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implement the activity system
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28
proto/MusicGameSettleReq.proto
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28
proto/MusicGameSettleReq.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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// CmdId: 8745
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// EnetChannelId: 0
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// EnetIsReliable: true
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// IsAllowClient: true
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message MusicGameSettleReq {
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uint32 music_basic_id = 14;
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uint32 score = 2;
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uint32 combo = 10;
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uint32 correct_hit = 8;
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uint64 KKONDPNGBJD = 11;
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bool KJNDJLBOJLM = 4;
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uint32 FBELCAFFGIJ = 3;
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uint32 OOFMAKIDFOL = 15;
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uint32 HJPDEIMECHB = 1;
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repeated uint32 MNCMGANHCFI = 13;
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uint32 max_combo = 9;
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uint32 JJADNMELLAH = 1975;
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repeated uint32 EIAGEEFABPO = 1171;
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uint32 CPIFLFBHNJP = 1104;
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bool DJCKOHKLIOB = 998;
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uint32 GGHBOMGJGFP = 268;
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bool PFHCIHKCJFJ = 238;
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float speed = 887;
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}
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