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Call checkSpawns from World instead of from Player
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@@ -695,10 +695,6 @@ public class GenshinPlayer {
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it.remove();
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}
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}
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//
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if (this.getScene() != null && this.getSceneLoadState() == SceneLoadState.LOADED) {
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this.getScene().checkSpawns(this);
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}
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// Ping
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if (this.getWorld() != null) {
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// RTT notify - very important to send this often
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