Refactor Command usage and description strings

This commit is contained in:
AnimeGitB
2022-07-18 18:36:17 +09:30
committed by Luke H-W
parent e9464784bb
commit 2cfbe78184
40 changed files with 221 additions and 164 deletions

View File

@@ -6,19 +6,18 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "kick", usage = "kick", aliases = {"restart"}, permissionTargeted = "server.kick", description = "commands.kick.description")
@Command(label = "kick", aliases = {"restart"}, permissionTargeted = "server.kick")
public final class KickCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (sender != null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.kick.player_kick_player",
CommandHandler.sendTranslatedMessage(sender, "commands.kick.player_kick_player",
Integer.toString(sender.getUid()), sender.getAccount().getUsername(),
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
} else {
CommandHandler.sendMessage(null, translate(sender, "commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
CommandHandler.sendTranslatedMessage(sender, "commands.kick.server_kick_player",
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
}
targetPlayer.getSession().close();