||
@Getter private final int suiteId;
|
||||
|
||||
public EntityNPC(Scene scene, SceneNPC metaNPC, int blockId, int suiteId) {
|
||||
super(scene);
|
||||
this.id = getScene().getWorld().getNextEntityId(EntityIdType.NPC);
|
||||
setConfigId(metaNPC.config_id);
|
||||
setGroupId(metaNPC.group.id);
|
||||
setBlockId(blockId);
|
||||
this.suiteId = suiteId;
|
||||
this.position = metaNPC.pos.clone();
|
||||
this.rotation = metaNPC.rot.clone();
|
||||
this.metaNpc = metaNPC;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEntityTypeId() {
|
||||
return this.metaNpc.npc_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Int2FloatMap getFightProperties() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SceneEntityInfoOuterClass.SceneEntityInfo toProto() {
|
||||
|
||||
EntityAuthorityInfoOuterClass.EntityAuthorityInfo authority =
|
||||
EntityAuthorityInfoOuterClass.EntityAuthorityInfo.newBuilder()
|
||||
.setAbilityInfo(AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo.newBuilder())
|
||||
.setRendererChangedInfo(
|
||||
EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo.newBuilder())
|
||||
.setAiInfo(
|
||||
SceneEntityAiInfoOuterClass.SceneEntityAiInfo.newBuilder()
|
||||
.setIsAiOpen(true)
|
||||
.setBornPos(getPosition().toProto()))
|
||||
.setBornPos(getPosition().toProto())
|
||||
.build();
|
||||
|
||||
SceneEntityInfoOuterClass.SceneEntityInfo.Builder entityInfo =
|
||||
SceneEntityInfoOuterClass.SceneEntityInfo.newBuilder()
|
||||
.setEntityId(getId())
|
||||
.setEntityType(ProtEntityTypeOuterClass.ProtEntityType.PROT_ENTITY_TYPE_NPC)
|
||||
.setMotionInfo(
|
||||
MotionInfoOuterClass.MotionInfo.newBuilder()
|
||||
.setPos(getPosition().toProto())
|
||||
.setRot(getRotation().toProto())
|
||||
.setSpeed(VectorOuterClass.Vector.newBuilder()))
|
||||
.addAnimatorParaList(
|
||||
AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair
|
||||
.newBuilder())
|
||||
.setEntityClientData(EntityClientDataOuterClass.EntityClientData.newBuilder())
|
||||
.setEntityAuthorityInfo(authority)
|
||||
.setLifeState(1);
|
||||
|
||||
entityInfo.setNpc(
|
||||
SceneNpcInfoOuterClass.SceneNpcInfo.newBuilder()
|
||||
.setNpcId(metaNpc.npc_id)
|
||||
.setBlockId(getBlockId())
|
||||
.build());
|
||||
|
||||
return entityInfo.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,33 +1,33 @@
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.game.entity.platform.EntitySolarIsotomaElevatorPlatform;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.EvtCreateGadgetNotifyOuterClass;
|
||||
import lombok.Getter;
|
||||
|
||||
public class EntitySolarIsotomaClientGadget extends EntityClientGadget {
|
||||
public static final int GADGET_ID = 41038001;
|
||||
public static final int ELEVATOR_GADGET_ID = 41038002;
|
||||
@Getter private EntityGadget platformGadget;
|
||||
|
||||
public EntitySolarIsotomaClientGadget(
|
||||
Scene scene, Player player, EvtCreateGadgetNotifyOuterClass.EvtCreateGadgetNotify notify) {
|
||||
super(scene, player, notify);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCreate() {
|
||||
// Create solar isotoma elevator and send to all.
|
||||
this.platformGadget =
|
||||
new EntitySolarIsotomaElevatorPlatform(
|
||||
this, getScene(), ELEVATOR_GADGET_ID, getPosition(), getRotation());
|
||||
getScene().addEntity(this.platformGadget);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRemoved() {
|
||||
// Remove solar isotoma elevator entity.
|
||||
getScene().removeEntity(this.platformGadget);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.game.entity.platform.EntitySolarIsotomaElevatorPlatform;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.EvtCreateGadgetNotifyOuterClass;
|
||||
import lombok.Getter;
|
||||
|
||||
public class EntitySolarIsotomaClientGadget extends EntityClientGadget {
|
||||
public static final int GADGET_ID = 41038001;
|
||||
public static final int ELEVATOR_GADGET_ID = 41038002;
|
||||
@Getter private EntityGadget platformGadget;
|
||||
|
||||
public EntitySolarIsotomaClientGadget(
|
||||
Scene scene, Player player, EvtCreateGadgetNotifyOuterClass.EvtCreateGadgetNotify notify) {
|
||||
super(scene, player, notify);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCreate() {
|
||||
// Create solar isotoma elevator and send to all.
|
||||
this.platformGadget =
|
||||
new EntitySolarIsotomaElevatorPlatform(
|
||||
this, getScene(), ELEVATOR_GADGET_ID, getPosition(), getRotation());
|
||||
getScene().addEntity(this.platformGadget);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRemoved() {
|
||||
// Remove solar isotoma elevator entity.
|
||||
getScene().removeEntity(this.platformGadget);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,125 +1,125 @@
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.config.ConfigEntityGadget;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
import emu.grasscutter.net.proto.VehicleInfoOuterClass.VehicleInfo;
|
||||
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.ProtoHelper;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
public class EntityVehicle extends EntityBaseGadget {
|
||||
|
||||
@Getter private final Player owner;
|
||||
|
||||
@Getter(onMethod = @__(@Override))
|
||||
private final Int2FloatMap fightProperties;
|
||||
|
||||
@Getter private final int pointId;
|
||||
@Getter private final int gadgetId;
|
||||
|
||||
@Getter @Setter private float curStamina;
|
||||
@Getter private final List<VehicleMember> vehicleMembers;
|
||||
@Nullable @Getter private ConfigEntityGadget configGadget;
|
||||
|
||||
public EntityVehicle(
|
||||
Scene scene, Player player, int gadgetId, int pointId, Position pos, Position rot) {
|
||||
super(scene, pos, rot);
|
||||
this.owner = player;
|
||||
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
||||
this.fightProperties = new Int2FloatOpenHashMap();
|
||||
this.gadgetId = gadgetId;
|
||||
this.pointId = pointId;
|
||||
this.curStamina = 240; // might be in configGadget.GCALKECLLLP.JBAKBEFIMBN.ANBMPHPOALP
|
||||
this.vehicleMembers = new ArrayList<>();
|
||||
GadgetData data = GameData.getGadgetDataMap().get(gadgetId);
|
||||
if (data != null && data.getJsonName() != null) {
|
||||
this.configGadget = GameData.getGadgetConfigData().get(data.getJsonName());
|
||||
}
|
||||
|
||||
fillFightProps(configGadget);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fillFightProps(ConfigEntityGadget configGadget) {
|
||||
super.fillFightProps(configGadget);
|
||||
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
|
||||
this.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SceneEntityInfo toProto() {
|
||||
|
||||
VehicleInfo vehicle =
|
||||
VehicleInfo.newBuilder()
|
||||
.setOwnerUid(this.owner.getUid())
|
||||
.setCurStamina(getCurStamina())
|
||||
.build();
|
||||
|
||||
EntityAuthorityInfo authority =
|
||||
EntityAuthorityInfo.newBuilder()
|
||||
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
|
||||
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
|
||||
.setAiInfo(
|
||||
SceneEntityAiInfo.newBuilder()
|
||||
.setIsAiOpen(true)
|
||||
.setBornPos(getPosition().toProto()))
|
||||
.setBornPos(getPosition().toProto())
|
||||
.build();
|
||||
|
||||
SceneGadgetInfo.Builder gadgetInfo =
|
||||
SceneGadgetInfo.newBuilder()
|
||||
.setGadgetId(this.getGadgetId())
|
||||
.setAuthorityPeerId(this.getOwner().getPeerId())
|
||||
.setIsEnableInteract(true)
|
||||
.setVehicleInfo(vehicle);
|
||||
|
||||
SceneEntityInfo.Builder entityInfo =
|
||||
SceneEntityInfo.newBuilder()
|
||||
.setEntityId(getId())
|
||||
.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_GADGET)
|
||||
.setMotionInfo(
|
||||
MotionInfo.newBuilder()
|
||||
.setPos(getPosition().toProto())
|
||||
.setRot(getRotation().toProto())
|
||||
.setSpeed(Vector.newBuilder()))
|
||||
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
|
||||
.setGadget(gadgetInfo)
|
||||
.setEntityAuthorityInfo(authority)
|
||||
.setLifeState(1);
|
||||
|
||||
PropPair pair =
|
||||
PropPair.newBuilder()
|
||||
.setType(PlayerProperty.PROP_LEVEL.getId())
|
||||
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 47))
|
||||
.build();
|
||||
|
||||
this.addAllFightPropsToEntityInfo(entityInfo);
|
||||
entityInfo.addPropList(pair);
|
||||
|
||||
return entityInfo.build();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.config.ConfigEntityGadget;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.EntityIdType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
|
||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
|
||||
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
|
||||
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
|
||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
import emu.grasscutter.net.proto.VehicleInfoOuterClass.VehicleInfo;
|
||||
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.ProtoHelper;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
public class EntityVehicle extends EntityBaseGadget {
|
||||
|
||||
@Getter private final Player owner;
|
||||
|
||||
@Getter(onMethod = @__(@Override))
|
||||
private final Int2FloatMap fightProperties;
|
||||
|
||||
@Getter private final int pointId;
|
||||
@Getter private final int gadgetId;
|
||||
|
||||
@Getter @Setter private float curStamina;
|
||||
@Getter private final List<VehicleMember> vehicleMembers;
|
||||
@Nullable @Getter private ConfigEntityGadget configGadget;
|
||||
|
||||
public EntityVehicle(
|
||||
Scene scene, Player player, int gadgetId, int pointId, Position pos, Position rot) {
|
||||
super(scene, pos, rot);
|
||||
this.owner = player;
|
||||
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
||||
this.fightProperties = new Int2FloatOpenHashMap();
|
||||
this.gadgetId = gadgetId;
|
||||
this.pointId = pointId;
|
||||
this.curStamina = 240; // might be in configGadget.GCALKECLLLP.JBAKBEFIMBN.ANBMPHPOALP
|
||||
this.vehicleMembers = new ArrayList<>();
|
||||
GadgetData data = GameData.getGadgetDataMap().get(gadgetId);
|
||||
if (data != null && data.getJsonName() != null) {
|
||||
this.configGadget = GameData.getGadgetConfigData().get(data.getJsonName());
|
||||
}
|
||||
|
||||
fillFightProps(configGadget);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fillFightProps(ConfigEntityGadget configGadget) {
|
||||
super.fillFightProps(configGadget);
|
||||
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
|
||||
this.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SceneEntityInfo toProto() {
|
||||
|
||||
VehicleInfo vehicle =
|
||||
VehicleInfo.newBuilder()
|
||||
.setOwnerUid(this.owner.getUid())
|
||||
.setCurStamina(getCurStamina())
|
||||
.build();
|
||||
|
||||
EntityAuthorityInfo authority =
|
||||
EntityAuthorityInfo.newBuilder()
|
||||
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
|
||||
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
|
||||
.setAiInfo(
|
||||
SceneEntityAiInfo.newBuilder()
|
||||
.setIsAiOpen(true)
|
||||
.setBornPos(getPosition().toProto()))
|
||||
.setBornPos(getPosition().toProto())
|
||||
.build();
|
||||
|
||||
SceneGadgetInfo.Builder gadgetInfo =
|
||||
SceneGadgetInfo.newBuilder()
|
||||
.setGadgetId(this.getGadgetId())
|
||||
.setAuthorityPeerId(this.getOwner().getPeerId())
|
||||
.setIsEnableInteract(true)
|
||||
.setVehicleInfo(vehicle);
|
||||
|
||||
SceneEntityInfo.Builder entityInfo =
|
||||
SceneEntityInfo.newBuilder()
|
||||
.setEntityId(getId())
|
||||
.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_GADGET)
|
||||
.setMotionInfo(
|
||||
MotionInfo.newBuilder()
|
||||
.setPos(getPosition().toProto())
|
||||
.setRot(getRotation().toProto())
|
||||
.setSpeed(Vector.newBuilder()))
|
||||
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
|
||||
.setGadget(gadgetInfo)
|
||||
.setEntityAuthorityInfo(authority)
|
||||
.setLifeState(1);
|
||||
|
||||
PropPair pair =
|
||||
PropPair.newBuilder()
|
||||
.setType(PlayerProperty.PROP_LEVEL.getId())
|
||||
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 47))
|
||||
.build();
|
||||
|
||||
this.addAllFightPropsToEntityInfo(entityInfo);
|
||||
entityInfo.addPropList(pair);
|
||||
|
||||
return entityInfo.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,37 +1,37 @@
|
||||
package emu.grasscutter.game.entity.gadget;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityClientGadget;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.AbilityGadgetInfoOuterClass;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import lombok.val;
|
||||
|
||||
public class GadgetAbility extends GadgetContent {
|
||||
private EntityClientGadget parent;
|
||||
|
||||
public GadgetAbility(EntityGadget gadget, EntityClientGadget parent) {
|
||||
super(gadget);
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public boolean onInteract(Player player, GadgetInteractReq req) {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void onBuildProto(SceneGadgetInfo.Builder gadgetInfo) {
|
||||
if (this.parent == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
val abilityGadgetInfo =
|
||||
AbilityGadgetInfoOuterClass.AbilityGadgetInfo.newBuilder()
|
||||
.setCampId(parent.getCampId())
|
||||
.setCampTargetType(parent.getCampType())
|
||||
.setTargetEntityId(parent.getId())
|
||||
.build();
|
||||
|
||||
gadgetInfo.setAbilityGadget(abilityGadgetInfo);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity.gadget;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityClientGadget;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.AbilityGadgetInfoOuterClass;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import lombok.val;
|
||||
|
||||
public class GadgetAbility extends GadgetContent {
|
||||
private EntityClientGadget parent;
|
||||
|
||||
public GadgetAbility(EntityGadget gadget, EntityClientGadget parent) {
|
||||
super(gadget);
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public boolean onInteract(Player player, GadgetInteractReq req) {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void onBuildProto(SceneGadgetInfo.Builder gadgetInfo) {
|
||||
if (this.parent == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
val abilityGadgetInfo =
|
||||
AbilityGadgetInfoOuterClass.AbilityGadgetInfo.newBuilder()
|
||||
.setCampId(parent.getCampId())
|
||||
.setCampTargetType(parent.getCampType())
|
||||
.setTargetEntityId(parent.getId())
|
||||
.build();
|
||||
|
||||
gadgetInfo.setAbilityGadget(abilityGadgetInfo);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,34 @@
|
||||
package emu.grasscutter.game.entity.gadget;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
|
||||
import emu.grasscutter.net.proto.ResinCostTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
|
||||
|
||||
public final class GadgetRewardStatue extends GadgetContent {
|
||||
|
||||
public GadgetRewardStatue(EntityGadget gadget) {
|
||||
super(gadget);
|
||||
}
|
||||
|
||||
public boolean onInteract(Player player, GadgetInteractReq req) {
|
||||
var dungeonManager = player.getScene().getDungeonManager();
|
||||
|
||||
if (player.getScene().getChallenge() instanceof DungeonChallenge) {
|
||||
var useCondensed =
|
||||
req.getResinCostType() == ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE;
|
||||
dungeonManager.getStatueDrops(player, useCondensed, getGadget().getGroupId());
|
||||
}
|
||||
|
||||
player.sendPacket(
|
||||
new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_STATUE));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void onBuildProto(SceneGadgetInfo.Builder gadgetInfo) {}
|
||||
}
|
||||
package emu.grasscutter.game.entity.gadget;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
|
||||
import emu.grasscutter.net.proto.ResinCostTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
|
||||
|
||||
public final class GadgetRewardStatue extends GadgetContent {
|
||||
|
||||
public GadgetRewardStatue(EntityGadget gadget) {
|
||||
super(gadget);
|
||||
}
|
||||
|
||||
public boolean onInteract(Player player, GadgetInteractReq req) {
|
||||
var dungeonManager = player.getScene().getDungeonManager();
|
||||
|
||||
if (player.getScene().getChallenge() instanceof DungeonChallenge) {
|
||||
var useCondensed =
|
||||
req.getResinCostType() == ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE;
|
||||
dungeonManager.getStatueDrops(player, useCondensed, getGadget().getGroupId());
|
||||
}
|
||||
|
||||
player.sendPacket(
|
||||
new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_STATUE));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void onBuildProto(SceneGadgetInfo.Builder gadgetInfo) {}
