Renamed all references to a certain game

This commit is contained in:
Melledy
2022-04-26 21:21:57 -07:00
parent 6b8902bee2
commit 1c36f0785b
270 changed files with 1328 additions and 1347 deletions

View File

@@ -7,7 +7,7 @@ import com.google.protobuf.GeneratedMessageV3;
import emu.grasscutter.net.proto.PacketHeadOuterClass.PacketHead;
import emu.grasscutter.utils.Crypto;
public class GenshinPacket {
public class BasePacket {
private static final int const1 = 17767; // 0x4567
private static final int const2 = -30293; // 0x89ab
@@ -21,16 +21,16 @@ public class GenshinPacket {
private boolean useDispatchKey;
public boolean shouldEncrypt = true;
public GenshinPacket(int opcode) {
public BasePacket(int opcode) {
this.opcode = opcode;
}
public GenshinPacket(int opcode, int clientSequence) {
public BasePacket(int opcode, int clientSequence) {
this.opcode = opcode;
this.buildHeader(clientSequence);
}
public GenshinPacket(int opcode, boolean buildHeader) {
public BasePacket(int opcode, boolean buildHeader) {
this.opcode = opcode;
this.shouldBuildHeader = buildHeader;
}
@@ -80,7 +80,7 @@ public class GenshinPacket {
this.data = proto.build().toByteArray();
}
public GenshinPacket buildHeader(int clientSequence) {
public BasePacket buildHeader(int clientSequence) {
if (this.getHeader() != null && clientSequence == 0) {
return this;
}