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https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-19 18:34:49 +01:00
Refactor accounts to not use a player uid
This commit is contained in:
@@ -1,11 +1,16 @@
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package emu.grasscutter.server.packet.recv;
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import static emu.grasscutter.Configuration.ACCOUNT;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.GetPlayerTokenReqOuterClass.GetPlayerTokenReq;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.server.event.game.PlayerCreationEvent;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.game.GameSession.SessionState;
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import emu.grasscutter.server.packet.send.PacketGetPlayerTokenRsp;
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@@ -15,6 +20,12 @@ public class HandlerGetPlayerTokenReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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// Max players limit
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if (ACCOUNT.maxPlayer > -1 && Grasscutter.getGameServer().getPlayers().size() >= ACCOUNT.maxPlayer) {
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session.close();
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return;
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}
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GetPlayerTokenReq req = GetPlayerTokenReq.parseFrom(payload);
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// Authenticate
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@@ -30,27 +41,35 @@ public class HandlerGetPlayerTokenReq extends PacketHandler {
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// Set account
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session.setAccount(account);
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// Get player
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Player player = DatabaseHelper.getPlayerByAccount(account);
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if (player == null) {
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int nextPlayerUid = DatabaseHelper.getNextPlayerId(session.getAccount().getReservedPlayerUid());
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// Call creation event.
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PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
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// Create player instance from event.
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player = event.getPlayerClass().getDeclaredConstructor(GameSession.class).newInstance(session);
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// Save to db
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DatabaseHelper.generatePlayerUid(player, nextPlayerUid);
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}
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// Set player object for session
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session.setPlayer(player);
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// Load player from database
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player.loadFromDatabase();
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// Set session state
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session.setUseSecretKey(true);
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session.setState(SessionState.WAITING_FOR_LOGIN);
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// Has character
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boolean doesPlayerExist = false;
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if (account.getPlayerUid() > 0) {
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// Set flag for player existing
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doesPlayerExist = DatabaseHelper.checkPlayerExists(account.getPlayerUid());
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}
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// Set reserve player id if account doesnt exist
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if (!doesPlayerExist) {
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int id = DatabaseHelper.getNextPlayerId(session.getAccount().getPlayerUid());
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if (id != session.getAccount().getPlayerUid()) {
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session.getAccount().setPlayerId(id);
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session.getAccount().save();
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}
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}
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// Send packet
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session.send(new PacketGetPlayerTokenRsp(session, doesPlayerExist));
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session.send(new PacketGetPlayerTokenRsp(session));
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}
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}
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@@ -22,11 +22,7 @@ public class HandlerPlayerLoginReq extends PacketHandler {
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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// Check
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if (session.getAccount() == null) {
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return;
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}
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// Max players limit
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if (ACCOUNT.maxPlayer > -1 && Grasscutter.getGameServer().getPlayers().size() >= ACCOUNT.maxPlayer) {
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session.close();
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return;
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}
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@@ -35,23 +31,21 @@ public class HandlerPlayerLoginReq extends PacketHandler {
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// Authenticate session
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if (!req.getToken().equals(session.getAccount().getToken())) {
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session.close();
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return;
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}
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// Load character from db
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Player player = DatabaseHelper.getPlayerById(session.getAccount().getPlayerUid());
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Player player = session.getPlayer();
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if (player == null) {
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// Send packets
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// Show opening cutscene if player has no avatars
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if (player.getAvatars().getAvatarCount() == 0) {
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// Pick character
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session.setState(SessionState.PICKING_CHARACTER);
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session.send(new BasePacket(PacketOpcodes.DoSetPlayerBornDataNotify));
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} else {
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// Set character
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session.setPlayer(player);
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// Login done
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session.getPlayer().onLogin();
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session.setState(SessionState.ACTIVE);
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}
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// Final packet to tell client logging in is done
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@@ -46,60 +46,38 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
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return;
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}
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String nickname = req.getNickName();
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if (nickname == null) {
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nickname = "Traveler";
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}
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// Call creation event.
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PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
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// Create player instance from event.