|
||||
}
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
package emu.grasscutter.game.entity.gadget.platform;
|
||||
|
||||
import emu.grasscutter.net.proto.MathQuaternionOuterClass.MathQuaternion;
|
||||
import emu.grasscutter.net.proto.MovingPlatformTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
/** TODO mostly hardcoded for EntitySolarIsotomaElevatorPlatform, should be more generic */
|
||||
public class AbilityRoute extends BaseRoute {
|
||||
|
||||
private final Position basePosition;
|
||||
|
||||
public AbilityRoute(
|
||||
Position startRot, boolean startRoute, boolean isActive, Position basePosition) {
|
||||
super(startRot, startRoute, isActive);
|
||||
this.basePosition = basePosition;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlatformInfoOuterClass.PlatformInfo.Builder toProto() {
|
||||
return super.toProto()
|
||||
.setStartRot(MathQuaternion.newBuilder().setW(1.0F))
|
||||
.setPosOffset(basePosition.toProto())
|
||||
.setRotOffset(MathQuaternion.newBuilder().setW(1.0F))
|
||||
.setMovingPlatformType(
|
||||
MovingPlatformTypeOuterClass.MovingPlatformType.MOVING_PLATFORM_TYPE_ABILITY);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity.gadget.platform;
|
||||
|
||||
import emu.grasscutter.net.proto.MathQuaternionOuterClass.MathQuaternion;
|
||||
import emu.grasscutter.net.proto.MovingPlatformTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
/** TODO mostly hardcoded for EntitySolarIsotomaElevatorPlatform, should be more generic */
|
||||
public class AbilityRoute extends BaseRoute {
|
||||
|
||||
private final Position basePosition;
|
||||
|
||||
public AbilityRoute(
|
||||
Position startRot, boolean startRoute, boolean isActive, Position basePosition) {
|
||||
super(startRot, startRoute, isActive);
|
||||
this.basePosition = basePosition;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlatformInfoOuterClass.PlatformInfo.Builder toProto() {
|
||||
return super.toProto()
|
||||
.setStartRot(MathQuaternion.newBuilder().setW(1.0F))
|
||||
.setPosOffset(basePosition.toProto())
|
||||
.setRotOffset(MathQuaternion.newBuilder().setW(1.0F))
|
||||
.setMovingPlatformType(
|
||||
MovingPlatformTypeOuterClass.MovingPlatformType.MOVING_PLATFORM_TYPE_ABILITY);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,83 +1,83 @@
|
||||
package emu.grasscutter.game.entity.gadget.platform;
|
||||
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.MathQuaternionOuterClass.MathQuaternion;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass.PlatformInfo;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
|
||||
public abstract class BaseRoute {
|
||||
@Getter @Setter private boolean isStarted;
|
||||
@Getter @Setter private boolean isActive;
|
||||
@Getter @Setter private Position startRot;
|
||||
@Getter @Setter private int startSceneTime;
|
||||
@Getter @Setter private int stopSceneTime;
|
||||
|
||||
BaseRoute(Position startRot, boolean isStarted, boolean isActive) {
|
||||
this.startRot = startRot;
|
||||
this.isStarted = isStarted;
|
||||
this.isActive = isActive;
|
||||
}
|
||||
|
||||
BaseRoute(SceneGadget gadget) {
|
||||
this.startRot = gadget.rot;
|
||||
this.isStarted = gadget.start_route;
|
||||
this.isActive = gadget.start_route;
|
||||
}
|
||||
|
||||
public static BaseRoute fromSceneGadget(SceneGadget sceneGadget) {
|
||||
if (sceneGadget.route_id != 0) {
|
||||
return new ConfigRoute(sceneGadget);
|
||||
} else if (sceneGadget.is_use_point_array) {
|
||||
return new PointArrayRoute(sceneGadget);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean startRoute(Scene scene) {
|
||||
if (this.isStarted) {
|
||||
return false;
|
||||
}
|
||||
this.isStarted = true;
|
||||
this.isActive = true;
|
||||
this.startSceneTime = scene.getSceneTime() + 300;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean stopRoute(Scene scene) {
|
||||
if (!this.isStarted) {
|
||||
return false;
|
||||
}
|
||||
this.isStarted = false;
|
||||
this.isActive = false;
|
||||
this.startSceneTime = scene.getSceneTime();
|
||||
this.stopSceneTime = scene.getSceneTime();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private MathQuaternion.Builder rotAsMathQuaternion() {
|
||||
val result = MathQuaternion.newBuilder();
|
||||
if (startRot != null) {
|
||||
result.setX(startRot.getX()).setY(startRot.getY()).setZ(startRot.getZ());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public PlatformInfo.Builder toProto() {
|
||||
val result =
|
||||
PlatformInfo.newBuilder()
|
||||
.setIsStarted(isStarted)
|
||||
.setIsActive(isActive)
|
||||
.setStartRot(rotAsMathQuaternion())
|
||||
.setStartSceneTime(startSceneTime);
|
||||
if (!isStarted) {
|
||||
result.setStopSceneTime(stopSceneTime);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity.gadget.platform;
|
||||
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.MathQuaternionOuterClass.MathQuaternion;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass.PlatformInfo;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
|
||||
public abstract class BaseRoute {
|
||||
@Getter @Setter private boolean isStarted;
|
||||
@Getter @Setter private boolean isActive;
|
||||
@Getter @Setter private Position startRot;
|
||||
@Getter @Setter private int startSceneTime;
|
||||
@Getter @Setter private int stopSceneTime;
|
||||
|
||||
BaseRoute(Position startRot, boolean isStarted, boolean isActive) {
|
||||
this.startRot = startRot;
|
||||
this.isStarted = isStarted;
|
||||
this.isActive = isActive;
|
||||
}
|
||||
|
||||
BaseRoute(SceneGadget gadget) {
|
||||
this.startRot = gadget.rot;
|
||||
this.isStarted = gadget.start_route;
|
||||
this.isActive = gadget.start_route;
|
||||
}
|
||||
|
||||
public static BaseRoute fromSceneGadget(SceneGadget sceneGadget) {
|
||||
if (sceneGadget.route_id != 0) {
|
||||
return new ConfigRoute(sceneGadget);
|
||||
} else if (sceneGadget.is_use_point_array) {
|
||||
return new PointArrayRoute(sceneGadget);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean startRoute(Scene scene) {
|
||||
if (this.isStarted) {
|
||||
return false;
|
||||
}
|
||||
this.isStarted = true;
|
||||
this.isActive = true;
|
||||
this.startSceneTime = scene.getSceneTime() + 300;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean stopRoute(Scene scene) {
|
||||
if (!this.isStarted) {
|
||||
return false;
|
||||
}
|
||||
this.isStarted = false;
|
||||
this.isActive = false;
|
||||
this.startSceneTime = scene.getSceneTime();
|
||||
this.stopSceneTime = scene.getSceneTime();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private MathQuaternion.Builder rotAsMathQuaternion() {
|
||||
val result = MathQuaternion.newBuilder();
|
||||
if (startRot != null) {
|
||||
result.setX(startRot.getX()).setY(startRot.getY()).setZ(startRot.getZ());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public PlatformInfo.Builder toProto() {
|
||||
val result =
|
||||
PlatformInfo.newBuilder()
|
||||
.setIsStarted(isStarted)
|
||||
.setIsActive(isActive)
|
||||
.setStartRot(rotAsMathQuaternion())
|
||||
.setStartSceneTime(startSceneTime);
|
||||
if (!isStarted) {
|
||||
result.setStopSceneTime(stopSceneTime);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
package emu.grasscutter.game.entity.gadget.platform;
|
||||
|
||||
import emu.grasscutter.net.proto.MovingPlatformTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
public class ConfigRoute extends BaseRoute {
|
||||
|
||||
@Getter @Setter private int routeId;
|
||||
|
||||
public ConfigRoute(SceneGadget gadget) {
|
||||
super(gadget);
|
||||
this.routeId = gadget.route_id;
|
||||
}
|
||||
|
||||
public ConfigRoute(Position startRot, boolean startRoute, boolean isActive, int routeId) {
|
||||
super(startRot, startRoute, isActive);
|
||||
this.routeId = routeId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlatformInfoOuterClass.PlatformInfo.Builder toProto() {
|
||||
return super.toProto()
|
||||
.setRouteId(routeId)
|
||||
.setMovingPlatformType(
|
||||
MovingPlatformTypeOuterClass.MovingPlatformType.MOVING_PLATFORM_TYPE_USE_CONFIG);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity.gadget.platform;
|
||||
|
||||
import emu.grasscutter.net.proto.MovingPlatformTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
public class ConfigRoute extends BaseRoute {
|
||||
|
||||
@Getter @Setter private int routeId;
|
||||
|
||||
public ConfigRoute(SceneGadget gadget) {
|
||||
super(gadget);
|
||||
this.routeId = gadget.route_id;
|
||||
}
|
||||
|
||||
public ConfigRoute(Position startRot, boolean startRoute, boolean isActive, int routeId) {
|
||||
super(startRot, startRoute, isActive);
|
||||
this.routeId = routeId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlatformInfoOuterClass.PlatformInfo.Builder toProto() {
|
||||
return super.toProto()
|
||||
.setRouteId(routeId)
|
||||
.setMovingPlatformType(
|
||||
MovingPlatformTypeOuterClass.MovingPlatformType.MOVING_PLATFORM_TYPE_USE_CONFIG);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
package emu.grasscutter.game.entity.gadget.platform;
|
||||
|
||||
import emu.grasscutter.net.proto.MovingPlatformTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
/** TODO implement point array routes, read from missing resources */
|
||||
public class PointArrayRoute extends BaseRoute {
|
||||
|
||||
@Getter @Setter int currentPoint;
|
||||
@Getter @Setter int pointArrayId;
|
||||
|
||||
public PointArrayRoute(SceneGadget gadget) {
|
||||
super(gadget);
|
||||
}
|
||||
|
||||
public PointArrayRoute(
|
||||
Position startRot, boolean startRoute, boolean isActive, int pointArrayId) {
|
||||
super(startRot, startRoute, isActive);
|
||||
this.pointArrayId = pointArrayId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlatformInfoOuterClass.PlatformInfo.Builder toProto() {
|
||||
return super.toProto()
|
||||
.setMovingPlatformType(
|
||||
MovingPlatformTypeOuterClass.MovingPlatformType.MOVING_PLATFORM_TYPE_ROUTE);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity.gadget.platform;
|
||||
|
||||
import emu.grasscutter.net.proto.MovingPlatformTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.PlatformInfoOuterClass;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
/** TODO implement point array routes, read from missing resources */
|
||||
public class PointArrayRoute extends BaseRoute {
|
||||
|
||||
@Getter @Setter int currentPoint;
|
||||
@Getter @Setter int pointArrayId;
|
||||
|
||||
public PointArrayRoute(SceneGadget gadget) {
|
||||
super(gadget);
|
||||
}
|
||||
|
||||
public PointArrayRoute(
|
||||
Position startRot, boolean startRoute, boolean isActive, int pointArrayId) {
|
||||
super(startRot, startRoute, isActive);
|
||||
this.pointArrayId = pointArrayId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlatformInfoOuterClass.PlatformInfo.Builder toProto() {
|
||||
return super.toProto()
|
||||
.setMovingPlatformType(
|
||||
MovingPlatformTypeOuterClass.MovingPlatformType.MOVING_PLATFORM_TYPE_ROUTE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +1,45 @@
|
||||
package emu.grasscutter.game.entity.platform;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.binout.config.ConfigEntityGadget;
|
||||
import emu.grasscutter.game.entity.*;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetAbility;
|
||||
import emu.grasscutter.game.entity.gadget.platform.AbilityRoute;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class EntitySolarIsotomaElevatorPlatform extends EntityGadget {
|
||||
public EntitySolarIsotomaElevatorPlatform(
|
||||
EntitySolarIsotomaClientGadget isotoma,
|
||||
Scene scene,
|
||||
int gadgetId,
|
||||
Position pos,
|
||||
Position rot) {
|
||||
super(scene, gadgetId, pos, rot);
|
||||
setOwner(isotoma);
|
||||
this.setRouteConfig(new AbilityRoute(rot, false, false, pos));
|
||||
this.setContent(new GadgetAbility(this, isotoma));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fillFightProps(ConfigEntityGadget configGadget) {
|
||||
if (configGadget == null || configGadget.getCombat() == null) {
|
||||
return;
|
||||
}
|
||||
var combatData = configGadget.getCombat();
|
||||
var combatProperties = combatData.getProperty();
|
||||
|
||||
if (combatProperties.isUseCreatorProperty()) {
|
||||
// If useCreatorProperty == true, use owner's property;
|
||||
GameEntity ownerEntity = getOwner();
|
||||
if (ownerEntity != null) {
|
||||
getFightProperties().putAll(ownerEntity.getFightProperties());
|
||||
return;
|
||||
} else {
|
||||
Grasscutter.getLogger().warn("Why gadget owner is null?");
|
||||
}
|
||||
}
|
||||
|
||||
super.fillFightProps(configGadget);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.entity.platform;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.binout.config.ConfigEntityGadget;
|
||||
import emu.grasscutter.game.entity.*;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetAbility;
|
||||
import emu.grasscutter.game.entity.gadget.platform.AbilityRoute;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class EntitySolarIsotomaElevatorPlatform extends EntityGadget {
|
||||
public EntitySolarIsotomaElevatorPlatform(
|
||||
EntitySolarIsotomaClientGadget isotoma,
|
||||
Scene scene,
|
||||
int gadgetId,
|
||||
Position pos,
|
||||
Position rot) {
|
||||
super(scene, gadgetId, pos, rot);
|
||||
setOwner(isotoma);
|
||||
this.setRouteConfig(new AbilityRoute(rot, false, false, pos));
|
||||
this.setContent(new GadgetAbility(this, isotoma));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fillFightProps(ConfigEntityGadget configGadget) {
|
||||
if (configGadget == null || configGadget.getCombat() == null) {
|
||||
return;
|
||||
}
|
||||
var combatData = configGadget.getCombat();
|
||||
var combatProperties = combatData.getProperty();
|
||||
|
||||
if (combatProperties.isUseCreatorProperty()) {
|
||||
// If useCreatorProperty == true, use owner's property;
|
||||
GameEntity ownerEntity = getOwner();
|
||||
if (ownerEntity != null) {
|
||||
getFightProperties().putAll(ownerEntity.getFightProperties());
|
||||
return;
|
||||
} else {
|
||||
Grasscutter.getLogger().warn("Why gadget owner is null?");
|
||||
}
|
||||
}
|
||||
|
||||
super.fillFightProps(configGadget);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,173 +1,173 @@
|
||||
package emu.grasscutter.game.mail;
|
||||
|
||||
import static emu.grasscutter.net.proto.MailItemOuterClass.MailItem.*;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Indexed;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.*;
|
||||
import emu.grasscutter.net.proto.EquipParamOuterClass.EquipParam;
|
||||
import emu.grasscutter.net.proto.MailCollectStateOuterClass.MailCollectState;
|
||||
import emu.grasscutter.net.proto.MailTextContentOuterClass.MailTextContent;
|
||||
import java.time.Instant;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity(value = "mail", useDiscriminator = false)
|
||||
public final class Mail {
|
||||
@Id private ObjectId id;
|
||||
@Indexed private int ownerUid;
|
||||
public MailContent mailContent;
|
||||
public List<MailItem> itemList;
|
||||
public long sendTime;
|
||||
public long expireTime;
|
||||
public int importance;
|
||||
public boolean isRead;
|
||||
public boolean isAttachmentGot;
|
||||
public int stateValue;
|
||||
@Transient private boolean shouldDelete;
|
||||
|
||||
public Mail() {
|
||||
this(
|
||||
new MailContent(),
|
||||
new ArrayList<MailItem>(),
|
||||
(int) Instant.now().getEpochSecond()
|
||||
+ 604800); // TODO: add expire time to send mail command
|
||||
}
|
||||
|
||||
public Mail(MailContent mailContent, List<MailItem> itemList, long expireTime) {
|
||||
this(mailContent, itemList, expireTime, 0);
|
||||
}
|
||||
|
||||
public Mail(MailContent mailContent, List<MailItem> itemList, long expireTime, int importance) {
|
||||
this(mailContent, itemList, expireTime, importance, 1);
|
||||
}
|
||||
|
||||
public Mail(
|
||||
MailContent mailContent,
|
||||
List<MailItem> itemList,
|
||||
long expireTime,
|
||||
int importance,
|
||||
int state) {
|
||||
this.mailContent = mailContent;
|
||||
this.itemList = itemList;
|
||||
this.sendTime = (int) Instant.now().getEpochSecond();
|
||||
this.expireTime = expireTime;
|
||||
this.importance = importance; // Starred mail, 0 = No star, 1 = Star.
|
||||
this.isRead = false;
|
||||
this.isAttachmentGot = false;
|
||||
this.stateValue = state; // Different mailboxes, 1 = Default, 3 = Gift-box.
