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Implement entity spawning
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@@ -1,11 +1,10 @@
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package emu.grasscutter.server.http.documentation;
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import static emu.grasscutter.config.Configuration.HANDBOOK;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter.ServerRunMode;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.server.http.Router;
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@@ -13,8 +12,11 @@ import emu.grasscutter.utils.FileUtils;
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import emu.grasscutter.utils.objects.HandbookBody;
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import io.javalin.Javalin;
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import io.javalin.http.Context;
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import java.util.Objects;
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import static emu.grasscutter.config.Configuration.HANDBOOK;
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/** Handles requests for the new GM Handbook. */
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public final class HandbookHandler implements Router {
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private final byte[] handbook;
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@@ -218,7 +220,66 @@ public final class HandbookHandler implements Router {
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ctx.json(HandbookBody.Response.builder().status(200).message("Player teleported.").build());
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} catch (NumberFormatException ignored) {
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ctx.status(400).result("Invalid scene ID.");
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ctx.status(400).result("Invalid player UID or scene ID.");
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} catch (Exception exception) {
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ctx.status(500).result("An error occurred while teleporting to the scene.");
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Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
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}
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}
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/**
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* Spawns an entity in the world.
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*
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* @route POST /handbook/spawn
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* @param ctx The Javalin request context.
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*/
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private void spawnEntity(Context ctx) {
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if (!this.controlSupported()) {
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ctx.status(500).result("Handbook control not supported.");
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return;
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}
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// Parse the request body into a class.
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var request = ctx.bodyAsClass(HandbookBody.SpawnEntity.class);
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// Validate the request.
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if (request.getPlayer() == null || request.getEntity() == null) {
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ctx.status(400).result("Invalid request.");
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return;
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}
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try {
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// Parse the requested player.
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var playerId = Integer.parseInt(request.getPlayer());
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var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
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// Parse the requested entity.
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var entityId = Integer.parseInt(request.getEntity());
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var entityData = GameData.getMonsterDataMap().get(entityId);
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// Validate the request.
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if (player == null || entityData == null) {
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ctx.status(400).result("Invalid player UID or entity ID.");
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return;
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}
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// Validate request properties.
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var scene = player.getScene();
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var level = request.getLevel();
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if (scene == null || level > 200 || level < 1) {
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ctx.status(400).result("Invalid scene or level.");
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return;
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}
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// Create the entity.
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for (var i = 1; i <= request.getAmount(); i++) {
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var entity = new EntityMonster(scene, entityData,
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player.getPosition(), level);
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scene.addEntity(entity);
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}
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ctx.json(HandbookBody.Response.builder().status(200).message("Entity(s) spawned.").build());
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} catch (NumberFormatException ignored) {
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ctx.status(400).result("Invalid player UID or entity ID.");
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} catch (Exception exception) {
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ctx.status(500).result("An error occurred while teleporting to the scene.");
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Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
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@@ -35,4 +35,13 @@ public interface HandbookBody {
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private String player; // Parse into online player ID.
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private String scene; // Parse into a scene ID.
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}
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@Getter
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class SpawnEntity {
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private String player; // Parse into online player ID.
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private String entity; // Parse into entity ID.
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private int amount = 1; // Range between 1 - Long.MAX_VALUE.
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private int level = 1; // Range between 1 - 200.
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}
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}
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