mirror of
https://github.com/Grasscutters/Grasscutter.git
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Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development
This commit is contained in:
@@ -1,223 +0,0 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.excels.DungeonData;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import java.util.ArrayList;
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import java.util.List;
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public class DungeonChallenge {
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private final Scene scene;
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private final SceneGroup group;
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private int challengeIndex;
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private int challengeId;
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private boolean success;
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private boolean progress;
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/**
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* has more challenge
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*/
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private boolean stage;
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private int score;
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private int objective = 0;
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private IntSet rewardedPlayers;
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public DungeonChallenge(Scene scene, SceneGroup group, int challengeId, int challengeIndex, int objective) {
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this.scene = scene;
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this.group = group;
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this.challengeId = challengeId;
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this.challengeIndex = challengeIndex;
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this.objective = objective;
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this.setRewardedPlayers(new IntOpenHashSet());
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}
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public Scene getScene() {
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return scene;
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}
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public SceneGroup getGroup() {
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return group;
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}
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public int getChallengeIndex() {
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return challengeIndex;
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}
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public void setChallengeIndex(int challengeIndex) {
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this.challengeIndex = challengeIndex;
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}
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public int getChallengeId() {
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return challengeId;
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}
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public void setChallengeId(int challengeId) {
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this.challengeId = challengeId;
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}
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public int getObjective() {
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return objective;
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}
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public void setObjective(int objective) {
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this.objective = objective;
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}
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public boolean isSuccess() {
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return success;
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}
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public void setSuccess(boolean isSuccess) {
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this.success = isSuccess;
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}
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public boolean inProgress() {
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return progress;
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}
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public int getScore() {
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return score;
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}
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public boolean isStage() {
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return stage;
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}
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public void setStage(boolean stage) {
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this.stage = stage;
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}
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public int getTimeLimit() {
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return 600;
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}
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public IntSet getRewardedPlayers() {
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return rewardedPlayers;
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}
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public void setRewardedPlayers(IntSet rewardedPlayers) {
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this.rewardedPlayers = rewardedPlayers;
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}
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public void start() {
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this.progress = true;
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getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
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}
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public void finish() {
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this.progress = false;
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getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
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if (this.isSuccess()) {
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// Call success script event
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this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS, null);
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// Settle
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settle();
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} else {
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this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
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}
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}
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private void settle() {
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getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
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if(!stage){
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getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
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}
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}
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public void onMonsterDie(EntityMonster entity) {
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score = getScore() + 1;
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getScene().broadcastPacket(new PacketChallengeDataNotify(this, 1, getScore()));
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if (getScore() >= getObjective() && this.progress) {
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this.setSuccess(true);
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finish();
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}
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}
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private List<GameItem> rollRewards() {
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List<GameItem> rewards = new ArrayList<>();
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for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
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rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
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}
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return rewards;
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}
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public void getStatueDrops(Player player, GadgetInteractReq request) {
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DungeonData dungeonData = getScene().getDungeonData();
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int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
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if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
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return;
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}
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// Already rewarded
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if (getRewardedPlayers().contains(player.getUid())) {
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return;
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}
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// Get rewards.
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List<GameItem> rewards = new ArrayList<>();
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if (request.getIsUseCondenseResin()) {
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// Check if condensed resin is usable here.
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// For this, we use the following logic for now:
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// The normal resin cost of the dungeon has to be 20.
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if (resinCost != 20) {
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return;
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}
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// Make sure the player has condensed resin.
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GameItem condensedResin = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(220007);
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if (condensedResin == null || condensedResin.getCount() <= 0) {
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return;
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}
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// Deduct.
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player.getInventory().removeItem(condensedResin, 1);
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// Roll rewards, twice (because condensed).
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rewards.addAll(this.rollRewards());
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rewards.addAll(this.rollRewards());
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}
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else {
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// If the player used regular resin, try to deduct.
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// Stop if insufficient resin.
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boolean success = player.getResinManager().useResin(resinCost);
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if (!success) {
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return;
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}
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// Roll rewards.
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rewards.addAll(this.rollRewards());
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}
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// Add rewards to player and send notification.
