mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-16 17:05:20 +01:00
Make TalentCommand show off new Translate function
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@@ -2,9 +2,11 @@ package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.AvatarSkillDepotData;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.utils.Language;
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import java.util.List;
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@@ -14,6 +16,16 @@ import java.util.List;
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permission = "player.settalent",
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permissionTargeted = "player.settalent.others")
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public final class TalentCommand implements CommandHandler {
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private void setTalentLevel(Player sender, Avatar avatar, int skillId, int newLevel) {
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if (avatar.setSkillLevel(skillId, newLevel)) {
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long nameHash = GameData.getAvatarSkillDataMap().get(skillId).getNameTextMapHash();
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var name = Language.getTextMapKey(nameHash);
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.set_id", skillId, name, newLevel);
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} else {
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.lower_16");
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}
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}
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.size() < 1){
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@@ -27,9 +39,6 @@ public final class TalentCommand implements CommandHandler {
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_skill_id");
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return;
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}
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int skillIdNorAtk = skillDepot.getSkills().get(0);
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int skillIdE = skillDepot.getSkills().get(1);
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int skillIdQ = skillDepot.getEnergySkill();
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int skillId = 0;
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int newLevel = -1;
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@@ -57,11 +66,7 @@ public final class TalentCommand implements CommandHandler {
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return;
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}
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if (avatar.setSkillLevel(skillId, newLevel)) {
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.set_id", newLevel);
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} else {
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.lower_16");
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}
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setTalentLevel(sender, avatar, skillId, newLevel);
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}
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case "n", "e", "q" -> {
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if (args.size() < 2) {
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@@ -76,24 +81,21 @@ public final class TalentCommand implements CommandHandler {
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}
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skillId = switch (cmdSwitch) {
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default -> skillIdNorAtk;
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case "e" -> skillIdE;
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case "q" -> skillIdQ;
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default -> skillDepot.getSkills().get(0);
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case "e" -> skillDepot.getSkills().get(1);
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case "q" -> skillDepot.getEnergySkill();
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};
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if (avatar.setSkillLevel(skillId, newLevel)) {
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switch (cmdSwitch) {
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default -> CommandHandler.sendTranslatedMessage(sender, "commands.talent.set_atk", newLevel);
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case "e" -> CommandHandler.sendTranslatedMessage(sender, "commands.talent.set_e", newLevel);
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case "q" -> CommandHandler.sendTranslatedMessage(sender, "commands.talent.set_q", newLevel);
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}
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} else {
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.lower_16");
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}
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setTalentLevel(sender, avatar, skillId, newLevel);
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}
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case "getid" -> {
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.normal_attack_id", skillIdNorAtk);
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.e_skill_id", skillIdE);
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.q_skill_id", skillIdQ);
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var map = GameData.getAvatarSkillDataMap();
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skillDepot.getSkillsAndEnergySkill().forEach(id -> {
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var talent = map.get(id);
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if (talent == null) return;
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var talentName = Language.getTextMapKey(talent.getNameTextMapHash());
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var talentDesc = Language.getTextMapKey(talent.getDescTextMapHash());
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CommandHandler.sendTranslatedMessage(sender, "commands.talent.id_desc", id, talentName, talentDesc);
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});
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}
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}
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}
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@@ -1,65 +1,29 @@
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package emu.grasscutter.data.excels;
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import java.util.List;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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import emu.grasscutter.data.ResourceType.LoadPriority;
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import emu.grasscutter.game.props.ElementType;
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import lombok.Getter;
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@ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
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public class AvatarSkillData extends GameResource {
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private int id;
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private float cdTime;
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private int costElemVal;
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private int maxChargeNum;
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private int triggerID;
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private boolean isAttackCameraLock;
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private int proudSkillGroupId;
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private ElementType costElemType;
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private long nameTextMapHash;
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private String abilityName;
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private int id;
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@Getter private float cdTime;
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@Getter private int costElemVal;
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@Getter private int maxChargeNum;
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@Getter private int triggerID;
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@Getter private boolean isAttackCameraLock;
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@Getter private int proudSkillGroupId;
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@Getter private ElementType costElemType;
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@Getter private long nameTextMapHash;
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@Getter private long descTextMapHash;
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@Getter private String abilityName;
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@Override
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public int getId(){
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return this.id;
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}
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public float getCdTime() {
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return cdTime;
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}
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public int getCostElemVal() {
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return costElemVal;
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}
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public int getMaxChargeNum() {
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return maxChargeNum;
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}
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public int getTriggerID() {
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return triggerID;
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}
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public boolean isIsAttackCameraLock() {
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return isAttackCameraLock;
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}
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public int getProudSkillGroupId() {
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return proudSkillGroupId;
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}
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public ElementType getCostElemType() {
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return costElemType;
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}
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public long getNameTextMapHash() {
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return nameTextMapHash;
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}
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public String getAbilityName() {
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return abilityName;
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}
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@Override
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public void onLoad() {
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@@ -253,7 +253,7 @@ public final class Language {
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}
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}
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private static final int TEXTMAP_CACHE_VERSION = 0x9CCACE02;
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private static final int TEXTMAP_CACHE_VERSION = 0x9CCACE03;
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@EqualsAndHashCode public static class TextStrings implements Serializable {
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public static final String[] ARR_LANGUAGES = {"EN", "CHS", "CHT", "JP", "KR", "DE", "ES", "FR", "ID", "PT", "RU", "TH", "VI"};
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public static final String[] ARR_GC_LANGUAGES = {"en-US", "zh-CN", "zh-TW", "en-US", "ko-KR", "en-US", "es-ES", "fr-FR", "en-US", "en-US", "ru-RU", "en-US", "en-US"}; // TODO: Update the placeholder en-US entries if we ever add GC translations for the missing client languages
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@@ -437,6 +437,7 @@ public final class Language {
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GameData.getAvatarDataMap().forEach((k, v) -> usedHashes.add((int) v.getNameTextMapHash()));
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GameData.getAvatarSkillDataMap().forEach((k, v) -> {
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usedHashes.add((int) v.getNameTextMapHash());
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usedHashes.add((int) v.getDescTextMapHash());
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});
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GameData.getItemDataMap().forEach((k, v) -> usedHashes.add((int) v.getNameTextMapHash()));
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GameData.getMonsterDataMap().forEach((k, v) -> usedHashes.add((int) v.getNameTextMapHash()));
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