mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-03-29 03:52:37 +02:00
Fix player fields not being set
line seps r weird
This commit is contained in:
@@ -1,169 +1,169 @@
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package emu.grasscutter.game.tower;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.tower.TowerLevelData;
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import emu.grasscutter.game.dungeons.DungeonSettleListener;
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import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.packet.send.*;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public class TowerManager extends BasePlayerManager {
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private static final List<DungeonSettleListener> towerDungeonSettleListener =
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List.of(new TowerDungeonSettleListener());
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public TowerManager(Player player) {
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super(player);
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}
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public TowerData getTowerData() {
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return this.getPlayer().getTowerData();
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}
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public int getCurrentFloorId() {
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return this.getTowerData().currentFloorId;
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}
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public int getCurrentLevelId() {
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return this.getTowerData().currentLevelId + this.getTowerData().currentLevel;
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}
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/** form 1-3 */
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public int getCurrentLevel() {
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return this.getTowerData().currentLevel + 1;
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}
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public Map<Integer, TowerLevelRecord> getRecordMap() {
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Map<Integer, TowerLevelRecord> recordMap = getTowerData().recordMap;
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if (recordMap == null || recordMap.size() == 0) {
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recordMap = new HashMap<>();
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recordMap.put(1001, new TowerLevelRecord(1001));
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getTowerData().recordMap = recordMap;
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}
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return recordMap;
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}
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public void teamSelect(int floor, List<List<Long>> towerTeams) {
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var floorData = GameData.getTowerFloorDataMap().get(floor);
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getTowerData().currentFloorId = floorData.getFloorId();
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getTowerData().currentLevel = 0;
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getTowerData().currentLevelId =
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GameData.getTowerLevelDataMap().values().stream()
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.filter(
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x -> x.getLevelGroupId() == floorData.getLevelGroupId() && x.getLevelIndex() == 1)
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.findFirst()
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.map(TowerLevelData::getId)
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.orElse(0);
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if (getTowerData().entryScene == 0) {
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getTowerData().entryScene = player.getSceneId();
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}
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player.getTeamManager().setupTemporaryTeam(towerTeams);
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}
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public void enterLevel(int enterPointId) {
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var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
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var dungeonId = levelData.getDungeonId();
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notifyCurLevelRecordChange();
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// use team user choose
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player.getTeamManager().useTemporaryTeam(0);
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player
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.getServer()
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.getDungeonSystem()
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.handoffDungeon(player, dungeonId, towerDungeonSettleListener);
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// make sure user can exit dungeon correctly
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player.getScene().setPrevScene(getTowerData().entryScene);
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player.getScene().setPrevScenePoint(enterPointId);
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player
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.getSession()
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.send(new PacketTowerEnterLevelRsp(getTowerData().currentFloorId, getCurrentLevel()));
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// stop using skill
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player.getSession().send(new PacketCanUseSkillNotify(false));
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// notify the cond of stars
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player
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.getSession()
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.send(new PacketTowerLevelStarCondNotify(getTowerData().currentFloorId, getCurrentLevel()));
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}
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public void notifyCurLevelRecordChange() {
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player
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.getSession()
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.send(
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new PacketTowerCurLevelRecordChangeNotify(
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getTowerData().currentFloorId, getCurrentLevel()));
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}
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public void notifyCurLevelRecordChangeWhenDone(int stars) {
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Map<Integer, TowerLevelRecord> recordMap = this.getRecordMap();
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int currentFloorId = getTowerData().currentFloorId;
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if (!recordMap.containsKey(currentFloorId)) {
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recordMap.put(
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currentFloorId,
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new TowerLevelRecord(currentFloorId).setLevelStars(getCurrentLevelId(), stars));
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} else {
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recordMap.put(
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currentFloorId, recordMap.get(currentFloorId).setLevelStars(getCurrentLevelId(), stars));
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}
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this.getTowerData().currentLevel++;
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if (!this.hasNextLevel()) {
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// set up the next floor
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var nextFloorId = this.getNextFloorId();
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recordMap.computeIfAbsent(nextFloorId, TowerLevelRecord::new);
