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https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-14 07:55:57 +01:00
Fix Lua require, Fix monster abilities & Fix ServerLuaCall
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@@ -1,19 +1,15 @@
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package emu.grasscutter.game.entity;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.AbilityData;
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import emu.grasscutter.data.binout.config.ConfigEntityMonster;
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import emu.grasscutter.data.common.PropGrowCurve;
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import emu.grasscutter.data.excels.EnvAnimalGatherConfigData;
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import emu.grasscutter.data.excels.monster.MonsterCurveData;
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import emu.grasscutter.data.excels.monster.MonsterData;
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import emu.grasscutter.data.excels.monster.*;
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import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.*;
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import emu.grasscutter.game.quest.enums.QuestContent;
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import emu.grasscutter.game.world.Position;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.SceneGroupInstance;
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import emu.grasscutter.game.world.*;
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import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
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import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
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import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
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@@ -28,18 +24,14 @@ import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
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import emu.grasscutter.net.proto.SceneMonsterInfoOuterClass.SceneMonsterInfo;
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import emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneMonster;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.scripts.data.*;
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import emu.grasscutter.server.event.entity.EntityDamageEvent;
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import emu.grasscutter.utils.helpers.ProtoHelper;
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import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
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import lombok.Getter;
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import lombok.Setter;
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import lombok.*;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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import java.util.*;
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import static emu.grasscutter.scripts.constants.EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE;
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@@ -64,17 +56,19 @@ public class EntityMonster extends GameEntity {
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public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
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super(scene);
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this.id = getWorld().getNextEntityId(EntityIdType.MONSTER);
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this.id = this.getWorld().getNextEntityId(EntityIdType.MONSTER);
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this.monsterData = monsterData;
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this.fightProperties = new Int2FloatOpenHashMap();
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this.position = new Position(pos);
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this.rotation = new Position();
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this.bornPos = getPosition().clone();
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this.bornPos = this.getPosition().clone();
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this.level = level;
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this.playerOnBattle = new ArrayList<>();
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if(GameData.getMonsterMappingMap().containsKey(getMonsterId())) {
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this.configEntityMonster = GameData.getMonsterConfigData().get(GameData.getMonsterMappingMap().get(getMonsterId()).getMonsterJson());
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if (GameData.getMonsterMappingMap().containsKey(this.getMonsterId())) {
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this.configEntityMonster = GameData.getMonsterConfigData().get(
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GameData.getMonsterMappingMap().get(this.getMonsterId()).getMonsterJson());
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} else {
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this.configEntityMonster = null;
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}
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@@ -87,90 +81,95 @@ public class EntityMonster extends GameEntity {
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}
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this.recalcStats();
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initAbilities();
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this.initAbilities();
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}
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private void addConfigAbility(String name){
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AbilityData data = GameData.getAbilityData(name);
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if(data != null)
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getScene().getWorld().getHost().getAbilityManager().addAbilityToEntity(
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this, data);
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private void addConfigAbility(String name) {
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var data = GameData.getAbilityData(name);
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if (data != null) {
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this.getWorld().getHost()
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.getAbilityManager()
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.addAbilityToEntity(this, data);
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}
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}
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@Override
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public void initAbilities() {
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if(configEntityMonster != null) {
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// Affix abilities
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var optionalGroup = getScene().getLoadedGroups().stream()
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// Affix abilities
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var optionalGroup = this.getScene().getLoadedGroups().stream()
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.filter(g -> g.id == this.getGroupId())
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.findAny();
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List<Integer> affixes = null;
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if (optionalGroup.isPresent()) {
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var group = optionalGroup.get();
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List<Integer> affixes = null;
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if (optionalGroup.isPresent()) {
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var group = optionalGroup.get();
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SceneMonster monster = group.monsters.get(getConfigId());
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if(monster != null) affixes = monster.affix;
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}
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var monster = group.monsters.get(getConfigId());
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if (monster != null) affixes = monster.affix;
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}
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if (monsterData != null) {
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// TODO: Research if group affixes goes first
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if (affixes == null) affixes = monsterData.getAffix();
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else affixes.addAll(monsterData.getAffix());
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}
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if (monsterData != null) {
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// TODO: Research if group affixes goes first
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if (affixes == null) affixes = monsterData.getAffix();
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else affixes.addAll(monsterData.getAffix());
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}
