Commands Targeting rework

This commit is contained in:
AnimeGitB
2022-05-04 18:46:42 +09:30
committed by Melledy
parent e198907143
commit 0c715f0856
30 changed files with 664 additions and 832 deletions

View File

@@ -45,21 +45,28 @@ public final class Language {
public String You_not_permission_run_command = "You do not have permission to run this command.";
public String This_command_can_only_run_from_console = "This command can only be run from the console.";
public String Run_this_command_in_game = "Run this command in-game.";
public String Invalid_amount = "Invalid amount.";
public String Invalid_arguments = "Invalid arguments.";
public String Invalid_artifact_id = "Invalid artifact ID.";
public String Invalid_avatar_id = "Invalid avatar id.";
public String Invalid_avatar_level = "Invalid avatar level.";
public String Invalid_entity_id = "Invalid entity id.";
public String Invalid_item_id = "Invalid item id.";
public String Invalid_item_level = "Invalid item level.";
public String Invalid_item_refinement = "Invalid item refinement level.";
public String Invalid_playerId = "Invalid playerId.";
public String Invalid_UID = "Invalid UID.";
public String Player_not_found = "Player not found.";
public String Player_is_offline = "Player is offline.";
public String Invalid_item_id = "Invalid item id.";
public String Invalid_item_or_player_id = "Invalid item or player ID.";
public String Enabled = "enabled";
public String Disabled = "disabled";
public String No_command_found = "No command found.";
public String Help = "Help";
public String Player_not_found_or_offline = "Player not found or offline.";
public String Invalid_arguments = "Invalid arguments.";
public String Success = "Success";
public String Invalid_entity_id = "Invalid entity id.";
public String Target_cleared = "Target cleared.";
public String Target_set = "Subsequent commands will target @{uid} by default.";
public String Target_needed = "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID.";
// Help
public String Help_usage = " Usage: ";
@@ -68,7 +75,6 @@ public final class Language {
// Account
public String Modify_user_account = "Modify user accounts";
public String Invalid_UID = "Invalid UID.";
public String Account_exists = "Account already exists.";
public String Account_create_UID = "Account created with UID {uid}.";
public String Account_delete = "Account deleted.";
@@ -86,6 +92,7 @@ public final class Language {
public String Change_screen_not_exist = "Scene does not exist";
// Clear
public String Clear_usage = "Usage: clear <all|wp|art|mat>";
public String Clear_weapons = "Cleared weapons for {name} .";
public String Clear_artifacts = "Cleared artifacts for {name} .";
public String Clear_materials = "Cleared materials for {name} .";
@@ -95,7 +102,8 @@ public final class Language {
public String Clear_everything = "Cleared everything for {name} .";
// Coop
public String Coop_usage = "Usage: coop <playerId> <target playerId>";
public String Coop_usage = "Usage: coop <host UID>";
public String Coop_success = "Summoned {target} to {host}'s world.";
// Drop
public String Drop_usage = "Usage: drop <itemId|itemName> [amount]";
@@ -108,22 +116,17 @@ public final class Language {
public String EnterDungeon_you_in_that_dungeon = "You are already in that dungeon";
// GiveAll
public String GiveAll_usage = "Usage: giveall [player] [amount]";
public String GiveAll_usage = "Usage: giveall [amount]";
public String GiveAll_item = "Giving all items...";
public String GiveAll_done = "Giving all items done";
public String GiveAll_invalid_amount_or_playerId = "Invalid amount or player ID.";
// GiveArtifact
public String GiveArtifact_usage = "Usage: giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]";
public String GiveArtifact_invalid_artifact_id = "Invalid artifact ID.";
public String GiveArtifact_given = "Given {itemId} to {target}.";
// GiveChar
public String GiveChar_usage = "Usage: givechar <player> <itemId|itemName> [amount]";
public String GiveChar_given = "Given {avatarId} with level {level} to {target}.";
public String GiveChar_invalid_avatar_id = "Invalid avatar id.";
public String GiveChar_invalid_avatar_level = "Invalid avatar level.";
public String GiveChar_invalid_avatar_or_player_id = "Invalid avatar or player ID.";
// Give
public String Give_usage = "Usage: give <player> <itemId|itemName> [amount] [level]";
@@ -134,7 +137,8 @@ public final class Language {
public String Give_given_level = "Given {item} with level {lvl} {amount} times to {target}";
// GodMode
public String Godmode_status = "Godmode is now {status} for {name} .";
public String Godmode_usage = "Usage: godmode [on|off|toggle]";
public String Godmode_status = "Godmode is now {status} for {name}.";
// Heal
public String Heal_message = "All characters have been healed.";
@@ -156,7 +160,7 @@ public final class Language {
public String List_message = "There are {size} player(s) online:";
// Permission
public String Permission_usage = "Usage: permission <add|remove> <username> <permission>";
public String Permission_usage = "Usage: permission <add|remove> <permission>";
public String Permission_add = "Permission added.";
public String Permission_have_permission = "They already have this permission!";
public String Permission_remove = "Permission removed.";
@@ -270,6 +274,7 @@ public final class Language {
public String Talent_usage_2 = "Another way to set talent level: /talent <n or e or q> <value>";
public String Talent_usage_3 = "To get talent ID: /talent getid";
public String Talent_lower_16 = "Invalid talent level. Level should be lower than 16";
public String Talent_set_id = "Set talent {id} to {level}.";
public String Talent_set_atk = "Set talent Normal ATK to {level}.";
public String Talent_set_e = "Set talent E to {level}.";
public String Talent_set_q = "Set talent Q to {level}.";
@@ -284,9 +289,7 @@ public final class Language {
public String TeleportAll_message = "You only can use this command in MP mode.";
// Teleport
public String Teleport_usage_server = "Usage: /tp @<player id> <x> <y> <z> [scene id]";
public String Teleport_usage = "Usage: /tp [@<player id>] <x> <y> <z> [scene id]";
public String Teleport_specify_player_id = "You must specify a player id.";
public String Teleport_usage = "Usage: /tp <x> <y> <z> [scene id]";
public String Teleport_invalid_position = "Invalid position.";
public String Teleport_message = "Teleported {name} to {x},{y},{z} in scene {id}";