Mark dungeons as completed and trigger the event

the event & completion were moved to the same location
This commit is contained in:
KingRainbow44
2023-05-01 19:42:12 -04:00
parent 62f7fa639a
commit 1786169782
3 changed files with 37 additions and 20 deletions

View File

@@ -255,7 +255,7 @@ public class Player {
this.unlockedSceneAreas = new HashMap<>();
this.unlockedScenePoints = new HashMap<>();
this.chatEmojiIdList = new ArrayList<>();
this.playerProgress = new PlayerProgress();
this.playerProgress = new PlayerProgress(this);
this.activeQuestTimers = new HashSet<>();
this.attackResults = new LinkedBlockingQueue<>();