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if(affixes != null) {
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for(var affixId : affixes) {
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var affix = GameData.getMonsterAffixDataMap().get(affixId.intValue());
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if (!affix.isPreAdd()) continue;
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if (affixes != null) {
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for (var affixId : affixes) {
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var affix = GameData.getMonsterAffixDataMap().get(affixId.intValue());
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if (!affix.isPreAdd()) continue;
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//Add the ability
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for(var name : affix.getAbilityName()) {
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this.addConfigAbility(name);
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}
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//Add the ability
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for (var name : affix.getAbilityName()) {
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this.addConfigAbility(name);
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}
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}
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}
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//TODO: Research if any monster is non humanoid
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for(var ability : GameData.getConfigGlobalCombat().getDefaultAbilities().getNonHumanoidMoveAbilities()) {
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this.addConfigAbility(ability);
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// TODO: Research if any monster is non humanoid
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for(var ability : GameData.getConfigGlobalCombat()
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.getDefaultAbilities()
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.getNonHumanoidMoveAbilities()) {
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this.addConfigAbility(ability);
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}
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if (this.configEntityMonster != null &&
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this.configEntityMonster.getAbilities() != null) {
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for (var configAbilityData : this.configEntityMonster.getAbilities()) {
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this.addConfigAbility(configAbilityData.abilityName);
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}
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}
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if (configEntityMonster.getAbilities() != null)
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for (var configAbilityData : configEntityMonster.getAbilities()) {
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this.addConfigAbility(configAbilityData.abilityName);
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}
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if (optionalGroup.isPresent()) {
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var group = optionalGroup.get();
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var monster = group.monsters.get(getConfigId());
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if (monster != null && monster.isElite) {
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this.addConfigAbility(GameData.getConfigGlobalCombat()
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.getDefaultAbilities()
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.getMonterEliteAbilityName());
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}
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}
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if (optionalGroup.isPresent()) {
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var group = optionalGroup.get();
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SceneMonster monster = group.monsters.get(getConfigId());
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if(monster != null && monster.isElite) {
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addConfigAbility(GameData.getConfigGlobalCombat().getDefaultAbilities().getMonterEliteAbilityName());
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if (affixes != null) {
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for (var affixId : affixes) {
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var affix = GameData.getMonsterAffixDataMap().get(affixId.intValue());
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if (affix.isPreAdd()) continue;
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//Add the ability
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for(var name : affix.getAbilityName()) {
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this.addConfigAbility(name);
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}
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}
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}
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if (affixes != null) {
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for (var affixId : affixes) {
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var affix = GameData.getMonsterAffixDataMap().get(affixId.intValue());
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if(affix.isPreAdd()) continue;
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var levelEntityConfig = getScene().getSceneData().getLevelEntityConfig();
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var config = GameData.getConfigLevelEntityDataMap().get(levelEntityConfig);
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if (config == null){
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return;
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}
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//Add the ability
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for(var name : affix.getAbilityName()) {
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this.addConfigAbility(name);
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}
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}
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}
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var levelEntityConfig = getScene().getSceneData().getLevelEntityConfig();
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var config = GameData.getConfigLevelEntityDataMap().get(levelEntityConfig);
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if (config == null){
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return;
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}
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if (config.getMonsterAbilities() != null) {
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for (var monsterAbility : config.getMonsterAbilities()) {
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addConfigAbility(monsterAbility.abilityName);
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}
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if (config.getMonsterAbilities() != null) {
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for (var monsterAbility : config.getMonsterAbilities()) {
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addConfigAbility(monsterAbility.abilityName);
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}
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}
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}
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@@ -15,9 +15,10 @@ import emu.grasscutter.scripts.data.controller.EntityController;
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import emu.grasscutter.server.event.entity.*;
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import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
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import it.unimi.dsi.fastutil.ints.*;
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import java.util.*;
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import lombok.*;
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import java.util.*;
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public abstract class GameEntity {
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@Getter private final Scene scene;
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@Getter protected int id;
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@@ -338,4 +339,10 @@ public abstract class GameEntity {
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}
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public abstract SceneEntityInfo toProto();
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@Override
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public String toString() {
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return "Entity ID: %s; Group ID: %s; Config ID: %s"
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.formatted(this.getId(), this.getGroupId(), this.getConfigId());
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}
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}
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