Load talks from MainQuestData

This commit is contained in:
KingRainbow44
2023-04-30 20:54:26 -04:00
parent 6869008bcc
commit 400a670856
3 changed files with 53 additions and 48 deletions

View File

@@ -94,11 +94,11 @@ public class GameQuest {
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
if (ChapterData.beginQuestChapterMap.containsKey(subQuestId)) {
if (ChapterData.getBeginQuestChapterMap().containsKey(subQuestId)) {
getOwner()
.sendPacket(
new PacketChapterStateNotify(
ChapterData.beginQuestChapterMap.get(subQuestId).getId(),
ChapterData.getBeginQuestChapterMap().get(subQuestId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_BEGIN));
}
@@ -178,23 +178,29 @@ public class GameQuest {
return true;
}
public void finish() {
public synchronized void finish() {
// Check if the quest has been finished.
if (this.state == QuestState.QUEST_STATE_FINISHED) {
Grasscutter.getLogger().debug("Quest {} was already finished.", this.getSubQuestId());
return;
}
this.state = QuestState.QUEST_STATE_FINISHED;
this.finishTime = Utils.getCurrentSeconds();
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
this.getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
if (getQuestData().isFinishParent()) {
if (this.getQuestData().isFinishParent()) {
// This quest finishes the questline - the main quest will also save the quest to db, so we
// don't have to call save() here
getMainQuest().finish();
this.getMainQuest().finish();
}
getQuestData()
this.getQuestData()
.getFinishExec()
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
// Some subQuests have conditions that subQuests are finished (even from different MainQuests)
getOwner()
this.getOwner()
.getQuestManager()
.queueEvent(
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
@@ -203,25 +209,25 @@ public class GameQuest {
0,
0,
0);
getOwner()
this.getOwner()
.getQuestManager()
.queueEvent(QuestContent.QUEST_CONTENT_FINISH_PLOT, this.subQuestId, 0);
getOwner()
this.getOwner()
.getQuestManager()
.queueEvent(
QuestCond.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(), 0, 0, 0);
getOwner()
this.getOwner()
.getScene()
.triggerDungeonEvent(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST, getSubQuestId());
getOwner().getProgressManager().tryUnlockOpenStates();
this.getOwner().getProgressManager().tryUnlockOpenStates();
if (ChapterData.endQuestChapterMap.containsKey(subQuestId)) {
mainQuest
if (ChapterData.getEndQuestChapterMap().containsKey(subQuestId)) {
this.getMainQuest()
.getOwner()
.sendPacket(
new PacketChapterStateNotify(
ChapterData.endQuestChapterMap.get(subQuestId).getId(),
ChapterData.getEndQuestChapterMap().get(subQuestId).getId(),
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_END));
}