Implement basic quest condition handling

Quests that require talking to npcs now work.
This commit is contained in:
Melledy
2022-05-12 02:30:34 -07:00
parent 7befebe37f
commit 1231802192
17 changed files with 566 additions and 187 deletions

View File

@@ -0,0 +1,11 @@
package emu.grasscutter.game.quest;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import emu.grasscutter.game.quest.enums.QuestTriggerType;
@Retention(RetentionPolicy.RUNTIME)
public @interface QuestValue {
QuestTriggerType value();
}