Fixed dungeon challenge scoreboard and implement dungeon drops

Also fixed a few dungeon script handlers
This commit is contained in:
Melledy
2022-05-03 23:13:42 -07:00
parent ae31e4fd98
commit 1b97b4afa0
15 changed files with 298 additions and 24 deletions

View File

@@ -4,18 +4,29 @@ import java.util.ArrayList;
import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.DungeonData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
public class DungeonChallenge {
private final Scene scene;
@@ -28,12 +39,12 @@ public class DungeonChallenge {
private int score;
private int objective = 0;
private IntSet rewardedPlayers;
public DungeonChallenge(Scene scene, SceneGroup group) {
this.scene = scene;
this.group = group;
objective += group.monsters.size();
this.setRewardedPlayers(new IntOpenHashSet());
}
public Scene getScene() {
@@ -60,6 +71,14 @@ public class DungeonChallenge {
this.challengeId = challengeId;
}
public int getObjective() {
return objective;
}
public void setObjective(int objective) {
this.objective = objective;
}
public boolean isSuccess() {
return success;
}
@@ -75,6 +94,18 @@ public class DungeonChallenge {
public int getScore() {
return score;
}
public int getTimeLimit() {
return 600;
}
public IntSet getRewardedPlayers() {
return rewardedPlayers;
}
public void setRewardedPlayers(IntSet rewardedPlayers) {
this.rewardedPlayers = rewardedPlayers;
}
public void start() {
this.progress = true;
@@ -83,23 +114,57 @@ public class DungeonChallenge {
public void finish() {
this.progress = false;
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
if (this.isSuccess()) {
// Call success script event
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS, null);
// Settle
settle();
} else {
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
}
}
private void settle() {
getScene().setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
getScene().broadcastPacket(new PacketDungeonSettleNotify(this));
getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
}
public void onMonsterDie(EntityMonster entity) {
score = getScore() + 1;
getScene().broadcastPacket(new PacketChallengeDataNotify(this, 1, getScore()));
if (getScore() >= objective) {
if (getScore() >= getObjective()) {
this.setSuccess(true);
finish();
}
}
public void getStatueDrops(Player player) {
DungeonData dungeonData = getScene().getDungeonData();
if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
return;
}
// Already rewarded
if (getRewardedPlayers().contains(player.getUid())) {
return;
}
List<GameItem> rewards = new ArrayList<>();
for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
}
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
getRewardedPlayers().add(player.getUid());
}
}

View File

@@ -415,12 +415,6 @@ public class GameItem {
Reliquary relic = this.toReliquaryProto();
proto.setEquip(Equip.newBuilder().setReliquary(relic).setIsLocked(this.isLocked()).build());
break;
case ITEM_MATERIAL:
Material material = Material.newBuilder()
.setCount(getCount())
.build();
proto.setMaterial(material);
break;
case ITEM_FURNITURE:
Furniture furniture = Furniture.newBuilder()
.setCount(getCount())
@@ -428,6 +422,10 @@ public class GameItem {
proto.setFurniture(furniture);
break;
default:
Material material = Material.newBuilder()
.setCount(getCount())
.build();
proto.setMaterial(material);
break;
}

View File

@@ -11,6 +11,7 @@ import emu.grasscutter.game.CoopRequest;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.avatar.AvatarProfileData;
import emu.grasscutter.game.avatar.AvatarStorage;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.friends.FriendsList;
@@ -21,6 +22,7 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.mail.MailHandler;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.world.Scene;
@@ -785,6 +787,16 @@ public class Player {
else
this.getScene().broadcastPacket(new PacketGadgetInteractRsp(drop, InteractType.INTERACT_PICK_ITEM));
}
} else if (entity instanceof EntityGadget) {
EntityGadget gadget = (EntityGadget) entity;
if (gadget.getGadgetData().getType() == EntityType.RewardStatue) {
if (scene.getChallenge() != null) {
scene.getChallenge().getStatueDrops(this);
}
this.sendPacket(new PacketGadgetInteractRsp(gadget, InteractType.INTERACT_OPEN_STATUE));
}
} else {
// Delete directly
entity.getScene().removeEntity(entity);

View File

@@ -49,6 +49,7 @@ public class Scene {
private final Set<SceneBlock> loadedBlocks;
private boolean dontDestroyWhenEmpty;
private int autoCloseTime;
private int time;
private ClimateType climate;
private int weather;
@@ -107,6 +108,20 @@ public class Scene {
return this.entities.get(id);
}
/**
* @return the autoCloseTime
*/
public int getAutoCloseTime() {
return autoCloseTime;
}
/**
* @param autoCloseTime the autoCloseTime to set
*/
public void setAutoCloseTime(int autoCloseTime) {
this.autoCloseTime = autoCloseTime;
}
public int getTime() {
return time;
}
@@ -520,8 +535,22 @@ public class Scene {
}
// Spawn gadgets AFTER triggers are added
// TODO
for (SceneGroup group : block.groups) {
this.getScriptManager().spawnGadgetsInGroup(group);
if (group.init_config == null) {
continue;
}
int suite = group.init_config.suite;
if (suite == 0) {
continue;
}
do {
this.getScriptManager().spawnGadgetsInGroup(group, suite);
suite++;
} while (suite < group.init_config.end_suite);
}
}