Extend spawn command (#1777)

* add missing EntityTypes

* small command refactorings and improvements
* move common command patterns and methods to CommandHelpers
* let the spawn command detect the entityType instead of spawning every entity as EntityVehicle
* add extra options for spawning gadgets for better debuging and testing

* More spawn command additions and cleanups+EntityVehicle changes
* Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers
* Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command
* Moved intParam parsing via regex to the CommandHelpers
* Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them

Co-authored-by: hartie95 <mail@hartie95.de>
This commit is contained in:
Alexander Hartmann
2022-09-16 19:04:20 +02:00
committed by GitHub
parent 9671a76af2
commit 08f361954a
9 changed files with 298 additions and 169 deletions

View File

@@ -1,5 +1,7 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.data.binout.ConfigGadget;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.world.Scene;
public abstract class EntityBaseGadget extends GameEntity {
@@ -14,4 +16,30 @@ public abstract class EntityBaseGadget extends GameEntity {
public void onDeath(int killerId) {
super.onDeath(killerId); // Invoke super class's onDeath() method.
}
protected void fillFightProps(ConfigGadget configGadget) {
if (configGadget == null || configGadget.getCombat() == null) {
return;
}
var combatData = configGadget.getCombat();
var combatProperties = combatData.getProperty();
var targetHp = combatProperties.getHP();
setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, targetHp);
setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, targetHp);
if (combatProperties.isInvincible()) {
targetHp = Float.POSITIVE_INFINITY;
}
setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, targetHp);
var atk = combatProperties.getAttack();
setFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, atk);
setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, atk);
var def = combatProperties.getDefence();
setFightProperty(FightProperty.FIGHT_PROP_BASE_DEFENSE, def);
setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, def);
setLockHP(combatProperties.isLockHP());
}
}

View File

@@ -60,7 +60,7 @@ public class EntityGadget extends EntityBaseGadget {
this.gadgetId = gadgetId;
this.pos = pos.clone();
this.rot = rot != null ? rot.clone() : new Position();
fillFightProps();
fillFightProps(configGadget);
}
public EntityGadget(Scene scene, int gadgetId, Position pos) {
@@ -72,22 +72,6 @@ public class EntityGadget extends EntityBaseGadget {
this.content = content;
}
private void fillFightProps() {
if (configGadget == null || configGadget.getCombat() == null) {
return;
}
var combatData = configGadget.getCombat();
var combatProperties = combatData.getProperty();
var targetHp = combatProperties.getHP();
setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, targetHp);
if (combatProperties.isInvincible()) {
targetHp = Float.POSITIVE_INFINITY;
}
setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, targetHp);
setLockHP(combatProperties.isLockHP());
}
public GadgetData getGadgetData() {
return data;
}

View File

@@ -37,6 +37,8 @@ import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import lombok.Getter;
import lombok.Setter;
public class EntityMonster extends GameEntity {
private final MonsterData monsterData;
@@ -48,6 +50,8 @@ public class EntityMonster extends GameEntity {
private final int level;
private int weaponEntityId;
private int poseId;
@Getter @Setter
private int aiId=-1;
public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
super(scene);
@@ -289,6 +293,9 @@ public class EntityMonster extends GameEntity {
monsterInfo.addWeaponList(weaponInfo);
}
if(this.aiId!=-1){
monsterInfo.setAiConfigId(aiId);
}
entityInfo.setMonster(monsterInfo);

View File

@@ -1,16 +1,18 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ConfigGadget;
import emu.grasscutter.data.excels.GadgetData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.*;
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
@@ -18,18 +20,18 @@ import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.net.proto.VehicleInfoOuterClass.*;
import emu.grasscutter.net.proto.VehicleMemberOuterClass.*;
import emu.grasscutter.net.proto.VehicleInfoOuterClass.VehicleInfo;
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import java.util.List;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
public class EntityVehicle extends EntityBaseGadget {
@@ -44,6 +46,7 @@ public class EntityVehicle extends EntityBaseGadget {
@Getter @Setter private float curStamina;
@Getter private List<VehicleMember> vehicleMembers;
@Nullable @Getter private ConfigGadget configGadget;
public EntityVehicle(Scene scene, Player player, int gadgetId, int pointId, Position pos, Position rot) {
super(scene);
@@ -54,21 +57,21 @@ public class EntityVehicle extends EntityBaseGadget {
this.rot = new Position(rot);
this.gadgetId = gadgetId;
this.pointId = pointId;
this.curStamina = 240;
this.vehicleMembers = new ArrayList<VehicleMember>();
switch (gadgetId) {
case 45001001,45001002 -> { // TODO: Not hardcode this. Waverider (skiff)
this.addFightProperty(FightProperty.FIGHT_PROP_BASE_HP, 10000);
this.addFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, 100);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, 100);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 10000);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, 0);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
this.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
this.addFightProperty(FightProperty.FIGHT_PROP_MAX_HP, 10000);
}
this.curStamina = 240; // might be in configGadget.GCALKECLLLP.JBAKBEFIMBN.ANBMPHPOALP
this.vehicleMembers = new ArrayList<>();
GadgetData data = GameData.getGadgetDataMap().get(gadgetId);
if (data != null && data.getJsonName() != null) {
this.configGadget = GameData.getGadgetConfigData().get(data.getJsonName());
}
fillFightProps(configGadget);
}
@Override
protected void fillFightProps(ConfigGadget configGadget) {
super.fillFightProps(configGadget);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
this.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
}
@Override

View File

@@ -62,19 +62,32 @@ public enum EntityType {
MiracleRing (51),
Foundation (52),
WidgetGadget (53),
Vehicle (54),
SubEquip (55),
FishRod (56),
CustomTile (57),
FishPool (58),
CustomGadget (59),
BlackMud (60),
RoguelikeOperatorGadget (61),
NightCrowGadget (62),
Projector (63),
Screen (64),
EchoShell (65),
UIInteractGadget (66),
PlaceHolder (99);
private final int value;
private static final Int2ObjectMap<EntityType> map = new Int2ObjectOpenHashMap<>();
private static final Map<String, EntityType> stringMap = new HashMap<>();
static {
Stream.of(values()).forEach(e -> {
map.put(e.getValue(), e);
stringMap.put(e.name(), e);
});
}
private EntityType(int value) {
this.value = value;
}
@@ -82,11 +95,11 @@ public enum EntityType {
public int getValue() {
return value;
}
public static EntityType getTypeByValue(int value) {
return map.getOrDefault(value, None);
}
public static EntityType getTypeByName(String name) {
return stringMap.getOrDefault(name, None);
}