Merge remote-tracking branch 'origin/development' into tower

This commit is contained in:
Akka
2022-05-09 15:43:52 +08:00
31 changed files with 1376 additions and 264 deletions

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@@ -0,0 +1,202 @@
package emu.grasscutter.game.ability;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.custom.AbilityModifier;
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierActionType;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.data.custom.AbilityModifierEntry;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall;
import emu.grasscutter.net.proto.AbilityInvokeArgumentOuterClass.AbilityInvokeArgument;
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
import emu.grasscutter.net.proto.AbilityScalarTypeOuterClass.AbilityScalarType;
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
public class AbilityManager {
private Player player;
public AbilityManager(Player player) {
this.player = player;
}
public Player getPlayer() {
return this.player;
}
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
//System.out.println(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + Utils.bytesToHex(invoke.toByteArray()));
switch (invoke.getArgumentType()) {
case ABILITY_META_OVERRIDE_PARAM:
handleOverrideParam(invoke);
break;
case ABILITY_META_REINIT_OVERRIDEMAP:
handleReinitOverrideMap(invoke);
break;
case ABILITY_META_MODIFIER_CHANGE:
handleModifierChange(invoke);
break;
case ABILITY_MIXIN_COST_STAMINA:
handleMixinCostStamina(invoke);
break;
case ABILITY_ACTION_GENERATE_ELEM_BALL:
handleGenerateElemBall(invoke);
break;
default:
break;
}
}
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
GameEntity entity = player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
}
private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
GameEntity entity = player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
AbilityMetaReInitOverrideMap map = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
}
}
private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
GameEntity target = player.getScene().getEntityById(invoke.getEntityId());
if (target == null) {
return;
}
AbilityInvokeEntryHead head = invoke.getHead();
if (head == null) {
return;
}
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
if (data == null) {
return;
}
GameEntity sourceEntity = player.getScene().getEntityById(data.getApplyEntityId());
if (sourceEntity == null) {
return;
}
// This is not how it works but we will keep it for now since healing abilities dont work properly anyways
if (data.getAction() == ModifierAction.ADDED && data.getParentAbilityName() != null) {
// Handle add modifier here
String modifierString = data.getParentAbilityName().getStr();
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
if (modifier != null && modifier.getOnAdded().size() > 0) {
for (AbilityModifierAction action : modifier.getOnAdded()) {
invokeAction(action, target, sourceEntity);
}
}
// Add to meta modifier list
target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
} else if (data.getAction() == ModifierAction.REMOVED) {
String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
if (modifierString != null) {
// Get modifier and call on remove event
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
if (modifier != null && modifier.getOnRemoved().size() > 0) {
for (AbilityModifierAction action : modifier.getOnRemoved()) {
invokeAction(action, target, sourceEntity);
}
}
// Remove from meta modifiers
target.getMetaModifiers().remove(head.getInstancedModifierId());
}
}
}
private void handleMixinCostStamina(AbilityInvokeEntry invoke) {
// Not the right way of doing this
if (Grasscutter.getConfig().OpenStamina) {
// getPlayer().getStaminaManager().updateStamina(getPlayer().getSession(), -450);
// TODO
// set flag in stamina/movement manager that specifies the player is currently using an alternate sprint
}
}
private void handleGenerateElemBall(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
AbilityActionGenerateElemBall action = AbilityActionGenerateElemBall.parseFrom(invoke.getAbilityData());
if (action == null) {
return;
}
ItemData itemData = GameData.getItemDataMap().get(2024);
if (itemData == null) {
return; // Should never happen
}
EntityItem energyBall = new EntityItem(getPlayer().getScene(), getPlayer(), itemData, new Position(action.getPos()), 1);
energyBall.getRotation().set(action.getRot());
getPlayer().getScene().addEntity(energyBall);
}
private void invokeAction(AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
switch (action.type) {
case HealHP -> {
if (action.amount == null) {
return;
}
float healAmount = 0;
if (action.amount.isDynamic && action.amount.dynamicKey != null) {
healAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
}
if (healAmount > 0) {
target.heal(healAmount);
}
}
case LoseHP -> {
if (action.amountByTargetCurrentHPRatio == null) {
return;
}
float damageAmount = 0;
if (action.amount.isDynamic && action.amount.dynamicKey != null) {
damageAmount = sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
}
if (damageAmount > 0) {
target.damage(damageAmount);
}
}
}
}
}

