Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development

This commit is contained in:
Melledy
2022-06-17 23:35:45 -07:00
80 changed files with 2871 additions and 837 deletions

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package emu.grasscutter.game.dungeons;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.excels.DungeonData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import java.util.ArrayList;
import java.util.List;
public class DungeonChallenge {
private final Scene scene;
private final SceneGroup group;
private int challengeIndex;
private int challengeId;
private boolean success;
private boolean progress;
/**
* has more challenge
*/
private boolean stage;
private int score;
private int objective = 0;
private IntSet rewardedPlayers;
public DungeonChallenge(Scene scene, SceneGroup group, int challengeId, int challengeIndex, int objective) {
this.scene = scene;
this.group = group;
this.challengeId = challengeId;
this.challengeIndex = challengeIndex;
this.objective = objective;
this.setRewardedPlayers(new IntOpenHashSet());
}
public Scene getScene() {
return scene;
}
public SceneGroup getGroup() {
return group;
}
public int getChallengeIndex() {
return challengeIndex;
}
public void setChallengeIndex(int challengeIndex) {
this.challengeIndex = challengeIndex;
}
public int getChallengeId() {
return challengeId;
}
public void setChallengeId(int challengeId) {
this.challengeId = challengeId;
}
public int getObjective() {
return objective;
}
public void setObjective(int objective) {
this.objective = objective;
}
public boolean isSuccess() {
return success;
}
public void setSuccess(boolean isSuccess) {
this.success = isSuccess;
}
public boolean inProgress() {
return progress;
}
public int getScore() {
return score;
}
public boolean isStage() {
return stage;
}
public void setStage(boolean stage) {
this.stage = stage;
}
public int getTimeLimit() {
return 600;
}
public IntSet getRewardedPlayers() {
return rewardedPlayers;
}
public void setRewardedPlayers(IntSet rewardedPlayers) {
this.rewardedPlayers = rewardedPlayers;
}
public void start() {
this.progress = true;
getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
}
public void finish() {
this.progress = false;
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
if (this.isSuccess()) {
// Call success script event
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS, null);
// Settle
settle();
} else {
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
}
}
private void settle() {
getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
if(!stage){
getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
}
}
public void onMonsterDie(EntityMonster entity) {
score = getScore() + 1;
getScene().broadcastPacket(new PacketChallengeDataNotify(this, 1, getScore()));
if (getScore() >= getObjective() && this.progress) {
this.setSuccess(true);
finish();
}
}
private List<GameItem> rollRewards() {
List<GameItem> rewards = new ArrayList<>();
for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
}
return rewards;
}
public void getStatueDrops(Player player, GadgetInteractReq request) {
DungeonData dungeonData = getScene().getDungeonData();
int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
return;
}
// Already rewarded
if (getRewardedPlayers().contains(player.getUid())) {
return;
}
// Get rewards.
List<GameItem> rewards = new ArrayList<>();
if (request.getIsUseCondenseResin()) {
// Check if condensed resin is usable here.
// For this, we use the following logic for now:
// The normal resin cost of the dungeon has to be 20.
if (resinCost != 20) {
return;
}
// Make sure the player has condensed resin.
GameItem condensedResin = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(220007);
if (condensedResin == null || condensedResin.getCount() <= 0) {
return;
}
// Deduct.
player.getInventory().removeItem(condensedResin, 1);
// Roll rewards, twice (because condensed).
rewards.addAll(this.rollRewards());
rewards.addAll(this.rollRewards());
}
else {
// If the player used regular resin, try to deduct.
// Stop if insufficient resin.
boolean success = player.getResinManager().useResin(resinCost);
if (!success) {
return;
}
// Roll rewards.
rewards.addAll(this.rollRewards());
}
// Add rewards to player and send notification.
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
getRewardedPlayers().add(player.getUid());
}
}

