Run IntelliJ IDEA code formatter

This commit is contained in:
KingRainbow44
2023-03-31 17:19:26 -04:00
parent 5bf5fb07a2
commit 15e2f3ca34
917 changed files with 30030 additions and 22446 deletions

View File

@@ -41,10 +41,13 @@ import lombok.Getter;
import lombok.val;
public class EntityAvatar extends GameEntity {
@Getter private final Avatar avatar;
@Getter
private final Avatar avatar;
@Getter private PlayerDieType killedType;
@Getter private int killedBy;
@Getter
private PlayerDieType killedType;
@Getter
private int killedBy;
public EntityAvatar(Avatar avatar) {
this(null, avatar);
@@ -54,8 +57,7 @@ public class EntityAvatar extends GameEntity {
super(scene);
this.avatar = avatar;
this.avatar.setCurrentEnergy();
if (getScene() != null)
{
if (getScene() != null) {
this.id = getScene().getWorld().getNextEntityId(EntityIdType.AVATAR);
GameItem weapon = getAvatar().getWeapon();
@@ -65,20 +67,29 @@ public class EntityAvatar extends GameEntity {
}
}
public Player getPlayer() {return this.avatar.getPlayer();}
public Player getPlayer() {
return this.avatar.getPlayer();
}
@Override
public Position getPosition() {return getPlayer().getPosition();}
public Position getPosition() {
return getPlayer().getPosition();
}
@Override
public Position getRotation() {return getPlayer().getRotation();}
public Position getRotation() {
return getPlayer().getRotation();
}
@Override
public boolean isAlive() {
return this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) > 0f;
}
@Override public Int2FloatMap getFightProperties() {return getAvatar().getFightProperties();}
@Override
public Int2FloatMap getFightProperties() {
return getAvatar().getFightProperties();
}
public int getWeaponEntityId() {
if (getAvatar().getWeapon() != null) {
@@ -141,6 +152,7 @@ public class EntityAvatar extends GameEntity {
public void addEnergy(float amount, PropChangeReason reason) {
this.addEnergy(amount, reason, false);
}
public void addEnergy(float amount, PropChangeReason reason, boolean isFlat) {
// Get current and maximum energy for this avatar.
val elementType = this.getAvatar().getSkillDepot().getElementType();
@@ -171,20 +183,20 @@ public class EntityAvatar extends GameEntity {
val avatar = this.getAvatar();
val player = this.getPlayer();
SceneAvatarInfo.Builder avatarInfo = SceneAvatarInfo.newBuilder()
.setUid(player.getUid())
.setAvatarId(avatar.getAvatarId())
.setGuid(avatar.getGuid())
.setPeerId(player.getPeerId())
.addAllTalentIdList(avatar.getTalentIdList())
.setCoreProudSkillLevel(avatar.getCoreProudSkillLevel())
.putAllSkillLevelMap(avatar.getSkillLevelMap())
.setSkillDepotId(avatar.getSkillDepotId())
.addAllInherentProudSkillList(avatar.getProudSkillList())
.putAllProudSkillExtraLevelMap(avatar.getProudSkillBonusMap())
.addAllTeamResonanceList(player.getTeamManager().getTeamResonances())
.setWearingFlycloakId(avatar.getFlyCloak())
.setCostumeId(avatar.getCostume())
.setBornTime(avatar.getBornTime());
.setUid(player.getUid())
.setAvatarId(avatar.getAvatarId())
.setGuid(avatar.getGuid())
.setPeerId(player.getPeerId())
.addAllTalentIdList(avatar.getTalentIdList())
.setCoreProudSkillLevel(avatar.getCoreProudSkillLevel())
.putAllSkillLevelMap(avatar.getSkillLevelMap())
.setSkillDepotId(avatar.getSkillDepotId())
.addAllInherentProudSkillList(avatar.getProudSkillList())
.putAllProudSkillExtraLevelMap(avatar.getProudSkillBonusMap())
.addAllTeamResonanceList(player.getTeamManager().getTeamResonances())
.setWearingFlycloakId(avatar.getFlyCloak())
.setCostumeId(avatar.getCostume())
.setBornTime(avatar.getBornTime());
for (GameItem item : avatar.getEquips().values()) {
if (item.getItemData().getEquipType() == EquipType.EQUIP_WEAPON) {
@@ -201,21 +213,21 @@ public class EntityAvatar extends GameEntity {
@Override
public SceneEntityInfo toProto() {
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder()))
.setBornPos(Vector.newBuilder())
.build();
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder()))
.setBornPos(Vector.newBuilder())
.build();
SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
.setEntityId(getId())
.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_AVATAR)
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
.setEntityClientData(EntityClientData.newBuilder())
.setEntityAuthorityInfo(authority)
.setLastMoveSceneTimeMs(this.getLastMoveSceneTimeMs())
.setLastMoveReliableSeq(this.getLastMoveReliableSeq())
.setLifeState(this.getLifeState().getValue());
.setEntityId(getId())
.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_AVATAR)
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
.setEntityClientData(EntityClientData.newBuilder())
.setEntityAuthorityInfo(authority)
.setLastMoveSceneTimeMs(this.getLastMoveSceneTimeMs())
.setLastMoveReliableSeq(this.getLastMoveReliableSeq())
.setLifeState(this.getLifeState().getValue());
if (this.getScene() != null) {
entityInfo.setMotionInfo(this.getMotionInfo());
@@ -224,9 +236,9 @@ public class EntityAvatar extends GameEntity {
this.addAllFightPropsToEntityInfo(entityInfo);
PropPair pair = PropPair.newBuilder()
.setType(PlayerProperty.PROP_LEVEL.getId())
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, getAvatar().getLevel()))
.build();
.setType(PlayerProperty.PROP_LEVEL.getId())
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, getAvatar().getLevel()))
.build();
entityInfo.addPropList(pair);
entityInfo.setAvatar(this.getSceneAvatarInfo());
@@ -243,29 +255,29 @@ public class EntityAvatar extends GameEntity {
if (data.getAbilities() != null) {
for (int id : data.getAbilities()) {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}
}
// Add default abilities
for (int id : GameConstants.DEFAULT_ABILITY_HASHES) {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}
// Add team resonances
for (int id : this.getPlayer().getTeamManager().getTeamResonancesConfig()) {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}
// Add skill depot abilities
@@ -273,10 +285,10 @@ public class EntityAvatar extends GameEntity {
if (skillDepot != null && skillDepot.getAbilities() != null) {
for (int id : skillDepot.getAbilities()) {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}
}
@@ -284,10 +296,10 @@ public class EntityAvatar extends GameEntity {
if (this.getAvatar().getExtraAbilityEmbryos().size() > 0) {
for (String skill : this.getAvatar().getExtraAbilityEmbryos()) {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(Utils.abilityHash(skill))
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
.setAbilityId(++embryoId)
.setAbilityNameHash(Utils.abilityHash(skill))
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}
}
@@ -299,15 +311,18 @@ public class EntityAvatar extends GameEntity {
/**
* Move this entity to a new position.
* Additionally invoke player move event.
*
* @param newPosition The new position.
* @param rotation The new rotation.
* @param rotation The new rotation.
*/
@Override public void move(Position newPosition, Position rotation) {
@Override
public void move(Position newPosition, Position rotation) {
// Invoke player move event.
PlayerMoveEvent event = new PlayerMoveEvent(
this.getPlayer(), PlayerMoveEvent.MoveType.PLAYER,
this.getPosition(), newPosition
); event.call();
);
event.call();
// Set position and rotation.
super.move(event.getDestination(), rotation);