refactor some itemdepot lookups for later

This commit is contained in:
AnimeGitB
2022-08-25 14:45:57 +09:30
parent 5565a13df8
commit 40eeba9d90
2 changed files with 11 additions and 18 deletions

View File

@@ -209,11 +209,8 @@ public class PlayerProgressManager extends BasePlayerDataManager {
this.player.getUnlockedScenePoints(sceneId).add(pointId);
// Give primogems and Adventure EXP for unlocking.
var primos = new GameItem(GameData.getItemDataMap().get(201), 5);
this.player.getInventory().addItem(primos, ActionReason.UnlockPointReward);
var exp = new GameItem(GameData.getItemDataMap().get(102), isStatue ? 50 : 10);
this.player.getInventory().addItem(exp, ActionReason.UnlockPointReward);
this.player.getInventory().addItem(201, 5, ActionReason.UnlockPointReward);
this.player.getInventory().addItem(102, isStatue ? 50 : 10, ActionReason.UnlockPointReward);
// this.player.sendPacket(new PacketPlayerPropChangeReasonNotify(this.player.getProperty(PlayerProperty.PROP_PLAYER_EXP), PlayerProperty.PROP_PLAYER_EXP, PropChangeReason.PROP_CHANGE_REASON_PLAYER_ADD_EXP));