Fix player fields not being set

line seps r weird
This commit is contained in:
KingRainbow44
2023-04-10 22:46:19 -04:00
parent 5e56b5e3a8
commit 06cbae31fa
453 changed files with 63228 additions and 63071 deletions

View File

@@ -1,22 +1,22 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
import lombok.Getter;
public class DungeonEndStats {
@Getter private int killedMonsters;
@Getter private int timeTaken;
@Getter private int openChestCount;
@Getter private BaseDungeonResult.DungeonEndReason dungeonResult;
public DungeonEndStats(
int killedMonsters,
int timeTaken,
int openChestCount,
BaseDungeonResult.DungeonEndReason dungeonResult) {
this.killedMonsters = killedMonsters;
this.timeTaken = timeTaken;
this.dungeonResult = dungeonResult;
this.openChestCount = openChestCount;
}
}
package emu.grasscutter.game.dungeons;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
import lombok.Getter;
public class DungeonEndStats {
@Getter private int killedMonsters;
@Getter private int timeTaken;
@Getter private int openChestCount;
@Getter private BaseDungeonResult.DungeonEndReason dungeonResult;
public DungeonEndStats(
int killedMonsters,
int timeTaken,
int openChestCount,
BaseDungeonResult.DungeonEndReason dungeonResult) {
this.killedMonsters = killedMonsters;
this.timeTaken = timeTaken;
this.dungeonResult = dungeonResult;
this.openChestCount = openChestCount;
}
}