Refactor game server managers to systems

This commit is contained in:
Melledy
2022-07-18 22:47:38 -07:00
parent d20e9d1f72
commit 2e19e70fe1
63 changed files with 254 additions and 264 deletions

View File

@@ -4,7 +4,7 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.gacha.GachaBanner;
import emu.grasscutter.game.gacha.GachaManager;
import emu.grasscutter.game.gacha.GachaSystem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.http.Router;
import emu.grasscutter.tools.Tools;
@@ -108,7 +108,7 @@ public final class GachaHandler implements Router {
// Get the banner info for the banner we want.
int scheduleId = Integer.parseInt(request.query("scheduleId"));
GachaManager manager = Grasscutter.getGameServer().getGachaManager();
GachaSystem manager = Grasscutter.getGameServer().getGachaSystem();
GachaBanner banner = manager.getGachaBanners().get(scheduleId);
// Add 5-star items.