|
||||
}
|
||||
|
||||
public ObjectId getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public int getOwnerUid() {
|
||||
return ownerUid;
|
||||
}
|
||||
|
||||
public void setOwnerUid(int ownerUid) {
|
||||
this.ownerUid = ownerUid;
|
||||
}
|
||||
|
||||
public MailDataOuterClass.MailData toProto(Player player) {
|
||||
return MailDataOuterClass.MailData.newBuilder()
|
||||
.setMailId(player.getMailId(this))
|
||||
.setMailTextContent(this.mailContent.toProto())
|
||||
.addAllItemList(this.itemList.stream().map(MailItem::toProto).toList())
|
||||
.setSendTime((int) this.sendTime)
|
||||
.setExpireTime((int) this.expireTime)
|
||||
.setImportance(this.importance)
|
||||
.setIsRead(this.isRead)
|
||||
.setIsAttachmentGot(this.isAttachmentGot)
|
||||
.setCollectState(MailCollectState.MAIL_COLLECT_STATE_NOT_COLLECTIBLE)
|
||||
.build();
|
||||
}
|
||||
|
||||
@Entity
|
||||
public static class MailContent {
|
||||
public String title;
|
||||
public String content;
|
||||
public String sender;
|
||||
|
||||
public MailContent() {
|
||||
this.title = "";
|
||||
this.content = "loading...";
|
||||
this.sender = "loading";
|
||||
}
|
||||
|
||||
public MailContent(String title, String content) {
|
||||
this(title, content, "Server");
|
||||
}
|
||||
|
||||
public MailContent(String title, String content, Player sender) {
|
||||
this(title, content, sender.getNickname());
|
||||
}
|
||||
|
||||
public MailContent(String title, String content, String sender) {
|
||||
this.title = title;
|
||||
this.content = content;
|
||||
this.sender = sender;
|
||||
}
|
||||
|
||||
public MailTextContent toProto() {
|
||||
return MailTextContent.newBuilder()
|
||||
.setTitle(this.title)
|
||||
.setContent(this.content)
|
||||
.setSender(this.sender)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
@Entity
|
||||
public static class MailItem {
|
||||
public int itemId;
|
||||
public int itemCount;
|
||||
public int itemLevel;
|
||||
|
||||
public MailItem() {
|
||||
this.itemId = 11101;
|
||||
this.itemCount = 1;
|
||||
this.itemLevel = 1;
|
||||
}
|
||||
|
||||
public MailItem(int itemId) {
|
||||
this(itemId, 1);
|
||||
}
|
||||
|
||||
public MailItem(int itemId, int itemCount) {
|
||||
this(itemId, itemCount, 1);
|
||||
}
|
||||
|
||||
public MailItem(int itemId, int itemCount, int itemLevel) {
|
||||
this.itemId = itemId;
|
||||
this.itemCount = itemCount;
|
||||
this.itemLevel = itemLevel;
|
||||
}
|
||||
|
||||
public MailItemOuterClass.MailItem toProto() {
|
||||
return newBuilder()
|
||||
.setEquipParam(
|
||||
EquipParam.newBuilder()
|
||||
.setItemId(this.itemId)
|
||||
.setItemNum(this.itemCount)
|
||||
.setItemLevel(this.itemLevel)
|
||||
.setPromoteLevel(0) // mock
|
||||
.build())
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
public void save() {
|
||||
if (this.expireTime * 1000 < System.currentTimeMillis()) {
|
||||
DatabaseHelper.deleteMail(this);
|
||||
} else {
|
||||
DatabaseHelper.saveMail(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.mail;
|
||||
|
||||
import static emu.grasscutter.net.proto.MailItemOuterClass.MailItem.*;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Indexed;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.*;
|
||||
import emu.grasscutter.net.proto.EquipParamOuterClass.EquipParam;
|
||||
import emu.grasscutter.net.proto.MailCollectStateOuterClass.MailCollectState;
|
||||
import emu.grasscutter.net.proto.MailTextContentOuterClass.MailTextContent;
|
||||
import java.time.Instant;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity(value = "mail", useDiscriminator = false)
|
||||
public final class Mail {
|
||||
@Id private ObjectId id;
|
||||
@Indexed private int ownerUid;
|
||||
public MailContent mailContent;
|
||||
public List<MailItem> itemList;
|
||||
public long sendTime;
|
||||
public long expireTime;
|
||||
public int importance;
|
||||
public boolean isRead;
|
||||
public boolean isAttachmentGot;
|
||||
public int stateValue;
|
||||
@Transient private boolean shouldDelete;
|
||||
|
||||
public Mail() {
|
||||
this(
|
||||
new MailContent(),
|
||||
new ArrayList<MailItem>(),
|
||||
(int) Instant.now().getEpochSecond()
|
||||
+ 604800); // TODO: add expire time to send mail command
|
||||
}
|
||||
|
||||
public Mail(MailContent mailContent, List<MailItem> itemList, long expireTime) {
|
||||
this(mailContent, itemList, expireTime, 0);
|
||||
}
|
||||
|
||||
public Mail(MailContent mailContent, List<MailItem> itemList, long expireTime, int importance) {
|
||||
this(mailContent, itemList, expireTime, importance, 1);
|
||||
}
|
||||
|
||||
public Mail(
|
||||
MailContent mailContent,
|
||||
List<MailItem> itemList,
|
||||
long expireTime,
|
||||
int importance,
|
||||
int state) {
|
||||
this.mailContent = mailContent;
|
||||
this.itemList = itemList;
|
||||
this.sendTime = (int) Instant.now().getEpochSecond();
|
||||
this.expireTime = expireTime;
|
||||
this.importance = importance; // Starred mail, 0 = No star, 1 = Star.
|
||||
this.isRead = false;
|
||||
this.isAttachmentGot = false;
|
||||
this.stateValue = state; // Different mailboxes, 1 = Default, 3 = Gift-box.
|
||||
}
|
||||
|
||||
public ObjectId getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public int getOwnerUid() {
|
||||
return ownerUid;
|
||||
}
|
||||
|
||||
public void setOwnerUid(int ownerUid) {
|
||||
this.ownerUid = ownerUid;
|
||||
}
|
||||
|
||||
public MailDataOuterClass.MailData toProto(Player player) {
|
||||
return MailDataOuterClass.MailData.newBuilder()
|
||||
.setMailId(player.getMailId(this))
|
||||
.setMailTextContent(this.mailContent.toProto())
|
||||
.addAllItemList(this.itemList.stream().map(MailItem::toProto).toList())
|
||||
.setSendTime((int) this.sendTime)
|
||||
.setExpireTime((int) this.expireTime)
|
||||
.setImportance(this.importance)
|
||||
.setIsRead(this.isRead)
|
||||
.setIsAttachmentGot(this.isAttachmentGot)
|
||||
.setCollectState(MailCollectState.MAIL_COLLECT_STATE_NOT_COLLECTIBLE)
|
||||
.build();
|
||||
}
|
||||
|
||||
@Entity
|
||||
public static class MailContent {
|
||||
public String title;
|
||||
public String content;
|
||||
public String sender;
|
||||
|
||||
public MailContent() {
|
||||
this.title = "";
|
||||
this.content = "loading...";
|
||||
this.sender = "loading";
|
||||
}
|
||||
|
||||
public MailContent(String title, String content) {
|
||||
this(title, content, "Server");
|
||||
}
|
||||
|
||||
public MailContent(String title, String content, Player sender) {
|
||||
this(title, content, sender.getNickname());
|
||||
}
|
||||
|
||||
public MailContent(String title, String content, String sender) {
|
||||
this.title = title;
|
||||
this.content = content;
|
||||
this.sender = sender;
|
||||
}
|
||||
|
||||
public MailTextContent toProto() {
|
||||
return MailTextContent.newBuilder()
|
||||
.setTitle(this.title)
|
||||
.setContent(this.content)
|
||||
.setSender(this.sender)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
@Entity
|
||||
public static class MailItem {
|
||||
public int itemId;
|
||||
public int itemCount;
|
||||
public int itemLevel;
|
||||
|
||||
public MailItem() {
|
||||
this.itemId = 11101;
|
||||
this.itemCount = 1;
|
||||
this.itemLevel = 1;
|
||||
}
|
||||
|
||||
public MailItem(int itemId) {
|
||||
this(itemId, 1);
|
||||
}
|
||||
|
||||
public MailItem(int itemId, int itemCount) {
|
||||
this(itemId, itemCount, 1);
|
||||
}
|
||||
|
||||
public MailItem(int itemId, int itemCount, int itemLevel) {
|
||||
this.itemId = itemId;
|
||||
this.itemCount = itemCount;
|
||||
this.itemLevel = itemLevel;
|
||||
}
|
||||
|
||||
public MailItemOuterClass.MailItem toProto() {
|
||||
return newBuilder()
|
||||
.setEquipParam(
|
||||
EquipParam.newBuilder()
|
||||
.setItemId(this.itemId)
|
||||
.setItemNum(this.itemCount)
|
||||
.setItemLevel(this.itemLevel)
|
||||
.setPromoteLevel(0) // mock
|
||||
.build())
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
public void save() {
|
||||
if (this.expireTime * 1000 < System.currentTimeMillis()) {
|
||||
DatabaseHelper.deleteMail(this);
|
||||
} else {
|
||||
DatabaseHelper.saveMail(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,146 +1,146 @@
|
||||
package emu.grasscutter.game.managers.blossom;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneBossChest;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
|
||||
public final class BlossomActivity {
|
||||
|
||||
private final SceneGroup tempSceneGroup;
|
||||
private final WorldChallenge challenge;
|
||||
private final EntityGadget gadget;
|
||||
private EntityGadget chest;
|
||||
private int step;
|
||||
private final int goal;
|
||||
private int generatedCount;
|
||||
private final int worldLevel;
|
||||
private boolean pass = false;
|
||||
private final List<EntityMonster> activeMonsters = new ArrayList<>();
|
||||
private final Queue<Integer> candidateMonsters = new ArrayDeque<>();
|
||||
private static final int BLOOMING_GADGET_ID = 70210109;
|
||||
|
||||
public BlossomActivity(
|
||||
EntityGadget entityGadget, List<Integer> monsters, int timeout, int worldLevel) {
|
||||
this.tempSceneGroup = new SceneGroup();
|
||||
this.tempSceneGroup.id = entityGadget.getId();
|
||||
this.gadget = entityGadget;
|
||||
this.step = 0;
|
||||
this.goal = monsters.size();
|
||||
this.candidateMonsters.addAll(monsters);
|
||||
this.worldLevel = worldLevel;
|
||||
ArrayList<ChallengeTrigger> challengeTriggers = new ArrayList<>();
|
||||
this.challenge =
|
||||
new WorldChallenge(
|
||||
entityGadget.getScene(),
|
||||
tempSceneGroup,
|
||||
1,
|
||||
1,
|
||||
List.of(goal, timeout),
|
||||
timeout,
|
||||
goal,
|
||||
challengeTriggers);
|
||||
challengeTriggers.add(new KillMonsterCountTrigger());
|
||||
// this.challengeTriggers.add(new InTimeTrigger());
|
||||
}
|
||||
|
||||
public WorldChallenge getChallenge() {
|
||||
return this.challenge;
|
||||
}
|
||||
|
||||
public void setMonsters(List<EntityMonster> monsters) {
|
||||
this.activeMonsters.clear();
|
||||
this.activeMonsters.addAll(monsters);
|
||||
for (EntityMonster monster : monsters) {
|
||||
monster.setGroupId(this.tempSceneGroup.id);
|
||||
}
|
||||
}
|
||||
|
||||
public int getAliveMonstersCount() {
|
||||
int count = 0;
|
||||
for (EntityMonster monster : activeMonsters) {
|
||||
if (monster.isAlive()) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
public boolean getPass() {
|
||||
return pass;
|
||||
}
|
||||
|
||||
public void start() {
|
||||
challenge.start();
|
||||
}
|
||||
|
||||
public void onTick() {
|
||||
Scene scene = gadget.getScene();
|
||||
Position pos = gadget.getPosition();
|
||||
if (getAliveMonstersCount() <= 2) {
|
||||
if (generatedCount < goal) {
|
||||
step++;
|
||||
|
||||
var worldLevelData = GameData.getWorldLevelDataMap().get(worldLevel);
|
||||
int worldLevelOverride = 0;
|
||||
if (worldLevelData != null) {
|
||||
worldLevelOverride = worldLevelData.getMonsterLevel();
|
||||
}
|
||||
|
||||
List<EntityMonster> newMonsters = new ArrayList<>();
|
||||
int willSpawn = Utils.randomRange(3, 5);
|
||||
if (generatedCount + willSpawn > goal) {
|
||||
willSpawn = goal - generatedCount;
|
||||
}
|
||||
generatedCount += willSpawn;
|
||||
for (int i = 0; i < willSpawn; i++) {
|
||||
var monsterData = GameData.getMonsterDataMap().get(candidateMonsters.poll());
|
||||
int level = scene.getEntityLevel(1, worldLevelOverride);
|
||||
EntityMonster entity = new EntityMonster(scene, monsterData, pos.nearby2d(4f), level);
|
||||
scene.addEntity(entity);
|
||||
newMonsters.add(entity);
|
||||
}
|
||||
setMonsters(newMonsters);
|
||||
} else {
|
||||
if (getAliveMonstersCount() == 0) {
|
||||
this.pass = true;
|
||||
this.challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public EntityGadget getGadget() {
|
||||
return gadget;
|
||||
}
|
||||
|
||||
public EntityGadget getChest() {
|
||||
if (chest == null) {
|
||||
EntityGadget rewardGadget =
|
||||
new EntityGadget(gadget.getScene(), BLOOMING_GADGET_ID, gadget.getPosition());
|
||||
SceneGadget metaGadget = new SceneGadget();
|
||||
metaGadget.boss_chest = new SceneBossChest();
|
||||
metaGadget.boss_chest.resin = 20;
|
||||
rewardGadget.setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, Float.POSITIVE_INFINITY);
|
||||
rewardGadget.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, Float.POSITIVE_INFINITY);
|
||||
rewardGadget.setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, Float.POSITIVE_INFINITY);
|
||||
rewardGadget.setMetaGadget(metaGadget);
|
||||
rewardGadget.buildContent();
|
||||
chest = rewardGadget;
|
||||
}
|
||||
return chest;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.managers.blossom;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneBossChest;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
|
||||
public final class BlossomActivity {
|
||||
|
||||
private final SceneGroup tempSceneGroup;
|
||||
private final WorldChallenge challenge;
|
||||
private final EntityGadget gadget;
|
||||
private EntityGadget chest;
|
||||
private int step;
|
||||
private final int goal;
|
||||
private int generatedCount;
|
||||
private final int worldLevel;
|
||||
private boolean pass = false;
|
||||
private final List<EntityMonster> activeMonsters = new ArrayList<>();
|
||||
private final Queue<Integer> candidateMonsters = new ArrayDeque<>();
|
||||
private static final int BLOOMING_GADGET_ID = 70210109;
|
||||
|
||||
public BlossomActivity(
|
||||
EntityGadget entityGadget, List<Integer> monsters, int timeout, int worldLevel) {
|
||||
this.tempSceneGroup = new SceneGroup();
|
||||
this.tempSceneGroup.id = entityGadget.getId();
|
||||
this.gadget = entityGadget;
|
||||
this.step = 0;
|
||||
this.goal = monsters.size();
|
||||
this.candidateMonsters.addAll(monsters);
|
||||
this.worldLevel = worldLevel;
|
||||
ArrayList<ChallengeTrigger> challengeTriggers = new ArrayList<>();
|
||||
this.challenge =
|
||||
new WorldChallenge(
|
||||
entityGadget.getScene(),
|
||||
tempSceneGroup,
|
||||
1,
|
||||
1,
|
||||
List.of(goal, timeout),
|
||||
timeout,
|
||||
goal,
|
||||
challengeTriggers);
|
||||
challengeTriggers.add(new KillMonsterCountTrigger());
|
||||
// this.challengeTriggers.add(new InTimeTrigger());
|
||||
}
|
||||
|
||||
public WorldChallenge getChallenge() {
|
||||
return this.challenge;
|
||||
}
|
||||
|
||||
public void setMonsters(List<EntityMonster> monsters) {
|
||||
this.activeMonsters.clear();
|
||||
this.activeMonsters.addAll(monsters);
|
||||
for (EntityMonster monster : monsters) {
|
||||
monster.setGroupId(this.tempSceneGroup.id);
|
||||
}
|
||||
}
|
||||
|
||||
public int getAliveMonstersCount() {
|
||||
int count = 0;
|
||||
for (EntityMonster monster : activeMonsters) {
|
||||
if (monster.isAlive()) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
public boolean getPass() {
|
||||
return pass;
|
||||
}
|
||||
|
||||
public void start() {
|
||||
challenge.start();
|
||||
}
|
||||
|
||||
public void onTick() {
|
||||
Scene scene = gadget.getScene();
|
||||
Position pos = gadget.getPosition();
|
||||
if (getAliveMonstersCount() <= 2) {
|
||||
if (generatedCount < goal) {
|
||||
step++;
|
||||
|
||||
var worldLevelData = GameData.getWorldLevelDataMap().get(worldLevel);
|
||||
int worldLevelOverride = 0;
|
||||
if (worldLevelData != null) {
|
||||
worldLevelOverride = worldLevelData.getMonsterLevel();
|
||||
}
|
||||
|
||||
List<EntityMonster> newMonsters = new ArrayList<>();
|
||||
int willSpawn = Utils.randomRange(3, 5);
|
||||
if (generatedCount + willSpawn > goal) {
|
||||
willSpawn = goal - generatedCount;
|
||||
}
|
||||
generatedCount += willSpawn;
|
||||
for (int i = 0; i < willSpawn; i++) {
|
||||
var monsterData = GameData.getMonsterDataMap().get(candidateMonsters.poll());
|
||||
int level = scene.getEntityLevel(1, worldLevelOverride);
|
||||
EntityMonster entity = new EntityMonster(scene, monsterData, pos.nearby2d(4f), level);
|
||||
scene.addEntity(entity);
|
||||
newMonsters.add(entity);
|
||||
}
|
||||
setMonsters(newMonsters);
|
||||
} else {
|
||||
if (getAliveMonstersCount() == 0) {
|
||||
this.pass = true;
|
||||
this.challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public EntityGadget getGadget() {
|
||||
return gadget;
|
||||
}
|
||||
|
||||
public EntityGadget getChest() {
|
||||
if (chest == null) {
|
||||
EntityGadget rewardGadget =
|
||||
new EntityGadget(gadget.getScene(), BLOOMING_GADGET_ID, gadget.getPosition());
|
||||
SceneGadget metaGadget = new SceneGadget();
|
||||
metaGadget.boss_chest = new SceneBossChest();
|
||||
metaGadget.boss_chest.resin = 20;
|
||||
rewardGadget.setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, Float.POSITIVE_INFINITY);
|
||||
rewardGadget.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, Float.POSITIVE_INFINITY);
|
||||
rewardGadget.setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, Float.POSITIVE_INFINITY);
|
||||
rewardGadget.setMetaGadget(metaGadget);
|
||||
rewardGadget.buildContent();
|
||||
chest = rewardGadget;
|
||||
}
|
||||
return chest;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.PlayerLevelData;
|
||||
import emu.grasscutter.data.excels.WeatherData;
|
||||
import emu.grasscutter.data.excels.world.WeatherData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.CoopRequest;
|
||||
@@ -15,6 +15,7 @@ import emu.grasscutter.game.activity.ActivityManager;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.avatar.AvatarStorage;
|
||||
import emu.grasscutter.game.battlepass.BattlePassManager;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.expedition.ExpeditionInfo;
|
||||
import emu.grasscutter.game.friends.FriendsList;
|
||||
@@ -44,27 +45,26 @@ import emu.grasscutter.game.props.ClimateType;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.quest.QuestManager;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.game.shop.ShopLimit;
|
||||
import emu.grasscutter.game.tower.TowerData;
|
||||
import emu.grasscutter.game.tower.TowerManager;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.proto.*;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
|
||||
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.MpSettingTypeOuterClass.MpSettingType;
|
||||
import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
|
||||
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
|
||||
import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
|
||||
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
|
||||
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
|
||||
import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass;
|
||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||
import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
|
||||
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord.GrantReason;
|
||||
import emu.grasscutter.scripts.data.SceneRegion;
|
||||
import emu.grasscutter.server.event.player.PlayerJoinEvent;
|
||||
import emu.grasscutter.server.event.player.PlayerQuitEvent;
|
||||
@@ -88,6 +88,7 @@ import java.time.ZoneId;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.CopyOnWriteArraySet;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
|
||||
@@ -116,12 +117,13 @@ public class Player {
|
||||
@Getter @Setter private int sceneId;
|
||||
@Getter @Setter private int regionId;
|
||||
@Getter private int mainCharacterId;
|
||||
@Setter private boolean godmode; // Getter is inGodmode
|
||||
private boolean stamina; // Getter is getUnlimitedStamina, Setter is setUnlimitedStamina
|
||||
@Getter @Setter private boolean inGodMode;
|
||||
@Getter @Setter private boolean unlimitedStamina;
|
||||
|
||||
@Getter private Set<Integer> nameCardList;
|
||||
@Getter private Set<Integer> flyCloakList;
|
||||
@Getter private Set<Integer> costumeList;
|
||||
@Getter private Set<Integer> personalLineList;
|
||||
@Getter @Setter private Set<Integer> rewardedLevels;
|
||||
@Getter @Setter private Set<Integer> homeRewardedLevels;
|
||||
@Getter @Setter private Set<Integer> realmList;
|
||||
@@ -205,7 +207,11 @@ public class Player {
|
||||
@Getter @Setter private int nextResinRefresh;
|
||||
@Getter @Setter private int resinBuyCount;
|
||||
@Getter @Setter private int lastDailyReset;
|
||||
@Getter private transient MpSettingType mpSetting = MpSettingType.MP_SETTING_TYPE_ENTER_AFTER_APPLY; // TODO
|
||||
@Getter private transient MpSettingType mpSetting = MpSettingType.MP_SETTING_TYPE_ENTER_AFTER_APPLY;
|
||||
@Getter private long playerGameTime = 0;
|
||||
|
||||
@Getter private PlayerProgress playerProgress;
|
||||
@Getter private Set<Integer> activeQuestTimers;
|
||||
|
||||
@Deprecated
|
||||
@SuppressWarnings({"rawtypes", "unchecked"}) // Morphia only!