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Player player = event.getPlayerClass().getDeclaredConstructor(GameSession.class).newInstance(session);
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player.setNickname(nickname);
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try {
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// Save to db
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DatabaseHelper.createPlayer(player, session.getAccount().getPlayerUid());
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// Create avatar
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if (player.getAvatars().getAvatarCount() == 0) {
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Avatar mainCharacter = new Avatar(avatarId);
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mainCharacter.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
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// Manually handle adding to team
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player.addAvatar(mainCharacter, false);
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player.setMainCharacterId(avatarId);
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player.setHeadImage(avatarId);
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player.getTeamManager().getCurrentSinglePlayerTeamInfo().getAvatars().add(mainCharacter.getAvatarId());
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player.save(); // TODO save player team in different object
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}
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// Save account
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session.getAccount().setPlayerId(player.getUid());
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session.getAccount().save();
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// Set character
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session.setPlayer(player);
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// Login done
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session.getPlayer().onLogin();
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session.setState(SessionState.ACTIVE);
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// Born resp packet
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session.send(new BasePacket(PacketOpcodes.SetPlayerBornDataRsp));
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// Get player object
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Player player = session.getPlayer();
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// Default mail
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var welcomeMail = GAME_INFO.joinOptions.welcomeMail;
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MailBuilder mailBuilder = new MailBuilder(player.getUid(), new Mail());
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mailBuilder.mail.mailContent.title = welcomeMail.title;
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mailBuilder.mail.mailContent.sender = welcomeMail.sender;
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// Please credit Grasscutter if changing something here. We don't condone commercial use of the project.
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mailBuilder.mail.mailContent.content = welcomeMail.content + "\n<type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
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mailBuilder.mail.itemList.addAll(Arrays.asList(welcomeMail.items));
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mailBuilder.mail.importance = 1;
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player.sendMail(mailBuilder.mail);
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} catch (Exception e) {
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Grasscutter.getLogger().error("Error creating player object: ", e);
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session.close();
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// Create avatar
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if (player.getAvatars().getAvatarCount() == 0) {
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Avatar mainCharacter = new Avatar(avatarId);
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mainCharacter.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
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// Manually handle adding to team
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player.addAvatar(mainCharacter, false);
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player.setMainCharacterId(avatarId);
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player.setHeadImage(avatarId);
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player.getTeamManager().getCurrentSinglePlayerTeamInfo().getAvatars().add(mainCharacter.getAvatarId());
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player.save(); // TODO save player team in different object
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} else {
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return;
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}
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// Login done
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session.getPlayer().onLogin();
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// Born resp packet
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session.send(new BasePacket(PacketOpcodes.SetPlayerBornDataRsp));
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// Default mail
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var welcomeMail = GAME_INFO.joinOptions.welcomeMail;
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MailBuilder mailBuilder = new MailBuilder(player.getUid(), new Mail());
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mailBuilder.mail.mailContent.title = welcomeMail.title;
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mailBuilder.mail.mailContent.sender = welcomeMail.sender;
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// Please credit Grasscutter if changing something here. We don't condone commercial use of the project.
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mailBuilder.mail.mailContent.content = welcomeMail.content + "\n<type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
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mailBuilder.mail.itemList.addAll(Arrays.asList(welcomeMail.items));
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mailBuilder.mail.importance = 1;
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player.sendMail(mailBuilder.mail);
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}
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}
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@@ -10,16 +10,16 @@ import emu.grasscutter.utils.Crypto;
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public class PacketGetPlayerTokenRsp extends BasePacket {
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public PacketGetPlayerTokenRsp(GameSession session, boolean doesPlayerExist) {
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public PacketGetPlayerTokenRsp(GameSession session) {
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super(PacketOpcodes.GetPlayerTokenRsp, true);
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this.setUseDispatchKey(true);
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GetPlayerTokenRsp p = GetPlayerTokenRsp.newBuilder()
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.setUid(session.getAccount().getPlayerUid())
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.setUid(session.getPlayer().getUid())
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.setToken(session.getAccount().getToken())
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.setAccountType(1)
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.setIsProficientPlayer(doesPlayerExist) // Not sure where this goes
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.setIsProficientPlayer(session.getPlayer().getAvatars().getAvatarCount() > 0) // Not sure where this goes
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.setSecretKeySeed(Crypto.ENCRYPT_SEED)
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.setSecurityCmdBuffer(ByteString.copyFrom(Crypto.ENCRYPT_SEED_BUFFER))
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.setPlatformType(3)
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