mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-17 09:25:06 +01:00
Make monsters scale off world level
This commit is contained in:
@@ -60,7 +60,8 @@ public class GenshinData {
|
||||
private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
// Cache
|
||||
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
|
||||
|
||||
@@ -260,4 +261,8 @@ public class GenshinData {
|
||||
|
||||
return fetters;
|
||||
}
|
||||
|
||||
public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
|
||||
return worldLevelDataMap;
|
||||
}
|
||||
}
|
||||
|
||||
24
src/main/java/emu/grasscutter/data/def/WorldLevelData.java
Normal file
24
src/main/java/emu/grasscutter/data/def/WorldLevelData.java
Normal file
@@ -0,0 +1,24 @@
|
||||
package emu.grasscutter.data.def;
|
||||
|
||||
import emu.grasscutter.data.GenshinResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "WorldLevelExcelConfigData.json")
|
||||
public class WorldLevelData extends GenshinResource {
|
||||
private int Level;
|
||||
private int MonsterLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.Level;
|
||||
}
|
||||
|
||||
public int getMonsterLevel() {
|
||||
return MonsterLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user