Run IntelliJ IDEA code formatter

This commit is contained in:
KingRainbow44
2023-03-31 17:19:26 -04:00
parent 5bf5fb07a2
commit 15e2f3ca34
917 changed files with 30030 additions and 22446 deletions

View File

@@ -29,9 +29,12 @@ import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import lombok.Getter;
public class EntityItem extends EntityBaseGadget {
@Getter private final GameItem item;
@Getter private final long guid;
@Getter private final boolean share;
@Getter
private final GameItem item;
@Getter
private final long guid;
@Getter
private final boolean share;
public EntityItem(Scene scene, Player player, ItemData itemData, Position pos, int count) {
this(scene, player, itemData, pos, count, true);
@@ -61,7 +64,10 @@ public class EntityItem extends EntityBaseGadget {
return this.getItemData().getGadgetId();
}
@Override public Int2FloatMap getFightProperties() {return null;}
@Override
public Int2FloatMap getFightProperties() {
return null;
}
@Override
public void onInteract(Player player, GadgetInteractReq interactReq) {
@@ -90,33 +96,33 @@ public class EntityItem extends EntityBaseGadget {
@Override
public SceneEntityInfo toProto() {
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder()))
.setBornPos(Vector.newBuilder())
.build();
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder()))
.setBornPos(Vector.newBuilder())
.build();
SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
.setEntityId(getId())
.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_GADGET)
.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
.setEntityClientData(EntityClientData.newBuilder())
.setEntityAuthorityInfo(authority)
.setLifeState(1);
.setEntityId(getId())
.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_GADGET)
.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
.setEntityClientData(EntityClientData.newBuilder())
.setEntityAuthorityInfo(authority)
.setLifeState(1);
PropPair pair = PropPair.newBuilder()
.setType(PlayerProperty.PROP_LEVEL.getId())
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 1))
.build();
.setType(PlayerProperty.PROP_LEVEL.getId())
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 1))
.build();
entityInfo.addPropList(pair);
SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder()
.setGadgetId(this.getItemData().getGadgetId())
.setTrifleItem(this.getItem().toProto())
.setBornType(GadgetBornType.GADGET_BORN_TYPE_IN_AIR)
.setAuthorityPeerId(this.getWorld().getHostPeerId())
.setIsEnableInteract(true);
.setGadgetId(this.getItemData().getGadgetId())
.setTrifleItem(this.getItem().toProto())
.setBornType(GadgetBornType.GADGET_BORN_TYPE_IN_AIR)
.setAuthorityPeerId(this.getWorld().getHostPeerId())
.setIsEnableInteract(true);
entityInfo.setGadget(gadgetInfo);