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https://github.com/Grasscutters/Grasscutter.git
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Refactor support for codex(aka archive) animal, weapon, reliquary
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160
src/main/java/emu/grasscutter/game/player/PlayerCodex.java
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160
src/main/java/emu/grasscutter/game/player/PlayerCodex.java
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package emu.grasscutter.game.player;
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import dev.morphia.annotations.Entity;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.def.CodexAnimalData;
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import emu.grasscutter.data.def.CodexReliquaryData;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.inventory.MaterialType;
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import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
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import java.util.*;
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@Entity
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public class PlayerCodex {
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@Transient private Player player;
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//itemId is not codexId!
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private Set<Integer> unlockedWeapon;
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private Map<Integer, Integer> unlockedAnimal;
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private Set<Integer> unlockedMaterial;
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private Set<Integer> unlockedBook;
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private Set<Integer> unlockedTip;
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private Set<Integer> unlockedView;
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private Set<Integer> unlockedReliquary;
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private Set<Integer> unlockedReliquarySuitCodex;
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public PlayerCodex(){
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this.unlockedWeapon = new HashSet<>();
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this.unlockedAnimal = new HashMap<>();
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this.unlockedMaterial = new HashSet<>();
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this.unlockedBook = new HashSet<>();
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this.unlockedTip = new HashSet<>();
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this.unlockedView = new HashSet<>();
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this.unlockedReliquary = new HashSet<>();
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this.unlockedReliquarySuitCodex = new HashSet<>();
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}
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public void setPlayer(Player player) {
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this.player = player;
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}
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public void checkAddedItem(GameItem item){
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ItemType type = item.getItemData().getItemType();
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if (type == ItemType.ITEM_WEAPON){
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if(!getUnlockedWeapon().contains(item.getItemId())){
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getUnlockedWeapon().add(item.getItemId());
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var codexItem = GameData.getCodexWeaponDataIdMap().get(item.getItemId());
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if(codexItem != null){
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player.save();
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this.player.sendPacket(new PacketCodexDataUpdateNotify(2, codexItem.getId()));
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}
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}
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}
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else if(type == ItemType.ITEM_MATERIAL){
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if( item.getItemData().getMaterialType() == MaterialType.MATERIAL_FOOD ||
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item.getItemData().getMaterialType() == MaterialType.MATERIAL_WIDGET||
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item.getItemData().getMaterialType() == MaterialType.MATERIAL_EXCHANGE||
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item.getItemData().getMaterialType() == MaterialType.MATERIAL_AVATAR_MATERIAL||
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item.getItemData().getMaterialType() == MaterialType.MATERIAL_NOTICE_ADD_HP){
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if (!getUnlockedMaterial().contains(item.getItemId())) {
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var codexMaterial = GameData.getCodexMaterialDataIdMap().get(item.getItemId());
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if (codexMaterial != null) {
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getUnlockedMaterial().add(item.getItemId());
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player.save();
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this.player.sendPacket(new PacketCodexDataUpdateNotify(4, codexMaterial.getId()));
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}
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}
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}
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}
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else if(type == ItemType.ITEM_RELIQUARY) {
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if(!getUnlockedReliquary().contains(item.getItemId())){
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getUnlockedReliquary().add(item.getItemId());
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checkUnlockedSuits(item);
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}
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}
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}
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public void checkAnimal(GameEntity target, CodexAnimalData.CodexAnimalUnlockCondition condition){
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if(target.getEntityType() == 2){
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var monsterId = target.getSpawnEntry().getMonsterId();
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var codexAnimal = GameData.getCodexAnimalDataMap().get(monsterId);
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if(!getUnlockedAnimal().containsKey(monsterId)) {
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if (codexAnimal != null) {
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if(codexAnimal.getUnlockCondition() == condition){
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getUnlockedAnimal().put(monsterId, 1);
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player.save();
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this.player.sendPacket(new PacketCodexDataUpdateNotify(3, monsterId));
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}
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}
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}else{
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getUnlockedAnimal().put(monsterId, getUnlockedAnimal().get(monsterId) + 1);
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player.save();
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}
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}
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}
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public void checkUnlockedSuits(GameItem item){
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int reliquaryId = item.getItemId();
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Optional<CodexReliquaryData> excelReliquarySuitList = GameData.getcodexReliquaryArrayList().stream().filter(
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x -> x.getCupId() == reliquaryId
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|| x.getLeatherId() == reliquaryId
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|| x.getCapId() == reliquaryId
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|| x.getFlowerId() == reliquaryId
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|| x.getSandId() == reliquaryId
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).findFirst();
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if(excelReliquarySuitList.isPresent()) {
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var excelReliquarySuit = excelReliquarySuitList.get();
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if(!getUnlockedReliquarySuitCodex().contains(excelReliquarySuit.getId())){
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if(
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getUnlockedReliquary().contains(excelReliquarySuit.getCupId()) &&
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getUnlockedReliquary().contains(excelReliquarySuit.getLeatherId()) &&
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getUnlockedReliquary().contains(excelReliquarySuit.getCapId()) &&
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getUnlockedReliquary().contains(excelReliquarySuit.getFlowerId()) &&
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getUnlockedReliquary().contains(excelReliquarySuit.getSandId())
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){
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getUnlockedReliquarySuitCodex().add(excelReliquarySuit.getId());
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player.save();
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this.player.sendPacket(new PacketCodexDataUpdateNotify(8, excelReliquarySuit.getId()));
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}
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}
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}
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}
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public Set<Integer> getUnlockedWeapon() {
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return unlockedWeapon;
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}
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public Map<Integer, Integer> getUnlockedAnimal() {
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return unlockedAnimal;
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}
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public Set<Integer> getUnlockedMaterial() {
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return unlockedMaterial;
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}
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public Set<Integer> getUnlockedBook() {
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return unlockedBook;
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}
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public Set<Integer> getUnlockedTip() {
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return unlockedTip;
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}
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public Set<Integer> getUnlockedView() {
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return unlockedView;
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}
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public Set<Integer> getUnlockedReliquary() {
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return unlockedReliquary;
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}
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public Set<Integer> getUnlockedReliquarySuitCodex() {
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return unlockedReliquarySuitCodex;
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}
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}
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