Implement basic quest condition handling

Quests that require talking to npcs now work.
This commit is contained in:
Melledy
2022-05-12 02:30:34 -07:00
parent 7befebe37f
commit 1231802192
17 changed files with 566 additions and 187 deletions

View File

@@ -0,0 +1,10 @@
package emu.grasscutter.game.quest.handlers;
import emu.grasscutter.data.custom.QuestConfigData.QuestCondition;
import emu.grasscutter.game.quest.GameQuest;
public abstract class QuestBaseHandler {
public abstract boolean execute(GameQuest quest, QuestCondition condition, int... params);
}