Add EntityCreationEvent

This commit is contained in:
KingRainbow44
2023-05-20 21:08:35 -04:00
parent 1515d62aa6
commit 43ab558735
8 changed files with 111 additions and 26 deletions

View File

@@ -1,8 +1,5 @@
package emu.grasscutter.game.player;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import static emu.grasscutter.scripts.constants.EventType.EVENT_UNLOCK_TRANS_POINT;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.data.excels.OpenStateData;
@@ -15,9 +12,13 @@ import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.*;
import java.util.Set;
import java.util.stream.Collectors;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import static emu.grasscutter.scripts.constants.EventType.EVENT_UNLOCK_TRANS_POINT;
// @Entity
public final class PlayerProgressManager extends BasePlayerDataManager {
/******************************************************************************************************************
@@ -81,6 +82,8 @@ public final class PlayerProgressManager extends BasePlayerDataManager {
// Auto-unlock the first statue and map area.
this.player.getUnlockedScenePoints(3).add(7);
this.player.getUnlockedSceneAreas(3).add(1);
// Allow the player to visit all areas.
this.setOpenState(47, 1, true);
}
}

View File

@@ -1,7 +1,5 @@
package emu.grasscutter.game.player;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
import emu.grasscutter.GameConstants;
@@ -25,6 +23,7 @@ import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord.GrantReason;
import emu.grasscutter.net.proto.VisionTypeOuterClass;
import emu.grasscutter.server.event.entity.EntityCreationEvent;
import emu.grasscutter.server.event.player.PlayerTeamDeathEvent;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.Utils;
@@ -32,12 +31,15 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
import java.util.*;
import java.util.stream.Stream;
import lombok.Getter;
import lombok.Setter;
import lombok.val;
import java.util.*;
import java.util.stream.Stream;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
@Entity
public final class TeamManager extends BasePlayerDataManager {
@Transient private final List<EntityAvatar> avatars;
@@ -353,9 +355,11 @@ public final class TeamManager extends BasePlayerDataManager {
prevSelectedAvatarIndex = i;
}
} else {
entity =
new EntityAvatar(
this.getPlayer().getScene(), this.getPlayer().getAvatars().getAvatarById(avatarId));
var player = this.getPlayer();
entity = EntityCreationEvent.call(EntityAvatar.class,
new Class<?>[] {Scene.class, Avatar.class}, new Object[] {
player.getScene(), player.getAvatars().getAvatarById(avatarId)
});
}
this.getActiveTeam().add(entity);
@@ -494,7 +498,10 @@ public final class TeamManager extends BasePlayerDataManager {
this.getActiveTeam().removeIf(x -> x.getAvatar().getAvatarId() == trialAvatar.getAvatarId());
this.getCurrentTeamInfo().getAvatars().removeIf(x -> x == trialAvatar.getAvatarId());
// Add the avatar to the teams.
this.getActiveTeam().add(new EntityAvatar(this.getPlayer().getScene(), trialAvatar));
this.getActiveTeam().add(EntityCreationEvent.call(EntityAvatar.class,
new Class<?>[] {Scene.class, Avatar.class}, new Object[] {
player.getScene(), trialAvatar
}));
this.getCurrentTeamInfo().addAvatar(trialAvatar);
this.getTrialAvatars().put(trialAvatar.getAvatarId(), trialAvatar);
}
@@ -581,7 +588,10 @@ public final class TeamManager extends BasePlayerDataManager {
.forEach(
avatarId ->
this.getActiveTeam()
.add(new EntityAvatar(scene, player.getAvatars().getAvatarById(avatarId))));
.add(EntityCreationEvent.call(EntityAvatar.class,
new Class<?>[] {Scene.class, Avatar.class}, new Object[] {
scene, player.getAvatars().getAvatarById(avatarId)
})));
} else {
// Restores all avatars from the player's avatar storage.
// If the avatar is already in the team, it will not be added.
@@ -597,7 +607,10 @@ public final class TeamManager extends BasePlayerDataManager {
var avatarData = player.getAvatars().getAvatarById(avatar);
if (avatarData == null) continue;
this.getActiveTeam().add(index, new EntityAvatar(scene, avatarData));
this.getActiveTeam().add(index, EntityCreationEvent.call(EntityAvatar.class,
new Class<?>[] {Scene.class, Avatar.class}, new Object[] {
scene, avatarData
}));
}
}
@@ -963,7 +976,9 @@ public final class TeamManager extends BasePlayerDataManager {
var avatar = avatars.getAvatarById(id);
if (avatar == null) continue;
specifiedAvatarList.add(new EntityAvatar(scene, avatar));
specifiedAvatarList.add(EntityCreationEvent.call(EntityAvatar.class,
new Class<?>[] {Scene.class, Avatar.class},
new Object[] {scene, avatar}));
}
}