Convert to the far superior config system

This commit is contained in:
KingRainbow44
2022-05-11 00:30:07 -04:00
parent c274907e9a
commit 11161227ab
39 changed files with 504 additions and 373 deletions

View File

@@ -5,7 +5,6 @@ import java.util.*;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
@@ -40,6 +39,8 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import static emu.grasscutter.Configuration.*;
@Entity
public class TeamManager {
@Transient private Player player;
@@ -174,13 +175,14 @@ public class TeamManager {
public int getMaxTeamSize() {
if (getPlayer().isInMultiplayer()) {
int max = Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeamMultiplayer;
int max = GAME_OPTIONS.avatarLimits.multiplayerTeam;
if (getPlayer().getWorld().getHost() == this.getPlayer()) {
return Math.max(1, (int) Math.ceil(max / (double) getWorld().getPlayerCount()));
}
return Math.max(1, (int) Math.floor(max / (double) getWorld().getPlayerCount()));
}
return Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam;
return GAME_OPTIONS.avatarLimits.singlePlayerTeam;
}
// Methods
@@ -236,7 +238,7 @@ public class TeamManager {
// Add back entities into team
for (int i = 0; i < this.getCurrentTeamInfo().getAvatars().size(); i++) {
int avatarId = this.getCurrentTeamInfo().getAvatars().get(i);
EntityAvatar entity = null;
EntityAvatar entity;
if (existingAvatars.containsKey(avatarId)) {
entity = existingAvatars.get(avatarId);
@@ -303,8 +305,8 @@ public class TeamManager {
// Set team data
LinkedHashSet<Avatar> newTeam = new LinkedHashSet<>();
for (int i = 0; i < list.size(); i++) {
Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(list.get(i));
for (Long aLong : list) {
Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(aLong);
if (avatar == null || newTeam.contains(avatar)) {
// Should never happen
return;
@@ -339,8 +341,8 @@ public class TeamManager {
// Set team data
LinkedHashSet<Avatar> newTeam = new LinkedHashSet<>();
for (int i = 0; i < list.size(); i++) {
Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(list.get(i));
for (Long aLong : list) {
Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(aLong);
if (avatar == null || newTeam.contains(avatar)) {
// Should never happen
return;
@@ -359,7 +361,7 @@ public class TeamManager {
}
public void setupTemporaryTeam(List<List<Long>> guidList) {
var team = guidList.stream().map(list -> {
this.temporaryTeam = guidList.stream().map(list -> {
// Sanity checks
if (list.size() == 0 || list.size() > getMaxTeamSize()) {
return null;
@@ -367,8 +369,8 @@ public class TeamManager {
// Set team data
LinkedHashSet<Avatar> newTeam = new LinkedHashSet<>();
for (int i = 0; i < list.size(); i++) {
Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(list.get(i));
for (Long aLong : list) {
Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(aLong);
if (avatar == null || newTeam.contains(avatar)) {
// Should never happen
return null;
@@ -384,7 +386,6 @@ public class TeamManager {
.filter(Objects::nonNull)
.map(TeamInfo::new)
.toList();
this.temporaryTeam = team;
}
public void useTemporaryTeam(int index) {