Fix constellations that give an extra charge to skills

Fix #228
This commit is contained in:
Melledy
2022-04-30 19:34:50 -07:00
parent a044448af7
commit 3169e87c60
6 changed files with 122 additions and 21 deletions

View File

@@ -0,0 +1,21 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarSkillMaxChargeCountNotifyOuterClass.AvatarSkillMaxChargeCountNotify;
public class PacketAvatarSkillMaxChargeCountNotify extends BasePacket {
public PacketAvatarSkillMaxChargeCountNotify(Avatar avatar, int skillId, int maxCharges) {
super(PacketOpcodes.AvatarSkillMaxChargeCountNotify);
AvatarSkillMaxChargeCountNotify proto = AvatarSkillMaxChargeCountNotify.newBuilder()
.setAvatarGuid(avatar.getGuid())
.setSkillId(skillId)
.setMaxChargeCount(maxCharges)
.build();
this.setData(proto);
}
}