Refactor GameData, remove deprecated getGsonFactory

- Fix day-of-week dungeons
- AvatarSkill max level enforcement from excels
- Partial fix to bonus levels (need packet on talent update)
This commit is contained in:
AnimeGitB
2022-10-13 18:31:34 +10:30
parent bb342f9114
commit 4e75361ad4
14 changed files with 137 additions and 145 deletions

View File

@@ -5,6 +5,7 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.*;
@@ -16,6 +17,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import it.unimi.dsi.fastutil.ints.IntSet;
import lombok.Getter;
import lombok.experimental.Tolerate;
@@ -26,7 +28,8 @@ public class GameData {
@Getter private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
@Getter private static final Map<String, ConfigGadget> gadgetConfigData = new HashMap<>();
@Getter private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
@Getter private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
@Deprecated(forRemoval = true) @Getter private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
protected static final Int2ObjectMap<ScenePointEntry> scenePointEntryMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<MainQuestData> mainQuestData = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<QuestEncryptionKey> questsKeys = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<SceneNpcBornData> npcBornData = new Int2ObjectOpenHashMap<>();
@@ -118,6 +121,8 @@ public class GameData {
@Getter private static final Map<String, ScriptSceneData> scriptSceneDataMap = new HashMap<>();
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
protected static Int2ObjectMap<IntSet> proudSkillGroupLevels = new Int2ObjectOpenHashMap<>();
protected static Int2ObjectMap<IntSet> avatarSkillLevels = new Int2ObjectOpenHashMap<>();
// Getters with wrong names, remove later
@Deprecated(forRemoval = true) public static Int2ObjectMap<CodexReliquaryData> getcodexReliquaryIdMap() {return codexReliquaryDataIdMap;}
@@ -130,7 +135,42 @@ public class GameData {
public static Int2ObjectMap<SceneNpcBornData> getSceneNpcBornData() {return npcBornData;}
public static Map<String, AbilityEmbryoEntry> getAbilityEmbryoInfo() {return abilityEmbryos;}
// Getters that get values rather than containers. If Lombok ever gets syntactic sugar for this, we should adopt that.
public static IntSet getAvatarSkillLevels(int avatarSkillId) {return avatarSkillLevels.get(avatarSkillId);}
public static IntSet getProudSkillGroupLevels(int proudSkillGroupId) {return proudSkillGroupLevels.get(proudSkillGroupId);}
// Multi-keyed getters
public static AvatarPromoteData getAvatarPromoteData(int promoteId, int promoteLevel) {
return avatarPromoteDataMap.get((promoteId << 8) + promoteLevel);
}
public static WeaponPromoteData getWeaponPromoteData(int promoteId, int promoteLevel) {
return weaponPromoteDataMap.get((promoteId << 8) + promoteLevel);
}
public static ReliquaryLevelData getRelicLevelData(int rankLevel, int level) {
return reliquaryLevelDataMap.get((rankLevel << 8) + level);
}
public static ScenePointEntry getScenePointEntryById(int sceneId, int pointId) {
return scenePointEntryMap.get((sceneId << 16) + pointId);
}
// Non-nullable value getters
public static int getAvatarLevelExpRequired(int level) {
return Optional.ofNullable(avatarLevelDataMap.get(level)).map(d -> d.getExp()).orElse(0);
}
public static int getAvatarFetterLevelExpRequired(int level) {
return Optional.ofNullable(avatarFetterLevelDataMap.get(level)).map(d -> d.getExp()).orElse(0);
}
public static int getRelicExpRequired(int rankLevel, int level) {
return Optional.ofNullable(getRelicLevelData(rankLevel, level)).map(d -> d.getExp()).orElse(0);
}
// Generic getter
public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
Int2ObjectMap<?> map = null;
@@ -149,24 +189,6 @@ public class GameData {
// TODO optimize
public static ScenePointEntry getScenePointEntryById(int sceneId, int pointId) {
return getScenePointEntries().get(sceneId + "_" + pointId);
}
public static int getRelicExpRequired(int rankLevel, int level) {
ReliquaryLevelData levelData = reliquaryLevelDataMap.get((rankLevel << 8) + level);
return levelData != null ? levelData.getExp() : 0;
}
public static ReliquaryLevelData getRelicLevelData(int rankLevel, int level) {
return reliquaryLevelDataMap.get((rankLevel << 8) + level);
}
public static WeaponPromoteData getWeaponPromoteData(int promoteId, int promoteLevel) {
return weaponPromoteDataMap.get((promoteId << 8) + promoteLevel);
}
public static int getWeaponExpRequired(int rankLevel, int level) {
WeaponLevelData levelData = weaponLevelDataMap.get(level);
if (levelData == null) {
@@ -179,21 +201,6 @@ public class GameData {
}
}
public static AvatarPromoteData getAvatarPromoteData(int promoteId, int promoteLevel) {
return avatarPromoteDataMap.get((promoteId << 8) + promoteLevel);
}
public static int getAvatarLevelExpRequired(int level) {
AvatarLevelData levelData = avatarLevelDataMap.get(level);
return levelData != null ? levelData.getExp() : 0;
}
public static int getAvatarFetterLevelExpRequired(int level) {
AvatarFetterLevelData levelData = avatarFetterLevelDataMap.get(level);
return levelData != null ? levelData.getExp() : 0;
}
public static Map<Integer, List<Integer>> getFetterDataEntries() {
if (fetters.isEmpty()) {
fetterDataMap.forEach((k, v) -> {