Refactor Command usage and description strings

This commit is contained in:
AnimeGitB
2022-07-18 18:36:17 +09:30
committed by Luke H-W
parent e9464784bb
commit 2cfbe78184
40 changed files with 221 additions and 164 deletions

View File

@@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.excels.AvatarSkillDepotData;
@@ -14,7 +13,11 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "talent", usage = "talent <talentId> <value>", permission = "player.settalent", permissionTargeted = "player.settalent.others", description = "commands.talent.description")
@Command(
label = "talent",
usage = {"set <talentId> <level>", "(n|e|q) <level>", "getid"},
permission = "player.settalent",
permissionTargeted = "player.settalent.others")
public final class TalentCommand implements CommandHandler {
private void setTalentLevel(Player sender, Player player, Avatar avatar, int talentId, int talentLevel) {
int oldLevel = avatar.getSkillLevelMap().get(talentId);