Renamed all references to a certain game

This commit is contained in:
Melledy
2022-04-26 21:21:57 -07:00
parent 6b8902bee2
commit 1c36f0785b
270 changed files with 1328 additions and 1347 deletions

View File

@@ -1,10 +1,10 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.PropGrowCurve;
import emu.grasscutter.data.def.MonsterCurveData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.Scene;
import emu.grasscutter.game.World;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FightProperty;
@@ -27,7 +27,7 @@ import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public class EntityMonster extends GenshinEntity {
public class EntityMonster extends GameEntity {
private final MonsterData monsterData;
private final Int2FloatOpenHashMap fightProp;
@@ -41,7 +41,7 @@ public class EntityMonster extends GenshinEntity {
private int configId;
private int poseId;
public EntityMonster(GenshinScene scene, MonsterData monsterData, Position pos, int level) {
public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
super(scene);
this.id = getWorld().getNextEntityId(EntityIdType.MONSTER);
this.monsterData = monsterData;
@@ -160,7 +160,7 @@ public class EntityMonster extends GenshinEntity {
this.setFightProperty(FightProperty.FIGHT_PROP_ICE_SUB_HURT, data.getIceSubHurt());
// Level curve
MonsterCurveData curve = GenshinData.getMonsterCurveDataMap().get(this.getLevel());
MonsterCurveData curve = GameData.getMonsterCurveDataMap().get(this.getLevel());
if (curve != null) {
for (PropGrowCurve growCurve : data.getPropGrowCurves()) {
FightProperty prop = FightProperty.getPropByName(growCurve.getType());