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Support Boss Chest
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31
proto/InvestigationMonster.proto
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31
proto/InvestigationMonster.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "Vector.proto";
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import "WeeklyBossResinDiscountInfo.proto";
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message InvestigationMonster {
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enum LockState {
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LOCK_NONE = 0;
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LOCK_QUEST = 1;
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}
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uint32 id = 1;
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uint32 city_id = 2;
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uint32 level = 3;
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bool is_alive = 4;
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uint32 next_refresh_time = 5;
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uint32 refresh_interval = 6;
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Vector pos = 7;
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LockState lock_state = 8;
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uint32 max_boss_chest_num = 9;
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uint32 boss_chest_num = 10;
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uint32 resin = 11;
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bool is_area_locked = 12;
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uint32 next_boss_chest_refresh_time = 13;
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WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 14;
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uint32 scene_id = 15;
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uint32 group_id = 16;
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uint32 monster_id = 17;
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}
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