View File

@@ -69,6 +69,7 @@ public class Avatar {
@Transient private Player owner;
@Transient private AvatarData data;
@Transient private AvatarSkillDepotData skillDepot;
@Transient private long guid; // Player unique id
private int avatarId; // Id of avatar
@@ -103,8 +104,8 @@ public class Avatar {
private int nameCardRewardId;
private int nameCardId;
@Deprecated // Do not use. Morhpia only!
public Avatar() {
// Morhpia only!
this.equips = new Int2ObjectOpenHashMap<>();
this.fightProp = new Int2FloatOpenHashMap();
this.extraAbilityEmbryos = new HashSet<>();
@@ -140,7 +141,7 @@ public class Avatar {
}
// Skill depot
this.setSkillDepot(getAvatarData().getSkillDepot());
this.setSkillDepotData(getAvatarData().getSkillDepot());
// Set stats
this.recalcStats();
@@ -164,7 +165,8 @@ public class Avatar {
}
protected void setAvatarData(AvatarData data) {
this.data = data;
if (this.data != null) return;
this.data = data; // Used while loading this from the database
}
public int getOwnerId() {
@@ -257,9 +259,19 @@ public class Avatar {
return skillDepotId;
}
public void setSkillDepot(AvatarSkillDepotData skillDepot) {
// Set id
public AvatarSkillDepotData getSkillDepot() {
return skillDepot;
}
protected void setSkillDepot(AvatarSkillDepotData skillDepot) {
if (this.skillDepot != null) return;
this.skillDepot = skillDepot; // Used while loading this from the database
}
public void setSkillDepotData(AvatarSkillDepotData skillDepot) {
// Set id and depot
this.skillDepotId = skillDepot.getId();
this.skillDepot = skillDepot;
// Clear, then add skills
getSkillLevelMap().clear();
if (skillDepot.getEnergySkill() > 0) {
@@ -501,8 +513,8 @@ public class Avatar {
// Set energy usage
if (data.getSkillDepot() != null && data.getSkillDepot().getEnergySkillData() != null) {
ElementType element = data.getSkillDepot().getElementType();
this.setFightProperty(element.getEnergyProperty(), data.getSkillDepot().getEnergySkillData().getCostElemVal());
this.setFightProperty((element.getEnergyProperty().getId() % 70) + 1000, data.getSkillDepot().getEnergySkillData().getCostElemVal());
this.setFightProperty(element.getMaxEnergyProp(), data.getSkillDepot().getEnergySkillData().getCostElemVal());
this.setFightProperty((element.getMaxEnergyProp().getId() % 70) + 1000, data.getSkillDepot().getEnergySkillData().getCostElemVal());
}
// Artifacts

View File

@@ -5,6 +5,7 @@ import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.AvatarData;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.inventory.GameItem;
@@ -139,12 +140,14 @@ public class AvatarStorage implements Iterable<Avatar> {
}
AvatarData avatarData = GameData.getAvatarDataMap().get(avatar.getAvatarId());
if (avatarData == null) {
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(avatar.getSkillDepotId());
if (avatarData == null || skillDepot == null) {
continue;
}
// Set ownerships
avatar.setAvatarData(avatarData);
avatar.setSkillDepot(skillDepot);
avatar.setOwner(getPlayer());
// Force recalc of const boosted skills

View File

@@ -17,17 +17,22 @@ import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlo
import emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.ChangeHpReasonOuterClass.ChangeHpReason;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
import emu.grasscutter.net.proto.SceneAvatarInfoOuterClass.SceneAvatarInfo;
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import emu.grasscutter.utils.Utils;
@@ -110,6 +115,35 @@ public class EntityAvatar extends GameEntity {
this.killedBy = killerId;
}
@Override
public float heal(float amount) {
float healed = super.heal(amount);
if (healed > 0f) {
getScene().broadcastPacket(
new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_ABILITY, ChangeHpReason.ChangeHpAddAbility)
);
}
return healed;
}
public void addEnergy(float amount) {
FightProperty curEnergyProp = getAvatar().getSkillDepot().getElementType().getCurEnergyProp();
FightProperty maxEnergyProp = getAvatar().getSkillDepot().getElementType().getMaxEnergyProp();
float curEnergy = this.getFightProperty(curEnergyProp);
float maxEnergy = this.getFightProperty(maxEnergyProp);
float newEnergy = Math.min(curEnergy + amount, maxEnergy);
if (newEnergy != curEnergy) {
setFightProperty(curEnergyProp, newEnergy);
getScene().broadcastPacket(new PacketAvatarFightPropUpdateNotify(getAvatar(), curEnergyProp));
getScene().broadcastPacket(new PacketEntityFightPropChangeReasonNotify(this, curEnergyProp, newEnergy, PropChangeReason.PROP_CHANGE_ENERGY_BALL));
}
}
public SceneAvatarInfo getSceneAvatarInfo() {
SceneAvatarInfo.Builder avatarInfo = SceneAvatarInfo.newBuilder()
.setUid(this.getPlayer().getUid())
@@ -241,5 +275,5 @@ public class EntityAvatar extends GameEntity {
//
return abilityControlBlock.build();
}
}
}