|
||||
@@ -242,7 +248,7 @@ public class Player {
|
||||
this.unlockedCombines = new HashSet<>();
|
||||
this.unlockedFurniture = new HashSet<>();
|
||||
this.unlockedFurnitureSuite = new HashSet<>();
|
||||
this.activeCookCompounds=new HashMap<>();
|
||||
this.activeCookCompounds = new HashMap<>();
|
||||
this.activeForges = new ArrayList<>();
|
||||
this.unlockedRecipies = new HashMap<>();
|
||||
this.questGlobalVariables = new HashMap<>();
|
||||
@@ -250,6 +256,8 @@ public class Player {
|
||||
this.unlockedSceneAreas = new HashMap<>();
|
||||
this.unlockedScenePoints = new HashMap<>();
|
||||
this.chatEmojiIdList = new ArrayList<>();
|
||||
this.playerProgress = new PlayerProgress();
|
||||
this.activeQuestTimers = new HashSet<>();
|
||||
|
||||
this.attackResults = new LinkedBlockingQueue<>();
|
||||
this.coopRequests = new Int2ObjectOpenHashMap<>();
|
||||
@@ -276,7 +284,7 @@ public class Player {
|
||||
this.progressManager = new PlayerProgressManager(this);
|
||||
this.furnitureManager = new FurnitureManager(this);
|
||||
this.cookingManager = new CookingManager(this);
|
||||
this.cookingCompoundManager=new CookingCompoundManager(this);
|
||||
this.cookingCompoundManager = new CookingCompoundManager(this);
|
||||
this.satiationManager = new SatiationManager(this);
|
||||
}
|
||||
|
||||
@@ -312,10 +320,22 @@ public class Player {
|
||||
this.progressManager = new PlayerProgressManager(this);
|
||||
this.furnitureManager = new FurnitureManager(this);
|
||||
this.cookingManager = new CookingManager(this);
|
||||
this.cookingCompoundManager=new CookingCompoundManager(this);
|
||||
this.cookingCompoundManager = new CookingCompoundManager(this);
|
||||
this.satiationManager = new SatiationManager(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the player's game time if it has changed.
|
||||
*
|
||||
* @param gameTime The new game time.
|
||||
*/
|
||||
public void updatePlayerGameTime(long gameTime) {
|
||||
if (this.playerGameTime == gameTime) return;
|
||||
this.playerGameTime = gameTime;
|
||||
|
||||
this.save();
|
||||
}
|
||||
|
||||
public int getUid() {
|
||||
return id;
|
||||
}
|
||||
@@ -456,6 +476,8 @@ public class Player {
|
||||
|
||||
// Handle open state unlocks from level-up.
|
||||
this.getProgressManager().tryUnlockOpenStates();
|
||||
this.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_PLAYER_LEVEL_UP, level);
|
||||
this.getQuestManager().queueEvent(QuestCond.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER, level);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -523,6 +545,7 @@ public class Player {
|
||||
public boolean setHomeCoin(int coin) {
|
||||
return this.setProperty(PlayerProperty.PROP_PLAYER_HOME_COIN, coin);
|
||||
}
|
||||
|
||||
private int getExpRequired(int level) {
|
||||
PlayerLevelData levelData = GameData.getPlayerLevelDataMap().get(level);
|
||||
return levelData != null ? levelData.getExp() : 0;
|
||||
@@ -564,14 +587,14 @@ public class Player {
|
||||
|
||||
int newWorldLevel =
|
||||
(currentLevel >= 55) ? 8 :
|
||||
(currentLevel >= 50) ? 7 :
|
||||
(currentLevel >= 45) ? 6 :
|
||||
(currentLevel >= 40) ? 5 :
|
||||
(currentLevel >= 35) ? 4 :
|
||||
(currentLevel >= 30) ? 3 :
|
||||
(currentLevel >= 25) ? 2 :
|
||||
(currentLevel >= 20) ? 1 :
|
||||
0;
|
||||
(currentLevel >= 50) ? 7 :
|
||||
(currentLevel >= 45) ? 6 :
|
||||
(currentLevel >= 40) ? 5 :
|
||||
(currentLevel >= 35) ? 4 :
|
||||
(currentLevel >= 30) ? 3 :
|
||||
(currentLevel >= 25) ? 2 :
|
||||
(currentLevel >= 20) ? 1 :
|
||||
0;
|
||||
|
||||
if (newWorldLevel != currentWorldLevel) {
|
||||
this.setWorldLevel(newWorldLevel);
|
||||
@@ -596,11 +619,12 @@ public class Player {
|
||||
|
||||
public void onEnterRegion(SceneRegion region) {
|
||||
getQuestManager().forEachActiveQuest(quest -> {
|
||||
if (quest.getTriggers().containsKey("ENTER_REGION_"+ region.config_id)) {
|
||||
if (quest.getTriggerData() != null && quest.getTriggers().containsKey("ENTER_REGION_"+ region.config_id)) {
|
||||
// If trigger hasn't been fired yet
|
||||
if (!Boolean.TRUE.equals(quest.getTriggers().put("ENTER_REGION_"+ region.config_id, true))) {
|
||||
if (!Boolean.TRUE.equals(quest.getTriggers().put("ENTER_REGION_" + region.config_id, true))) {
|
||||
//getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
|
||||
getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_TRIGGER_FIRE, quest.getTriggerData().get("ENTER_REGION_"+ region.config_id).getId(),0);
|
||||
getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_TRIGGER_FIRE,
|
||||
quest.getTriggerData().get("ENTER_REGION_" + region.config_id).getId(), 0);
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -609,11 +633,12 @@ public class Player {
|
||||
|
||||
public void onLeaveRegion(SceneRegion region) {
|
||||
getQuestManager().forEachActiveQuest(quest -> {
|
||||
if (quest.getTriggers().containsKey("LEAVE_REGION_"+ region.config_id)) {
|
||||
if (quest.getTriggers().containsKey("LEAVE_REGION_" + region.config_id)) {
|
||||
// If trigger hasn't been fired yet
|
||||
if (!Boolean.TRUE.equals(quest.getTriggers().put("LEAVE_REGION_"+ region.config_id, true))) {
|
||||
if (!Boolean.TRUE.equals(quest.getTriggers().put("LEAVE_REGION_" + region.config_id, true))) {
|
||||
getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
|
||||
getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_TRIGGER_FIRE, quest.getTriggerData().get("LEAVE_REGION_"+ region.config_id).getId(),0);
|
||||
getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_TRIGGER_FIRE,
|
||||
quest.getTriggerData().get("LEAVE_REGION_" + region.config_id).getId(), 0);
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -705,9 +730,7 @@ public class Player {
|
||||
} else {
|
||||
moonCardDuration += 30;
|
||||
}
|
||||
if (!moonCardGetTimes.contains(moonCardStartTime)) {
|
||||
moonCardGetTimes.add(moonCardStartTime);
|
||||
}
|
||||
moonCardGetTimes.add(moonCardStartTime);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -776,18 +799,6 @@ public class Player {
|
||||
this.save();
|
||||
}
|
||||
|
||||
public boolean getUnlimitedStamina() {
|
||||
return stamina;
|
||||
}
|
||||
|
||||
public void setUnlimitedStamina(boolean stamina) {
|
||||
this.stamina = stamina;
|
||||
}
|
||||
|
||||
public boolean inGodmode() {
|
||||
return godmode;
|
||||
}
|
||||
|
||||
public boolean hasSentLoginPackets() {
|
||||
return hasSentLoginPackets;
|
||||
}
|
||||
@@ -819,6 +830,85 @@ public class Player {
|
||||
addAvatar(avatar, true);
|
||||
}
|
||||
|
||||
public void addAvatar(int avatarId) {
|
||||
// I dont see why we cant do this lolz
|
||||
addAvatar(new Avatar(avatarId), true);
|
||||
}
|
||||
|
||||
public List<Integer> getTrialAvatarParam (int trialAvatarId) {
|
||||
if (GameData.getTrialAvatarCustomData().isEmpty()) { // use default data if custom data not available
|
||||
if (GameData.getTrialAvatarDataMap().get(trialAvatarId) == null) return List.of();
|
||||
|
||||
return GameData.getTrialAvatarDataMap().get(trialAvatarId)
|
||||
.getTrialAvatarParamList();
|
||||
}
|
||||
// use custom data
|
||||
if (GameData.getTrialAvatarCustomData().get(trialAvatarId) == null) return List.of();
|
||||
|
||||
var trialCustomParams = GameData.getTrialAvatarCustomData().get(trialAvatarId).getTrialAvatarParamList();
|
||||
return trialCustomParams.isEmpty() ? List.of() : Stream.of(trialCustomParams.get(0).split(";")).map(Integer::parseInt).toList();
|
||||
}
|
||||
|
||||
public boolean addTrialAvatar(int trialAvatarId, GrantReason reason, int questMainId){
|
||||
List<Integer> trialAvatarBasicParam = getTrialAvatarParam(trialAvatarId);
|
||||
if (trialAvatarBasicParam.isEmpty()) return false;
|
||||
|
||||
Avatar avatar = new Avatar(trialAvatarBasicParam.get(0));
|
||||
if (avatar.getAvatarData() == null || !hasSentLoginPackets()) return false;
|
||||
|
||||
avatar.setOwner(this);
|
||||
// Add trial weapons and relics
|
||||
avatar.setTrialAvatarInfo(trialAvatarBasicParam.get(1), trialAvatarId, reason, questMainId);
|
||||
avatar.equipTrialItems();
|
||||
// Recalc stats
|
||||
avatar.recalcStats();
|
||||
|
||||
// Packet, mimic official server behaviour, add to player's bag but not saving to db
|
||||
sendPacket(new PacketAvatarAddNotify(avatar, false));
|
||||
// add to avatar to temporary trial team
|
||||
getTeamManager().addAvatarToTrialTeam(avatar);
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean addTrialAvatarForQuest(int trialAvatarId, int questMainId) {
|
||||
// TODO: Find method for 'setupTrialAvatarTeamForQuest'.
|
||||
getTeamManager().setupTrialAvatars(true);
|
||||
if (!addTrialAvatar(
|
||||
trialAvatarId,
|
||||
GrantReason.GRANT_REASON_BY_QUEST,
|
||||
questMainId)) return false;
|
||||
getTeamManager().trialAvatarTeamPostUpdate();
|
||||
// Packet, mimic official server behaviour, neccessary to stop player from modifying team
|
||||
sendPacket(new PacketAvatarTeamUpdateNotify(this));
|
||||
return true;
|
||||
}
|
||||
|
||||
public void addTrialAvatarsForActivity(List<Integer> trialAvatarIds) {
|
||||
getTeamManager().setupTrialAvatars(false);
|
||||
trialAvatarIds.forEach(trialAvatarId -> addTrialAvatar(
|
||||
trialAvatarId,
|
||||
GrantReason.GRANT_REASON_BY_TRIAL_AVATAR_ACTIVITY,
|
||||
0));
|
||||
getTeamManager().trialAvatarTeamPostUpdate(0);
|
||||
}
|
||||
|
||||
public boolean removeTrialAvatarForQuest(int trialAvatarId) {
|
||||
if (!getTeamManager().isUsingTrialTeam()) return false;
|
||||
|
||||
sendPacket(new PacketAvatarDelNotify(List.of(getTeamManager().getTrialAvatarGuid(trialAvatarId))));
|
||||
getTeamManager().removeTrialAvatarTeam(trialAvatarId);
|
||||
sendPacket(new PacketAvatarTeamUpdateNotify());
|
||||
return true;
|
||||
}
|
||||
|
||||
public void removeTrialAvatarForActivity() {
|
||||
if (!getTeamManager().isUsingTrialTeam()) return;
|
||||
|
||||
sendPacket(new PacketAvatarDelNotify(getTeamManager().getActiveTeam().stream()
|
||||
.map(x -> x.getAvatar().getGuid()).toList()));
|
||||
getTeamManager().removeTrialAvatarTeam();
|
||||
}
|
||||
|
||||
public void addFlycloak(int flycloakId) {
|
||||
this.getFlyCloakList().add(flycloakId);
|
||||
this.sendPacket(new PacketAvatarGainFlycloakNotify(flycloakId));
|
||||
@@ -829,6 +919,11 @@ public class Player {
|
||||
this.sendPacket(new PacketAvatarGainCostumeNotify(costumeId));
|
||||
}
|
||||
|
||||
public void addPersonalLine(int personalLineId) {
|
||||
this.getPersonalLineList().add(personalLineId);
|
||||
session.getPlayer().getQuestManager().queueEvent(QuestCond.QUEST_COND_PERSONAL_LINE_UNLOCK, personalLineId);
|
||||
}
|
||||
|
||||
public void addNameCard(int nameCardId) {
|
||||
this.getNameCardList().add(nameCardId);
|
||||
this.sendPacket(new PacketUnlockNameCardNotify(nameCardId));
|
||||
@@ -844,6 +939,11 @@ public class Player {
|
||||
this.sendPacket(new PacketSetNameCardRsp(nameCardId));
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a message to this player.
|
||||
*
|
||||
* @param message The message to send.
|
||||
*/
|
||||
public void dropMessage(Object message) {
|
||||
if (this.messageHandler != null) {
|
||||
this.messageHandler.append(message.toString());
|
||||
@@ -853,6 +953,46 @@ public class Player {
|
||||
this.getServer().getChatSystem().sendPrivateMessageFromServer(getUid(), message.toString());
|
||||
}
|
||||
|
||||
public void setAvatarsAbilityForScene(Scene scene) {
|
||||
try {
|
||||
var levelEntityConfig = scene.getSceneData().getLevelEntityConfig();
|
||||
var config = GameData.getConfigLevelEntityDataMap().get(levelEntityConfig);
|
||||
if (config == null){
|
||||
return;
|
||||
}
|
||||
|
||||
List<Integer> avatarIds = scene.getSceneData().getSpecifiedAvatarList();
|
||||
List<EntityAvatar> specifiedAvatarList = getTeamManager().getActiveTeam();
|
||||
|
||||
if (avatarIds != null && avatarIds.size() > 0){
|
||||
// certain scene could limit specifc avatars' entry
|
||||
specifiedAvatarList.clear();
|
||||
for (int id : avatarIds){
|
||||
var avatar = getAvatars().getAvatarById(id);
|
||||
if (avatar == null){
|
||||
continue;
|
||||
}
|
||||
specifiedAvatarList.add(new EntityAvatar(scene, avatar));
|
||||
}
|
||||
}
|
||||
|
||||
for (EntityAvatar entityAvatar : specifiedAvatarList){
|
||||
var avatarData = entityAvatar.getAvatar().getAvatarData();
|
||||
if (avatarData == null){
|
||||
continue;
|
||||
}
|
||||
avatarData.buildEmbryo();
|
||||
if (config.getAvatarAbilities() == null){
|
||||
continue; // continue and not break because has to rebuild ability for the next avatar if any
|
||||
}
|
||||
for (var abilities : config.getAvatarAbilities()){
|
||||
avatarData.getAbilities().add(Utils.abilityHash(abilities.getAbilityName()));
|
||||
}
|
||||
}
|
||||
} catch (Exception e){
|
||||
Grasscutter.getLogger().error("Error applying level entity config for scene {}", scene.getSceneData().getId(), e);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Sends a message to another player.
