Feature: vehicle stamina

1. Remove references.
2. Handle vehicle stamina.
This commit is contained in:
gentlespoon
2022-05-11 17:11:57 -07:00
committed by Melledy
parent ba5635bf39
commit 2531ae366d
7 changed files with 127 additions and 105 deletions

View File

@@ -1,17 +1,16 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleStaminaNotifyOuterClass.VehicleStaminaNotify;
public class PacketVehicleStaminaNotify extends BasePacket {
public PacketVehicleStaminaNotify(GameEntity entity, int newStamina) {
public PacketVehicleStaminaNotify(int vehicleId, float newStamina) {
super(PacketOpcodes.VehicleStaminaNotify);
VehicleStaminaNotify.Builder proto = VehicleStaminaNotify.newBuilder();
proto.setEntityId(entity.getId());
proto.setEntityId(vehicleId);
proto.setCurStamina(newStamina);
this.setData(proto.build());