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player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
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player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
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getRewardedPlayers().add(player.getUid());
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}
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}
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@@ -0,0 +1,91 @@
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package emu.grasscutter.game.dungeons.challenge;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.def.DungeonData;
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import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import java.util.ArrayList;
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import java.util.List;
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public class DungeonChallenge extends WorldChallenge {
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/**
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* has more challenge
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*/
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private boolean stage;
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private IntSet rewardedPlayers;
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public DungeonChallenge(Scene scene, SceneGroup group,
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int challengeId, int challengeIndex,
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List<Integer> paramList,
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int timeLimit, int goal,
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List<ChallengeTrigger> challengeTriggers) {
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super(scene, group, challengeId, challengeIndex, paramList, timeLimit, goal, challengeTriggers);
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this.setRewardedPlayers(new IntOpenHashSet());
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}
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public boolean isStage() {
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return stage;
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}
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public void setStage(boolean stage) {
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this.stage = stage;
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}
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public IntSet getRewardedPlayers() {
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return rewardedPlayers;
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}
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public void setRewardedPlayers(IntSet rewardedPlayers) {
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this.rewardedPlayers = rewardedPlayers;
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}
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@Override
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public void done() {
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super.done();
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if (this.isSuccess()) {
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// Settle
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settle();
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}
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}
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private void settle() {
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if(!stage){
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getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
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getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE,
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new ScriptArgs(this.isSuccess() ? 1 : 0));
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}
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}
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public void getStatueDrops(Player player) {
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DungeonData dungeonData = getScene().getDungeonData();
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if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
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return;
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}
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// Already rewarded
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if (getRewardedPlayers().contains(player.getUid())) {
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return;
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}
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List<GameItem> rewards = new ArrayList<>();
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for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
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rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
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}
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player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
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player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
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getRewardedPlayers().add(player.getUid());
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}
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}
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@@ -0,0 +1,132 @@
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package emu.grasscutter.game.dungeons.challenge;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
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import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
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import lombok.Getter;
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import lombok.Setter;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicInteger;
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@Getter
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@Setter
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public class WorldChallenge {
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private final Scene scene;
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private final SceneGroup group;
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private final int challengeId;
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private final int challengeIndex;
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private final List<Integer> paramList;
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private final int timeLimit;
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private final List<ChallengeTrigger> challengeTriggers;
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private boolean progress;
|
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private boolean success;
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private long startedAt;
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private int finishedTime;
|
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private final int goal;
|
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private final AtomicInteger score;
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|
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public WorldChallenge(Scene scene, SceneGroup group,
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int challengeId, int challengeIndex, List<Integer> paramList,
|
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int timeLimit, int goal,
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List<ChallengeTrigger> challengeTriggers){
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this.scene = scene;
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this.group = group;
|
||||
this.challengeId = challengeId;
|
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this.challengeIndex = challengeIndex;
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this.paramList = paramList;
|
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this.timeLimit = timeLimit;
|
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this.challengeTriggers = challengeTriggers;
|
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this.goal = goal;
|
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this.score = new AtomicInteger(0);
|
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}
|
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public boolean inProgress(){
|
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return this.progress;
|
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}
|
||||
public void onCheckTimeOut(){
|
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if(!inProgress()){
|
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return;
|
||||
}
|
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if(timeLimit <= 0){
