Fix Lua require, Fix monster abilities & Fix ServerLuaCall

This commit is contained in:
KingRainbow44
2023-08-27 02:39:56 -04:00
parent 49c1daede4
commit 1844cb43f7
15 changed files with 303 additions and 165 deletions

View File

@@ -1,19 +1,15 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityData;
import emu.grasscutter.data.binout.config.ConfigEntityMonster;
import emu.grasscutter.data.common.PropGrowCurve;
import emu.grasscutter.data.excels.EnvAnimalGatherConfigData;
import emu.grasscutter.data.excels.monster.MonsterCurveData;
import emu.grasscutter.data.excels.monster.MonsterData;
import emu.grasscutter.data.excels.monster.*;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.*;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.game.world.Position;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.SceneGroupInstance;
import emu.grasscutter.game.world.*;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
@@ -28,18 +24,14 @@ import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneMonsterInfoOuterClass.SceneMonsterInfo;
import emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.scripts.data.*;
import emu.grasscutter.server.event.entity.EntityDamageEvent;
import emu.grasscutter.utils.helpers.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import lombok.*;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.*;
import static emu.grasscutter.scripts.constants.EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE;
@@ -64,17 +56,19 @@ public class EntityMonster extends GameEntity {
public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
super(scene);
this.id = getWorld().getNextEntityId(EntityIdType.MONSTER);
this.id = this.getWorld().getNextEntityId(EntityIdType.MONSTER);
this.monsterData = monsterData;
this.fightProperties = new Int2FloatOpenHashMap();
this.position = new Position(pos);
this.rotation = new Position();
this.bornPos = getPosition().clone();
this.bornPos = this.getPosition().clone();
this.level = level;
this.playerOnBattle = new ArrayList<>();
if(GameData.getMonsterMappingMap().containsKey(getMonsterId())) {
this.configEntityMonster = GameData.getMonsterConfigData().get(GameData.getMonsterMappingMap().get(getMonsterId()).getMonsterJson());
if (GameData.getMonsterMappingMap().containsKey(this.getMonsterId())) {
this.configEntityMonster = GameData.getMonsterConfigData().get(
GameData.getMonsterMappingMap().get(this.getMonsterId()).getMonsterJson());
} else {
this.configEntityMonster = null;
}
@@ -87,90 +81,95 @@ public class EntityMonster extends GameEntity {
}
this.recalcStats();
initAbilities();
this.initAbilities();
}
private void addConfigAbility(String name){
AbilityData data = GameData.getAbilityData(name);
if(data != null)
getScene().getWorld().getHost().getAbilityManager().addAbilityToEntity(
this, data);
private void addConfigAbility(String name) {
var data = GameData.getAbilityData(name);
if (data != null) {
this.getWorld().getHost()
.getAbilityManager()
.addAbilityToEntity(this, data);
}
}
@Override
public void initAbilities() {
if(configEntityMonster != null) {
// Affix abilities
var optionalGroup = getScene().getLoadedGroups().stream()
// Affix abilities
var optionalGroup = this.getScene().getLoadedGroups().stream()
.filter(g -> g.id == this.getGroupId())
.findAny();
List<Integer> affixes = null;
if (optionalGroup.isPresent()) {
var group = optionalGroup.get();
List<Integer> affixes = null;
if (optionalGroup.isPresent()) {
var group = optionalGroup.get();
SceneMonster monster = group.monsters.get(getConfigId());
if(monster != null) affixes = monster.affix;
}
var monster = group.monsters.get(getConfigId());
if (monster != null) affixes = monster.affix;
}
if (monsterData != null) {
// TODO: Research if group affixes goes first
if (affixes == null) affixes = monsterData.getAffix();
