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Melledy
2022-04-17 05:43:07 -07:00
commit 3b45ff7d46
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package emu.grasscutter.server.game;
import java.net.InetSocketAddress;
import java.util.ArrayList;
import java.util.Date;
import java.util.List;
import java.util.Map;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.ConcurrentHashMap;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.dungeons.DungeonManager;
import emu.grasscutter.game.gacha.GachaManager;
import emu.grasscutter.game.managers.ChatManager;
import emu.grasscutter.game.managers.InventoryManager;
import emu.grasscutter.game.managers.MultiplayerManager;
import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.netty.MihoyoKcpServer;
public class GameServer extends MihoyoKcpServer {
private final InetSocketAddress address;
private final GameServerPacketHandler packetHandler;
private final Timer gameLoop;
private final Map<Integer, GenshinPlayer> players;
private final ChatManager chatManager;
private final InventoryManager inventoryManager;
private final GachaManager gachaManager;
private final ShopManager shopManager;
private final MultiplayerManager multiplayerManager;
private final DungeonManager dungeonManager;
public GameServer(InetSocketAddress address) {
super(address);
this.setServerInitializer(new GameServerInitializer(this));
this.address = address;
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
this.players = new ConcurrentHashMap<>();
this.chatManager = new ChatManager(this);
this.inventoryManager = new InventoryManager(this);
this.gachaManager = new GachaManager(this);
this.shopManager = new ShopManager(this);
this.multiplayerManager = new MultiplayerManager(this);
this.dungeonManager = new DungeonManager(this);
// Ticker
this.gameLoop = new Timer();
this.gameLoop.scheduleAtFixedRate(new TimerTask() {
@Override
public void run() {
try {
onTick();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}, new Date(), 1000L);
// Shutdown hook
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
}
public GameServerPacketHandler getPacketHandler() {
return packetHandler;
}
public Map<Integer, GenshinPlayer> getPlayers() {
return players;
}
public ChatManager getChatManager() {
return chatManager;
}
public InventoryManager getInventoryManager() {
return inventoryManager;
}
public GachaManager getGachaManager() {
return gachaManager;
}
public ShopManager getShopManager() {
return shopManager;
}
public MultiplayerManager getMultiplayerManager() {
return multiplayerManager;
}
public DungeonManager getDungeonManager() {
return dungeonManager;
}
public void registerPlayer(GenshinPlayer player) {
getPlayers().put(player.getId(), player);
}
public GenshinPlayer getPlayerById(int id) {
return this.getPlayers().get(id);
}
public GenshinPlayer forceGetPlayerById(int id) {
// Console check
if (id == GenshinConstants.SERVER_CONSOLE_UID) {
return null;
}
// Get from online players
GenshinPlayer player = this.getPlayerById(id);
// Check database if character isnt here
if (player == null) {
player = DatabaseHelper.getPlayerById(id);
}
return player;
}
public SocialDetail.Builder getSocialDetailById(int id) {
// Get from online players
GenshinPlayer player = this.forceGetPlayerById(id);
if (player == null) {
return null;
}
return player.getSocialDetail();
}
public void onTick() throws Exception {
for (GenshinPlayer player : this.getPlayers().values()) {
player.onTick();
}
}
@Override
public void onStartFinish() {
Grasscutter.getLogger().info("Game Server started on port " + address.getPort());
}
public void onServerShutdown() {
// Kick and save all players
List<GenshinPlayer> list = new ArrayList<>(this.getPlayers().size());
list.addAll(this.getPlayers().values());
for (GenshinPlayer player : list) {
player.getSession().close();
}
}
}