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@@ -1,10 +1,5 @@
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package emu.grasscutter.game.player;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Objects;
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import java.util.Optional;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
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@@ -14,17 +9,19 @@ import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.net.proto.ServerBuffChangeNotifyOuterClass.ServerBuffChangeNotify.ServerBuffChangeType;
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import emu.grasscutter.net.proto.ServerBuffOuterClass.ServerBuff;
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import emu.grasscutter.server.packet.send.PacketServerBuffChangeNotify;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import lombok.Getter;
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public class PlayerBuffManager extends BasePlayerManager {
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private int nextBuffUid;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Objects;
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import java.util.Optional;
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public class PlayerBuffManager extends BasePlayerManager {
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private final List<PlayerBuff> pendingBuffs;
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private final Int2ObjectMap<PlayerBuff> buffs; // Server buffs
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private int nextBuffUid;
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public PlayerBuffManager(Player player) {
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super(player);
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@@ -34,6 +31,7 @@ public class PlayerBuffManager extends BasePlayerManager {
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/**
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* Gets a new uid for a server buff
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*
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* @return New integer buff uid
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*/
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private int getNextBuffUid() {
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@@ -42,6 +40,7 @@ public class PlayerBuffManager extends BasePlayerManager {
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/**
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* Returns true if the player has a buff with this group id
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*
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* @param groupId Buff group id
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* @return True if a buff with this group id exists
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*/
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@@ -64,6 +63,7 @@ public class PlayerBuffManager extends BasePlayerManager {
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/**
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* Adds a server buff to the player.
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*
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* @param buffId Server buff id
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* @return True if a buff was added
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*/
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@@ -73,7 +73,8 @@ public class PlayerBuffManager extends BasePlayerManager {
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/**
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* Adds a server buff to the player.
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* @param buffId Server buff id
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*
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* @param buffId Server buff id
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* @param duration Duration of the buff in seconds. Set to 0 for an infinite buff.
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* @return True if a buff was added
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*/
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@@ -83,9 +84,10 @@ public class PlayerBuffManager extends BasePlayerManager {
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/**
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* Adds a server buff to the player.
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* @param buffId Server buff id
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*
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* @param buffId Server buff id
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* @param duration Duration of the buff in seconds. Set to 0 for an infinite buff.
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* @param target Target avatar
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* @param target Target avatar
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* @return True if a buff was added
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*/
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public synchronized boolean addBuff(int buffId, float duration, Avatar target) {
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@@ -102,7 +104,7 @@ public class PlayerBuffManager extends BasePlayerManager {
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.map(onAdded -> {
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var s = false;
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for (var a: onAdded) {
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for (var a : onAdded) {
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Grasscutter.getLogger().debug("onAdded exists");
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if (Objects.requireNonNull(a.type) == AbilityModifierAction.Type.HealHP) {
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Grasscutter.getLogger().debug("Attempting heal");
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@@ -144,6 +146,7 @@ public class PlayerBuffManager extends BasePlayerManager {
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/**
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* Removes a buff by its group id
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*
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* @param buffGroupId Server buff group id
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* @return True if a buff was remove
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*/
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