|
||||
*
|
||||
@@ -865,7 +1005,9 @@ public class Player {
|
||||
|
||||
// ---------------------MAIL------------------------
|
||||
|
||||
public List<Mail> getAllMail() { return this.getMailHandler().getMail(); }
|
||||
public List<Mail> getAllMail() {
|
||||
return this.getMailHandler().getMail();
|
||||
}
|
||||
|
||||
public void sendMail(Mail message) {
|
||||
this.getMailHandler().sendMail(message);
|
||||
@@ -875,7 +1017,9 @@ public class Player {
|
||||
return this.getMailHandler().deleteMail(mailId);
|
||||
}
|
||||
|
||||
public Mail getMail(int index) { return this.getMailHandler().getMailById(index); }
|
||||
public Mail getMail(int index) {
|
||||
return this.getMailHandler().getMailById(index);
|
||||
}
|
||||
|
||||
public int getMailId(Mail message) {
|
||||
return this.getMailHandler().getMailIndex(message);
|
||||
@@ -909,13 +1053,13 @@ public class Player {
|
||||
|
||||
public OnlinePlayerInfo getOnlinePlayerInfo() {
|
||||
OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
|
||||
.setUid(this.getUid())
|
||||
.setNickname(this.getNickname())
|
||||
.setPlayerLevel(this.getLevel())
|
||||
.setMpSettingType(this.getMpSetting())
|
||||
.setNameCardId(this.getNameCardId())
|
||||
.setSignature(this.getSignature())
|
||||
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()));
|
||||
.setUid(this.getUid())
|
||||
.setNickname(this.getNickname())
|
||||
.setPlayerLevel(this.getLevel())
|
||||
.setMpSettingType(this.getMpSetting())
|
||||
.setNameCardId(this.getNameCardId())
|
||||
.setSignature(this.getSignature())
|
||||
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()));
|
||||
|
||||
if (this.getWorld() != null) {
|
||||
onlineInfo.setCurPlayerNumInWorld(getWorld().getPlayerCount());
|
||||
@@ -941,12 +1085,12 @@ public class Player {
|
||||
if (this.getShowAvatarList() != null) {
|
||||
for (int avatarId : this.getShowAvatarList()) {
|
||||
socialShowAvatarInfoList.add(
|
||||
socialShowAvatarInfoList.size(),
|
||||
SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo.newBuilder()
|
||||
.setAvatarId(avatarId)
|
||||
.setLevel(getAvatars().getAvatarById(avatarId).getLevel())
|
||||
.setCostumeId(getAvatars().getAvatarById(avatarId).getCostume())
|
||||
.build()
|
||||
socialShowAvatarInfoList.size(),
|
||||
SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo.newBuilder()
|
||||
.setAvatarId(avatarId)
|
||||
.setLevel(getAvatars().getAvatarById(avatarId).getLevel())
|
||||
.setCostumeId(getAvatars().getAvatarById(avatarId).getCostume())
|
||||
.build()
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -957,32 +1101,31 @@ public class Player {
|
||||
if (showAvatarList != null) {
|
||||
for (int avatarId : showAvatarList) {
|
||||
socialShowAvatarInfoList.add(
|
||||
socialShowAvatarInfoList.size(),
|
||||
SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo.newBuilder()
|
||||
.setAvatarId(avatarId)
|
||||
.setLevel(avatars.getAvatarById(avatarId).getLevel())
|
||||
.setCostumeId(avatars.getAvatarById(avatarId).getCostume())
|
||||
.build()
|
||||
socialShowAvatarInfoList.size(),
|
||||
SocialShowAvatarInfoOuterClass.SocialShowAvatarInfo.newBuilder()
|
||||
.setAvatarId(avatarId)
|
||||
.setLevel(avatars.getAvatarById(avatarId).getLevel())
|
||||
.setCostumeId(avatars.getAvatarById(avatarId).getCostume())
|
||||
.build()
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SocialDetail.Builder social = SocialDetail.newBuilder()
|
||||
.setUid(this.getUid())
|
||||
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()))
|
||||
.setNickname(this.getNickname())
|
||||
.setSignature(this.getSignature())
|
||||
.setLevel(this.getLevel())
|
||||
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
|
||||
.setWorldLevel(this.getWorldLevel())
|
||||
.setNameCardId(this.getNameCardId())
|
||||
.setIsShowAvatar(this.isShowAvatars())
|
||||
.addAllShowAvatarInfoList(socialShowAvatarInfoList)
|
||||
.addAllShowNameCardIdList(this.getShowNameCardInfoList())
|
||||
.setFinishAchievementNum(this.getFinishedAchievementNum())
|
||||
.setFriendEnterHomeOptionValue(this.getHome() == null ? 0 : this.getHome().getEnterHomeOption());
|
||||
return social;
|
||||
return SocialDetail.newBuilder()
|
||||
.setUid(this.getUid())
|
||||
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()))
|
||||
.setNickname(this.getNickname())
|
||||
.setSignature(this.getSignature())
|
||||
.setLevel(this.getLevel())
|
||||
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
|
||||
.setWorldLevel(this.getWorldLevel())
|
||||
.setNameCardId(this.getNameCardId())
|
||||
.setIsShowAvatar(this.isShowAvatars())
|
||||
.addAllShowAvatarInfoList(socialShowAvatarInfoList)
|
||||
.addAllShowNameCardIdList(this.getShowNameCardInfoList())
|
||||
.setFinishAchievementNum(this.getFinishedAchievementNum())
|
||||
.setFriendEnterHomeOptionValue(this.getHome() == null ? 0 : this.getHome().getEnterHomeOption());
|
||||
}
|
||||
|
||||
public int getFinishedAchievementNum() {
|
||||
@@ -1025,17 +1168,17 @@ public class Player {
|
||||
|
||||
public PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo getWorldPlayerLocationInfo() {
|
||||
return PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo.newBuilder()
|
||||
.setSceneId(this.getSceneId())
|
||||
.setPlayerLoc(this.getPlayerLocationInfo())
|
||||
.build();
|
||||
.setSceneId(this.getSceneId())
|
||||
.setPlayerLoc(this.getPlayerLocationInfo())
|
||||
.build();
|
||||
}
|
||||
|
||||
public PlayerLocationInfo getPlayerLocationInfo() {
|
||||
return PlayerLocationInfo.newBuilder()
|
||||
.setUid(this.getUid())
|
||||
.setPos(this.getPosition().toProto())
|
||||
.setRot(this.getRotation().toProto())
|
||||
.build();
|
||||
.setUid(this.getUid())
|
||||
.setPos(this.getPosition().toProto())
|
||||
.setRot(this.getRotation().toProto())
|
||||
.build();
|
||||
}
|
||||
|
||||
public void loadBattlePassManager() {
|
||||
@@ -1045,7 +1188,7 @@ public class Player {
|
||||
}
|
||||
|
||||
public PlayerCollectionRecords getCollectionRecordStore() {
|
||||
if (this.collectionRecordStore==null) {
|
||||
if (this.collectionRecordStore == null) {
|
||||
this.collectionRecordStore = new PlayerCollectionRecords();
|
||||
}
|
||||
return collectionRecordStore;
|
||||
@@ -1121,6 +1264,8 @@ public class Player {
|
||||
|
||||
// Home resources
|
||||
this.getHome().updateHourlyResources(this);
|
||||
|
||||
this.getQuestManager().onTick();
|
||||
}
|
||||
|
||||
private synchronized void doDailyReset() {
|
||||
@@ -1189,12 +1334,17 @@ public class Player {
|
||||
this.achievements = Achievements.getByPlayer(this);
|
||||
this.getAvatars().loadFromDatabase();
|
||||
this.getInventory().loadFromDatabase();
|
||||
this.loadBattlePassManager(); // Call before avatar postLoad to avoid null pointer
|
||||
this.getAvatars().postLoad(); // Needs to be called after inventory is handled
|
||||
|
||||
this.getFriendsList().loadFromDatabase();
|
||||
this.getMailHandler().loadFromDatabase();
|
||||
this.getQuestManager().loadFromDatabase();
|
||||
|
||||
this.loadBattlePassManager();
|
||||
this.getAvatars().postLoad(); // Needs to be called after inventory is handled
|
||||
}
|
||||
|
||||
public void onPlayerBorn() {
|
||||
getQuestManager().onPlayerBorn();
|
||||
}
|
||||
|
||||
public void onLogin() {
|
||||
@@ -1274,7 +1424,8 @@ public class Player {
|
||||
session.setState(SessionState.ACTIVE);
|
||||
|
||||
// Call join event.
|
||||
PlayerJoinEvent event = new PlayerJoinEvent(this); event.call();
|
||||
PlayerJoinEvent event = new PlayerJoinEvent(this);
|
||||
event.call();
|
||||
if (event.isCanceled()) { // If event is not cancelled, continue.
|
||||
session.close();
|
||||
return;
|
||||
@@ -1313,11 +1464,12 @@ public class Player {
|
||||
this.getFriendsList().save();
|
||||
|
||||
// Call quit event.
|
||||
PlayerQuitEvent event = new PlayerQuitEvent(this); event.call();
|
||||
}catch (Throwable e) {
|
||||
PlayerQuitEvent event = new PlayerQuitEvent(this);
|
||||
event.call();
|
||||
} catch (Throwable e) {
|
||||
e.printStackTrace();
|
||||
Grasscutter.getLogger().warn("Player (UID {}) save failure", getUid());
|
||||
}finally {
|
||||
} finally {
|
||||
removeFromServer();
|
||||
}
|
||||
}
|
||||
@@ -1332,23 +1484,15 @@ public class Player {
|
||||
public int getLegendaryKey() {
|
||||
return this.getProperty(PlayerProperty.PROP_PLAYER_LEGENDARY_KEY);
|
||||
}
|
||||
|
||||
public synchronized void addLegendaryKey(int count) {
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_LEGENDARY_KEY, getLegendaryKey() + count);
|
||||
}
|
||||
|
||||
public synchronized void useLegendaryKey(int count) {
|
||||
this.setProperty(PlayerProperty.PROP_PLAYER_LEGENDARY_KEY, getLegendaryKey() - count);
|
||||
}
|
||||
|
||||
public enum SceneLoadState {
|
||||
NONE(0), LOADING(1), INIT(2), LOADED(3);
|
||||
|
||||
@Getter private final int value;
|
||||
|
||||
SceneLoadState(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int getPropertyMin(PlayerProperty prop) {
|
||||
if (prop.isDynamicRange()) {
|
||||
return 0;
|
||||
@@ -1391,4 +1535,15 @@ public class Player {
|
||||
}
|
||||
}
|
||||
|
||||
public enum SceneLoadState {
|
||||
NONE(0), LOADING(1), INIT(2), LOADED(3);
|
||||
|
||||
@Getter
|
||||
private final int value;
|
||||
|
||||
SceneLoadState(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,222 +1,222 @@
|
||||
package emu.grasscutter.game.player;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.data.excels.BuffData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.net.proto.ServerBuffChangeNotifyOuterClass.ServerBuffChangeNotify.ServerBuffChangeType;
|
||||
import emu.grasscutter.net.proto.ServerBuffOuterClass.ServerBuff;
|
||||
import emu.grasscutter.server.packet.send.PacketServerBuffChangeNotify;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.Optional;
|
||||
import lombok.Getter;
|
||||
|
||||
public final class PlayerBuffManager extends BasePlayerManager {
|
||||
private final List<PlayerBuff> pendingBuffs;
|
||||
private final Int2ObjectMap<PlayerBuff> buffs; // Server buffs
|
||||
private int nextBuffUid;
|
||||
|
||||
public PlayerBuffManager(Player player) {
|
||||
super(player);
|
||||
|
||||
this.buffs = new Int2ObjectOpenHashMap<>();
|
||||
this.pendingBuffs = new ArrayList<>();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a new uid for a server buff
|
||||
*
|
||||
* @return New integer buff uid
|
||||
*/
|
||||
private int getNextBuffUid() {
|
||||
return ++nextBuffUid;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the player has a buff with this group id
|
||||
*
|
||||
* @param groupId Buff group id
|
||||
* @return True if a buff with this group id exists
|
||||
*/
|
||||
public synchronized boolean hasBuff(int groupId) {
|
||||
return this.buffs.containsKey(groupId);
|
||||
}
|
||||
|
||||
/** Clears all player buffs */
|
||||
public synchronized void clearBuffs() {
|
||||
// Remove from player
|
||||
getPlayer()
|
||||
.sendPacket(
|
||||
new PacketServerBuffChangeNotify(
|
||||
getPlayer(),
|
||||
ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF,
|
||||
this.buffs.values()));
|
||||
|
||||
// Clear
|
||||
this.buffs.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a server buff to the player.
|
||||
*
|
||||
* @param buffId Server buff id
|
||||
* @return True if a buff was added
|
||||
*/
|
||||
public boolean addBuff(int buffId) {
|
||||
return addBuff(buffId, -1f);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a server buff to the player.
|
||||
*
|
||||
* @param buffId Server buff id
|
||||
* @param duration Duration of the buff in seconds. Set to 0 for an infinite buff.
|
||||
* @return True if a buff was added
|
||||
*/
|
||||
public synchronized boolean addBuff(int buffId, float duration) {
|
||||
return addBuff(buffId, duration, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a server buff to the player.
|
||||
*
|
||||
* @param buffId Server buff id
|
||||
* @param duration Duration of the buff in seconds. Set to 0 for an infinite buff.
|
||||
* @param target Target avatar
|
||||
* @return True if a buff was added
|
||||
*/
|
||||
public synchronized boolean addBuff(int buffId, float duration, Avatar target) {
|
||||
// Get buff excel data
|
||||
var buffData = GameData.getBuffDataMap().get(buffId);
|
||||
if (buffData == null) return false;
|
||||
|
||||
// Perform onAdded actions
|
||||
var success =
|
||||
Optional.ofNullable(GameData.getAbilityData(buffData.getAbilityName()))
|
||||
.map(data -> data.modifiers.get(buffData.getModifierName()))
|
||||
.map(modifier -> modifier.onAdded)
|
||||
.map(
|
||||
onAdded -> {
|
||||
var shouldHeal = false;
|
||||
for (var ability : onAdded) {
|
||||
if (Objects.requireNonNull(ability.type) == AbilityModifierAction.Type.HealHP) {
|
||||
if (target == null) continue;
|
||||
|
||||
var maxHp = target.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
var amount =
|
||||
ability.amount.get() + ability.amountByTargetMaxHPRatio.get() * maxHp;
|
||||
|
||||
target.getAsEntity().heal(amount);
|
||||
shouldHeal = true;
|
||||
}
|
||||
}
|
||||
|
||||
return shouldHeal;
|
||||
})
|
||||
.orElse(false);
|
||||
|
||||
// Set duration
|
||||
if (duration < 0f) {
|
||||
duration = buffData.getTime();
|
||||
}
|
||||
|
||||
// Don't add buff if duration is equal or less than 0
|
||||
if (duration <= 0) {
|
||||
return success;
|
||||
}
|
||||
|
||||
// Clear previous buff if it exists
|
||||
this.removeBuff(buffData.getGroupId());
|
||||
|
||||
// Create and store buff
|
||||
PlayerBuff buff = new PlayerBuff(getNextBuffUid(), buffData, duration);
|
||||
this.buffs.put(buff.getGroupId(), buff);
|
||||
|
||||
// Packet
|
||||
getPlayer()
|
||||
.sendPacket(
|
||||
new PacketServerBuffChangeNotify(
|
||||
getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_ADD_SERVER_BUFF, buff));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a buff by its group id
|
||||
*
|
||||
* @param buffGroupId Server buff group id
|
||||
* @return True if a buff was remove
|
||||
*/
|
||||
public synchronized boolean removeBuff(int buffGroupId) {
|
||||
PlayerBuff buff = this.buffs.remove(buffGroupId);
|
||||
|
||||
if (buff != null) {
|
||||
getPlayer()
|
||||
.sendPacket(
|
||||
new PacketServerBuffChangeNotify(
|
||||
getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, buff));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public synchronized void onTick() {
|
||||
// Skip if no buffs
|
||||
if (this.buffs.isEmpty()) return;
|
||||
|
||||
long currentTime = System.currentTimeMillis();
|
||||
|
||||
// Add to pending buffs to remove if buff has expired
|
||||
this.buffs
|
||||
.values()
|
||||
.removeIf(
|
||||
buff -> {
|
||||
if (currentTime <= buff.getEndTime()) return false;
|
||||
this.pendingBuffs.add(buff);
|
||||
return true;
|
||||
});
|
||||
|
||||
if (this.pendingBuffs.size() > 0) {
|
||||
// Send packet
|
||||
getPlayer()
|
||||
.sendPacket(
|
||||
new PacketServerBuffChangeNotify(
|
||||
getPlayer(),
|
||||
ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF,
|
||||
this.pendingBuffs));
|
||||
this.pendingBuffs.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
public static class PlayerBuff {
|
||||
private final int uid;
|
||||
private final BuffData buffData;
|
||||
private final long endTime;
|
||||
|
||||
public PlayerBuff(int uid, BuffData buffData, float duration) {
|
||||
this.uid = uid;
|
||||
this.buffData = buffData;
|
||||
this.endTime = System.currentTimeMillis() + ((long) duration * 1000);
|
||||
}
|
||||
|
||||
public int getGroupId() {
|
||||
return getBuffData().getGroupId();
|
||||
}
|
||||
|
||||
public ServerBuff toProto() {
|
||||
return ServerBuff.newBuilder()
|
||||
.setServerBuffUid(this.getUid())
|
||||
.setServerBuffId(this.getBuffData().getId())
|
||||
.setServerBuffType(this.getBuffData().getServerBuffType().getValue())
|
||||
.setInstancedModifierId(1)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.player;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.data.excels.BuffData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.net.proto.ServerBuffChangeNotifyOuterClass.ServerBuffChangeNotify.ServerBuffChangeType;
|
||||
import emu.grasscutter.net.proto.ServerBuffOuterClass.ServerBuff;
|
||||
import emu.grasscutter.server.packet.send.PacketServerBuffChangeNotify;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.Optional;
|
||||
import lombok.Getter;
|
||||
|
||||
public final class PlayerBuffManager extends BasePlayerManager {
|
||||
private final List<PlayerBuff> pendingBuffs;
|
||||
private final Int2ObjectMap<PlayerBuff> buffs; // Server buffs
|
||||
private int nextBuffUid;
|
||||
|
||||
public PlayerBuffManager(Player player) {
|
||||
super(player);
|
||||
|
||||
this.buffs = new Int2ObjectOpenHashMap<>();
|
||||
this.pendingBuffs = new ArrayList<>();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a new uid for a server buff
|
||||
*
|
||||
* @return New integer buff uid
|
||||
*/
|
||||
private int getNextBuffUid() {
|
||||
return ++nextBuffUid;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the player has a buff with this group id
|
||||
*
|
||||
* @param groupId Buff group id
|
||||
* @return True if a buff with this group id exists
|
||||
*/
|
||||
public synchronized boolean hasBuff(int groupId) {
|
||||
return this.buffs.containsKey(groupId);
|
||||
}
|
||||
|
||||
/** Clears all player buffs */
|
||||
public synchronized void clearBuffs() {
|
||||
// Remove from player
|
||||
getPlayer()
|
||||
.sendPacket(
|
||||
new PacketServerBuffChangeNotify(
|
||||
getPlayer(),
|
||||
ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF,
|
||||
this.buffs.values()));
|
||||
|
||||
// Clear
|
||||
this.buffs.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a server buff to the player.
