Re-implement scheduler system (check #1321)

This commit is contained in:
KingRainbow44
2022-06-22 00:46:34 -04:00
parent 63b6b805cc
commit 0cb490605e
5 changed files with 391 additions and 40 deletions

View File

@@ -26,11 +26,14 @@ import emu.grasscutter.server.event.types.ServerEvent;
import emu.grasscutter.server.event.game.ServerTickEvent;
import emu.grasscutter.server.event.internal.ServerStartEvent;
import emu.grasscutter.server.event.internal.ServerStopEvent;
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
import emu.grasscutter.task.TaskMap;
import kcp.highway.ChannelConfig;
import kcp.highway.KcpServer;
import lombok.Getter;
import java.net.InetSocketAddress;
import java.time.Instant;
import java.time.OffsetDateTime;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
@@ -42,10 +45,11 @@ public final class GameServer extends KcpServer {
private final InetSocketAddress address;
private final GameServerPacketHandler packetHandler;
private final ServerQuestHandler questHandler;
@Getter private final ServerTaskScheduler scheduler;
private final Map<Integer, Player> players;
private final Set<World> worlds;
private ChatManagerHandler chatManager;
private final InventoryManager inventoryManager;
private final GachaManager gachaManager;
@@ -57,14 +61,14 @@ public final class GameServer extends KcpServer {
private final TaskMap taskMap;
private final DropManager dropManager;
private final WorldDataManager worldDataManager;
private final CombineManger combineManger;
private final TowerScheduleManager towerScheduleManager;
public GameServer() {
this(getAdapterInetSocketAddress());
}
public GameServer(InetSocketAddress address) {
ChannelConfig channelConfig = new ChannelConfig();
channelConfig.nodelay(true,40,2,true);
@@ -80,9 +84,10 @@ public final class GameServer extends KcpServer {
this.address = address;
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
this.questHandler = new ServerQuestHandler();
this.scheduler = new ServerTaskScheduler();
this.players = new ConcurrentHashMap<>();
this.worlds = Collections.synchronizedSet(new HashSet<>());
this.chatManager = new ChatManager(this);
this.inventoryManager = new InventoryManager(this);
this.gachaManager = new GachaManager(this);
@@ -99,7 +104,7 @@ public final class GameServer extends KcpServer {
// Hook into shutdown event.
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
}
public GameServerPacketHandler getPacketHandler() {
return packetHandler;
}
@@ -119,7 +124,7 @@ public final class GameServer extends KcpServer {
public ChatManagerHandler getChatManager() {
return chatManager;
}
public void setChatManager(ChatManagerHandler chatManager) {
this.chatManager = chatManager;
}
@@ -131,7 +136,7 @@ public final class GameServer extends KcpServer {
public GachaManager getGachaManager() {
return gachaManager;
}
public ShopManager getShopManager() {
return shopManager;
}
@@ -143,7 +148,7 @@ public final class GameServer extends KcpServer {
public DropManager getDropManager() {
return dropManager;
}
public DungeonManager getDungeonManager() {
return dungeonManager;
}
@@ -171,7 +176,7 @@ public final class GameServer extends KcpServer {
public TaskMap getTaskMap() {
return this.taskMap;
}
private static InetSocketAddress getAdapterInetSocketAddress(){
InetSocketAddress inetSocketAddress;
if(GAME_INFO.bindAddress.equals("")){
@@ -184,7 +189,7 @@ public final class GameServer extends KcpServer {
}
return inetSocketAddress;
}
public void registerPlayer(Player player) {
getPlayers().put(player.getUid(), player);
}
@@ -192,44 +197,44 @@ public final class GameServer extends KcpServer {
public Player getPlayerByUid(int id) {
return this.getPlayerByUid(id, false);
}
public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
// Console check
if (id == GameConstants.SERVER_CONSOLE_UID) {
return null;
}
// Get from online players
Player player = this.getPlayers().get(id);
if (!allowOfflinePlayers) {
return player;
}
// Check database if character isnt here
if (player == null) {
player = DatabaseHelper.getPlayerByUid(id);
}
return player;
}
public Player getPlayerByAccountId(String accountId) {
Optional<Player> playerOpt = getPlayers().values().stream().filter(player -> player.getAccount().getId().equals(accountId)).findFirst();
return playerOpt.orElse(null);
}
public SocialDetail.Builder getSocialDetailByUid(int id) {
// Get from online players
Player player = this.getPlayerByUid(id, true);
if (player == null) {
return null;
}
return player.getSocialDetail();
}
public Account getAccountByName(String username) {
Optional<Player> playerOpt = getPlayers().values().stream().filter(player -> player.getAccount().getUsername().equals(username)).findFirst();
if (playerOpt.isPresent()) {
@@ -238,32 +243,41 @@ public final class GameServer extends KcpServer {
return DatabaseHelper.getAccountByName(username);
}
public synchronized void onTick(){
Iterator<World> it = this.getWorlds().iterator();
while (it.hasNext()) {
World world = it.next();
public synchronized void onTick() {
var tickStart = Instant.now();
if (world.getPlayerCount() == 0) {
it.remove();
}
// Tick worlds.
Iterator<World> it = this.getWorlds().iterator();
while (it.hasNext()) {
World world = it.next();
world.onTick();
}
if (world.getPlayerCount() == 0) {
it.remove();
}
for (Player player : this.getPlayers().values()) {
player.onTick();
}
world.onTick();
}
// Tick players.
for (Player player : this.getPlayers().values()) {
player.onTick();
}
// Tick scheduler.
this.getScheduler().runTasks();
// Call server tick event.
ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
event.call();
}
ServerTickEvent event = new ServerTickEvent(); event.call();
}
public void registerWorld(World world) {
this.getWorlds().add(world);
}
public void deregisterWorld(World world) {
// TODO Auto-generated method stub
}
public void start() {