mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-16 17:05:20 +01:00
Renamed all references to a certain game
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@@ -3,8 +3,8 @@ package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.GenshinScene;
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import emu.grasscutter.game.Player;
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import emu.grasscutter.game.Scene;
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import emu.grasscutter.game.entity.EntityMonster;
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import java.util.List;
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@@ -14,9 +14,9 @@ import java.util.List;
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public final class KillAllCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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GenshinScene scene;
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GenshinPlayer genshinPlayer;
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public void execute(Player sender, List<String> args) {
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Scene mainScene;
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Player targetPlayer;
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try {
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switch (args.size()) {
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@@ -25,38 +25,38 @@ public final class KillAllCommand implements CommandHandler {
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CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
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return;
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}
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scene = sender.getScene();
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mainScene = sender.getScene();
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break;
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case 1: // [playerUid]
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genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
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if (genshinPlayer == null) {
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targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, "Player not found or offline.");
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return;
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}
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scene = genshinPlayer.getScene();
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mainScene = targetPlayer.getScene();
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break;
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case 2: // [playerUid] [sceneId]
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genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
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if (genshinPlayer == null) {
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targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
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if (targetPlayer == null) {
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CommandHandler.sendMessage(sender, "Player not found or offline.");
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return;
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}
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GenshinScene genshinScene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
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if (genshinScene == null) {
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Scene scene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
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if (scene == null) {
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CommandHandler.sendMessage(sender, "Scene not found in player world");
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return;
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}
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scene = genshinScene;
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mainScene = scene;
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break;
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default:
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CommandHandler.sendMessage(sender, "Usage: killall [playerUid] [sceneId]");
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return;
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}
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scene.getEntities().values().stream()
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mainScene.getEntities().values().stream()
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.filter(entity -> entity instanceof EntityMonster)
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.forEach(entity -> scene.killEntity(entity, 0));
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CommandHandler.sendMessage(sender, "Killing all monsters in scene " + scene.getId());
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.forEach(entity -> mainScene.killEntity(entity, 0));
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CommandHandler.sendMessage(sender, "Killing all monsters in scene " + mainScene.getId());
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid arguments.");
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}
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