|
||||
*
|
||||
* @param buffId Server buff id
|
||||
* @return True if a buff was added
|
||||
*/
|
||||
public boolean addBuff(int buffId) {
|
||||
return addBuff(buffId, -1f);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a server buff to the player.
|
||||
*
|
||||
* @param buffId Server buff id
|
||||
* @param duration Duration of the buff in seconds. Set to 0 for an infinite buff.
|
||||
* @return True if a buff was added
|
||||
*/
|
||||
public synchronized boolean addBuff(int buffId, float duration) {
|
||||
return addBuff(buffId, duration, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a server buff to the player.
|
||||
*
|
||||
* @param buffId Server buff id
|
||||
* @param duration Duration of the buff in seconds. Set to 0 for an infinite buff.
|
||||
* @param target Target avatar
|
||||
* @return True if a buff was added
|
||||
*/
|
||||
public synchronized boolean addBuff(int buffId, float duration, Avatar target) {
|
||||
// Get buff excel data
|
||||
var buffData = GameData.getBuffDataMap().get(buffId);
|
||||
if (buffData == null) return false;
|
||||
|
||||
// Perform onAdded actions
|
||||
var success =
|
||||
Optional.ofNullable(GameData.getAbilityData(buffData.getAbilityName()))
|
||||
.map(data -> data.modifiers.get(buffData.getModifierName()))
|
||||
.map(modifier -> modifier.onAdded)
|
||||
.map(
|
||||
onAdded -> {
|
||||
var shouldHeal = false;
|
||||
for (var ability : onAdded) {
|
||||
if (Objects.requireNonNull(ability.type) == AbilityModifierAction.Type.HealHP) {
|
||||
if (target == null) continue;
|
||||
|
||||
var maxHp = target.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
var amount =
|
||||
ability.amount.get() + ability.amountByTargetMaxHPRatio.get() * maxHp;
|
||||
|
||||
target.getAsEntity().heal(amount);
|
||||
shouldHeal = true;
|
||||
}
|
||||
}
|
||||
|
||||
return shouldHeal;
|
||||
})
|
||||
.orElse(false);
|
||||
|
||||
// Set duration
|
||||
if (duration < 0f) {
|
||||
duration = buffData.getTime();
|
||||
}
|
||||
|
||||
// Don't add buff if duration is equal or less than 0
|
||||
if (duration <= 0) {
|
||||
return success;
|
||||
}
|
||||
|
||||
// Clear previous buff if it exists
|
||||
this.removeBuff(buffData.getGroupId());
|
||||
|
||||
// Create and store buff
|
||||
PlayerBuff buff = new PlayerBuff(getNextBuffUid(), buffData, duration);
|
||||
this.buffs.put(buff.getGroupId(), buff);
|
||||
|
||||
// Packet
|
||||
getPlayer()
|
||||
.sendPacket(
|
||||
new PacketServerBuffChangeNotify(
|
||||
getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_ADD_SERVER_BUFF, buff));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a buff by its group id
|
||||
*
|
||||
* @param buffGroupId Server buff group id
|
||||
* @return True if a buff was remove
|
||||
*/
|
||||
public synchronized boolean removeBuff(int buffGroupId) {
|
||||
PlayerBuff buff = this.buffs.remove(buffGroupId);
|
||||
|
||||
if (buff != null) {
|
||||
getPlayer()
|
||||
.sendPacket(
|
||||
new PacketServerBuffChangeNotify(
|
||||
getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, buff));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public synchronized void onTick() {
|
||||
// Skip if no buffs
|
||||
if (this.buffs.isEmpty()) return;
|
||||
|
||||
long currentTime = System.currentTimeMillis();
|
||||
|
||||
// Add to pending buffs to remove if buff has expired
|
||||
this.buffs
|
||||
.values()
|
||||
.removeIf(
|
||||
buff -> {
|
||||
if (currentTime <= buff.getEndTime()) return false;
|
||||
this.pendingBuffs.add(buff);
|
||||
return true;
|
||||
});
|
||||
|
||||
if (this.pendingBuffs.size() > 0) {
|
||||
// Send packet
|
||||
getPlayer()
|
||||
.sendPacket(
|
||||
new PacketServerBuffChangeNotify(
|
||||
getPlayer(),
|
||||
ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF,
|
||||
this.pendingBuffs));
|
||||
this.pendingBuffs.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
public static class PlayerBuff {
|
||||
private final int uid;
|
||||
private final BuffData buffData;
|
||||
private final long endTime;
|
||||
|
||||
public PlayerBuff(int uid, BuffData buffData, float duration) {
|
||||
this.uid = uid;
|
||||
this.buffData = buffData;
|
||||
this.endTime = System.currentTimeMillis() + ((long) duration * 1000);
|
||||
}
|
||||
|
||||
public int getGroupId() {
|
||||
return getBuffData().getGroupId();
|
||||
}
|
||||
|
||||
public ServerBuff toProto() {
|
||||
return ServerBuff.newBuilder()
|
||||
.setServerBuffUid(this.getUid())
|
||||
.setServerBuffId(this.getBuffData().getId())
|
||||
.setServerBuffType(this.getBuffData().getServerBuffType().getValue())
|
||||
.setInstancedModifierId(1)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,136 +1,136 @@
|
||||
package emu.grasscutter.game.player;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.codex.CodexAnimalData;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
import lombok.val;
|
||||
|
||||
@Entity
|
||||
public class PlayerCodex {
|
||||
@Transient private Player player;
|
||||
|
||||
// itemId is not codexId!
|
||||
@Getter private final Set<Integer> unlockedWeapon;
|
||||
@Getter private final Map<Integer, Integer> unlockedAnimal;
|
||||
@Getter private final Set<Integer> unlockedMaterial;
|
||||
@Getter private final Set<Integer> unlockedBook;
|
||||
@Getter private final Set<Integer> unlockedTip;
|
||||
@Getter private final Set<Integer> unlockedView;
|
||||
@Getter private Set<Integer> unlockedReliquary;
|
||||
@Getter private final Set<Integer> unlockedReliquarySuitCodex;
|
||||
|
||||
public PlayerCodex() {
|
||||
this.unlockedWeapon = new HashSet<>();
|
||||
this.unlockedAnimal = new HashMap<>();
|
||||
this.unlockedMaterial = new HashSet<>();
|
||||
this.unlockedBook = new HashSet<>();
|
||||
this.unlockedTip = new HashSet<>();
|
||||
this.unlockedView = new HashSet<>();
|
||||
this.unlockedReliquary = new HashSet<>();
|
||||
this.unlockedReliquarySuitCodex = new HashSet<>();
|
||||
}
|
||||
|
||||
public PlayerCodex(Player player) {
|
||||
this();
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
public void setPlayer(Player player) {
|
||||
this.player = player;
|
||||
this.fixReliquaries();
|
||||
}
|
||||
|
||||
public void checkAddedItem(GameItem item) {
|
||||
val itemData = item.getItemData();
|
||||
val itemId = item.getItemId();
|
||||
switch (itemData.getItemType()) {
|
||||
case ITEM_WEAPON -> {
|
||||
Optional.ofNullable(GameData.getCodexWeaponDataIdMap().get(itemId))
|
||||
.ifPresent(
|
||||
codexData -> {
|
||||
if (this.getUnlockedWeapon().add(itemId)) {
|
||||
this.player.save();
|
||||
this.player.sendPacket(new PacketCodexDataUpdateNotify(2, codexData.getId()));
|
||||
}
|
||||
});
|
||||
}
|
||||
case ITEM_MATERIAL -> {
|
||||
switch (itemData.getMaterialType()) {
|
||||
// Is this check even needed?
|
||||
case MATERIAL_FOOD,
|
||||
MATERIAL_WIDGET,
|
||||
MATERIAL_EXCHANGE,
|
||||
MATERIAL_AVATAR_MATERIAL,
|
||||
MATERIAL_NOTICE_ADD_HP -> {
|
||||
Optional.ofNullable(GameData.getCodexMaterialDataIdMap().get(itemId))
|
||||
.ifPresent(
|
||||
codexData -> {
|
||||
if (this.getUnlockedMaterial().add(itemId)) {
|
||||
this.player.save();
|
||||
this.player.sendPacket(
|
||||
new PacketCodexDataUpdateNotify(4, codexData.getId()));
|
||||
}
|
||||
});
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
case ITEM_RELIQUARY -> {
|
||||
val reliquaryId = (itemId / 10) * 10; // Normalize to 0-substat form
|
||||
if (this.getUnlockedReliquary().add(reliquaryId)) checkUnlockedSuits(reliquaryId);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
|
||||
public void checkAnimal(GameEntity target, CodexAnimalData.CountType countType) {
|
||||
if (target instanceof EntityMonster) {
|
||||
val monsterId = ((EntityMonster) target).getMonsterData().getId();
|
||||
val codexAnimal = GameData.getCodexAnimalDataMap().get(monsterId);
|
||||
if (codexAnimal == null) return;
|
||||
|
||||
val animalCountType = codexAnimal.getCountType();
|
||||
if (animalCountType != countType && animalCountType != null) return;
|
||||
|
||||
this.getUnlockedAnimal().merge(monsterId, 1, (i, j) -> i + 1);
|
||||
|
||||
player.save();
|
||||
this.player.sendPacket(new PacketCodexDataUpdateNotify(3, monsterId));
|
||||
}
|
||||
}
|
||||
|
||||
public void checkUnlockedSuits(int reliquaryId) {
|
||||
GameData.getCodexReliquaryArrayList().stream()
|
||||
.filter(x -> !this.getUnlockedReliquarySuitCodex().contains(x.getId()))
|
||||
.filter(x -> x.containsId(reliquaryId))
|
||||
.filter(x -> this.getUnlockedReliquary().containsAll(x.getIds()))
|
||||
.forEach(
|
||||
x -> {
|
||||
int id = x.getId();
|
||||
this.getUnlockedReliquarySuitCodex().add(id);
|
||||
this.player.save();
|
||||
this.player.sendPacket(new PacketCodexDataUpdateNotify(8, id));
|
||||
});
|
||||
}
|
||||
|
||||
@Deprecated // Maybe remove this if we ever stop caring about older dbs
|
||||
private void fixReliquaries() {
|
||||
// Migrate older database entries which were using non-canonical forms of itemIds
|
||||
val newReliquaries = new HashSet<Integer>();
|
||||
this.unlockedReliquary.forEach(i -> newReliquaries.add((i / 10) * 10));
|
||||
this.unlockedReliquary = newReliquaries;
|
||||
|
||||
GameData.getCodexReliquaryArrayList().stream()
|
||||
.filter(x -> !this.getUnlockedReliquarySuitCodex().contains(x.getId()))
|
||||
.filter(x -> this.getUnlockedReliquary().containsAll(x.getIds()))
|
||||
.forEach(x -> this.getUnlockedReliquarySuitCodex().add(x.getId()));
|
||||
this.player.save();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.player;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.codex.CodexAnimalData;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
import lombok.val;
|
||||
|
||||
@Entity
|
||||
public class PlayerCodex {
|
||||
@Transient private Player player;
|
||||
|
||||
// itemId is not codexId!
|
||||
@Getter private final Set<Integer> unlockedWeapon;
|
||||
@Getter private final Map<Integer, Integer> unlockedAnimal;
|
||||
@Getter private final Set<Integer> unlockedMaterial;
|
||||
@Getter private final Set<Integer> unlockedBook;
|
||||
@Getter private final Set<Integer> unlockedTip;
|
||||
@Getter private final Set<Integer> unlockedView;
|
||||
@Getter private Set<Integer> unlockedReliquary;
|
||||
@Getter private final Set<Integer> unlockedReliquarySuitCodex;
|
||||
|
||||
public PlayerCodex() {
|
||||
this.unlockedWeapon = new HashSet<>();
|
||||
this.unlockedAnimal = new HashMap<>();
|
||||
this.unlockedMaterial = new HashSet<>();
|
||||
this.unlockedBook = new HashSet<>();
|
||||
this.unlockedTip = new HashSet<>();
|
||||
this.unlockedView = new HashSet<>();
|
||||
this.unlockedReliquary = new HashSet<>();
|
||||
this.unlockedReliquarySuitCodex = new HashSet<>();
|
||||
}
|
||||
|
||||
public PlayerCodex(Player player) {
|
||||
this();
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
public void setPlayer(Player player) {
|
||||
this.player = player;
|
||||
this.fixReliquaries();
|
||||
}
|
||||
|
||||
public void checkAddedItem(GameItem item) {
|
||||
val itemData = item.getItemData();
|
||||
val itemId = item.getItemId();
|
||||
switch (itemData.getItemType()) {
|
||||
case ITEM_WEAPON -> {
|
||||
Optional.ofNullable(GameData.getCodexWeaponDataIdMap().get(itemId))
|
||||
.ifPresent(
|
||||
codexData -> {
|
||||
if (this.getUnlockedWeapon().add(itemId)) {
|
||||
this.player.save();
|
||||
this.player.sendPacket(new PacketCodexDataUpdateNotify(2, codexData.getId()));
|
||||
}
|
||||
});
|
||||
}
|
||||
case ITEM_MATERIAL -> {
|
||||
switch (itemData.getMaterialType()) {
|
||||
// Is this check even needed?
