implement furniture make system

This commit is contained in:
Akka
2022-06-16 17:25:20 +08:00
committed by Melledy
parent 7a247e70e0
commit 211d7d6fbf
19 changed files with 478 additions and 18 deletions

View File

@@ -0,0 +1,37 @@
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.ItemParamData;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.experimental.FieldDefaults;
import java.util.List;
@Getter
@FieldDefaults(level = AccessLevel.PRIVATE)
@ResourceType(name = {"FurnitureMakeExcelConfigData.json"})
public class FurnitureMakeConfigData extends GameResource {
int configID;
int furnitureItemID;
int count;
int exp;
List<ItemParamData> materialItems;
int makeTime;
int maxAccelerateTime;
int quickFetchMaterialNum;
@Override
public int getId() {
return configID;
}
@Override
public void onLoad() {
this.materialItems = materialItems.stream()
.filter(x -> x.getId() > 0)
.toList();
}
}