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package emu.grasscutter.game.dungeons.challenge;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.DungeonData;
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import java.util.ArrayList;
import java.util.List;
public class DungeonChallenge extends WorldChallenge {
/**
* has more challenge
*/
private boolean stage;
private IntSet rewardedPlayers;
public DungeonChallenge(Scene scene, SceneGroup group,
int challengeId, int challengeIndex,
List<Integer> paramList,
int timeLimit, int goal,
List<ChallengeTrigger> challengeTriggers) {
super(scene, group, challengeId, challengeIndex, paramList, timeLimit, goal, challengeTriggers);
this.setRewardedPlayers(new IntOpenHashSet());
}
public boolean isStage() {
return stage;
}
public void setStage(boolean stage) {
this.stage = stage;
}
public IntSet getRewardedPlayers() {
return rewardedPlayers;
}
public void setRewardedPlayers(IntSet rewardedPlayers) {
this.rewardedPlayers = rewardedPlayers;
}
@Override
public void done() {
super.done();
if (this.isSuccess()) {
// Settle
settle();
}
}
private void settle() {
if(!stage){
getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE,
new ScriptArgs(this.isSuccess() ? 1 : 0));
}
}
public void getStatueDrops(Player player) {
DungeonData dungeonData = getScene().getDungeonData();
if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
return;
}
// Already rewarded
if (getRewardedPlayers().contains(player.getUid())) {
return;
}
List<GameItem> rewards = new ArrayList<>();
for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
}
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
getRewardedPlayers().add(player.getUid());
}
}

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package emu.grasscutter.game.dungeons.challenge;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
import lombok.Getter;
import lombok.Setter;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
@Getter
@Setter
public class WorldChallenge {
private final Scene scene;
private final SceneGroup group;
private final int challengeId;
private final int challengeIndex;
private final List<Integer> paramList;
private final int timeLimit;
private final List<ChallengeTrigger> challengeTriggers;
private boolean progress;
private boolean success;
private long startedAt;
private int finishedTime;
private final int goal;
private final AtomicInteger score;
public WorldChallenge(Scene scene, SceneGroup group,
int challengeId, int challengeIndex, List<Integer> paramList,
int timeLimit, int goal,
List<ChallengeTrigger> challengeTriggers){
this.scene = scene;
this.group = group;
this.challengeId = challengeId;
this.challengeIndex = challengeIndex;
this.paramList = paramList;
this.timeLimit = timeLimit;
this.challengeTriggers = challengeTriggers;
this.goal = goal;
this.score = new AtomicInteger(0);
}
public boolean inProgress(){
return this.progress;
}
public void onCheckTimeOut(){
if(!inProgress()){
return;
}
if(timeLimit <= 0){
return;
}
challengeTriggers.forEach(t -> t.onCheckTimeout(this));
}
public void start(){
if(inProgress()){
Grasscutter.getLogger().info("Could not start a in progress challenge.");
return;
}
this.progress = true;
this.startedAt = System.currentTimeMillis();
getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
challengeTriggers.forEach(t -> t.onBegin(this));
}
public void done(){
if(!inProgress()){
return;
}
finish(true);
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS,
// TODO record the time in PARAM2 and used in action
new ScriptArgs().setParam2(finishedTime));
challengeTriggers.forEach(t -> t.onFinish(this));
}
public void fail(){
if(!inProgress()){
return;
}
finish(false);
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
challengeTriggers.forEach(t -> t.onFinish(this));
}
private void finish(boolean success){
this.progress = false;
this.success = success;
this.finishedTime = (int)((System.currentTimeMillis() - this.startedAt) / 1000L);
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
}
public int increaseScore(){
return score.incrementAndGet();
}
public void onMonsterDeath(EntityMonster monster){
if(!inProgress()){
return;
}
if(monster.getGroupId() != getGroup().id){
return;
}
this.challengeTriggers.forEach(t -> t.onMonsterDeath(this, monster));
}
public void onGadgetDeath(EntityGadget gadget){
if(!inProgress()){
return;
}
if(gadget.getGroupId() != getGroup().id){
return;
}
this.challengeTriggers.forEach(t -> t.onGadgetDeath(this, gadget));
}
public void onGadgetDamage(EntityGadget gadget){
if(!inProgress()){
return;
}
if(gadget.getGroupId() != getGroup().id){
return;
}
this.challengeTriggers.forEach(t -> t.onGadgetDamage(this, gadget));
}
}