|
||||
case MATERIAL_FOOD,
|
||||
MATERIAL_WIDGET,
|
||||
MATERIAL_EXCHANGE,
|
||||
MATERIAL_AVATAR_MATERIAL,
|
||||
MATERIAL_NOTICE_ADD_HP -> {
|
||||
Optional.ofNullable(GameData.getCodexMaterialDataIdMap().get(itemId))
|
||||
.ifPresent(
|
||||
codexData -> {
|
||||
if (this.getUnlockedMaterial().add(itemId)) {
|
||||
this.player.save();
|
||||
this.player.sendPacket(
|
||||
new PacketCodexDataUpdateNotify(4, codexData.getId()));
|
||||
}
|
||||
});
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
case ITEM_RELIQUARY -> {
|
||||
val reliquaryId = (itemId / 10) * 10; // Normalize to 0-substat form
|
||||
if (this.getUnlockedReliquary().add(reliquaryId)) checkUnlockedSuits(reliquaryId);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
|
||||
public void checkAnimal(GameEntity target, CodexAnimalData.CountType countType) {
|
||||
if (target instanceof EntityMonster) {
|
||||
val monsterId = ((EntityMonster) target).getMonsterData().getId();
|
||||
val codexAnimal = GameData.getCodexAnimalDataMap().get(monsterId);
|
||||
if (codexAnimal == null) return;
|
||||
|
||||
val animalCountType = codexAnimal.getCountType();
|
||||
if (animalCountType != countType && animalCountType != null) return;
|
||||
|
||||
this.getUnlockedAnimal().merge(monsterId, 1, (i, j) -> i + 1);
|
||||
|
||||
player.save();
|
||||
this.player.sendPacket(new PacketCodexDataUpdateNotify(3, monsterId));
|
||||
}
|
||||
}
|
||||
|
||||
public void checkUnlockedSuits(int reliquaryId) {
|
||||
GameData.getCodexReliquaryArrayList().stream()
|
||||
.filter(x -> !this.getUnlockedReliquarySuitCodex().contains(x.getId()))
|
||||
.filter(x -> x.containsId(reliquaryId))
|
||||
.filter(x -> this.getUnlockedReliquary().containsAll(x.getIds()))
|
||||
.forEach(
|
||||
x -> {
|
||||
int id = x.getId();
|
||||
this.getUnlockedReliquarySuitCodex().add(id);
|
||||
this.player.save();
|
||||
this.player.sendPacket(new PacketCodexDataUpdateNotify(8, id));
|
||||
});
|
||||
}
|
||||
|
||||
@Deprecated // Maybe remove this if we ever stop caring about older dbs
|
||||
private void fixReliquaries() {
|
||||
// Migrate older database entries which were using non-canonical forms of itemIds
|
||||
val newReliquaries = new HashSet<Integer>();
|
||||
this.unlockedReliquary.forEach(i -> newReliquaries.add((i / 10) * 10));
|
||||
this.unlockedReliquary = newReliquaries;
|
||||
|
||||
GameData.getCodexReliquaryArrayList().stream()
|
||||
.filter(x -> !this.getUnlockedReliquarySuitCodex().contains(x.getId()))
|
||||
.filter(x -> this.getUnlockedReliquary().containsAll(x.getIds()))
|
||||
.forEach(x -> this.getUnlockedReliquarySuitCodex().add(x.getId()));
|
||||
this.player.save();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,60 +1,60 @@
|
||||
package emu.grasscutter.game.player;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.Map;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
|
||||
/** Tracks progress the player made in the world, like obtained items, seen characters and more */
|
||||
@Entity
|
||||
public class PlayerProgress {
|
||||
|
||||
@Getter private Map<Integer, ItemEntry> itemHistory;
|
||||
|
||||
// keep track of EXEC_ADD_QUEST_PROGRESS count, will be used in CONTENT_ADD_QUEST_PROGRESS
|
||||
// not sure where to put this, this should be saved to DB but not to individual quest, since
|
||||
// it will be hard to loop and compare
|
||||
private Map<Integer, Integer> questProgressCountMap;
|
||||
|
||||
public PlayerProgress() {
|
||||
this.questProgressCountMap = new Int2IntOpenHashMap();
|
||||
this.itemHistory = new Int2ObjectOpenHashMap<>();
|
||||
}
|
||||
|
||||
public boolean hasPlayerObtainedItemHistorically(int itemId) {
|
||||
return itemHistory.containsKey(itemId);
|
||||
}
|
||||
|
||||
public int addToItemHistory(int itemId, int count) {
|
||||
val itemEntry = itemHistory.computeIfAbsent(itemId, (key) -> new ItemEntry(itemId));
|
||||
return itemEntry.addToObtainedCount(count);
|
||||
}
|
||||
|
||||
public int getCurrentProgress(int progressId) {
|
||||
return questProgressCountMap.getOrDefault(progressId, -1);
|
||||
}
|
||||
|
||||
public int addToCurrentProgress(int progressId, int count) {
|
||||
return questProgressCountMap.merge(progressId, count, Integer::sum);
|
||||
}
|
||||
|
||||
@Entity
|
||||
@NoArgsConstructor
|
||||
public static class ItemEntry {
|
||||
@Getter private int itemId;
|
||||
@Getter @Setter private int obtainedCount;
|
||||
|
||||
ItemEntry(int itemId) {
|
||||
this.itemId = itemId;
|
||||
}
|
||||
|
||||
int addToObtainedCount(int amount) {
|
||||
this.obtainedCount += amount;
|
||||
return this.obtainedCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.player;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.Map;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
|
||||
/** Tracks progress the player made in the world, like obtained items, seen characters and more */
|
||||
@Entity
|
||||
public class PlayerProgress {
|
||||
|
||||
@Getter private Map<Integer, ItemEntry> itemHistory;
|
||||
|
||||
// keep track of EXEC_ADD_QUEST_PROGRESS count, will be used in CONTENT_ADD_QUEST_PROGRESS
|
||||
// not sure where to put this, this should be saved to DB but not to individual quest, since
|
||||
// it will be hard to loop and compare
|
||||
private Map<Integer, Integer> questProgressCountMap;
|
||||
|
||||
public PlayerProgress() {
|
||||
this.questProgressCountMap = new Int2IntOpenHashMap();
|
||||
this.itemHistory = new Int2ObjectOpenHashMap<>();
|
||||
}
|
||||
|
||||
public boolean hasPlayerObtainedItemHistorically(int itemId) {
|
||||
return itemHistory.containsKey(itemId);
|
||||
}
|
||||
|
||||
public int addToItemHistory(int itemId, int count) {
|
||||
val itemEntry = itemHistory.computeIfAbsent(itemId, (key) -> new ItemEntry(itemId));
|
||||
return itemEntry.addToObtainedCount(count);
|
||||
}
|
||||
|
||||
public int getCurrentProgress(int progressId) {
|
||||
return questProgressCountMap.getOrDefault(progressId, -1);
|
||||
}
|
||||
|
||||
public int addToCurrentProgress(int progressId, int count) {
|
||||
return questProgressCountMap.merge(progressId, count, Integer::sum);
|
||||
}
|
||||
|
||||
@Entity
|
||||
@NoArgsConstructor
|
||||
public static class ItemEntry {
|
||||
@Getter private int itemId;
|
||||
@Getter @Setter private int obtainedCount;
|
||||
|
||||
ItemEntry(int itemId) {
|
||||
this.itemId = itemId;
|
||||
}
|
||||
|
||||
int addToObtainedCount(int amount) {
|
||||
this.obtainedCount += amount;
|
||||
return this.obtainedCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +1,45 @@
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum ActivityType {
|
||||
NONE(0),
|
||||
NEW_ACTIVITY_TRIAL_AVATAR(4),
|
||||
NEW_ACTIVITY_PERSONAL_LIINE(8),
|
||||
NEW_ACTIVITY_SALESMAN_MP(1205),
|
||||
NEW_ACTIVITY_SUMMER_TIME(1600),
|
||||
NEW_ACTIVITY_GENERAL_BANNER(2100),
|
||||
NEW_ACTIVITY_MUSIC_GAME(2202),
|
||||
NEW_ACTIVITY_PHOTO(2603),
|
||||
NEW_ACTIVITY_FUNGUS_FIGHTER(3201),
|
||||
NEW_ACTIVITY_EFFIGY_CHALLENGE_V2(3203);
|
||||
|
||||
private final int value;
|
||||
private static final Int2ObjectMap<ActivityType> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, ActivityType> stringMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
Stream.of(values())
|
||||
.forEach(
|
||||
e -> {
|
||||
map.put(e.getValue(), e);
|
||||
stringMap.put(e.name(), e);
|
||||
});
|
||||
}
|
||||
|
||||
public static ActivityType getTypeByValue(int value) {
|
||||
return map.getOrDefault(value, NONE);
|
||||
}
|
||||
|
||||
public static ActivityType getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, NONE);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum ActivityType {
|
||||
NONE(0),
|
||||
NEW_ACTIVITY_TRIAL_AVATAR(4),
|
||||
NEW_ACTIVITY_PERSONAL_LIINE(8),
|
||||
NEW_ACTIVITY_SALESMAN_MP(1205),
|
||||
NEW_ACTIVITY_SUMMER_TIME(1600),
|
||||
NEW_ACTIVITY_GENERAL_BANNER(2100),
|
||||
NEW_ACTIVITY_MUSIC_GAME(2202),
|
||||
NEW_ACTIVITY_PHOTO(2603),
|
||||
NEW_ACTIVITY_FUNGUS_FIGHTER(3201),
|
||||
NEW_ACTIVITY_EFFIGY_CHALLENGE_V2(3203);
|
||||
|
||||
private final int value;
|
||||
private static final Int2ObjectMap<ActivityType> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, ActivityType> stringMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
Stream.of(values())
|
||||
.forEach(
|
||||
e -> {
|
||||
map.put(e.getValue(), e);
|
||||
stringMap.put(e.name(), e);
|
||||
});
|
||||
}
|
||||
|
||||
public static ActivityType getTypeByValue(int value) {
|
||||
return map.getOrDefault(value, NONE);
|
||||
}
|
||||
|
||||
public static ActivityType getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, NONE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,131 +1,131 @@
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum ElementType implements IntValueEnum {
|
||||
None(0, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
|
||||
Fire(
|
||||
1,
|
||||
FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY,
|
||||
10101,
|
||||
"TeamResonance_Fire_Lv2",
|
||||
1),
|
||||
Water(
|
||||
2,
|
||||
FightProperty.FIGHT_PROP_CUR_WATER_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_WATER_ENERGY,
|
||||
10201,
|
||||
"TeamResonance_Water_Lv2",
|
||||
2),
|
||||
Grass(
|
||||
3,
|
||||
FightProperty.FIGHT_PROP_CUR_GRASS_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY,
|
||||
10501,
|
||||
"TeamResonance_Grass_Lv2",
|
||||
7),
|
||||
Electric(
|
||||
4,
|
||||
FightProperty.FIGHT_PROP_CUR_ELEC_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY,
|
||||
10401,
|
||||
"TeamResonance_Electric_Lv2",
|
||||
6),
|
||||
Ice(
|
||||
5,
|
||||
FightProperty.FIGHT_PROP_CUR_ICE_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_ICE_ENERGY,
|
||||
10601,
|
||||
"TeamResonance_Ice_Lv2",
|
||||
4),
|
||||
Frozen(6, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
|
||||
Wind(
|
||||
7,
|
||||
FightProperty.FIGHT_PROP_CUR_WIND_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_WIND_ENERGY,
|
||||
10301,
|
||||
"TeamResonance_Wind_Lv2",
|
||||
3),
|
||||
Rock(
|
||||
8,
|
||||
FightProperty.FIGHT_PROP_CUR_ROCK_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY,
|
||||
10701,
|
||||
"TeamResonance_Rock_Lv2",
|
||||
5),
|
||||
AntiFire(9, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
|
||||
Default(
|
||||
255,
|
||||
FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY,
|
||||
10801,
|
||||
"TeamResonance_AllDifferent");
|
||||
|
||||
private static final Int2ObjectMap<ElementType> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, ElementType> stringMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
// Create bindings for each value.
|
||||
Stream.of(ElementType.values())
|
||||
.forEach(
|
||||
entry -> {
|
||||
map.put(entry.getValue(), entry);
|
||||
stringMap.put(entry.name(), entry);
|
||||
});
|
||||
}
|
||||
|
||||
@Getter private final int value;
|
||||
@Getter private final int teamResonanceId;
|
||||
@Getter private final FightProperty curEnergyProp;
|
||||
@Getter private final FightProperty maxEnergyProp;
|
||||
@Getter private final int depotIndex;
|
||||
@Getter private final int configHash;
|
||||
|
||||
ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp) {
|
||||
this(value, curEnergyProp, maxEnergyProp, 0, null, 1);
|
||||
}
|
||||
|
||||
ElementType(
|
||||
int value,
|
||||
FightProperty curEnergyProp,
|
||||
FightProperty maxEnergyProp,
|
||||
int teamResonanceId,
|
||||
String configName) {
|
||||
this(value, curEnergyProp, maxEnergyProp, teamResonanceId, configName, 1);
|
||||
}
|
||||
|
||||
ElementType(
|
||||
int value,
|
||||
FightProperty curEnergyProp,
|
||||
FightProperty maxEnergyProp,
|
||||
int teamResonanceId,
|
||||
String configName,
|
||||
int depotIndex) {
|
||||
this.value = value;
|
||||
this.curEnergyProp = curEnergyProp;
|
||||
this.maxEnergyProp = maxEnergyProp;
|
||||
this.teamResonanceId = teamResonanceId;
|
||||
this.depotIndex = depotIndex;
|
||||
if (configName != null) {
|
||||
this.configHash = Utils.abilityHash(configName);
|
||||
} else {
|
||||
this.configHash = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static ElementType getTypeByValue(int value) {
|
||||
return map.getOrDefault(value, None);
|
||||
}
|
||||
|
||||
public static ElementType getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, None);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum ElementType implements IntValueEnum {
|
||||
None(0, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
|
||||
Fire(
|
||||
1,
|
||||
FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY,
|
||||
10101,
|
||||
"TeamResonance_Fire_Lv2",
|
||||
1),
|
||||
Water(
|
||||
2,
|
||||
FightProperty.FIGHT_PROP_CUR_WATER_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_WATER_ENERGY,
|
||||
10201,
|
||||
"TeamResonance_Water_Lv2",
|
||||
2),
|
||||
Grass(
|
||||
3,
|
||||
FightProperty.FIGHT_PROP_CUR_GRASS_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY,
|
||||
10501,
|
||||
"TeamResonance_Grass_Lv2",
|
||||
7),
|
||||
Electric(
|
||||
4,
|
||||
FightProperty.FIGHT_PROP_CUR_ELEC_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY,
|
||||
10401,
|
||||
"TeamResonance_Electric_Lv2",
|
||||
6),
|
||||
Ice(
|
||||
5,
|
||||
FightProperty.FIGHT_PROP_CUR_ICE_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_ICE_ENERGY,
|
||||
10601,
|
||||
"TeamResonance_Ice_Lv2",
|
||||
4),
|
||||
Frozen(6, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
|
||||
Wind(
|
||||
7,
|
||||
FightProperty.FIGHT_PROP_CUR_WIND_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_WIND_ENERGY,
|
||||
10301,
|
||||
"TeamResonance_Wind_Lv2",
|
||||
3),
|
||||
Rock(
|
||||
8,
|
||||
FightProperty.FIGHT_PROP_CUR_ROCK_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY,
|
||||
10701,
|
||||
"TeamResonance_Rock_Lv2",
|
||||
5),
|
||||
AntiFire(9, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
|
||||
Default(
|
||||
255,
|
||||
FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY,
|
||||
FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY,
|
||||
10801,
|
||||
"TeamResonance_AllDifferent");
|
||||
|
||||
private static final Int2ObjectMap<ElementType> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, ElementType> stringMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
// Create bindings for each value.
|
||||
Stream.of(ElementType.values())
|
||||
.forEach(
|
||||
entry -> {
|
||||
map.put(entry.getValue(), entry);
|
||||
stringMap.put(entry.name(), entry);
|
||||
});
|
||||
}
|
||||
|
||||
@Getter private final int value;
|
||||
@Getter private final int teamResonanceId;
|
||||
@Getter private final FightProperty curEnergyProp;
|
||||
@Getter private final FightProperty maxEnergyProp;
|
||||
@Getter private final int depotIndex;
|
||||
@Getter private final int configHash;
|
||||
|
||||
ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp) {
|
||||
this(value, curEnergyProp, maxEnergyProp, 0, null, 1);
|
||||
}
|
||||
|
||||
ElementType(
|
||||
int value,
|
||||
FightProperty curEnergyProp,
|
||||
FightProperty maxEnergyProp,
|
||||
int teamResonanceId,
|
||||
String configName) {
|
||||
this(value, curEnergyProp, maxEnergyProp, teamResonanceId, configName, 1);
|
||||
}
|
||||
|
||||
ElementType(
|
||||
int value,
|
||||
FightProperty curEnergyProp,
|
||||
FightProperty maxEnergyProp,
|
||||
int teamResonanceId,
|
||||
String configName,
|
||||
int depotIndex) {
|
||||
this.value = value;
|
||||
this.curEnergyProp = curEnergyProp;
|
||||
this.maxEnergyProp = maxEnergyProp;
|
||||
this.teamResonanceId = teamResonanceId;
|
||||
this.depotIndex = depotIndex;
|
||||
if (configName != null) {
|
||||
this.configHash = Utils.abilityHash(configName);
|
||||
} else {
|
||||
this.configHash = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static ElementType getTypeByValue(int value) {
|
||||
return map.getOrDefault(value, None);
|
||||
}
|
||||
|
||||
public static ElementType getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, None);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,62 +1,62 @@
|
||||
package emu.grasscutter.game.props.ItemUseAction;
|
||||
|
||||
import emu.grasscutter.data.excels.avatar.AvatarSkillDepotData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
|
||||
|
||||
public abstract class ItemUseAddEnergy extends ItemUseAction {
|
||||
public abstract float getAddEnergy(ElementType avatarElement);
|
||||
|
||||
public float getAddEnergy(AvatarSkillDepotData depot) {
|
||||
if (depot == null) return 0f;
|
||||
var element = depot.getElementType();
|
||||
if (element == null) return 0f;
|
||||
return this.getAddEnergy(element);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean useItem(UseItemParams params) {
|
||||
var teamManager = params.player.getTeamManager();
|
||||
return switch (params.itemUseTarget) {
|
||||
case ITEM_USE_TARGET_CUR_AVATAR -> {
|
||||
this.addEnergy(teamManager.getCurrentAvatarEntity().getAvatar(), params.count);
|
||||
yield true; // Always consume elem balls
|
||||
}
|
||||
case ITEM_USE_TARGET_CUR_TEAM -> {
|
||||
var activeTeam = teamManager.getActiveTeam();
|
||||
// On-field vs off-field multiplier.
|
||||
// The on-field character gets full amount, off-field characters get less depending on the
|
||||
// team size.
|
||||
final float offFieldRatio =
|
||||
switch (activeTeam.size()) {
|
||||
case 2 -> 0.8f;
|
||||
case 3 -> 0.7f;
|
||||
default -> 0.6f;
|
||||
};
|
||||
final int currentCharacterIndex = teamManager.getCurrentCharacterIndex();
|
||||
|
||||
// Add energy to every team member.
