Format code [skip actions]

This commit is contained in:
github-actions
2023-06-02 18:26:45 +00:00
parent d9e8810a5c
commit 43fa6efec9
20 changed files with 108 additions and 124 deletions

View File

@@ -1,13 +1,13 @@
package emu.grasscutter.game.talk;
import static emu.grasscutter.game.quest.enums.QuestCond.QUEST_COND_COMPLETE_TALK;
import static emu.grasscutter.game.quest.enums.QuestContent.*;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.MainQuestData.TalkData;
import emu.grasscutter.game.player.*;
import lombok.NonNull;
import static emu.grasscutter.game.quest.enums.QuestCond.QUEST_COND_COMPLETE_TALK;
import static emu.grasscutter.game.quest.enums.QuestContent.*;
public final class TalkManager extends BasePlayerManager {
public TalkManager(@NonNull Player player) {
super(player);
@@ -33,8 +33,8 @@ public final class TalkManager extends BasePlayerManager {
// Execute the talk action on associated handlers.
talkData
.getFinishExec()
.forEach(e -> player.getServer().getTalkSystem().triggerExec(player, talkData, e));
.getFinishExec()
.forEach(e -> player.getServer().getTalkSystem().triggerExec(player, talkData, e));
// Save the talk value to the quest's data.
this.saveTalkToQuest(talkId, talkData.getQuestId());