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player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(nextFloorId, 1));
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} else {
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player
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.getSession()
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.send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
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}
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}
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public boolean hasNextLevel() {
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return getTowerData().currentLevel < 3;
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}
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public int getNextFloorId() {
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return this.player
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.getServer()
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.getTowerSystem()
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.getNextFloorId(this.getTowerData().currentFloorId);
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}
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public boolean hasNextFloor() {
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return this.player
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.getServer()
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.getTowerSystem()
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.getNextFloorId(this.getTowerData().currentFloorId)
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> 0;
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}
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public void clearEntry() {
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getTowerData().entryScene = 0;
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}
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public boolean canEnterScheduleFloor() {
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Map<Integer, TowerLevelRecord> recordMap = this.getRecordMap();
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if (!recordMap.containsKey(this.player.getServer().getTowerSystem().getLastEntranceFloor())) {
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return false;
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}
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return recordMap
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.get(this.player.getServer().getTowerSystem().getLastEntranceFloor())
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.getStarCount()
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>= 6;
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}
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public void mirrorTeamSetUp(int teamId) {
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// use team user choose
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player.getTeamManager().useTemporaryTeam(teamId);
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player.sendPacket(new PacketTowerMiddleLevelChangeTeamNotify());
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}
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}
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package emu.grasscutter.game.tower;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.tower.TowerLevelData;
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import emu.grasscutter.game.dungeons.DungeonSettleListener;
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import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.packet.send.*;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public class TowerManager extends BasePlayerManager {
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private static final List<DungeonSettleListener> towerDungeonSettleListener =
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List.of(new TowerDungeonSettleListener());
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public TowerManager(Player player) {
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super(player);
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}
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public TowerData getTowerData() {
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return this.getPlayer().getTowerData();
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}
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public int getCurrentFloorId() {
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return this.getTowerData().currentFloorId;
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}
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public int getCurrentLevelId() {
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return this.getTowerData().currentLevelId + this.getTowerData().currentLevel;
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}
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/** form 1-3 */
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public int getCurrentLevel() {
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return this.getTowerData().currentLevel + 1;
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}
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public Map<Integer, TowerLevelRecord> getRecordMap() {
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Map<Integer, TowerLevelRecord> recordMap = getTowerData().recordMap;
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if (recordMap == null || recordMap.size() == 0) {
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recordMap = new HashMap<>();
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recordMap.put(1001, new TowerLevelRecord(1001));
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getTowerData().recordMap = recordMap;
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}
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return recordMap;
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}
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public void teamSelect(int floor, List<List<Long>> towerTeams) {
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var floorData = GameData.getTowerFloorDataMap().get(floor);
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getTowerData().currentFloorId = floorData.getFloorId();
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getTowerData().currentLevel = 0;
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getTowerData().currentLevelId =
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GameData.getTowerLevelDataMap().values().stream()
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.filter(
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x -> x.getLevelGroupId() == floorData.getLevelGroupId() && x.getLevelIndex() == 1)
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.findFirst()
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.map(TowerLevelData::getId)
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.orElse(0);
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if (getTowerData().entryScene == 0) {
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getTowerData().entryScene = player.getSceneId();
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}
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player.getTeamManager().setupTemporaryTeam(towerTeams);
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}
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public void enterLevel(int enterPointId) {
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var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
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var dungeonId = levelData.getDungeonId();
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notifyCurLevelRecordChange();
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// use team user choose
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player.getTeamManager().useTemporaryTeam(0);
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player
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.getServer()
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.getDungeonSystem()
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.handoffDungeon(player, dungeonId, towerDungeonSettleListener);
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// make sure user can exit dungeon correctly