|
||||
for (int i = 0; i < activeTeam.size(); i++) {
|
||||
var avatar = activeTeam.get(i).getAvatar();
|
||||
if (i == currentCharacterIndex) this.addEnergy(avatar, params.count);
|
||||
else this.addEnergy(avatar, params.count * offFieldRatio);
|
||||
}
|
||||
|
||||
yield true; // Always consume elem balls
|
||||
}
|
||||
case ITEM_USE_TARGET_SPECIFY_AVATAR,
|
||||
ITEM_USE_TARGET_SPECIFY_ALIVE_AVATAR,
|
||||
ITEM_USE_TARGET_SPECIFY_DEAD_AVATAR -> this.addEnergy(
|
||||
params.targetAvatar, params.count); // Targeted items might care about this
|
||||
case ITEM_USE_TARGET_NONE -> false;
|
||||
};
|
||||
}
|
||||
|
||||
private boolean addEnergy(Avatar avatar, float multiplier) {
|
||||
float energy = this.getAddEnergy(avatar.getSkillDepot()) * multiplier;
|
||||
if (energy < 0.01f) return false;
|
||||
avatar.getAsEntity().addEnergy(energy, PropChangeReason.PROP_CHANGE_REASON_ENERGY_BALL);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.props.ItemUseAction;
|
||||
|
||||
import emu.grasscutter.data.excels.avatar.AvatarSkillDepotData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
|
||||
|
||||
public abstract class ItemUseAddEnergy extends ItemUseAction {
|
||||
public abstract float getAddEnergy(ElementType avatarElement);
|
||||
|
||||
public float getAddEnergy(AvatarSkillDepotData depot) {
|
||||
if (depot == null) return 0f;
|
||||
var element = depot.getElementType();
|
||||
if (element == null) return 0f;
|
||||
return this.getAddEnergy(element);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean useItem(UseItemParams params) {
|
||||
var teamManager = params.player.getTeamManager();
|
||||
return switch (params.itemUseTarget) {
|
||||
case ITEM_USE_TARGET_CUR_AVATAR -> {
|
||||
this.addEnergy(teamManager.getCurrentAvatarEntity().getAvatar(), params.count);
|
||||
yield true; // Always consume elem balls
|
||||
}
|
||||
case ITEM_USE_TARGET_CUR_TEAM -> {
|
||||
var activeTeam = teamManager.getActiveTeam();
|
||||
// On-field vs off-field multiplier.
|
||||
// The on-field character gets full amount, off-field characters get less depending on the
|
||||
// team size.
|
||||
final float offFieldRatio =
|
||||
switch (activeTeam.size()) {
|
||||
case 2 -> 0.8f;
|
||||
case 3 -> 0.7f;
|
||||
default -> 0.6f;
|
||||
};
|
||||
final int currentCharacterIndex = teamManager.getCurrentCharacterIndex();
|
||||
|
||||
// Add energy to every team member.
|
||||
for (int i = 0; i < activeTeam.size(); i++) {
|
||||
var avatar = activeTeam.get(i).getAvatar();
|
||||
if (i == currentCharacterIndex) this.addEnergy(avatar, params.count);
|
||||
else this.addEnergy(avatar, params.count * offFieldRatio);
|
||||
}
|
||||
|
||||
yield true; // Always consume elem balls
|
||||
}
|
||||
case ITEM_USE_TARGET_SPECIFY_AVATAR,
|
||||
ITEM_USE_TARGET_SPECIFY_ALIVE_AVATAR,
|
||||
ITEM_USE_TARGET_SPECIFY_DEAD_AVATAR -> this.addEnergy(
|
||||
params.targetAvatar, params.count); // Targeted items might care about this
|
||||
case ITEM_USE_TARGET_NONE -> false;
|
||||
};
|
||||
}
|
||||
|
||||
private boolean addEnergy(Avatar avatar, float multiplier) {
|
||||
float energy = this.getAddEnergy(avatar.getSkillDepot()) * multiplier;
|
||||
if (energy < 0.01f) return false;
|
||||
avatar.getAsEntity().addEnergy(energy, PropChangeReason.PROP_CHANGE_REASON_ENERGY_BALL);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,44 +1,44 @@
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public enum RefreshType {
|
||||
REFRESH_NONE(0),
|
||||
REFRESH_INTERVAL(1),
|
||||
REFRESH_DAILY(2),
|
||||
REFRESH_WEEKlY(3),
|
||||
REFRESH_DAYBEGIN_INTERVAL(4);
|
||||
|
||||
private final int value;
|
||||
private static final Int2ObjectMap<RefreshType> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, RefreshType> stringMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
Stream.of(values())
|
||||
.forEach(
|
||||
e -> {
|
||||
map.put(e.getValue(), e);
|
||||
stringMap.put(e.name(), e);
|
||||
});
|
||||
}
|
||||
|
||||
private RefreshType(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return value;
|
||||
}
|
||||
|
||||
public static RefreshType getTypeByValue(int value) {
|
||||
return map.getOrDefault(value, REFRESH_NONE);
|
||||
}
|
||||
|
||||
public static RefreshType getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, REFRESH_NONE);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public enum RefreshType {
|
||||
REFRESH_NONE(0),
|
||||
REFRESH_INTERVAL(1),
|
||||
REFRESH_DAILY(2),
|
||||
REFRESH_WEEKlY(3),
|
||||
REFRESH_DAYBEGIN_INTERVAL(4);
|
||||
|
||||
private final int value;
|
||||
private static final Int2ObjectMap<RefreshType> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, RefreshType> stringMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
Stream.of(values())
|
||||
.forEach(
|
||||
e -> {
|
||||
map.put(e.getValue(), e);
|
||||
stringMap.put(e.name(), e);
|
||||
});
|
||||
}
|
||||
|
||||
private RefreshType(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return value;
|
||||
}
|
||||
|
||||
public static RefreshType getTypeByValue(int value) {
|
||||
return map.getOrDefault(value, REFRESH_NONE);
|
||||
}
|
||||
|
||||
public static RefreshType getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, REFRESH_NONE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class QuestEncryptionKey {
|
||||
int mainQuestId;
|
||||
long encryptionKey;
|
||||
}
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class QuestEncryptionKey {
|
||||
int mainQuestId;
|
||||
long encryptionKey;
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Entity
|
||||
@Data
|
||||
@Builder(builderMethodName = "of")
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class QuestGroupSuite {
|
||||
int scene;
|
||||
int group;
|
||||
int suite;
|
||||
}
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Entity
|
||||
@Data
|
||||
@Builder(builderMethodName = "of")
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class QuestGroupSuite {
|
||||
int scene;
|
||||
int group;
|
||||
int suite;
|
||||
}
|
||||
|
||||
@@ -120,7 +120,8 @@ public class QuestManager extends BasePlayerManager {
|
||||
quest.checkProgress();
|
||||
}
|
||||
|
||||
player.getActivityManager().triggerActivityConditions();
|
||||
if (this.player.getActivityManager() != null)
|
||||
this.player.getActivityManager().triggerActivityConditions();
|
||||
}
|
||||
|
||||
public void onTick(){
|
||||
@@ -132,7 +133,7 @@ public class QuestManager extends BasePlayerManager {
|
||||
0);
|
||||
}
|
||||
|
||||
private void checkTimeVars(){
|
||||
private void checkTimeVars() {
|
||||
val currentDays = player.getWorld().getTotalGameTimeDays();
|
||||
val currentHours = player.getWorld().getTotalGameTimeHours();
|
||||
boolean checkDays = currentDays != lastDayCheck;
|
||||
@@ -144,6 +145,7 @@ public class QuestManager extends BasePlayerManager {
|
||||
|
||||
this.lastDayCheck = currentDays;
|
||||
this.lastHourCheck = currentHours;
|
||||
|
||||
player.getActiveQuestTimers().forEach(mainQuestId -> {
|
||||
if(checkHours) {
|
||||
queueEvent(QuestCond.QUEST_COND_TIME_VAR_GT_EQ, mainQuestId);
|
||||
|
||||
@@ -1,136 +1,136 @@
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.QuestData.QuestAcceptCondition;
|
||||
import emu.grasscutter.data.excels.QuestData.QuestContentCondition;
|
||||
import emu.grasscutter.data.excels.QuestData.QuestExecParam;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.conditions.BaseCondition;
|
||||
import emu.grasscutter.game.quest.content.BaseContent;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public class QuestSystem extends BaseGameSystem {
|
||||
private final Int2ObjectMap<BaseCondition> condHandlers;
|
||||
private final Int2ObjectMap<BaseContent> contHandlers;
|
||||
private final Int2ObjectMap<QuestExecHandler> execHandlers;
|
||||
|
||||
public QuestSystem(GameServer server) {
|
||||
super(server);
|
||||
|
||||
this.condHandlers = new Int2ObjectOpenHashMap<>();
|
||||
this.contHandlers = new Int2ObjectOpenHashMap<>();
|
||||
this.execHandlers = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
this.registerHandlers();
|
||||
}
|
||||
|
||||
public void registerHandlers() {
|
||||
this.registerHandlers(
|
||||
this.condHandlers, "emu.grasscutter.game.quest.conditions", BaseCondition.class);
|
||||
this.registerHandlers(
|
||||
this.contHandlers, "emu.grasscutter.game.quest.content", BaseContent.class);
|
||||
this.registerHandlers(
|
||||
this.execHandlers, "emu.grasscutter.game.quest.exec", QuestExecHandler.class);
|
||||
}
|
||||
|
||||
public <T> void registerHandlers(Int2ObjectMap<T> map, String packageName, Class<T> clazz) {
|
||||
Reflections reflections = new Reflections(packageName);
|
||||
var handlerClasses = reflections.getSubTypesOf(clazz);
|
||||
|
||||
for (var obj : handlerClasses) {
|
||||
this.registerPacketHandler(map, obj);
|
||||
}
|
||||
}
|
||||
|
||||
public <T> void registerPacketHandler(Int2ObjectMap<T> map, Class<? extends T> handlerClass) {
|
||||
try {
|
||||
int value = 0;
|
||||
if (handlerClass.isAnnotationPresent(QuestValueExec.class)) {
|
||||
QuestValueExec opcode = handlerClass.getAnnotation(QuestValueExec.class);
|
||||
value = opcode.value().getValue();
|
||||
} else if (handlerClass.isAnnotationPresent(QuestValueContent.class)) {
|
||||
QuestValueContent opcode = handlerClass.getAnnotation(QuestValueContent.class);
|
||||
value = opcode.value().getValue();
|
||||
} else if (handlerClass.isAnnotationPresent(QuestValueCond.class)) {
|
||||
QuestValueCond opcode = handlerClass.getAnnotation(QuestValueCond.class);
|
||||
value = opcode.value().getValue();
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
if (value <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
map.put(value, handlerClass.getDeclaredConstructor().newInstance());
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
// TODO make cleaner
|
||||
|
||||
public boolean triggerCondition(
|
||||
Player owner,
|
||||
QuestData questData,
|
||||
QuestAcceptCondition condition,
|
||||
String paramStr,
|
||||
int... params) {
|
||||
BaseCondition handler = condHandlers.get(condition.getType().getValue());
|
||||
|
||||
if (handler == null || questData == null) {
|
||||
Grasscutter.getLogger()
|
||||
.debug("Could not trigger condition {} at {}", condition.getType().getValue(), questData);
|
||||
return false;
|
||||
}
|
||||
|
||||
return handler.execute(owner, questData, condition, paramStr, params);
|
||||
}
|
||||
|
||||
public boolean triggerContent(
|
||||
GameQuest quest, QuestContentCondition condition, String paramStr, int... params) {
|
||||
BaseContent handler = contHandlers.get(condition.getType().getValue());
|
||||
|
||||
if (handler == null || quest.getQuestData() == null) {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"Could not trigger content {} at {}",
|
||||
condition.getType().getValue(),
|
||||
quest.getQuestData());
|
||||
return false;
|
||||
}
|
||||
|
||||
return handler.execute(quest, condition, paramStr, params);
|
||||
}
|
||||
|
||||
public void triggerExec(GameQuest quest, QuestExecParam execParam, String... params) {
|
||||
QuestExecHandler handler = execHandlers.get(execParam.getType().getValue());
|
||||
|
||||
if (handler == null || quest.getQuestData() == null) {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"Could not trigger exec {} at {}",
|
||||
execParam.getType().getValue(),
|
||||
quest.getQuestData());
|
||||
return;
|
||||
}
|
||||
|
||||
QuestManager.eventExecutor.submit(
|
||||
() -> {
|
||||
if (!handler.execute(quest, execParam, params)) {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"exec trigger failed {} at {}",
|
||||
execParam.getType().getValue(),
|
||||
quest.getQuestData());
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.QuestData.QuestAcceptCondition;
|
||||
import emu.grasscutter.data.excels.QuestData.QuestContentCondition;
|
||||
import emu.grasscutter.data.excels.QuestData.QuestExecParam;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.conditions.BaseCondition;
|
||||
import emu.grasscutter.game.quest.content.BaseContent;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public class QuestSystem extends BaseGameSystem {
|
||||
private final Int2ObjectMap<BaseCondition> condHandlers;
|
||||
private final Int2ObjectMap<BaseContent> contHandlers;
|
||||
private final Int2ObjectMap<QuestExecHandler> execHandlers;
|
||||
|
||||
public QuestSystem(GameServer server) {
|
||||
super(server);
|
||||
|
||||
this.condHandlers = new Int2ObjectOpenHashMap<>();
|
||||
this.contHandlers = new Int2ObjectOpenHashMap<>();
|
||||
this.execHandlers = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
this.registerHandlers();
|
||||
}
|
||||
|
||||
public void registerHandlers() {
|
||||
this.registerHandlers(
|
||||
this.condHandlers, "emu.grasscutter.game.quest.conditions", BaseCondition.class);
|
||||
this.registerHandlers(
|
||||
this.contHandlers, "emu.grasscutter.game.quest.content", BaseContent.class);
|
||||
this.registerHandlers(
|
||||
this.execHandlers, "emu.grasscutter.game.quest.exec", QuestExecHandler.class);
|
||||
}
|
||||
|
||||
public <T> void registerHandlers(Int2ObjectMap<T> map, String packageName, Class<T> clazz) {
|
||||
Reflections reflections = new Reflections(packageName);
|
||||
var handlerClasses = reflections.getSubTypesOf(clazz);
|
||||
|
||||
for (var obj : handlerClasses) {
|
||||
this.registerPacketHandler(map, obj);
|
||||
}
|
||||
}
|
||||
|
||||
public <T> void registerPacketHandler(Int2ObjectMap<T> map, Class<? extends T> handlerClass) {
|
||||
try {
|
||||
int value = 0;
|
||||
if (handlerClass.isAnnotationPresent(QuestValueExec.class)) {
|
||||
QuestValueExec opcode = handlerClass.getAnnotation(QuestValueExec.class);
|
||||
value = opcode.value().getValue();
|
||||
} else if (handlerClass.isAnnotationPresent(QuestValueContent.class)) {
|
||||
QuestValueContent opcode = handlerClass.getAnnotation(QuestValueContent.class);
|
||||
value = opcode.value().getValue();
|
||||
} else if (handlerClass.isAnnotationPresent(QuestValueCond.class)) {
|
||||
QuestValueCond opcode = handlerClass.getAnnotation(QuestValueCond.class);
|
||||
value = opcode.value().getValue();
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
if (value <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
map.put(value, handlerClass.getDeclaredConstructor().newInstance());
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
// TODO make cleaner
|
||||
|
||||
public boolean triggerCondition(
|
||||
Player owner,
|
||||
QuestData questData,
|
||||
QuestAcceptCondition condition,
|
||||
String paramStr,
|
||||
int... params) {
|
||||
BaseCondition handler = condHandlers.get(condition.getType().getValue());
|
||||
|
||||
if (handler == null || questData == null) {
|
||||
Grasscutter.getLogger()
|
||||
.debug("Could not trigger condition {} at {}", condition.getType().getValue(), questData);
|
||||
return false;
|
||||
}
|
||||
|
||||
return handler.execute(owner, questData, condition, paramStr, params);
|
||||
}
|
||||
|
||||
public boolean triggerContent(
|
||||
GameQuest quest, QuestContentCondition condition, String paramStr, int... params) {
|
||||
BaseContent handler = contHandlers.get(condition.getType().getValue());
|
||||
|
||||
if (handler == null || quest.getQuestData() == null) {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"Could not trigger content {} at {}",
|
||||
condition.getType().getValue(),
|
||||
quest.getQuestData());
|
||||
return false;
|
||||
}
|
||||
|
||||
return handler.execute(quest, condition, paramStr, params);
|
||||
}
|
||||
|
||||
public void triggerExec(GameQuest quest, QuestExecParam execParam, String... params) {
|
||||
QuestExecHandler handler = execHandlers.get(execParam.getType().getValue());
|
||||
|
||||
if (handler == null || quest.getQuestData() == null) {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"Could not trigger exec {} at {}",
|
||||
execParam.getType().getValue(),
|
||||
quest.getQuestData());
|
||||
return;
|
||||
}
|
||||
|
||||
QuestManager.eventExecutor.submit(
|
||||
() -> {
|
||||
if (!handler.execute(quest, execParam, params)) {
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"exec trigger failed {} at {}",
|
||||
execParam.getType().getValue(),
|
||||
quest.getQuestData());
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface QuestValueCond {
|
||||
QuestCond value();
|
||||
}
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface QuestValueCond {
|
||||
QuestCond value();
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user