Revert "Run spotlessApply"

This reverts commit d67e2d0c5e.
This commit is contained in:
KingRainbow44
2023-05-03 10:48:00 -04:00
parent 40a7d088d0
commit 3df5f79ebf
1412 changed files with 1213844 additions and 1308701 deletions

View File

@@ -5,8 +5,8 @@ import dev.morphia.annotations.Transient;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.ChapterData;
import emu.grasscutter.data.excels.TriggerExcelConfigData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.data.excels.TriggerExcelConfigData;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
@@ -76,7 +76,8 @@ public class GameQuest {
.toList();
if (triggerCond.size() > 0) {
for (val cond : triggerCond) {
var newTrigger = GameData.getTriggerExcelConfigDataMap().get(cond.getParam()[0]);
var newTrigger = GameData.getTriggerExcelConfigDataMap()
.get(cond.getParam()[0]);
if (newTrigger != null) {
if (this.triggerData == null) {
this.triggerData = new HashMap<>();
@@ -84,7 +85,8 @@ public class GameQuest {
triggerData.put(newTrigger.getTriggerName(), newTrigger);
triggers.put(newTrigger.getTriggerName(), false);
var group = SceneGroup.of(newTrigger.getGroupId()).load(newTrigger.getSceneId());
var group = SceneGroup.of(newTrigger.getGroupId())
.load(newTrigger.getSceneId());
this.getOwner()
.getWorld()
.getSceneById(newTrigger.getSceneId())
@@ -109,7 +111,8 @@ public class GameQuest {
this.getQuestData()
.getBeginExec()
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
.forEach(e -> getOwner().getServer().getQuestSystem()
.triggerExec(this, e, e.getParam()));
this.getOwner().getQuestManager().checkQuestAlreadyFullfilled(this);
Grasscutter.getLogger().debug("Quest {} is started", subQuestId);
@@ -117,8 +120,11 @@ public class GameQuest {
}
/**
* Triggers events: 'QUEST_COND_STATE_EQUAL', 'QUEST_COND_STATE_NOT_EQUAL',
* 'QUEST_CONTENT_QUEST_STATE_EQUAL', 'QUEST_CONTENT_QUEST_STATE_NOT_EQUAL'
* Triggers events:
* 'QUEST_COND_STATE_EQUAL',
* 'QUEST_COND_STATE_NOT_EQUAL',
* 'QUEST_CONTENT_QUEST_STATE_EQUAL',
* 'QUEST_CONTENT_QUEST_STATE_NOT_EQUAL'
*/
public void triggerStateEvents() {
var questManager = this.getOwner().getQuestManager();
@@ -128,8 +134,7 @@ public class GameQuest {
questManager.queueEvent(QuestCond.QUEST_COND_STATE_EQUAL, questId, state, 0, 0, 0);
questManager.queueEvent(QuestCond.QUEST_COND_STATE_NOT_EQUAL, questId, state, 0, 0, 0);
questManager.queueEvent(QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL, questId, state, 0, 0, 0);
questManager.queueEvent(
QuestContent.QUEST_CONTENT_QUEST_STATE_NOT_EQUAL, questId, state, 0, 0, 0);
questManager.queueEvent(QuestContent.QUEST_CONTENT_QUEST_STATE_NOT_EQUAL, questId, state, 0, 0, 0);
}
public String getTriggerNameById(int id) {