Run IntelliJ IDEA code formatter

This commit is contained in:
KingRainbow44
2023-03-31 17:19:26 -04:00
parent 5bf5fb07a2
commit 15e2f3ca34
917 changed files with 30030 additions and 22446 deletions

View File

@@ -9,15 +9,24 @@ import lombok.Getter;
@ResourceType(name = {"ReliquaryCodexExcelConfigData.json"})
public class CodexReliquaryData extends GameResource {
@Getter private int Id;
@Getter private int suitId;
@Getter private int level;
@Getter private int cupId;
@Getter private int leatherId;
@Getter private int capId;
@Getter private int flowerId;
@Getter private int sandId;
@Getter private int sortOrder;
@Getter
private int Id;
@Getter
private int suitId;
@Getter
private int level;
@Getter
private int cupId;
@Getter
private int leatherId;
@Getter
private int capId;
@Getter
private int flowerId;
@Getter
private int sandId;
@Getter
private int sortOrder;
private transient IntCollection ids;
public boolean containsId(int id) {
@@ -35,11 +44,11 @@ public class CodexReliquaryData extends GameResource {
@Override
public void onLoad() {
// Normalize all itemIds to the 0-substat form
cupId = (cupId/10) * 10;
leatherId = (leatherId/10) * 10;
capId = (capId/10) * 10;
flowerId = (flowerId/10) * 10;
sandId = (sandId/10) * 10;
cupId = (cupId / 10) * 10;
leatherId = (leatherId / 10) * 10;
capId = (capId / 10) * 10;
flowerId = (flowerId / 10) * 10;
sandId = (sandId / 10) * 10;
GameData.getCodexReliquaryArrayList().add(this);
GameData.getCodexReliquaryDataIdMap().put(getSuitId(), this);