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synced 2025-12-16 08:56:04 +01:00
Extend spawn command (#1777)
* add missing EntityTypes * small command refactorings and improvements * move common command patterns and methods to CommandHelpers * let the spawn command detect the entityType instead of spawning every entity as EntityVehicle * add extra options for spawning gadgets for better debuging and testing * More spawn command additions and cleanups+EntityVehicle changes * Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers * Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command * Moved intParam parsing via regex to the CommandHelpers * Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them Co-authored-by: hartie95 <mail@hartie95.de>
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@@ -1,5 +1,7 @@
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package emu.grasscutter.game.entity;
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import emu.grasscutter.data.binout.ConfigGadget;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.world.Scene;
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public abstract class EntityBaseGadget extends GameEntity {
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@@ -14,4 +16,30 @@ public abstract class EntityBaseGadget extends GameEntity {
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public void onDeath(int killerId) {
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super.onDeath(killerId); // Invoke super class's onDeath() method.
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}
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protected void fillFightProps(ConfigGadget configGadget) {
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if (configGadget == null || configGadget.getCombat() == null) {
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return;
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}
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var combatData = configGadget.getCombat();
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var combatProperties = combatData.getProperty();
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var targetHp = combatProperties.getHP();
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setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, targetHp);
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setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, targetHp);
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if (combatProperties.isInvincible()) {
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targetHp = Float.POSITIVE_INFINITY;
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}
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setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, targetHp);
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var atk = combatProperties.getAttack();
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setFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, atk);
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setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, atk);
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var def = combatProperties.getDefence();
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setFightProperty(FightProperty.FIGHT_PROP_BASE_DEFENSE, def);
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setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, def);
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setLockHP(combatProperties.isLockHP());
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}
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}
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@@ -60,7 +60,7 @@ public class EntityGadget extends EntityBaseGadget {
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this.gadgetId = gadgetId;
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this.pos = pos.clone();
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this.rot = rot != null ? rot.clone() : new Position();
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fillFightProps();
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fillFightProps(configGadget);
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}
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public EntityGadget(Scene scene, int gadgetId, Position pos) {
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@@ -72,22 +72,6 @@ public class EntityGadget extends EntityBaseGadget {
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this.content = content;
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}
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private void fillFightProps() {
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if (configGadget == null || configGadget.getCombat() == null) {
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return;
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}
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var combatData = configGadget.getCombat();
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var combatProperties = combatData.getProperty();
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var targetHp = combatProperties.getHP();
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setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, targetHp);
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if (combatProperties.isInvincible()) {
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targetHp = Float.POSITIVE_INFINITY;
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}
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setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, targetHp);
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setLockHP(combatProperties.isLockHP());
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}
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public GadgetData getGadgetData() {
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return data;
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}
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@@ -37,6 +37,8 @@ import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.ProtoHelper;
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import it.unimi.dsi.fastutil.ints.Int2FloatMap;
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import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
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import lombok.Getter;
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import lombok.Setter;
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public class EntityMonster extends GameEntity {
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private final MonsterData monsterData;
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@@ -48,6 +50,8 @@ public class EntityMonster extends GameEntity {
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private final int level;
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private int weaponEntityId;
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private int poseId;
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@Getter @Setter
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private int aiId=-1;
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public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
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super(scene);
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@@ -289,6 +293,9 @@ public class EntityMonster extends GameEntity {
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monsterInfo.addWeaponList(weaponInfo);
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}
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if(this.aiId!=-1){
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monsterInfo.setAiConfigId(aiId);
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}
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entityInfo.setMonster(monsterInfo);
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@@ -1,16 +1,18 @@
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package emu.grasscutter.game.entity;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.ConfigGadget;
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import emu.grasscutter.data.excels.GadgetData;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.EntityIdType;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
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import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
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import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
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import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
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import emu.grasscutter.net.proto.FightPropPairOuterClass.*;
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import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
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import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
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import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
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import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
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@@ -18,18 +20,18 @@ import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
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import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
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import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
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import emu.grasscutter.net.proto.VectorOuterClass.Vector;
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import emu.grasscutter.net.proto.VehicleInfoOuterClass.*;
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import emu.grasscutter.net.proto.VehicleMemberOuterClass.*;
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import emu.grasscutter.net.proto.VehicleInfoOuterClass.VehicleInfo;
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import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.ProtoHelper;
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import it.unimi.dsi.fastutil.ints.Int2FloatMap;
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import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
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import lombok.Getter;
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import lombok.Setter;
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import java.util.List;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.List;
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public class EntityVehicle extends EntityBaseGadget {
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@@ -44,6 +46,7 @@ public class EntityVehicle extends EntityBaseGadget {
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@Getter @Setter private float curStamina;
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@Getter private List<VehicleMember> vehicleMembers;
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@Nullable @Getter private ConfigGadget configGadget;
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public EntityVehicle(Scene scene, Player player, int gadgetId, int pointId, Position pos, Position rot) {
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super(scene);
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@@ -54,21 +57,21 @@ public class EntityVehicle extends EntityBaseGadget {
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this.rot = new Position(rot);
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this.gadgetId = gadgetId;
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this.pointId = pointId;
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this.curStamina = 240;
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this.vehicleMembers = new ArrayList<VehicleMember>();
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switch (gadgetId) {
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case 45001001,45001002 -> { // TODO: Not hardcode this. Waverider (skiff)
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this.addFightProperty(FightProperty.FIGHT_PROP_BASE_HP, 10000);
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this.addFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, 100);
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this.addFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, 100);
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this.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 10000);
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this.addFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, 0);
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this.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
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this.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
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this.addFightProperty(FightProperty.FIGHT_PROP_MAX_HP, 10000);
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}
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this.curStamina = 240; // might be in configGadget.GCALKECLLLP.JBAKBEFIMBN.ANBMPHPOALP
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this.vehicleMembers = new ArrayList<>();
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GadgetData data = GameData.getGadgetDataMap().get(gadgetId);
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if (data != null && data.getJsonName() != null) {
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this.configGadget = GameData.getGadgetConfigData().get(data.getJsonName());
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}
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fillFightProps(configGadget);
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}
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@Override
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protected void fillFightProps(ConfigGadget configGadget) {
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super.fillFightProps(configGadget);
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this.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
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this.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
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}
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@Override
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@@ -62,19 +62,32 @@ public enum EntityType {
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MiracleRing (51),
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Foundation (52),
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WidgetGadget (53),
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Vehicle (54),
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SubEquip (55),
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FishRod (56),
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CustomTile (57),
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FishPool (58),
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CustomGadget (59),
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BlackMud (60),
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RoguelikeOperatorGadget (61),
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NightCrowGadget (62),
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Projector (63),
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Screen (64),
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EchoShell (65),
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UIInteractGadget (66),
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PlaceHolder (99);
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private final int value;
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private static final Int2ObjectMap<EntityType> map = new Int2ObjectOpenHashMap<>();
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private static final Map<String, EntityType> stringMap = new HashMap<>();
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static {
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Stream.of(values()).forEach(e -> {
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map.put(e.getValue(), e);
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stringMap.put(e.name(), e);
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});
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}
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private EntityType(int value) {
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this.value = value;
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}
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@@ -82,11 +95,11 @@ public enum EntityType {
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public int getValue() {
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return value;
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}
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public static EntityType getTypeByValue(int value) {
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return map.getOrDefault(value, None);
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}
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public static EntityType getTypeByName(String name) {
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return stringMap.getOrDefault(name, None);
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}
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