Refactor game server managers to systems

This commit is contained in:
Melledy
2022-07-18 22:47:38 -07:00
parent d20e9d1f72
commit 2e19e70fe1
63 changed files with 254 additions and 264 deletions

View File

@@ -153,7 +153,7 @@ public class QuestManager extends BasePlayerManager {
continue;
}
boolean result = getPlayer().getServer().getQuestHandler().triggerContent(quest, condition, paramStr, params);
boolean result = getPlayer().getServer().getQuestSystem().triggerContent(quest, condition, paramStr, params);
if (result) {
quest.getFinishProgressList()[i] = 1;