Run IntelliJ IDEA code formatter

This commit is contained in:
KingRainbow44
2023-03-31 17:19:26 -04:00
parent 5bf5fb07a2
commit 15e2f3ca34
917 changed files with 30030 additions and 22446 deletions

View File

@@ -21,71 +21,6 @@ import java.util.concurrent.atomic.AtomicInteger;
targetRequirement = Command.TargetRequirement.PLAYER,
threading = true)
public class AchievementCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 1) {
this.sendUsageMessage(sender);
return;
}
var command = args.remove(0).toLowerCase();
var achievements = Achievements.getByPlayer(targetPlayer);
switch (command) {
case "grant" -> this.grant(sender, targetPlayer, achievements, args);
case "revoke" -> this.revoke(sender, targetPlayer, achievements, args);
case "progress" -> this.progress(sender, targetPlayer, achievements, args);
case "grantall" -> grantAll(sender, targetPlayer, achievements);
case "revokeall" -> revokeAll(sender, targetPlayer, achievements);
default -> this.sendUsageMessage(sender);
}
}
private void grant(Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
if (args.size() < 1) {
this.sendUsageMessage(sender);
}
parseInt(args.remove(0)).ifPresentOrElse(integer -> {
var ret = achievements.grant(integer);
switch (ret.getRet()) {
case SUCCESS -> sendSuccessMessage(sender, "grant", targetPlayer.getNickname());
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey());
case ALREADY_ACHIEVED -> CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey(), targetPlayer.getNickname());
}
}, () -> this.sendUsageMessage(sender));
}
private void revoke(Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
if (args.size() < 1) {
this.sendUsageMessage(sender);
}
parseInt(args.remove(0)).ifPresentOrElse(integer -> {
var ret = achievements.revoke(integer);
switch (ret.getRet()) {
case SUCCESS -> sendSuccessMessage(sender, "revoke", targetPlayer.getNickname());
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey());
case NOT_YET_ACHIEVED -> CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey(), targetPlayer.getNickname());
}
}, () -> this.sendUsageMessage(sender));
}
private void progress(Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
if (args.size() < 2) {
this.sendUsageMessage(sender);
}
parseInt(args.remove(0)).ifPresentOrElse(integer -> {
parseInt(args.remove(0)).ifPresentOrElse(progress -> {
var ret = achievements.progress(integer, progress);
switch (ret.getRet()) {
case SUCCESS -> sendSuccessMessage(sender, "progress", targetPlayer.getNickname(), integer, progress);
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey());
}
}, () -> this.sendUsageMessage(sender));
}, () -> this.sendUsageMessage(sender));
}
private static void sendSuccessMessage(Player sender, String cmd, Object... args) {
CommandHandler.sendTranslatedMessage(sender, AchievementControlReturns.Return.SUCCESS.getKey() + cmd, args);
}
@@ -127,4 +62,72 @@ public class AchievementCommand implements CommandHandler {
sendSuccessMessage(sender, "revokeall", counter.intValue(), targetPlayer.getNickname());
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 1) {
this.sendUsageMessage(sender);
return;
}
var command = args.remove(0).toLowerCase();
var achievements = Achievements.getByPlayer(targetPlayer);
switch (command) {
case "grant" -> this.grant(sender, targetPlayer, achievements, args);
case "revoke" -> this.revoke(sender, targetPlayer, achievements, args);
case "progress" -> this.progress(sender, targetPlayer, achievements, args);
case "grantall" -> grantAll(sender, targetPlayer, achievements);
case "revokeall" -> revokeAll(sender, targetPlayer, achievements);
default -> this.sendUsageMessage(sender);
}
}
private void grant(Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
if (args.size() < 1) {
this.sendUsageMessage(sender);
}
parseInt(args.remove(0)).ifPresentOrElse(integer -> {
var ret = achievements.grant(integer);
switch (ret.getRet()) {
case SUCCESS -> sendSuccessMessage(sender, "grant", targetPlayer.getNickname());
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey());
case ALREADY_ACHIEVED ->
CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey(), targetPlayer.getNickname());
}
}, () -> this.sendUsageMessage(sender));
}
private void revoke(Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
if (args.size() < 1) {
this.sendUsageMessage(sender);
}
parseInt(args.remove(0)).ifPresentOrElse(integer -> {
var ret = achievements.revoke(integer);
switch (ret.getRet()) {
case SUCCESS -> sendSuccessMessage(sender, "revoke", targetPlayer.getNickname());
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey());
case NOT_YET_ACHIEVED ->
CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey(), targetPlayer.getNickname());
}
}, () -> this.sendUsageMessage(sender));
}
private void progress(Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
if (args.size() < 2) {
this.sendUsageMessage(sender);
}
parseInt(args.remove(0)).ifPresentOrElse(integer -> {
parseInt(args.remove(0)).ifPresentOrElse(progress -> {
var ret = achievements.progress(integer, progress);
switch (ret.getRet()) {
case SUCCESS ->
sendSuccessMessage(sender, "progress", targetPlayer.getNickname(), integer, progress);
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(sender, ret.getRet().getKey());
}
}, () -> this.sendUsageMessage(sender));
}, () -> this.sendUsageMessage(sender));
}
}