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package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.ArrayList;
import java.util.List;
public class ChallengeFactory {
private static final List<ChallengeFactoryHandler> challengeFactoryHandlers = new ArrayList<>();
static {
challengeFactoryHandlers.add(new DungeonChallengeFactoryHandler());
challengeFactoryHandlers.add(new DungeonGuardChallengeFactoryHandler());
challengeFactoryHandlers.add(new KillGadgetChallengeFactoryHandler());
challengeFactoryHandlers.add(new KillMonsterChallengeFactoryHandler());
}
public static WorldChallenge getChallenge(int param1, int param2, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group){
for(var handler : challengeFactoryHandlers){
if(!handler.isThisType(param1, param2, param3, param4, param5, param6, scene, group)){
continue;
}
return handler.build(param1, param2, param3, param4, param5, param6, scene, group);
}
return null;
}
}

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package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
public interface ChallengeFactoryHandler {
boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group);
WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group);
}

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package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class DungeonChallengeFactoryHandler implements ChallengeFactoryHandler{
@Override
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
// ActiveChallenge with 1,1000,300,233101003,15,0
return scene.getSceneType() == SceneType.SCENE_DUNGEON
&& param4 == group.id;
}
@Override
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
var realGroup = scene.getScriptManager().getGroupById(param4);
return new DungeonChallenge(
scene, realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(param5, param3),
param3, // Limit
param5, // Goal
List.of(new InTimeTrigger(), new KillMonsterTrigger()));
}
}

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package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class DungeonGuardChallengeFactoryHandler implements ChallengeFactoryHandler{
@Override
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
// ActiveChallenge with 1,188,234101003,12,3030,0
return scene.getSceneType() == SceneType.SCENE_DUNGEON
&& param3 == group.id;
}
@Override
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
var realGroup = scene.getScriptManager().getGroupById(param3);
return new DungeonChallenge(
scene, realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(param4, 0),
0, // Limit
param5, // Goal
List.of(new GuardTrigger()));
}
}

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package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.factory.ChallengeFactoryHandler;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillGadgetTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class KillGadgetChallengeFactoryHandler implements ChallengeFactoryHandler {
@Override
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
// kill gadgets(explosive barrel) in time
// ActiveChallenge with 56,201,20,2,201,4
// open chest in time
// ActiveChallenge with 666,202,30,7,202,1
return challengeId == 201 || challengeId == 202;
}
@Override
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
return new WorldChallenge(
scene, group,
challengeId, // Id
challengeIndex, // Index
List.of(param3, param6, 0),
param3, // Limit
param6, // Goal
List.of(new InTimeTrigger(), new KillGadgetTrigger())
);
}
}

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package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
public class KillMonsterChallengeFactoryHandler implements ChallengeFactoryHandler{
@Override
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
// ActiveChallenge with 180,180,45,133108061,1,0
return challengeId == 180;
}
@Override
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
var realGroup = scene.getScriptManager().getGroupById(param4);
return new WorldChallenge(
scene, realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(param5, param3),
param3, // Limit
param5, // Goal
List.of(new KillMonsterTrigger(), new InTimeTrigger())
);
}
}

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package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
public abstract class ChallengeTrigger {
public void onBegin(WorldChallenge challenge){}
public void onFinish(WorldChallenge challenge){}
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster){}
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget){}
public void onCheckTimeout(WorldChallenge challenge){}
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget){}
}

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package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class GuardTrigger extends KillMonsterTrigger{
@Override
public void onBegin(WorldChallenge challenge) {
super.onBegin(challenge);
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, 100));
}
@Override
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {
var curHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
var maxHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
int percent = (int) (curHp / maxHp);
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));
if(percent <= 0){
challenge.fail();
}
}
}

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package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
public class InTimeTrigger extends ChallengeTrigger{
@Override
public void onCheckTimeout(WorldChallenge challenge) {
var current = System.currentTimeMillis();
if(current - challenge.getStartedAt() > challenge.getTimeLimit() * 1000L){
challenge.fail();
}
}
}

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package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class KillGadgetTrigger extends ChallengeTrigger{
@Override
public void onBegin(WorldChallenge challenge) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
}
@Override
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget) {
var newScore = challenge.increaseScore();
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, newScore));
if(newScore >= challenge.getGoal()){
challenge.done();
}
}
}

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package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class KillMonsterTrigger extends ChallengeTrigger{
@Override
public void onBegin(WorldChallenge challenge) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
}
@Override
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
var newScore = challenge.increaseScore();
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
if(newScore >= challenge.getGoal()){
challenge.done();
}
}
}