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Renamed all references to a certain game
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64
src/main/java/emu/grasscutter/data/GameDepot.java
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64
src/main/java/emu/grasscutter/data/GameDepot.java
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package emu.grasscutter.data;
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import java.util.ArrayList;
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import java.util.List;
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import org.danilopianini.util.FlexibleQuadTree;
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import org.danilopianini.util.SpatialIndex;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.def.ReliquaryAffixData;
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import emu.grasscutter.data.def.ReliquaryMainPropData;
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import emu.grasscutter.game.world.SpawnDataEntry;
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import emu.grasscutter.game.world.SpawnDataEntry.SpawnGroupEntry;
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import emu.grasscutter.utils.WeightedList;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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public class GameDepot {
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private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
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private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
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private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>();
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public static void load() {
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for (ReliquaryMainPropData data : GameData.getReliquaryMainPropDataMap().values()) {
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if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) {
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continue;
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}
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WeightedList<ReliquaryMainPropData> list = relicMainPropDepot.computeIfAbsent(data.getPropDepotId(), k -> new WeightedList<>());
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list.add(data.getWeight(), data);
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}
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for (ReliquaryAffixData data : GameData.getReliquaryAffixDataMap().values()) {
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if (data.getWeight() <= 0 || data.getDepotId() <= 0) {
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continue;
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}
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List<ReliquaryAffixData> list = relicAffixDepot.computeIfAbsent(data.getDepotId(), k -> new ArrayList<>());
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list.add(data);
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}
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// Let the server owner know if theyre missing weights
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if (relicMainPropDepot.size() == 0 || relicAffixDepot.size() == 0) {
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Grasscutter.getLogger().error("Relic properties are missing weights! Please check your ReliquaryMainPropExcelConfigData or ReliquaryAffixExcelConfigData files in your ExcelBinOutput folder.");
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}
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}
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public static ReliquaryMainPropData getRandomRelicMainProp(int depot) {
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WeightedList<ReliquaryMainPropData> depotList = relicMainPropDepot.get(depot);
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if (depotList == null) {
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return null;
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}
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return depotList.next();
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}
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public static List<ReliquaryAffixData> getRandomRelicAffixList(int depot) {
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return relicAffixDepot.get(depot);
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}
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public static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> getSpawnLists() {
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return spawnLists;
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}
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public static SpatialIndex<SpawnGroupEntry> getSpawnListById(int sceneId) {
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return getSpawnLists().computeIfAbsent(sceneId, id -> new FlexibleQuadTree<>());
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}
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}
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