Limit spawn amount if too many entities are in the world

Can be controlled in the config with `sceneEntityLimit`
This commit is contained in:
Melledy
2022-05-30 19:49:42 -07:00
parent 18721758cc
commit 184eec82b3
3 changed files with 13 additions and 2 deletions

View File

@@ -306,6 +306,7 @@
"spawn": {
"usage": "Usage: spawn <entityID> [amount] [level(monster only)]",
"success": "Spawned %s of %s.",
"limit_reached": "Scene spawn limit reached. Spawning %s entities instead.",
"description": "Spawns an entity near you"
},
"stop": {