feat: unlock homeworld bgm and set homeworld bgm. (#1844)

* will be able to change home bgm.

* feat: unlock homeworld bgm and set homeworld bgm.

* Update src/main/java/emu/grasscutter/game/home/GameHome.java

* Update GameHome.java

* Get default unlocked home bgms from HomeWorldBgmData

* fix: duplicate home items by sending packet
This commit is contained in:
hamusuke
2022-10-11 20:59:43 +09:00
committed by GitHub
parent 98ac42a6c6
commit 4da4c03ecc
15 changed files with 3178 additions and 0 deletions

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@@ -118,6 +118,7 @@ public class GameData {
@Getter private static final Int2ObjectMap<BlossomRefreshExcelConfigData> blossomRefreshExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<OpenStateData> openStateDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<HomeWorldBgmData> homeWorldBgmDataMap = new Int2ObjectOpenHashMap<>();
// Cache
private static Map<Integer, List<Integer>> fetters = new HashMap<>();

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@@ -0,0 +1,29 @@
package emu.grasscutter.data.excels;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.experimental.FieldDefaults;
@Getter
@FieldDefaults(level = AccessLevel.PRIVATE)
@ResourceType(name = {"HomeWorldBgmExcelConfigData.json"})
public class HomeWorldBgmData extends GameResource {
@SerializedName(value = "homeBgmId", alternate = "MJJENLEBKEF")
private int homeBgmId;
private boolean isDefaultUnlock;
private boolean NBIDHGOOCKD;
private boolean JJMNJMCCOKP;
private int cityId;
private int sortOrder;
private String GEGHMJBJMGB;
@SerializedName(value = "bgmNameTextMapHash", alternate = "LMLNBMJFFML")
private long bgmNameTextMapHash;
@Override
public int getId() {
return this.homeBgmId;
}
}