|
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return;
|
||||
}
|
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challengeTriggers.forEach(t -> t.onCheckTimeout(this));
|
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}
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public void start(){
|
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if(inProgress()){
|
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Grasscutter.getLogger().info("Could not start a in progress challenge.");
|
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return;
|
||||
}
|
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this.progress = true;
|
||||
this.startedAt = System.currentTimeMillis();
|
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getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
|
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challengeTriggers.forEach(t -> t.onBegin(this));
|
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}
|
||||
|
||||
public void done(){
|
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if(!inProgress()){
|
||||
return;
|
||||
}
|
||||
finish(true);
|
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this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS,
|
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// TODO record the time in PARAM2 and used in action
|
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new ScriptArgs().setParam2(finishedTime));
|
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|
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challengeTriggers.forEach(t -> t.onFinish(this));
|
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}
|
||||
|
||||
public void fail(){
|
||||
if(!inProgress()){
|
||||
return;
|
||||
}
|
||||
finish(false);
|
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this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null);
|
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challengeTriggers.forEach(t -> t.onFinish(this));
|
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}
|
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|
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private void finish(boolean success){
|
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this.progress = false;
|
||||
this.success = success;
|
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this.finishedTime = (int)((System.currentTimeMillis() - this.startedAt) / 1000L);
|
||||
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
|
||||
}
|
||||
|
||||
public int increaseScore(){
|
||||
return score.incrementAndGet();
|
||||
}
|
||||
public void onMonsterDeath(EntityMonster monster){
|
||||
if(!inProgress()){
|
||||
return;
|
||||
}
|
||||
if(monster.getGroupId() != getGroup().id){
|
||||
return;
|
||||
}
|
||||
this.challengeTriggers.forEach(t -> t.onMonsterDeath(this, monster));
|
||||
}
|
||||
public void onGadgetDeath(EntityGadget gadget){
|
||||
if(!inProgress()){
|
||||
return;
|
||||
}
|
||||
if(gadget.getGroupId() != getGroup().id){
|
||||
return;
|
||||
}
|
||||
this.challengeTriggers.forEach(t -> t.onGadgetDeath(this, gadget));
|
||||
}
|
||||
|
||||
public void onGadgetDamage(EntityGadget gadget){
|
||||
if(!inProgress()){
|
||||
return;
|
||||
}
|
||||
if(gadget.getGroupId() != getGroup().id){
|
||||
return;
|
||||
}
|
||||
this.challengeTriggers.forEach(t -> t.onGadgetDamage(this, gadget));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class ChallengeFactory {
|
||||
|
||||
private static final List<ChallengeFactoryHandler> challengeFactoryHandlers = new ArrayList<>();
|
||||
|
||||
static {
|
||||
challengeFactoryHandlers.add(new DungeonChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new DungeonGuardChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillGadgetChallengeFactoryHandler());
|
||||
challengeFactoryHandlers.add(new KillMonsterChallengeFactoryHandler());
|
||||
}
|
||||
|
||||
public static WorldChallenge getChallenge(int param1, int param2, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group){
|
||||
for(var handler : challengeFactoryHandlers){
|
||||
if(!handler.isThisType(param1, param2, param3, param4, param5, param6, scene, group)){
|
||||
continue;
|
||||
}
|
||||
return handler.build(param1, param2, param3, param4, param5, param6, scene, group);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
public interface ChallengeFactoryHandler {
|
||||
boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group);
|
||||
WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group);
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DungeonChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
// ActiveChallenge with 1,1000,300,233101003,15,0
|
||||
return scene.getSceneType() == SceneType.SCENE_DUNGEON
|
||||
&& param4 == group.id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
var realGroup = scene.getScriptManager().getGroupById(param4);
|
||||
return new DungeonChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param5, param3),
|
||||
param3, // Limit
|
||||
param5, // Goal
|
||||
List.of(new InTimeTrigger(), new KillMonsterTrigger()));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DungeonGuardChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
// ActiveChallenge with 1,188,234101003,12,3030,0
|
||||
return scene.getSceneType() == SceneType.SCENE_DUNGEON
|
||||
&& param3 == group.id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
var realGroup = scene.getScriptManager().getGroupById(param3);
|
||||
return new DungeonChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param4, 0),
|
||||
0, // Limit
|
||||
param5, // Goal
|
||||
List.of(new GuardTrigger()));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.factory.ChallengeFactoryHandler;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillGadgetTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class KillGadgetChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
// kill gadgets(explosive barrel) in time
|
||||
// ActiveChallenge with 56,201,20,2,201,4
|
||||
// open chest in time
|
||||
// ActiveChallenge with 666,202,30,7,202,1
|
||||
return challengeId == 201 || challengeId == 202;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene, group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param3, param6, 0),
|
||||
param3, // Limit
|
||||
param6, // Goal
|
||||
List.of(new InTimeTrigger(), new KillGadgetTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class KillMonsterChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
// ActiveChallenge with 180,180,45,133108061,1,0
|
||||
return challengeId == 180;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int param3, int param4, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
var realGroup = scene.getScriptManager().getGroupById(param4);
|
||||
return new WorldChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(param5, param3),
|
||||
param3, // Limit
|
||||
param5, // Goal
|
||||
List.of(new KillMonsterTrigger(), new InTimeTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
|
||||
public abstract class ChallengeTrigger {
|
||||
public void onBegin(WorldChallenge challenge){}
|
||||
public void onFinish(WorldChallenge challenge){}
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster){}
|
||||
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget){}
|
||||
public void onCheckTimeout(WorldChallenge challenge){}
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget){}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class GuardTrigger extends KillMonsterTrigger{
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
super.onBegin(challenge);
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, 100));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGadgetDamage(WorldChallenge challenge, EntityGadget gadget) {
|
||||
var curHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
|
||||
var maxHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
|
||||
int percent = (int) (curHp / maxHp);
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));
|
||||
|
||||
if(percent <= 0){
|
||||
challenge.fail();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
|
||||
public class InTimeTrigger extends ChallengeTrigger{
|
||||
@Override
|
||||
public void onCheckTimeout(WorldChallenge challenge) {
|
||||
var current = System.currentTimeMillis();
|
||||
if(current - challenge.getStartedAt() > challenge.getTimeLimit() * 1000L){
|
||||
challenge.fail();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class KillGadgetTrigger extends ChallengeTrigger{
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGadgetDeath(WorldChallenge challenge, EntityGadget gadget) {
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, newScore));
|
||||
|
||||
if(newScore >= challenge.getGoal()){
|
||||
challenge.done();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class KillMonsterTrigger extends ChallengeTrigger{
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
|
||||
|
||||
if(newScore >= challenge.getGoal()){
|
||||
challenge.done();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user