Fix lock clock (#2201)

* Fix lock clock

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
This commit is contained in:
Nazrin
2023-06-10 20:32:23 -07:00
committed by GitHub
parent 2788206934
commit 15699e562a
2 changed files with 7 additions and 2 deletions

View File

@@ -35,7 +35,8 @@ public class World implements Iterable<Player> {
private int nextPeerId = 0;
private int worldLevel;
@Getter private boolean isMultiplayer, timeLocked = false;
@Getter private boolean isMultiplayer = false;
@Getter private boolean timeLocked;
private long lastUpdateTime;
@Getter private int tickCount = 0;
@@ -56,6 +57,7 @@ public class World implements Iterable<Player> {
this.entity = new EntityWorld(this);
this.worldLevel = player.getWorldLevel();
this.isMultiplayer = isMultiplayer;
this.timeLocked = player.getProperty(PlayerProperty.PROP_IS_GAME_TIME_LOCKED) != 0;
this.lastUpdateTime = System.currentTimeMillis();
this.currentWorldTime = host.getPlayerGameTime();