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player.getScene().setPrevScene(getTowerData().entryScene);
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player.getScene().setPrevScenePoint(enterPointId);
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player
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.getSession()
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.send(new PacketTowerEnterLevelRsp(getTowerData().currentFloorId, getCurrentLevel()));
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// stop using skill
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player.getSession().send(new PacketCanUseSkillNotify(false));
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// notify the cond of stars
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player
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.getSession()
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.send(new PacketTowerLevelStarCondNotify(getTowerData().currentFloorId, getCurrentLevel()));
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}
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public void notifyCurLevelRecordChange() {
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player
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.getSession()
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.send(
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new PacketTowerCurLevelRecordChangeNotify(
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getTowerData().currentFloorId, getCurrentLevel()));
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}
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public void notifyCurLevelRecordChangeWhenDone(int stars) {
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Map<Integer, TowerLevelRecord> recordMap = this.getRecordMap();
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int currentFloorId = getTowerData().currentFloorId;
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if (!recordMap.containsKey(currentFloorId)) {
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recordMap.put(
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currentFloorId,
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new TowerLevelRecord(currentFloorId).setLevelStars(getCurrentLevelId(), stars));
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} else {
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recordMap.put(
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currentFloorId, recordMap.get(currentFloorId).setLevelStars(getCurrentLevelId(), stars));
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}
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this.getTowerData().currentLevel++;
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if (!this.hasNextLevel()) {
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// set up the next floor
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var nextFloorId = this.getNextFloorId();
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recordMap.computeIfAbsent(nextFloorId, TowerLevelRecord::new);
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player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(nextFloorId, 1));
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} else {
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player
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.getSession()
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.send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
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}
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}
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public boolean hasNextLevel() {
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return getTowerData().currentLevel < 3;
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}
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public int getNextFloorId() {
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return this.player
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.getServer()
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.getTowerSystem()
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.getNextFloorId(this.getTowerData().currentFloorId);
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}
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public boolean hasNextFloor() {
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return this.player
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.getServer()
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.getTowerSystem()
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.getNextFloorId(this.getTowerData().currentFloorId)
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> 0;
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}
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public void clearEntry() {
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getTowerData().entryScene = 0;
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}
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public boolean canEnterScheduleFloor() {
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Map<Integer, TowerLevelRecord> recordMap = this.getRecordMap();
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if (!recordMap.containsKey(this.player.getServer().getTowerSystem().getLastEntranceFloor())) {
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return false;
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}
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return recordMap
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.get(this.player.getServer().getTowerSystem().getLastEntranceFloor())
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.getStarCount()
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>= 6;
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}
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public void mirrorTeamSetUp(int teamId) {
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// use team user choose
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player.getTeamManager().useTemporaryTeam(teamId);
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player.sendPacket(new PacketTowerMiddleLevelChangeTeamNotify());
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}
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}
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@@ -1,89 +1,89 @@
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package emu.grasscutter.game.tower;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.DataLoader;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.tower.TowerScheduleData;
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import emu.grasscutter.server.game.BaseGameSystem;
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import emu.grasscutter.server.game.GameServer;
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import java.util.ArrayList;
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import java.util.List;
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public class TowerSystem extends BaseGameSystem {
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private TowerScheduleConfig towerScheduleConfig;
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public TowerSystem(GameServer server) {
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super(server);
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this.load();
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}
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public synchronized void load() {
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try {
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towerScheduleConfig = DataLoader.loadClass("TowerSchedule.json", TowerScheduleConfig.class);
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to load tower schedule config.", e);
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}
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}
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public TowerScheduleConfig getTowerScheduleConfig() {
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return towerScheduleConfig;
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}
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public TowerScheduleData getCurrentTowerScheduleData() {
