Renamed all references to a certain game

This commit is contained in:
Melledy
2022-04-26 21:21:57 -07:00
parent 6b8902bee2
commit 1c36f0785b
270 changed files with 1328 additions and 1347 deletions

View File

@@ -3,10 +3,10 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.Player;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
@@ -18,7 +18,7 @@ import java.util.List;
public final class GiveCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
int target, item, lvl, amount = 1;
if (sender == null && args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount] [level]");
@@ -99,14 +99,14 @@ public final class GiveCommand implements CommandHandler {
break;
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;
}
ItemData itemData = GenshinData.getItemDataMap().get(item);
ItemData itemData = GameData.getItemDataMap().get(item);
if (itemData == null) {
CommandHandler.sendMessage(sender, "Invalid item id.");
return;
@@ -121,11 +121,11 @@ public final class GiveCommand implements CommandHandler {
String.format("Given %s with level %s %s times to %s", item, lvl, amount, target));
}
private void item(GenshinPlayer player, ItemData itemData, int amount, int lvl) {
private void item(Player player, ItemData itemData, int amount, int lvl) {
if (itemData.isEquip()) {
List<GenshinItem> items = new LinkedList<>();
List<GameItem> items = new LinkedList<>();
for (int i = 0; i < amount; i++) {
GenshinItem item = new GenshinItem(itemData);
GameItem item = new GameItem(itemData);
item.setCount(amount);
item.setLevel(lvl);
item.setPromoteLevel(0);
@@ -146,9 +146,9 @@ public final class GiveCommand implements CommandHandler {
}
player.getInventory().addItems(items, ActionReason.SubfieldDrop);
} else {
GenshinItem genshinItem = new GenshinItem(itemData);
genshinItem.setCount(amount);
player.getInventory().addItem(genshinItem, ActionReason.SubfieldDrop);
GameItem item = new GameItem(itemData);
item.setCount(amount);
player.getInventory().addItem(item, ActionReason.SubfieldDrop);
}
}
}