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@@ -1,5 +1,8 @@
package emu.grasscutter.game.entity;
import java.util.HashMap;
import java.util.Map;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.game.world.Scene;
@@ -9,8 +12,11 @@ import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public abstract class GameEntity {
protected int id;
@@ -25,6 +31,10 @@ public abstract class GameEntity {
private int lastMoveSceneTimeMs;
private int lastMoveReliableSeq;
// Abilities
private Map<String, Float> metaOverrideMap;
private Int2ObjectMap<String> metaModifiers;
public GameEntity(Scene scene) {
this.scene = scene;
this.moveState = MotionState.MOTION_NONE;
@@ -54,6 +64,20 @@ public abstract class GameEntity {
return isAlive() ? LifeState.LIFE_ALIVE : LifeState.LIFE_DEAD;
}
public Map<String, Float> getMetaOverrideMap() {
if (this.metaOverrideMap == null) {
this.metaOverrideMap = new HashMap<>();
}
return this.metaOverrideMap;
}
public Int2ObjectMap<String> getMetaModifiers() {
if (this.metaModifiers == null) {
this.metaModifiers = new Int2ObjectOpenHashMap<>();
}
return this.metaModifiers;
}
public abstract Int2FloatOpenHashMap getFightProperties();
public abstract Position getPosition();
@@ -146,4 +170,53 @@ public abstract class GameEntity {
public void setSpawnEntry(SpawnDataEntry spawnEntry) {
this.spawnEntry = spawnEntry;
}
public float heal(float amount) {
if (this.getFightProperties() == null) {
return 0f;
}
float curHp = getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
float maxHp = getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
if (curHp >= maxHp) {
return 0f;
}
float healed = Math.min(maxHp - curHp, amount);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, healed);
getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, FightProperty.FIGHT_PROP_CUR_HP));
return healed;
}
public void damage(float amount) {
damage(amount, 0);
}
public void damage(float amount, int killerId) {
// Sanity check
if (getFightProperties() == null) {
return;
}
// Lose hp
addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -amount);
// Check if dead
boolean isDead = false;
if (getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) <= 0f) {
setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
isDead = true;
}
// Packets
this.getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, FightProperty.FIGHT_PROP_CUR_HP));
// Check if dead
if (isDead) {
getScene().killEntity(this, 0);
}
}
}

View File

@@ -172,6 +172,9 @@ public class Inventory implements Iterable<GameItem> {
// Handle
this.addVirtualItem(item.getItemId(), item.getCount());
return item;
} else if (item.getItemData().getMaterialType() == MaterialType.MATERIAL_ADSORBATE) {
player.getTeamManager().addEnergyToTeam(item);
return null;
} else if (item.getItemData().getMaterialType() == MaterialType.MATERIAL_AVATAR) {
// Get avatar id
int avatarId = (item.getItemId() % 1000) + 10000000;

View File

@@ -30,7 +30,7 @@ public class InvokeHandler<T> {
}
public synchronized void update(Player player) {
if (player.getWorld() == null) {
if (player.getWorld() == null || player.getScene() == null) {
this.entryListForwardAll.clear();
this.entryListForwardAllExceptCur.clear();
this.entryListForwardHost.clear();

View File

@@ -8,6 +8,7 @@ import emu.grasscutter.data.def.PlayerLevelData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.CoopRequest;
import emu.grasscutter.game.ability.AbilityManager;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.avatar.AvatarProfileData;
import emu.grasscutter.game.avatar.AvatarStorage;
@@ -89,7 +90,8 @@ public class Player {
@Transient private FriendsList friendsList;
@Transient private MailHandler mailHandler;
@Transient private MessageHandler messageHandler;
@Transient private AbilityManager abilityManager;
@Transient private SotSManager sotsManager;
private TeamManager teamManager;
@@ -142,6 +144,7 @@ public class Player {
this.friendsList = new FriendsList(this);
this.mailHandler = new MailHandler(this);
this.towerManager = new TowerManager(this);
this.abilityManager = new AbilityManager(this);
this.pos = new Position();
this.rotation = new Position();
this.properties = new HashMap<>();
@@ -1025,6 +1028,10 @@ public class Player {
public SotSManager getSotSManager() { return sotsManager; }
public AbilityManager getAbilityManager() {
return abilityManager;
}
public synchronized void onTick() {
// Check ping
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {