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var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
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if (data == null) {
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Grasscutter.getLogger()
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.error(
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"Could not get current tower schedule data by schedule id {}, please check your resource files",
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towerScheduleConfig.getScheduleId());
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}
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return data;
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}
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public List<Integer> getAllFloors() {
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List<Integer> floors = new ArrayList<>(this.getCurrentTowerScheduleData().getEntranceFloorId());
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floors.addAll(this.getScheduleFloors());
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return floors;
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}
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public List<Integer> getScheduleFloors() {
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return getCurrentTowerScheduleData().getSchedules().get(0).getFloorList();
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}
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public int getNextFloorId(int floorId) {
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var entranceFloors = getCurrentTowerScheduleData().getEntranceFloorId();
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var scheduleFloors = getScheduleFloors();
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var nextId = 0;
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// find in entrance floors first
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for (int i = 0; i < entranceFloors.size() - 1; i++) {
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if (floorId == entranceFloors.get(i)) {
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nextId = entranceFloors.get(i + 1);
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}
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}
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if (floorId == entranceFloors.get(entranceFloors.size() - 1)) {
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nextId = scheduleFloors.get(0);
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}
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if (nextId != 0) {
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return nextId;
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}
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// find in schedule floors
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for (int i = 0; i < scheduleFloors.size() - 1; i++) {
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if (floorId == scheduleFloors.get(i)) {
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nextId = scheduleFloors.get(i + 1);
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}
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}
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return nextId;
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}
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public Integer getLastEntranceFloor() {
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return getCurrentTowerScheduleData()
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.getEntranceFloorId()
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.get(getCurrentTowerScheduleData().getEntranceFloorId().size() - 1);
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}
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}
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package emu.grasscutter.game.tower;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.DataLoader;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.tower.TowerScheduleData;
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import emu.grasscutter.server.game.BaseGameSystem;
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import emu.grasscutter.server.game.GameServer;
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import java.util.ArrayList;
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import java.util.List;
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public class TowerSystem extends BaseGameSystem {
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private TowerScheduleConfig towerScheduleConfig;
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public TowerSystem(GameServer server) {
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super(server);
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this.load();
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}
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public synchronized void load() {
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try {
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towerScheduleConfig = DataLoader.loadClass("TowerSchedule.json", TowerScheduleConfig.class);
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to load tower schedule config.", e);
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}
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}
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public TowerScheduleConfig getTowerScheduleConfig() {
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return towerScheduleConfig;
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}
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public TowerScheduleData getCurrentTowerScheduleData() {
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var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
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if (data == null) {
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Grasscutter.getLogger()
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.error(
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"Could not get current tower schedule data by schedule id {}, please check your resource files",
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towerScheduleConfig.getScheduleId());
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}
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return data;
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}
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public List<Integer> getAllFloors() {
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List<Integer> floors = new ArrayList<>(this.getCurrentTowerScheduleData().getEntranceFloorId());
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floors.addAll(this.getScheduleFloors());
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return floors;
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}
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public List<Integer> getScheduleFloors() {
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return getCurrentTowerScheduleData().getSchedules().get(0).getFloorList();
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}
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public int getNextFloorId(int floorId) {
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var entranceFloors = getCurrentTowerScheduleData().getEntranceFloorId();
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var scheduleFloors = getScheduleFloors();
|
||||
var nextId = 0;
|
||||
|
||||
// find in entrance floors first
|
||||
for (int i = 0; i < entranceFloors.size() - 1; i++) {
|
||||
if (floorId == entranceFloors.get(i)) {
|
||||
nextId = entranceFloors.get(i + 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (floorId == entranceFloors.get(entranceFloors.size() - 1)) {
|
||||
nextId = scheduleFloors.get(0);
|
||||
}
|
||||
|
||||
if (nextId != 0) {
|
||||
return nextId;
|
||||
}
|
||||
|
||||
// find in schedule floors
|
||||
for (int i = 0; i < scheduleFloors.size() - 1; i++) {
|
||||
if (floorId == scheduleFloors.get(i)) {
|
||||
nextId = scheduleFloors.get(i + 1);
|
||||
}
|
||||
}
|
||||
return nextId;
|
||||
}
|
||||
|
||||
public Integer getLastEntranceFloor() {
|
||||
return getCurrentTowerScheduleData()
|
||||
.getEntranceFloorId()
|
||||
.get(getCurrentTowerScheduleData().getEntranceFloorId().size() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user