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Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues.
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14
proto/ForgeGetQueueDataRsp.proto
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14
proto/ForgeGetQueueDataRsp.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "ForgeQueueData.proto";
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// CmdId: 628
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// EnetChannelId: 0
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// EnetIsReliable: true
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message ForgeGetQueueDataRsp {
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int32 retcode = 15;
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uint32 max_queue_num = 13;
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map<uint32, ForgeQueueData> forge_queue_map = 11;
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}
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