View File

@@ -10,6 +10,7 @@ import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityBaseGadget;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.props.FightProperty;
@@ -579,6 +580,24 @@ public class TeamManager {
// Packets
getPlayer().sendPacket(new BasePacket(PacketOpcodes.WorldPlayerReviveRsp));
}
public synchronized void addEnergyToTeam(GameItem energyBall) {
// TODO
float baseEnergy = 2;
for (int i = 0; i < getActiveTeam().size(); i++) {
EntityAvatar entity = getActiveTeam().get(i);
float energyGain = baseEnergy;
// Active character gets full hp
if (getCurrentCharacterIndex() != i) {
energyGain *= Math.max(1.0 - (getActiveTeam().size() * .1f), .6f);
}
entity.addEnergy(energyGain);
}
}
public void saveAvatars() {
// Save all avatars from active team

View File

@@ -9,21 +9,22 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public enum ElementType {
None (0, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Fire (1, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10101, "TeamResonance_Fire_Lv2"),
Water (2, FightProperty.FIGHT_PROP_MAX_WATER_ENERGY, 10201, "TeamResonance_Water_Lv2"),
Grass (3, FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY),
Electric (4, FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY, 10401, "TeamResonance_Electric_Lv2"),
Ice (5, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY, 10601, "TeamResonance_Ice_Lv2"),
Frozen (6, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
Wind (7, FightProperty.FIGHT_PROP_MAX_WIND_ENERGY, 10301, "TeamResonance_Wind_Lv2"),
Rock (8, FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY, 10701, "TeamResonance_Rock_Lv2"),
AntiFire (9, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Default (255, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10801, "TeamResonance_AllDifferent");
None (0, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Fire (1, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10101, "TeamResonance_Fire_Lv2"),
Water (2, FightProperty.FIGHT_PROP_CUR_WATER_ENERGY, FightProperty.FIGHT_PROP_MAX_WATER_ENERGY, 10201, "TeamResonance_Water_Lv2"),
Grass (3, FightProperty.FIGHT_PROP_CUR_GRASS_ENERGY, FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY),
Electric (4, FightProperty.FIGHT_PROP_CUR_ELEC_ENERGY, FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY, 10401, "TeamResonance_Electric_Lv2"),
Ice (5, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY, 10601, "TeamResonance_Ice_Lv2"),
Frozen (6, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
Wind (7, FightProperty.FIGHT_PROP_CUR_WIND_ENERGY, FightProperty.FIGHT_PROP_MAX_WIND_ENERGY, 10301, "TeamResonance_Wind_Lv2"),
Rock (8, FightProperty.FIGHT_PROP_CUR_ROCK_ENERGY, FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY, 10701, "TeamResonance_Rock_Lv2"),
AntiFire (9, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Default (255, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10801, "TeamResonance_AllDifferent");
private final int value;
private final int teamResonanceId;
private final FightProperty energyProperty;
private final FightProperty curEnergyProp;
private final FightProperty maxEnergyProp;
private final int configHash;
private static final Int2ObjectMap<ElementType> map = new Int2ObjectOpenHashMap<>();
private static final Map<String, ElementType> stringMap = new HashMap<>();
@@ -35,13 +36,14 @@ public enum ElementType {
});
}
private ElementType(int value, FightProperty energyProperty) {
this(value, energyProperty, 0, null);
private ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp) {
this(value, curEnergyProp, maxEnergyProp, 0, null);
}
private ElementType(int value, FightProperty energyProperty, int teamResonanceId, String configName) {
private ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp, int teamResonanceId, String configName) {
this.value = value;
this.energyProperty = energyProperty;
this.curEnergyProp = curEnergyProp;
this.maxEnergyProp = maxEnergyProp;
this.teamResonanceId = teamResonanceId;
if (configName != null) {
this.configHash = Utils.abilityHash(configName);
@@ -54,8 +56,12 @@ public enum ElementType {
return value;
}
public FightProperty getEnergyProperty() {
return energyProperty;
public FightProperty getCurEnergyProp() {
return curEnergyProp;
}
public FightProperty getMaxEnergyProp() {
return maxEnergyProp;
}
public int getTeamResonanceId() {

View File

@@ -385,27 +385,7 @@ public class Scene {
}
// Sanity check
if (target.getFightProperties() == null) {
return;
}
// Lose hp
target.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -result.getDamage());
// Check if dead
boolean isDead = false;
if (target.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) <= 0f) {
target.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
isDead = true;
}
// Packets
this.broadcastPacket(new PacketEntityFightPropUpdateNotify(target, FightProperty.FIGHT_PROP_CUR_HP));
// Check if dead
if (isDead) {
this.killEntity(target, result.getAttackerId());
}
target.damage(result.getDamage(), result.getAttackerId());
}
public void killEntity(GameEntity target, int attackerId) {