else affixes.addAll(monsterData.getAffix());
}
if (monsterData != null) {
// TODO: Research if group affixes goes first
if (affixes == null) affixes = monsterData.getAffix();
else affixes.addAll(monsterData.getAffix());
}
if(affixes != null) {
for(var affixId : affixes) {
var affix = GameData.getMonsterAffixDataMap().get(affixId.intValue());
if (!affix.isPreAdd()) continue;
if (affixes != null) {
for (var affixId : affixes) {
var affix = GameData.getMonsterAffixDataMap().get(affixId.intValue());
if (!affix.isPreAdd()) continue;
//Add the ability
for(var name : affix.getAbilityName()) {
this.addConfigAbility(name);
}
//Add the ability
for (var name : affix.getAbilityName()) {
this.addConfigAbility(name);
}
}
}
//TODO: Research if any monster is non humanoid
for(var ability : GameData.getConfigGlobalCombat().getDefaultAbilities().getNonHumanoidMoveAbilities()) {
this.addConfigAbility(ability);
// TODO: Research if any monster is non humanoid
for(var ability : GameData.getConfigGlobalCombat()
.getDefaultAbilities()
.getNonHumanoidMoveAbilities()) {
this.addConfigAbility(ability);
}
if (this.configEntityMonster != null &&
this.configEntityMonster.getAbilities() != null) {
for (var configAbilityData : this.configEntityMonster.getAbilities()) {
this.addConfigAbility(configAbilityData.abilityName);
}
}
if (configEntityMonster.getAbilities() != null)
for (var configAbilityData : configEntityMonster.getAbilities()) {
this.addConfigAbility(configAbilityData.abilityName);
}
if (optionalGroup.isPresent()) {
var group = optionalGroup.get();
var monster = group.monsters.get(getConfigId());
if (monster != null && monster.isElite) {
this.addConfigAbility(GameData.getConfigGlobalCombat()
.getDefaultAbilities()
.getMonterEliteAbilityName());
}
}
if (optionalGroup.isPresent()) {
var group = optionalGroup.get();
SceneMonster monster = group.monsters.get(getConfigId());
if(monster != null && monster.isElite) {
addConfigAbility(GameData.getConfigGlobalCombat().getDefaultAbilities().getMonterEliteAbilityName());
if (affixes != null) {
for (var affixId : affixes) {
var affix = GameData.getMonsterAffixDataMap().get(affixId.intValue());
if (affix.isPreAdd()) continue;
//Add the ability
for(var name : affix.getAbilityName()) {
this.addConfigAbility(name);
}
}
}
if (affixes != null) {
for (var affixId : affixes) {
var affix = GameData.getMonsterAffixDataMap().get(affixId.intValue());
if(affix.isPreAdd()) continue;
var levelEntityConfig = getScene().getSceneData().getLevelEntityConfig();
var config = GameData.getConfigLevelEntityDataMap().get(levelEntityConfig);
if (config == null){
return;
}
//Add the ability
for(var name : affix.getAbilityName()) {
this.addConfigAbility(name);
}
}
}
var levelEntityConfig = getScene().getSceneData().getLevelEntityConfig();
var config = GameData.getConfigLevelEntityDataMap().get(levelEntityConfig);
if (config == null){
return;
}
if (config.getMonsterAbilities() != null) {
for (var monsterAbility : config.getMonsterAbilities()) {
addConfigAbility(monsterAbility.abilityName);
}
if (config.getMonsterAbilities() != null) {
for (var monsterAbility : config.getMonsterAbilities()) {
addConfigAbility(monsterAbility.abilityName);
}
}
}

View File

@@ -15,9 +15,10 @@ import emu.grasscutter.scripts.data.controller.EntityController;
import emu.grasscutter.server.event.entity.*;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import it.unimi.dsi.fastutil.ints.*;
import java.util.*;
import lombok.*;
import java.util.*;
public abstract class GameEntity {
@Getter private final Scene scene;
@Getter protected int id;
@@ -338,4 +339,10 @@ public abstract class GameEntity {
}
public abstract SceneEntityInfo toProto();
@Override
public String toString() {
return "Entity ID: %s; Group ID: %s; Config ID: %s"
.formatted(this.getId(), this.getGroupId(), this.getConfigId());
}
}